- Guild Castle code cleanup:
- all changes to guild castle data are now handled first by map-server and only sent to char-server for saving - ensured that changes made to guild castle during char-server disconnection time will be resent on reconnect - actually removed definition of `MAX_GUILDCASTLE` (r15657) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15658 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -10145,7 +10145,7 @@ BUILDIN_FUNC(getcastledata)
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if (gc == NULL) {
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script_pushint(st,0);
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ShowWarning("builtin_setcastledata: guild castle for map '%s' not found\n", mapname);
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ShowWarning("buildin_setcastledata: guild castle for map '%s' not found\n", mapname);
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return 1;
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}
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@@ -10182,43 +10182,21 @@ BUILDIN_FUNC(getcastledata)
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BUILDIN_FUNC(setcastledata)
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{
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const char* mapname = mapindex_getmapname(script_getstr(st,2),NULL);
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const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL);
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int index = script_getnum(st,3);
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int value = script_getnum(st,4);
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struct guild_castle* gc = guild_mapname2gc(mapname);
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struct guild_castle *gc = guild_mapname2gc(mapname);
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if (gc == NULL) {
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ShowWarning("builtin_setcastledata: guild castle for map '%s' not found\n", mapname);
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ShowWarning("buildin_setcastledata: guild castle for map '%s' not found\n", mapname);
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return 1;
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}
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switch (index) {
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case 1:
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gc->guild_id = value; break;
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case 2:
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gc->economy = value; break;
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case 3:
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gc->defense = value; break;
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case 4:
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gc->triggerE = value; break;
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case 5:
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gc->triggerD = value; break;
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case 6:
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gc->nextTime = value; break;
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case 7:
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gc->payTime = value; break;
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case 8:
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gc->createTime = value; break;
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case 9:
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gc->visibleC = value; break;
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default:
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if (index > 9 && index <= 9+MAX_GUARDIANS) {
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gc->guardian[index-10].visible = value;
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break;
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}
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ShowWarning("buildin_setcastledata: index = '%d' is out of allowed range\n", index);
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return 1;
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if (index <= 0 || index > 9+MAX_GUARDIANS) {
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ShowWarning("buildin_setcastledata: index = '%d' is out of allowed range\n", index);
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return 1;
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}
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guild_castledatasave(gc->castle_id, index, value);
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return 0;
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}
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