Bug fixes.
- Fixed guild names for payg_cas02 and payg_cas04. (bugreport:8763) http://rathena.org/board/tracker/issue-8763-castle-db-wrong-castle-names/ - Fixed OnTouch issues in Old Glast Heim instance. (bugreport:8738) http://rathena.org/board/tracker/issue-8738-oldglastheim/ - Fixed a minor documentation issue with 'pcblockmove'. (bugreport:8706) http://rathena.org/board/tracker/issue-8706-pcblockmove-description-incorrect/ Signed-off-by: Euphy <euphy.raliel@rathena.org>
This commit is contained in:
parent
dd67f9de96
commit
4889699376
@ -974,13 +974,10 @@ player groups, for instance.
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OnWhisperGlobal:
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This special label triggers when a player whispers the NPC by its name
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and would execute all the scripts under this event label. This is similar to the
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'donpcevent' and 'goto' command but can only be trigged manually by whispering.
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It can accept up to ten parameters, which will be stored into separate temporary
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character string variables.
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See the sample in 'doc/whisper_sys.txt'.
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This special label triggers when a player whispers the NPC, and will run with the
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player's RID attached. It can accept up to ten parameters, which will be stored
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into separate temporary character string variables @whispervar0$ to @whispervar9$.
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See 'doc/whisper_sys.txt' for further documentation.
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Only the special labels which are not associated with any script command are
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listed here. There are other kinds of labels which may be triggered in a similar
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@ -5365,31 +5362,30 @@ players, telling them they are now divorced.
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*pcfollow <id>,<target id>;
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*pcstopfollow <id>;
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Makes a character follow or stop following someone. This command does the same as the @follow command.
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The main difference is that @follow can use character names, and this commands needs the Account ID for the target.
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Makes a character follow or stop following someone. This command does the same
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as the @follow command. The main difference is that @follow can use character
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names, and this commands needs the account ID for the target.
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Examples:
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// This will make Aaron follow Bullah, when both of these characters are online.
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pcfollow getCharID(3,"Aaron"),getCharID(3,"Bullah");
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// This will make Aaron follow Bullah, when both of these characters are online.
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PCFollow getCharID(3,"Aaron"),getCharID(3,"Bullah");
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// Makes Aaron stop following whoever he is following.
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PCStopFollow getCharID(3,"Aaron");
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// Makes Aaron stop following whoever he is following.
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pcstopfollow getCharID(3,"Aaron");
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---------------------------------------
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*pcblockmove <id>,<option>;
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Prevents the given ID from moving when the option != 0, and 0 enables the ID to
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move again. The ID can either be the GID of a monster/NPC or account ID of a
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character, and will run for the attached player if zero is supplied.
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Prevents the given GID from moving when the option is 1, and enables the ID to
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move again when the option is 0. This command will run for the attached player
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if the given GID is zero.
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Examples:
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// Prevents the current char from moving away.
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// Prevents the current char from moving away.
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pcblockmove getcharid(3),1;
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// Enables the current char to move again.
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// Enables the current char to move again.
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pcblockmove getcharid(3),0;
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---------------------------------------
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@ -7,7 +7,7 @@
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [ Official Conversion]
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//= [Official Conversion]
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//= ----------------------------------------------------------
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//= - THIS FILE IS REQUIRED FOR GUILD CASTLES TO FUNCTION.
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//= ----------------------------------------------------------
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@ -1,5 +1,5 @@
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//===== rAthena Script =======================================
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//= War of Emperium (Al De Baran)
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//= War of Emperium (Al De Baran) - Neuschwanstein
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -115,7 +115,6 @@ aldeg_cas01,218,175,0 duplicate(cm) Alfredo#aldeg_cas01 55
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// Treasure Room Exit
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//============================================================
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aldeg_cas01,123,223,0 script #lever_A01 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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@ -1,5 +1,5 @@
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//===== rAthena Script =======================================
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//= War of Emperium (Al De Baran)
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//= War of Emperium (Al De Baran) - Hohenschwangau
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -109,7 +109,6 @@ aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 55
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// Treasure Room Lever
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//============================================================
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aldeg_cas02,139,234,0 script #lever_A02 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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@ -1,5 +1,5 @@
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//===== rAthena Script =======================================
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//= War of Emperium (Al De Baran)
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//= War of Emperium (Al De Baran) - Nuernberg
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -112,7 +112,6 @@ aldeg_cas03,110,118,0 duplicate(cm) Nahzarf#aldeg_cas03 55
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// Treasure Room Exit
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//============================================================
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aldeg_cas03,229,267,0 script #lever_A03 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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@ -1,5 +1,5 @@
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//===== rAthena Script =======================================
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//= War of Emperium (Al De Baran)
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//= War of Emperium (Al De Baran) - Wuerzburg
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -112,7 +112,6 @@ aldeg_cas04,67,116,0 duplicate(cm) Brymhensen#aldeg_cas04 55
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// Treasure Room Exit
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//============================================================
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aldeg_cas04,83,17,0 script #lever_A04 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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@ -1,5 +1,5 @@
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//===== rAthena Script =======================================
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//= War of Emperium (Al De Baran)
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//= War of Emperium (Al De Baran) - Rothenburg
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -111,7 +111,6 @@ aldeg_cas05,51,179,0 duplicate(cm) Esmarehk#aldeg_cas05 55
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// Treasure Room Exit
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//============================================================
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aldeg_cas05,64,8,0 script #lever_A05 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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@ -1,5 +1,5 @@
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//===== rAthena Script =======================================
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//= War of Emperium (Geffen)
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//= War of Emperium (Geffen) - Repherion
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -103,7 +103,6 @@ gefg_cas01,40,48,5 duplicate(cm) Gnahcher#gefg_cas01 55
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// Treasure Room Exit
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//============================================================
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gefg_cas01,152,117,0 script #lever_G01 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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//===== rAthena Script =======================================
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//= War of Emperium (Geffen)
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//= War of Emperium (Geffen) - Eeyorbriggar
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -104,7 +104,6 @@ gefg_cas02,12,66,5 duplicate(cm) Esmarehk#gefg_cas02 55
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// Treasure Room Exit
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//============================================================
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gefg_cas02,145,114,0 script #lever_G02 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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//===== rAthena Script =======================================
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//= War of Emperium (Geffen)
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//= War of Emperium (Geffen) - Yesnelph
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -107,7 +107,6 @@ gefg_cas03,106,23,5 duplicate(cm) Jyang#gefg_cas03 55
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// Treasure Room Exit
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//============================================================
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gefg_cas03,275,289,0 script #lever_G03 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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//===== rAthena Script =======================================
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//= War of Emperium (Geffen)
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//= War of Emperium (Geffen) - Bergel
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -103,7 +103,6 @@ gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 55
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// Treasure Room Exit
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//============================================================
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gefg_cas04,116,123,0 script #lever_G04 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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//===== rAthena Script =======================================
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//= War of Emperium (Geffen)
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//= War of Emperium (Geffen) - Mersetzdeitz
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -103,7 +103,6 @@ gefg_cas05,70,52,3 duplicate(cm) Byohre#gefg_cas05 55
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// Treasure Room Exit
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//============================================================
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gefg_cas05,149,107,0 script #lever_G05 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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@ -1,5 +1,5 @@
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//===== rAthena Script =======================================
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//= War of Emperium (Payon)
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//= War of Emperium (Payon) - Bright Arbor
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -106,7 +106,6 @@ payg_cas01,120,58,4 duplicate(cm) Kurunnadi#payg_cas01 55
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// Treasure Room Exit
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//============================================================
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payg_cas01,295,8,0 script #lever_PA01 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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//===== rAthena Script =======================================
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//= War of Emperium (Payon)
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//= War of Emperium (Payon) - Scarlet Palace
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.3
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//= 1.4
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= NPCs that relate to Payon Guild Castle 1
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//= NPCs that relate to Payon Guild Castle 2
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//===== Additional Comments: =================================
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//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
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//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
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//= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
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//= Fixed position of Guild dungeon switch.
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//= 1.3 Partially rewrote Script. [Masao]
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//= 1.4 Corrected guild name. [Euphy]
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//============================================================
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// Guild Flags (Outside Castle)
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//============================================================
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- script Sacred Palace#1::OutsideFlagsPA2 722,{
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- script Scarlet Palace#1::OutsideFlagsPA2 722,{
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set .@GID, GetCastleData("payg_cas02",1);
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@ -68,14 +69,14 @@ OnRecvCastlePy02:
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end;
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}
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pay_gld,292,112,6 duplicate(OutsideFlagsPA2) Sacred Palace#1-2 722
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pay_gld,292,120,6 duplicate(OutsideFlagsPA2) Sacred Palace#2 722
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pay_gld,291,135,6 duplicate(OutsideFlagsPA2) Sacred Palace#3 722
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pay_gld,271,163,0 duplicate(OutsideFlagsPA2) Sacred Palace#4 722
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pay_gld,292,112,6 duplicate(OutsideFlagsPA2) Scarlet Palace#1-2 722
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pay_gld,292,120,6 duplicate(OutsideFlagsPA2) Scarlet Palace#2 722
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pay_gld,291,135,6 duplicate(OutsideFlagsPA2) Scarlet Palace#3 722
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pay_gld,271,163,0 duplicate(OutsideFlagsPA2) Scarlet Palace#4 722
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// Guild Flags (Inside Castle)
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//============================================================
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- script Sacred Palace#5::InsideFlagsPA2 722,{
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- script Scarlet Palace#5::InsideFlagsPA2 722,{
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end;
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OnRecvCastlePy02:
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@ -83,17 +84,17 @@ OnRecvCastlePy02:
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end;
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}
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payg_cas02,254,40,6 duplicate(InsideFlagsPA2) Sacred Palace#5-2 722
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payg_cas02,254,48,6 duplicate(InsideFlagsPA2) Sacred Palace#6 722
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payg_cas02,202,49,0 duplicate(InsideFlagsPA2) Sacred Palace#7 722
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payg_cas02,209,49,0 duplicate(InsideFlagsPA2) Sacred Palace#8 722
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payg_cas02,59,282,4 duplicate(InsideFlagsPA2) Sacred Palace#9 722
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payg_cas02,70,282,4 duplicate(InsideFlagsPA2) Sacred Palace#10 722
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payg_cas02,254,40,6 duplicate(InsideFlagsPA2) Scarlet Palace#5-2 722
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payg_cas02,254,48,6 duplicate(InsideFlagsPA2) Scarlet Palace#6 722
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payg_cas02,202,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#7 722
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payg_cas02,209,49,0 duplicate(InsideFlagsPA2) Scarlet Palace#8 722
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payg_cas02,59,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#9 722
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payg_cas02,70,282,4 duplicate(InsideFlagsPA2) Scarlet Palace#10 722
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// Guild Flag (Town)
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//============================================================
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payon,97,322,4 duplicate(InsideFlagsPA2) Sacred Altar#11 722
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payon,166,173,3 duplicate(InsideFlagsPA2) Sacred Altar#12 722
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payon,97,322,4 duplicate(InsideFlagsPA2) Scarlet Palace#11 722
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payon,166,173,3 duplicate(InsideFlagsPA2) Scarlet Palace#12 722
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// Kafra Employee
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//============================================================
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@ -106,7 +107,6 @@ payg_cas02,22,260,7 duplicate(cm) Cherieos#payg_cas02 55
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// Treasure Room Exit
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//============================================================
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payg_cas02,149,149,0 script #lever_PA02 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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@ -1,5 +1,5 @@
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//===== rAthena Script =======================================
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//= War of Emperium (Payon)
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//= War of Emperium (Payon) - Holy Shadow
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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@ -7,7 +7,7 @@
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= NPCs that relate to Payon Guild Castle 1
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//= NPCs that relate to Payon Guild Castle 3
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//===== Additional Comments: =================================
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//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
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//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
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@ -106,7 +106,6 @@ payg_cas03,50,261,3 duplicate(cm) Gheriot#payg_cas03 55
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// Treasure Room Exit
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//============================================================
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payg_cas03,163,167,0 script #lever_PA03 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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@ -1,24 +1,25 @@
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//===== rAthena Script =======================================
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//= War of Emperium (Payon)
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//= War of Emperium (Payon) - Sacred Altar
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.3
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//= 1.4
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
|
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//= NPCs that relate to Payon Guild Castle 1
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//= NPCs that relate to Payon Guild Castle 4
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//===== Additional Comments: =================================
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//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
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//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
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//= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
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//= Fixed position of Guild dungeon switch.
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//= 1.3 Partially rewrote Script. [Masao]
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//= 1.4 Corrected guild name. [Euphy]
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//============================================================
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// Guild Flags (Outside Castle)
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//============================================================
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- script Scarlet Palace#1::OutsideFlagsPA4 722,{
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- script Sacred Altar#1::OutsideFlagsPA4 722,{
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set .@GID, GetCastleData("payg_cas04",1);
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@ -68,14 +69,14 @@ OnRecvCastlePy04:
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end;
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}
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pay_gld,137,160,0 duplicate(OutsideFlagsPA4) Scarlet Palace#1-2 722
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pay_gld,143,160,0 duplicate(OutsideFlagsPA4) Scarlet Palace#2 722
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pay_gld,133,151,2 duplicate(OutsideFlagsPA4) Scarlet Palace#3 722
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pay_gld,153,166,1 duplicate(OutsideFlagsPA4) Scarlet Palace#4 722
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pay_gld,137,160,0 duplicate(OutsideFlagsPA4) Sacred Altar#1-2 722
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pay_gld,143,160,0 duplicate(OutsideFlagsPA4) Sacred Altar#2 722
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pay_gld,133,151,2 duplicate(OutsideFlagsPA4) Sacred Altar#3 722
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pay_gld,153,166,1 duplicate(OutsideFlagsPA4) Sacred Altar#4 722
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// Guild Flags (Inside Castle)
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//============================================================
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- script Scarlet Palace#5::InsideFlagsPA4 722,{
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- script Sacred Altar#5::InsideFlagsPA4 722,{
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end;
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OnRecvCastlePy04:
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@ -83,17 +84,17 @@ OnRecvCastlePy04:
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end;
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}
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payg_cas04,255,259,0 duplicate(InsideFlagsPA4) Scarlet Palace#5-2 722
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payg_cas04,248,259,0 duplicate(InsideFlagsPA4) Scarlet Palace#6 722
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payg_cas04,248,168,6 duplicate(InsideFlagsPA4) Scarlet Palace#7 722
|
||||
payg_cas04,248,160,6 duplicate(InsideFlagsPA4) Scarlet Palace#8 722
|
||||
payg_cas04,232,181,4 duplicate(InsideFlagsPA4) Scarlet Palace#9 722
|
||||
payg_cas04,239,181,4 duplicate(InsideFlagsPA4) Scarlet Palace#10 722
|
||||
payg_cas04,255,259,0 duplicate(InsideFlagsPA4) Sacred Altar#5-2 722
|
||||
payg_cas04,248,259,0 duplicate(InsideFlagsPA4) Sacred Altar#6 722
|
||||
payg_cas04,248,168,6 duplicate(InsideFlagsPA4) Sacred Altar#7 722
|
||||
payg_cas04,248,160,6 duplicate(InsideFlagsPA4) Sacred Altar#8 722
|
||||
payg_cas04,232,181,4 duplicate(InsideFlagsPA4) Sacred Altar#9 722
|
||||
payg_cas04,239,181,4 duplicate(InsideFlagsPA4) Sacred Altar#10 722
|
||||
|
||||
// Guild Flag (Town)
|
||||
//============================================================
|
||||
payon,118,322,4 duplicate(InsideFlagsPA4) Scarlet Palace#11 722
|
||||
payon,166,165,3 duplicate(InsideFlagsPA4) Scarlet Palace#12 722
|
||||
payon,118,322,4 duplicate(InsideFlagsPA4) Sacred Altar#11 722
|
||||
payon,166,165,3 duplicate(InsideFlagsPA4) Sacred Altar#12 722
|
||||
|
||||
// Kafra Employee
|
||||
//============================================================
|
||||
@ -106,7 +107,6 @@ payg_cas04,38,284,3 duplicate(cm) DJ#payg_cas04 55
|
||||
// Treasure Room Exit
|
||||
//============================================================
|
||||
payg_cas04,151,47,0 script #lever_PA04 111,{
|
||||
|
||||
mes " ";
|
||||
mes "There's a small lever. Will you pull it?";
|
||||
next;
|
||||
|
@ -1,5 +1,5 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= War of Emperium (Payon)
|
||||
//= War of Emperium (Payon) - Bamboo Grove Hill
|
||||
//===== By: ==================================================
|
||||
//= L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
@ -7,7 +7,7 @@
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena Project
|
||||
//===== Description: =========================================
|
||||
//= NPCs that relate to Payon Guild Castle 1
|
||||
//= NPCs that relate to Payon Guild Castle 5
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
|
||||
//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
|
||||
@ -106,7 +106,6 @@ payg_cas05,277,249,3 duplicate(cm) Nahzarf#payg_cas05 55
|
||||
// Treasure Room Exit
|
||||
//============================================================
|
||||
payg_cas05,161,136,0 script #lever_PA05 111,{
|
||||
|
||||
mes " ";
|
||||
mes "There's a small lever. Will you pull it?";
|
||||
next;
|
||||
|
@ -1,5 +1,5 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= War of Emperium (Prontera)
|
||||
//= War of Emperium (Prontera) - Kriemhild
|
||||
//===== By: ==================================================
|
||||
//= L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
@ -109,7 +109,6 @@ prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 55
|
||||
// Treasure Room Exit
|
||||
//============================================================
|
||||
prtg_cas01,15,208,0 script #Lever_PR01 111,{
|
||||
|
||||
mes " ";
|
||||
mes "There's a small lever. Will you pull it?";
|
||||
next;
|
||||
|
@ -1,5 +1,5 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= War of Emperium (Prontera)
|
||||
//= War of Emperium (Prontera) - Swanhild
|
||||
//===== By: ==================================================
|
||||
//= L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
@ -111,7 +111,6 @@ prtg_cas02,94,61,4 duplicate(cm) Roy#prtg_cas02 55
|
||||
// Treasure Room Exit
|
||||
//============================================================
|
||||
prtg_cas02,207,228,0 script #Lever_PR02 111,{
|
||||
|
||||
mes " ";
|
||||
mes "There's a small lever. Will you pull it?";
|
||||
next;
|
||||
|
@ -1,5 +1,5 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= War of Emperium (Prontera)
|
||||
//= War of Emperium (Prontera) - Fadhgridh
|
||||
//===== By: ==================================================
|
||||
//= L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
@ -109,7 +109,6 @@ prtg_cas03,51,100,4 duplicate(cm) Sttick#prtg_cas03 55
|
||||
// Treasure Room Exit
|
||||
//============================================================
|
||||
prtg_cas03,193,130,0 script #Lever_PR03 111,{
|
||||
|
||||
mes " ";
|
||||
mes "There's a small lever. Will you pull it?";
|
||||
next;
|
||||
|
@ -1,5 +1,5 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= War of Emperium (Prontera)
|
||||
//= War of Emperium (Prontera) - Skoegul
|
||||
//===== By: ==================================================
|
||||
//= L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
@ -109,7 +109,6 @@ prtg_cas04,259,265,4 duplicate(cm) Van Dreth#prtg_cas04 55
|
||||
// Treasure Room Exit
|
||||
//============================================================
|
||||
prtg_cas04,275,160,0 script #Lever_PR04 111,{
|
||||
|
||||
mes " ";
|
||||
mes "There's a small lever. Will you pull it?";
|
||||
next;
|
||||
|
@ -1,5 +1,5 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= War of Emperium (Prontera)
|
||||
//= War of Emperium (Prontera) - Gondul
|
||||
//===== By: ==================================================
|
||||
//= L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
@ -107,7 +107,6 @@ prtg_cas05,36,37,4 duplicate(cm) Raynor#prtg_cas05 55
|
||||
// Treasure Room Exit
|
||||
//============================================================
|
||||
prtg_cas05,281,176,0 script #Lever_PR05 111,{
|
||||
|
||||
mes " ";
|
||||
mes "There's a small lever. Will you pull it?";
|
||||
next;
|
||||
|
@ -7,28 +7,29 @@
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena Project
|
||||
//===== Description: =========================================
|
||||
//= Warps every Player out of the Treasure Room except for the
|
||||
//= Guildleader.
|
||||
//= [Official Conversion]
|
||||
//= Restricts Treasure Room entry to Guild Masters only.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 Converted from the official script.
|
||||
//= 1.1 Reverted back and optimized. [Daegaladh]
|
||||
//============================================================
|
||||
|
||||
// Main NPC :: ban_stealer
|
||||
//============================================================
|
||||
- script Gld_Trea_Protect::Gld_Trea_Protect -1,{
|
||||
|
||||
end;
|
||||
OnTouch:
|
||||
// Store the Guild ID of castle occupant.
|
||||
set .@GID, getcastledata(strnpcinfo(2),1);
|
||||
if (strcharinfo(0) != getguildmaster(.@GID)) {
|
||||
if (compare(strnpcinfo(2),"aldeg"))
|
||||
warp "aldebaran",143,112;
|
||||
else if (compare(strnpcinfo(2),"gefg"))
|
||||
warp "geffen",120,38;
|
||||
else if (compare(strnpcinfo(2),"payg"))
|
||||
warp "payon",100,100;
|
||||
else if (compare(strnpcinfo(2),"prtg"))
|
||||
warp "prontera",119,64;
|
||||
}
|
||||
if (strcharinfo(0) != getguildmaster(.@GID)) {
|
||||
if (compare(strnpcinfo(2),"aldeg"))
|
||||
warp "aldebaran",143,112;
|
||||
else if (compare(strnpcinfo(2),"gefg"))
|
||||
warp "geffen",120,38;
|
||||
else if (compare(strnpcinfo(2),"payg"))
|
||||
warp "payon",100,100;
|
||||
else if (compare(strnpcinfo(2),"prtg"))
|
||||
warp "prontera",119,64;
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= Ziu, Heris (translation)
|
||||
//===== Current Version: =====================================
|
||||
//= 1.0
|
||||
//= 1.1
|
||||
//===== Compatible With: =====================================
|
||||
//= rAthena Project
|
||||
//===== Description: =========================================
|
||||
@ -11,6 +11,8 @@
|
||||
//= Glast Heim castle and how it ended up in ruins.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 First version. [Euphy]
|
||||
//= This is a custom version, and may contain bugs.
|
||||
//= 1.1 Bug fixes; removed redundant OnInstanceInit scripts.
|
||||
//============================================================
|
||||
|
||||
glast_01,204,273,6 script Hugin#ghinstance 755,{
|
||||
@ -183,8 +185,6 @@ OnEnable:
|
||||
}
|
||||
close;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname(strnpcinfo(0));
|
||||
end;
|
||||
@ -281,8 +281,6 @@ OnEnable:
|
||||
end;
|
||||
}
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Heinrich#ghinstance1")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Heinrich#ghinstance1");
|
||||
end;
|
||||
@ -294,8 +292,6 @@ OnEnable:
|
||||
1@gl_k,152,97,3 script Varmunt#ghinstance2 654,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Varmunt#ghinstance2")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Varmunt#ghinstance2");
|
||||
end;
|
||||
@ -328,8 +324,6 @@ OnTalk7:
|
||||
1@gl_k,149,97,6 script Heinrich#ghinstance2 652,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Heinrich#ghinstance2")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Heinrich#ghinstance2");
|
||||
end;
|
||||
@ -371,8 +365,6 @@ OnTalk10:
|
||||
1@gl_k,149,100,6 script Heinrich#ghinstance3 652,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Heinrich#ghinstance3")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Heinrich#ghinstance3");
|
||||
end;
|
||||
@ -408,8 +400,6 @@ OnTalk8:
|
||||
1@gl_k,149,89,1 script Himmelmez#ghinstance1 650,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Himmelmez#ghinstance1")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Himmelmez#ghinstance1");
|
||||
end;
|
||||
@ -446,8 +436,6 @@ OnTalk8:
|
||||
//============================================================
|
||||
1@gl_k,0,0,0 script #talkinstance1 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#talkinstance1")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#talkinstance1");
|
||||
end;
|
||||
@ -703,8 +691,6 @@ OnMyMobDead:
|
||||
1@gl_k,145,54,6 script .#ghinstance1 2471,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname(strnpcinfo(0));
|
||||
end;
|
||||
@ -747,8 +733,6 @@ OnTalkK:
|
||||
1@gl_k,145,59,6 script .#ghinstance3 111,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname(strnpcinfo(0));
|
||||
end;
|
||||
@ -773,8 +757,6 @@ OnEffect1:
|
||||
1@gl_k,96,80,0 script #ghinstancewarp1 45,1,2,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname(strnpcinfo(0));
|
||||
end;
|
||||
@ -817,8 +799,6 @@ OnTouch:
|
||||
//============================================================
|
||||
1@gl_k,0,0,0 script #ghmemorialmob01 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#ghmemorialmob01")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#ghmemorialmob01");
|
||||
end;
|
||||
@ -889,8 +869,6 @@ OnMyMobDead:
|
||||
close;
|
||||
}
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Aspiring Butcher#clearGH")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Aspiring Butcher#clearGH");
|
||||
end;
|
||||
@ -943,8 +921,6 @@ OnEnable:
|
||||
close;
|
||||
}
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Hollgrehenn Destroyer")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Hollgrehenn Destroyer");
|
||||
end;
|
||||
@ -955,8 +931,6 @@ OnEnable:
|
||||
|
||||
1@gl_k,0,0,0 script #ghmemorialmob02 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#ghmemorialmob02")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#ghmemorialmob02");
|
||||
end;
|
||||
@ -1004,8 +978,6 @@ OnTouch:
|
||||
OnMyMobDead:
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname(strnpcinfo(0))+"::OnEnable";
|
||||
end;
|
||||
OnEnable:
|
||||
enablenpc instance_npcname(strnpcinfo(0));
|
||||
end;
|
||||
@ -1049,8 +1021,6 @@ OnDisable:
|
||||
//============================================================
|
||||
1@gl_k,0,0,0 script #ghmemorialmob03 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#ghmemorialmob03")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#ghmemorialmob03");
|
||||
end;
|
||||
@ -1090,8 +1060,6 @@ OnMyMobDead:
|
||||
//============================================================
|
||||
1@gl_k,0,0,0 script #ghmemorialmob04 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#ghmemorialmob04")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#ghmemorialmob04");
|
||||
end;
|
||||
@ -1121,8 +1089,6 @@ OnTouch:
|
||||
donpcevent instance_npcname("#GHMclear3")+"::OnDisable";
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#GHMclear3")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#GHMclear3");
|
||||
end;
|
||||
@ -1138,8 +1104,6 @@ OnTimer2000:
|
||||
|
||||
1@gl_k,0,0,0 script #controlGH3 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#controlGH3")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#controlGH3");
|
||||
end;
|
||||
@ -1201,8 +1165,6 @@ OnTimer38000:
|
||||
cutin "gl_heinrich1",255;
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Heinrich#ghinstance4")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Heinrich#ghinstance4");
|
||||
end;
|
||||
@ -1228,8 +1190,6 @@ OnTalk3:
|
||||
cutin "gl_himel2",255;
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Himmelmez#ghinstance2")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Himmelmez#ghinstance2");
|
||||
end;
|
||||
@ -1276,8 +1236,6 @@ OnTalk6:
|
||||
cutin "gl_barmund2",255;
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Varmunt#ghinstance3")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Varmunt#ghinstance3");
|
||||
end;
|
||||
@ -1303,8 +1261,6 @@ OnTalk2:
|
||||
cutin "gl_heinrich1",255;
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Heinrich#ghinstance5")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Heinrich#ghinstance5");
|
||||
end;
|
||||
@ -1336,8 +1292,6 @@ OnTalk5:
|
||||
cutin "gl_barmund1",255;
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Varmunt#ghinstance4");
|
||||
end;
|
||||
@ -1397,28 +1351,27 @@ OnTalk17:
|
||||
2@gl_k,150,67,0 script #effectGH01 111,10,10,{
|
||||
end;
|
||||
OnTouch:
|
||||
specialeffect EF_BASH;
|
||||
donpcevent instance_npcname("#controlGH4")+"::OnEnable";
|
||||
donpcevent instance_npcname("#effectGH01")+"::OnDisable";
|
||||
if (.touch) {
|
||||
set .touch,0;
|
||||
specialeffect EF_BASH;
|
||||
donpcevent instance_npcname("#controlGH4")+"::OnEnable";
|
||||
}
|
||||
end;
|
||||
OnEffect:
|
||||
specialeffect EF_LORD;
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#effectGH01")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#effectGH01");
|
||||
end;
|
||||
OnEnable:
|
||||
enablenpc instance_npcname("#effectGH01");
|
||||
set .touch,1; // only activate OnTouch once
|
||||
end;
|
||||
}
|
||||
|
||||
2@gl_k,0,0,0 script #controlGH4 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#controlGH4")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#controlGH4");
|
||||
end;
|
||||
@ -1440,7 +1393,6 @@ OnTimer12000:
|
||||
donpcevent instance_npcname("Varmunt#ghinstance4")+"::OnTalk3";
|
||||
end;
|
||||
OnTimer15000:
|
||||
donpcevent instance_npcname("#effectGH01")+"::OnEnable";
|
||||
donpcevent instance_npcname("#effectGH01")+"::OnEffect";
|
||||
end;
|
||||
OnTimer18000:
|
||||
@ -1511,8 +1463,6 @@ OnTimer70000:
|
||||
|
||||
2@gl_k,0,0,0 script #ghmemorialmob05 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#ghmemorialmob05")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#ghmemorialmob05");
|
||||
end;
|
||||
@ -1560,8 +1510,6 @@ OnMyMobDead:
|
||||
|
||||
2@gl_k,0,0,0 script #ghmemorialmob06 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#ghmemorialmob06")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#ghmemorialmob06");
|
||||
end;
|
||||
@ -1603,8 +1551,6 @@ OnTimer92000:
|
||||
|
||||
2@gl_k,0,0,0 script #ghmemorialmob07 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#ghmemorialmob07")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#ghmemorialmob07");
|
||||
end;
|
||||
@ -1626,8 +1572,6 @@ OnMyMobDead:
|
||||
|
||||
2@gl_k,0,0,0 script #ghmemorialmob08 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#ghmemorialmob08")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#ghmemorialmob08");
|
||||
end;
|
||||
@ -1674,8 +1618,6 @@ OnMyMobDead:
|
||||
|
||||
2@gl_k,0,0,0 script #ghmemorialmob09 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#ghmemorialmob09")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#ghmemorialmob09");
|
||||
end;
|
||||
@ -1697,8 +1639,6 @@ OnMyMobDead:
|
||||
|
||||
2@gl_k,0,0,0 script #ghmemorialmob10 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#ghmemorialmob10")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#ghmemorialmob10");
|
||||
end;
|
||||
@ -1718,8 +1658,6 @@ OnMyMobDead:
|
||||
2@gl_k,155,250,7 script Heinrich#ghinstance6 652,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Heinrich#ghinstance6")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Heinrich#ghinstance6");
|
||||
end;
|
||||
@ -1755,8 +1693,6 @@ OnTalk6:
|
||||
cutin "gl_barmund2",255;
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Varmunt#ghinstance5")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Varmunt#ghinstance5");
|
||||
end;
|
||||
@ -1771,8 +1707,6 @@ OnTalk1:
|
||||
2@gl_k,158,252,3 script Himmelmez#ghinstance4 650,4,4,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Himmelmez#ghinstance4")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Himmelmez#ghinstance4");
|
||||
end;
|
||||
@ -1826,13 +1760,11 @@ OnTouch:
|
||||
donpcevent instance_npcname("#controlGH6")+"::OnDisable";
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#controlGH6")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("#controlGH6");
|
||||
disablenpc instance_npcname("#controlGH6");
|
||||
end;
|
||||
OnEnable:
|
||||
hideoffnpc instance_npcname("#controlGH6");
|
||||
enablenpc instance_npcname("#controlGH6");
|
||||
end;
|
||||
}
|
||||
|
||||
@ -1845,8 +1777,6 @@ OnTouch:
|
||||
donpcevent instance_npcname("Himmelmez#ghinstance3")+"::OnDisable";
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Himmelmez#ghinstance3")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("Himmelmez#ghinstance3");
|
||||
end;
|
||||
@ -1858,8 +1788,6 @@ OnEnable:
|
||||
2@gl_k,158,255,3 script Gerhard#ghinstance1 651,{
|
||||
end;
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Gerhard#ghinstance1")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
hideonnpc instance_npcname("Gerhard#ghinstance1");
|
||||
end;
|
||||
@ -1894,8 +1822,6 @@ OnEffect5:
|
||||
|
||||
2@gl_k,0,0,0 script #controlGH5 -1,{
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("#controlGH5")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#controlGH5");
|
||||
end;
|
||||
@ -2046,8 +1972,6 @@ OnTimer80000:
|
||||
}
|
||||
}
|
||||
OnInstanceInit:
|
||||
donpcevent instance_npcname("Hugin#ghinstance1")+"::OnDisable";
|
||||
end;
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("Hugin#ghinstance1");
|
||||
end;
|
||||
|
Loading…
x
Reference in New Issue
Block a user