- Starting preparatives for Auctions System.
- Added the @auction command to open the auctions. Just to start working on it and if someone wants to help. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12270 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -104,6 +104,9 @@ storage: 1
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// Opens your mailbox.
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mail: 1
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// Opens auctions window.
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auctions: 1
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// Locate someone on a map, returns your coordinates if the person isn't on.
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where: 1
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32
src/char_sql/int_auction.c
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32
src/char_sql/int_auction.c
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@ -0,0 +1,32 @@
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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include "../common/mmo.h"
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#include "../common/malloc.h"
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#include "../common/db.h"
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#include "../common/showmsg.h"
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#include "../common/socket.h"
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#include "../common/strlib.h"
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#include "../common/sql.h"
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#include "char.h"
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#include "inter.h"
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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static DBMap* auction_db = NULL; // int auction_id -> struct auction*
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int inter_auction_sql_init(void)
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{
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auction_db = idb_alloc(DB_OPT_RELEASE_DATA);
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return 0;
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}
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void inter_auction_sql_final(void)
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{
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auction_db->destroy(auction_db,NULL);
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return;
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}
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8
src/char_sql/int_auction.h
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8
src/char_sql/int_auction.h
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@ -0,0 +1,8 @@
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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#ifndef _INT_AUCTION_SQL_H_
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#define _INT_AUCTION_SQL_H_
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#endif /* _INT_AUCTION_SQL_H_ */
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@ -272,6 +272,22 @@ struct mail_data {
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struct mail_message msg[MAIL_MAX_INBOX];
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};
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struct auction_data {
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unsigned int auction_id;
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int seller_id;
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char seller_name[NAME_LENGTH];
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int buyer_id;
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char buyer_name[NAME_LENGTH];
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struct item item;
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unsigned short hours;
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unsigned int price, buynow;
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unsigned int timestamp;
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bool changed; // To know if data have been changed for save
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};
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struct registry {
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int global_num;
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struct global_reg global[GLOBAL_REG_NUM];
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@ -8169,6 +8169,17 @@ int atcommand_feelreset(const int fd, struct map_session_data* sd, const char* c
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return 0;
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}
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/*==========================================
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* AUCTION SYSTEM
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*------------------------------------------*/
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int atcommand_auction(const int fd, struct map_session_data *sd, const char *command, const char *message)
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{
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nullpo_retr(0,sd);
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clif_Auction_openwindow(sd);
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return 0;
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}
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/*==========================================
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* Kill Steal Protection
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*------------------------------------------*/
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@ -8509,6 +8520,7 @@ AtCommandInfo atcommand_info[] = {
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{ "homshuffle", 60, atcommand_homshuffle },
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{ "showmobs", 10, atcommand_showmobs },
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{ "feelreset", 10, atcommand_feelreset },
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{ "auction", 60, atcommand_auction },
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{ "mail", 1, atcommand_mail },
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{ "noks", 0, atcommand_ksprotection },
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{ "allowks", 6, atcommand_allowks },
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@ -11752,6 +11752,24 @@ void clif_parse_cashshop_buy(int fd, struct map_session_data *sd)
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WFIFOSET(fd,12);
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}
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/*==========================================
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* AUCTIONS SYSTEM
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*==========================================*/
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void clif_Auction_openwindow(struct map_session_data *sd)
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{
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int fd = sd->fd;
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WFIFOHEAD(fd,12);
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WFIFOW(fd,0) = 0x25f;
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WFIFOL(fd,2) = 0;
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WFIFOB(fd,6) = 0xb6;
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WFIFOB(fd,7) = 0x00;
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WFIFOB(fd,8) = 0xa6;
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WFIFOB(fd,9) = 0xde;
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WFIFOW(fd,10) = 0;
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WFIFOSET(fd,12);
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}
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/*==========================================
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* Requesting equip of a player
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*------------------------------------------*/
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@ -413,4 +413,7 @@ void clif_Mail_getattachment(int fd, uint8 flag);
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void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd);
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// AUCTION SYSTEM
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void clif_Auction_openwindow(struct map_session_data *sd);
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#endif /* _CLIF_H_ */
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