*Fixed the Kafra function, which was screwing up teleporting.
* Undid come of the changes to the Jawaii and Izlude NPCs. - Changed ispartneton() back to getpartnerid() - Added Cebalis' dialog back in, and fixed a problem with Dega. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10777 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
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commit
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@ -1,6 +1,10 @@
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Date Added
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======
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2007/06/16
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* Rev. 10777 Fixed the Kafra function, which was screwing up teleporting. [L0ne_W0lf]
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* Undid come of the changes to the Jawaii and Izlude NPCs.
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- Changed ispartneton() back to getpartnerid()
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- Added Cebalis' dialog back in, and fixed a problem with Dega.
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* Added Byorgue and Ifrit to spawns [Playtester]
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- lowered Atroce respawn time on Veins fields
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* Added Louyang Revolution quest. [SinSloth]
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@ -26,6 +26,9 @@
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//= Removed Honeymoon Helper, as she is a Jawaii NPC.
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//= Moved Signs to the msg_boards file.
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//= 1.8a Made Red/Cebalis as a single NPC + duplicate [Lupus]
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//= 1.9 Fixed a small problem with Dega. (Ne default case) [L0ne_W0lf]
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//= Re-added NPC dialog for Cebalis. The dialog differs
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//= (even if slightly,) after the five or so lines.
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//============================================================
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// Izlude
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@ -145,7 +148,7 @@ izlude,119,121,2 script Cuskoal#izlude 124,{
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izlude,150,118,2 script Dega#izlude 84,{
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mes "[Dega]";
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switch(rand(4)) {
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switch(rand(3)) {
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case 1:
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mes "Mt. Mjornir, located north of Prontera, is a tough";
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mes "and steep climb.";
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@ -165,7 +168,7 @@ izlude,150,118,2 script Dega#izlude 84,{
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mes "[Dega]";
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mes "If you try to cast magic near it, it will notice and saunter over to smash you. So you better watch out for Golem.";
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close;
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case 3:
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Default:
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mes "There's a very delightful place where you can find every";
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mes "type of Poring.";
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next;
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@ -321,7 +324,82 @@ izlude,56,126,2 script Red#izlude::RedCebalis 85,{
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close;
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}
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izlude,58,126,2 duplicate(RedCebalis) Cebalis#izlude 98
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izlude,58,126,2 script Cebalis#izlude 98,{
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mes "[Red]";
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mes "The only skill that's needed for a Swordman is ^FF2400Bash^000000! Bash, Bash and ONLY ^FF2400Bash^000000! No need to waste time and effort on smaller skills~~ Everything else is for cowards and wusses!";
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next;
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mes "[Cebalis]";
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mes "What are you talking about!? The ideal Swordman resolutely stands alone, surrounded by countless foes, smashing them all with one awesome attack...";
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next;
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mes "[Cebalis]";
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mes "^EE0000MAGNUM BREAK!^000000";
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mes "That's right, Magnum Break";
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mes "is the perfect";
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mes "Swordman skill.";
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next;
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mes "[Cebalis]";
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mes "Well...";
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mes "Sometimes the explosion accidentally hits some monsters that are just wandering around.";
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next;
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mes "[Cebalis]";
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mes "Then they all end up coming after you, but that's a risk a true Swordman should be willing to take.";
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next;
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mes "[Red]";
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mes "That's exactly why you're dumb, you idiot! And what was that about the 'ideal Swordman?' You remember the last time you used Magnum Break?!";
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next;
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mes "[Red]";
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mes "You had to run away from all those Porings hit by that stupid skill! You weakling! All those Porings that you hit tried to kill you! ";
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next;
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mes "[Cebalis]";
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mes "Oh shut up. And those were Poporings. As I recall, you were running away too, apparently too busy to use your precious Bash.";
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next;
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mes "[Cebalis]";
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mes "In any case, Magnum Break is THE skill for a Swordman~!! Something simplistic like Bash is just one of those little steps towards Magnum Break.";
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next;
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mes "[Red]";
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mes "Oh man~";
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mes "Hey, I know you";
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mes "heard everything.";
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mes "So what do you think?";
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next;
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mes "[Red]";
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mes "Which one do you think is better? The critical damage skill, ^FF2400Bash^000000, or the Splash damage skill, ^EE0000Magnum Break^000000?";
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next;
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if (select("Bash:Magnum Break") == 1) {
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if (BaseClass == Job_Swordman) {
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mes "[Red]";
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mes "Hahahaha!!! I knew you'd see things my way!! You ARE a great guy!! Without a doubt, only ^FF2400Bash^000000 suits a Swordman. Please tell that to FUNBOY over here!! Hahaha.";
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next;
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mes "[Red]";
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mes "Hmm, let me give you a bit of advice. After you achieve level 5 Bash, the amount of SP consumed by the skill increases greatly, so watch out for your SP.";
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close;
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}
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mes "[Red]";
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mes "Hahahaha!!";
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mes "See!? Someone who pursues a different job agrees with me~! You really are a great guy! Hahaha!!";
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next;
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mes "[Red]";
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mes "Without a doubt, only ^FF2400Bash^000000 suits a Swordman. Please tell that to this MORON over here!! Hahaha~";
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close;
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}
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if (BaseClass == Job_Swordman) {
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mes "[Cebalis]";
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mes " Alright!! ^EE0000Magnum Break^000000 is the BEST!! Now you're talking~!! You know your stuff, kid. HaHaHa~!";
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next;
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mes "[Cebalis]";
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mes "You wanna know some useful information? Okay, okay lemme tell ya! The explosion from 'Magnum Break' has the Fire Property.";
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next;
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mes "[Cebalis]";
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mes "So it won't be very effective against Water property monsters, but this is THE skill to use against Undead and Earth property monsters.!";
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next;
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mes "[Cebalis]";
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mes "And most importantly, look around before you use it. Otherwise you'll be in BIG trouble~ ";
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close;
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}
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mes "[Cebalis]";
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mes "I'm right, aren't I?! ^EE0000Magnum Break^000000 is THE BEST!!! You know what you're talking about, eh? I don't know why this LARDFACE is sooooo stubborn.";
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close;
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}
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izlude,124,178,2 script Soldier#izlude 105,{
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mes "[Soldier]";
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@ -5,7 +5,7 @@
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//= DNett123 (1.1 - 1.5)
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//= L0ne_w0lf
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//===== Current Version: =====================================
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//= 3.1
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//= 3.2
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -28,6 +28,8 @@
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//= 3.0 Rescripted to Aegis 10.3 standard. Contains all Jawaii-related NPCs. [L0ne_W0lf]
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//= 3.1 Fixed bugs with getpartnerid() (it never returns 1), fixed some conditons,
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//= replaced getpartnerid() with ispartneron() at some tri-forks [Lupus]
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//= 3.2 Reverted ispartneron() BACK to getpartnerid(). [L0ne_W0lf]
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//= None of the NPCs need the player's partner to be online.
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//============================================================
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// Jawaii
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//============================================================
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@ -424,7 +426,7 @@ jawaii,214,168,5 script Honeymoon Helper#Jawaii 71,{
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jawaii_in,25,94,0 script Employee#jaw1 724,{
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mes "[Employee Tryteh]";
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mes "Welcome to Jawaii Tavern~";
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if (ispartneron()) {
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if (getpartnerid()) {
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mes "Anyway, I am so glad that you two have gotten married. I hope you both will live happily ever after~";
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next;
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mes "[Employee Tryteh]";
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@ -453,7 +455,7 @@ OnSolo:
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jawaii_in,25,96,0 script Employee#jaw2 724,{
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mes "[Employee Fey]";
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mes "Welcome to Jawaii Tavern~";
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if (ispartneron()) {
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if (getpartnerid()) {
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next;
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mes "[Employee Fey]";
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mes "We hope that you enjoy your time here with the one that you love. Isn't this place nice and cozy,";
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@ -483,7 +485,7 @@ OnSolo:
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jawaii_in,25,98,0 script Employee#jaw3 724,{
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mes "[Employee Buffy]";
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mes "Welcome to Jawaii Tavern~";
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if (ispartneron()) {
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if (getpartnerid()) {
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next;
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mes "[Employee Buffy]";
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mes "Oh~";
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@ -528,7 +530,7 @@ jawaii_in,25,100,0 script Employee#jaw4 724,{
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mes "[Employee Itere]";
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mes "Welcome to";
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mes "Jawaii Tavern~";
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if (ispartneron()) {
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if (getpartnerid()) {
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next;
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mes "[Employee Itere]";
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mes "Oh~";
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@ -566,7 +568,7 @@ OnSolo:
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jawaii_in,30,94,4 script Employee#jaw5 724,{
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mes "[Employee Tonia]";
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mes "Welcome to Jawaii Tavern~";
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if (ispartneron()) {
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if (getpartnerid()) {
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next;
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mes "[Employee Tonia]";
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mes "Congratulations to both of you!";
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@ -599,7 +601,7 @@ OnSolo:
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jawaii_in,30,96,4 script Employee#jaw6 724,{
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mes "[Employee Kay]";
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mes "Welcome to Jawaii Tavern~";
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if (ispartneron()) {
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if (getpartnerid()) {
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next;
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mes "[Employee Kay]";
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mes "Oh gosh...!";
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@ -624,7 +626,7 @@ OnSolo:
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jawaii_in,30,98,4 script Employee#jaw7 724,{
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mes "[Employee Amy]";
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mes "Welcome to Jawaii Tavern~";
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if (ispartneron()) {
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if (getpartnerid()) {
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mes "Oh! You and your partner look perfect for each other. Like, um,";
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mes "a gun and a bullet! No...?";
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next;
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@ -658,7 +660,7 @@ OnSolo:
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jawaii_in,30,100,4 script Employee#jaw8 724,{
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mes "[Employee Yasmine]";
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mes "Welcome to Jawaii Tavern~";
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if (ispartneron()) {
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if (getpartnerid()) {
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mes "Just like the moon and the stars, you and your partner look perfect together. I'm really happy for you!";
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close;
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}
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warp "jawaii_in",44,124;
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end;
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}
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else if (ispartneron()) {
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else if (getpartnerid()) {
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mes "Oh man...";
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mes "I think I'm drunk~";
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mes "*Hiccup!*";
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//= 5.4b temporary moved "-Guide" from the 1st menu punct [Lupus]
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//= 5.5 Added proper Niflheim welcome message. [L0ne_W0lf]
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//= Cleaned up the menus a bit. Got rid of the proceeding "-" prefix.
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//= 5.5b Missed a preceeding hyphen, which was screwing up teleporting. [L0ne_W0lf]
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//============================================================
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@ -162,7 +163,7 @@ function script F_Kafra {
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next;
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goto M_Menu;
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}
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if (@K_Menu0$[@num] == "-Use Teleport Service"){
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if (@K_Menu0$[@num] == "Use Teleport Service"){
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if(getarg(1) == 4){ //Check for Einbroch Tele notice
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mes "[Kafra]";
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mes "Because of the ^FF0000Limited Transport Agreement^000000, the Kafra Corporation cannot provide Teleport Services in the Schwarzwald Republic.";
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