diff --git a/src/map/battle.cpp b/src/map/battle.cpp index c6e1cd47be..d6e9ceac54 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -4698,7 +4698,7 @@ static int battle_calc_attack_skill_ratio(struct Damage* wd, struct block_list * skillratio += -100 + 1700 + 200 * skill_lv; break; case RL_SLUGSHOT: - if (target->type == BL_PC) + if (target->type == BL_MOB) skillratio += -100 + 1200 * skill_lv; else skillratio += -100 + 2000 * skill_lv;