- Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (negative values should be allowed when attack is absorbed by target's element)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6840 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-05-30 12:31:58 +00:00
parent 50112ece84
commit 4b668c4e82
2 changed files with 10 additions and 6 deletions

View File

@ -3,6 +3,10 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/30
* Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0
(negative values should be allowed when attack is absorbed by target's
element) [Skotlex]
2006/05/29
* [Fixed]:
- Missing ';' in item #4358 [Lance]

View File

@ -1888,12 +1888,6 @@ static struct Damage battle_calc_weapon_attack(
}
}
}
if(!flag.rh || wd.damage<1)
wd.damage=0;
if(!flag.lh || wd.damage2<1)
wd.damage2=0;
if (sd)
{
@ -1926,6 +1920,12 @@ static struct Damage battle_calc_weapon_attack(
flag.lh = 1;
}
}
if(!flag.rh && wd.damage)
wd.damage=0;
if(!flag.lh && wd.damage2)
wd.damage2=0;
if(wd.damage > 0 || wd.damage2 > 0)
{