Fixed a typo in schg_cas01 treasure spawning.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12754 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,5 +1,7 @@
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Date Added
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Date Added
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======
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2008/06/03
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* Rev. 12754 Fixed a typo in schg_cas01 treasure spawning. [L0ne_W0lf]
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2008/05/31
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2008/05/31
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* Rev. 12750 Fixed bug in eye of hellion quests (bugreport:1581) [L0ne_W0lf]
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* Rev. 12750 Fixed bug in eye of hellion quests (bugreport:1581) [L0ne_W0lf]
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* Fixed the position of one of the Splendid (spl) warps. (Bugreport:1585)
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* Fixed the position of one of the Splendid (spl) warps. (Bugreport:1585)
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= L0ne_W0lf
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.5
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//= 1.6
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -18,6 +18,7 @@
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//= 1.5 Fixed investment period not resetting. [L0ne_W0lf]
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//= 1.5 Fixed investment period not resetting. [L0ne_W0lf]
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//= Made it so treasure won't spawn if castle is empty.
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//= Made it so treasure won't spawn if castle is empty.
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//= Treasure will now be killed before spawning.
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//= Treasure will now be killed before spawning.
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//= 1.6 Corrected a typo with treasure spawning. [L0ne_W0lf]
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//============================================================
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//============================================================
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schg_cas01,1,1,0 script Manager#sch01_02 111,{
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schg_cas01,1,1,0 script Manager#sch01_02 111,{
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@ -103,7 +104,7 @@ Onchange:
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OnClock0001:
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OnClock0001:
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if (!GetCastleData("schg_cas01",1)) end;
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if (!GetCastleData("schg_cas01",1)) end;
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killmonster "aschg_cas01","Manager#sch01_02::OnMyTreasureDied";
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killmonster "schg_cas01","Manager#sch01_02::OnMyTreasureDied";
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set .@Treasure,GetCastleData("schg_cas01",2)/5+4;
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set .@Treasure,GetCastleData("schg_cas01",2)/5+4;
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if (.@Treasure) {
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if (.@Treasure) {
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monster "schg_cas01",388,388,"Treasure Chest",1938,1,"Manager#sch01_02::OnTreasureDied";
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monster "schg_cas01",388,388,"Treasure Chest",1938,1,"Manager#sch01_02::OnTreasureDied";
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