split quests from cities/amatsu.txt to quests/quests_amatsu.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7789 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -40,6 +40,7 @@ Playtester
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Date Added
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======
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07/19
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* Split quests from cities/amatsu.txt to quests/quests_amatsu.txt [Evera]
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* Split quests from cities/ayothaya.txt to quests/quests_ayothaya.txt [Evera]
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* Split Doomed Sword quests from cities/comodo.txt to quests/quests_comodo.txt [Evera]
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* Split Einbech quests from cities/einbech.txt to quests/quests_ein.txt [Evera]
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= Some people & eAthena Dev Team
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//===== Current Version: =====================================
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//= 1.08
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//= 1.1
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//===== Compatible With: =====================================
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//= Any eAthena Version; Niflheim Required
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//===== Description: =========================================
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@ -19,6 +19,7 @@
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// 1.06 The Captain now uses iRO dialog [MasterOfMuppets]
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// 1.07 Implemented a missing NPC [MasterOfMuppets]
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// 1.08 Removed Duplicates [Silent]
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// 1.1 Split quests into quests/quests_amatsu.txt [Evera]
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//=====================================================================
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alberta.gat,245,93,4 script Sea Captain#01 709,{
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mes "[Walter Moers]";
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@ -264,185 +265,6 @@ amatsu.gat,217,179,0 script Old Women 760,{
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mes "What a miser.. sobs.";
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close;
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}
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//=====================================================================
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ama_in01.gat,162,17,0 script Iron Chef 765,{
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if (ama_sushi == 1) goto LStart2;
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mes "[ShabuShabu]";
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mes "*Sighs* This is getting worse..";
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mes "Everyday more customers come,";
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mes "but I can never get";
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mes "enough material, even today.";
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mes "A lot of customers surely will be hungry?";
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next;
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mes "[ShabuShabu]";
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mes "*Sigh*, a customer. Welcome.";
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mes "As always, my homemade sashimi";
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mes "focuses on the freshness. What do you need?";
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next;
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menu "I want to buy shrimp sushi",L1,"I want to buy sashimi",L2,"Need some help!",L3,"Keep up the good work",-;
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mes "[ShabuShabu]";
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mes "Alright then, my sashimi";
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mes "are famous throughout the world! Their taste relies on its freshness, and no one else can make them.";
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mes "If you have a chance, come try a little sashimi!";
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close;
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L1:
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mes "[ShabuShabu]";
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mes "Alright! How much do you want?";
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mes "Unit price 700 zeny, but if you only want a taste,";
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mes "I'll give you a discount of 74 zeny,";
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mes "If you like the taste come back and find me later.";
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next;
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menu "I want the 700 zeny piece!",L1_1,"I want the 74 zeny sample!",L1_2,"I'll come eat next time",-;
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mes "[ShabuShabu]";
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mes "Alright then, my shrimp sushi";
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mes "are famous throughout the world! Their taste relies on its freshness, and no one else can make them.";
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mes "If you have a chance, come try a little sashimi!";
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close;
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L1_1:
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if (Zeny < 700) goto Lzeny;
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set Zeny,Zeny-700;
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getitem 551,10;
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mes "[If you have a chance, come try a little sashimi!]";
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mes "Thank you very much";
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close;
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L1_2:
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if (Zeny < 74) goto Lzeny;
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set Zeny,Zeny-74;
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getitem 551,1;
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mes "[If you have a chance, come try a little sashimi!]";
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mes "Thank you very much";
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close;
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L2:
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mes "[ShabuShabu]";
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mes "Alright! How much do you want?";
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mes "Unit price 350 zeny, but if you only want a taste,";
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mes "I'll just give you a discount of 37 zeny.";
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mes "If you like the taste come back and find me later";
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next;
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menu "I want the 350 zeny piece!",L2_1,"I want the 37 zeny sample",L2_2,"I'll come eat next time",-;
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mes "[ShabuShabu]";
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mes "Alright then, my sashimi";
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mes "are famous throughout the world! Their taste relies on its freshness, and no one else can make them.";
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mes "[If you have a chance, come try a little sashimi!]";
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close;
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L2_1:
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if (Zeny < 350) goto Lzeny;
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set Zeny,Zeny-350;
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getitem 544,10;
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mes "[ShabuShabu]";
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mes "Thank you very much";
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close;
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L2_2:
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if (Zeny < 37) goto Lzeny;
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set Zeny,Zeny-37;
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getitem 544,1;
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mes "[ShabuShabu]";
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mes "Thank you very much";
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close;
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Lzeny:
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mes "[ShabuShabu]";
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mes "You don't have enough zeny with you";
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close;
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L3:
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mes "[ShabuShabu]";
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mes "Oh, any help is welcomed!!";
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mes "I was just worrying about not having enough material everyday.";
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mes "Do you want to hear my request?";
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mes "Of course I will pay you to help me.";
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next;
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set ama_sushi,1;
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mes "[ShabuShabu]";
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mes "Crab Shell.";
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mes "They are all out. I need them right now.";
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mes "So please find ^0000FF10Crab shells^000000.";
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mes "I can never find it when I need it.";
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mes "I'll be counting on you.";
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next;
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mes "[ShabuShabu]";
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mes "Then, please hurry! I'll be here";
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mes "waiting for you, please don't forget my request!";
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close;
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LStart2:
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if (countitem(964)>=10) goto Lok;
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mes "[ShabuShabu]";
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mes "Man, don't have my materials ready?";
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mes "Oh no, you didn't forget it did you?";
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next;
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mes "[ShabuShabu]";
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mes "^0000FF10Crab shells^000000";
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mes "Don't forget again.";
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mes "You must help me find them!";
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close;
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Lok:
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delitem 964,10;
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getitem 551,20;
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mes "[ShabuShabu]";
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mes "Hmm! Thank you so much";
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next;
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mes "[ShabuShabu]";
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mes "Here is my thanks, take it!";
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set ama_sushi,0;
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close;
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}
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//=====================================================================
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amatsu.gat,189,166,4 script Kouji 764,{
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mes "[Kuruchi]";
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mes "Lalala Lalala Lalalalalala..";
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mes "Lalala Lalala Lalalalalala..";
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next;
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if (event_amatsu == 2) goto L1;
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if ((event_amatsu == 3) || (event_amatsu == 4)) goto L2;
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if (event_amatsu == 5) goto L3;
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if (event_amatsu == 6) goto L4;
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L0:
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mes "[Kuruchi]";
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mes "Hanging Under the Blue Sky's Blue Roof";
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mes "Shining on Blue Wall's Reflection on the Blue Lake";
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mes "Blue Hearting Containing a Blue Desire";
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mes "Blue, Blue Every thing's Blue";
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next;
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goto LEnd;
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L1:
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mes "[Kuruchi]";
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mes "Monk, Monk, the fox is following me";
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mes "Because I have its favourite food";
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mes "Ramen noodle, my favourite too";
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mes "I can eat it three times a day";
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set event_amatsu,3;
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goto LEnd;
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L2:
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mes "[Kuruchi]";
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mes "Monk, Monk, The Fox Is Following Me";
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mes "Shout At Him To Scare It Off!";
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mes "Voice Too Small So It Didn't Run Off";
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mes "Followed All The Way To North Side's Shrine!";
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set event_amatsu,4;
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goto LEnd;
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L3:
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mes "[Kuruchi]";
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mes "Monk, Monk, The Fox Is Following Me";
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mes "Ramen noodles My Favorite";
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mes "But Now I am No Longer Afraid?";
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mes "I Shouted Loudly To Scare It Off!";
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goto LEnd;
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L4:
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mes "[Kuruchi]";
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mes "The Town's Dock Has An Abandoned Boat!";
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mes "Everyone Forget That In The Ship";
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mes "Is Full Of Treasure And Gold";
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mes "A Boat That Is Feared By Everyone";
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goto LEnd;
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LEnd:
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next;
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mes "[Kuruchi]";
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mes "Lalala Lalala Lalalalalala..";
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mes "Lalala Lalala Lalalalalala..";
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close;
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}
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//=====================================================================
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amatsu.gat,205,163,4 script Mimi 759,{
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mes "[Mimi]";
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@ -473,89 +295,6 @@ amatsu.gat,230,160,4 script Lady 757,{
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close;
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}
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//=====================================================================
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amatsu.gat,171,174,4 script Guard Soldier#01 767,{
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if ((event_amatsu == 0) || (event_amatsu == 1)) goto L0;
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if (event_amatsu == 6) goto L1;
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if (event_amatsu == 7) goto L2;
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mes "[Guard Soldier]";
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mes "This area is where";
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mes "the Master's mother";
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mes "Is here for her treatment.";
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next;
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mes "[Guard Soldier]";
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mes "Although it's not much to talk about...";
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mes "She has been sick here for several months";
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mes "and started to live here";
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close;
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L0:
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mes "[Guard Soldier]";
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mes "This is where the Master's mother stays at.";
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mes "Please keep quiet, we are also";
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mes "very worried watching this everyday";
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next;
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mes "[Guard Soldier]";
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mes "Why does this happen";
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mes "to our benign and wise Master...";
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mes "I don't understand, *sobs*...";
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close;
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L1:
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mes "[Guard Soldier]";
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mes "What? Seems like something";
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mes "flew by... Didn't you see? Oh...";
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mes "And I heard a loud noise... Scared the shit out of me";
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close;
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L2:
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mes "[Guard Soldier]";
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mes "Our master should be alright now.";
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mes "We are also greatly relieved.";
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mes "You have no idea how worried we were... Phew.";
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close;
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}
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//=====================================================================
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amatsu.gat,164,174,4 script Guard Soldier#02 767,{
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if (event_amatsu == 0) goto LOnce;
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if ((event_amatsu >= 2) && (event_amatsu <= 5)) goto L2;
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if (event_amatsu == 6) goto L3;
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if (event_amatsu == 7) goto L4;
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mes "[Guard Soldier]";
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mes "Hopefully she will return healthy soon...";
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mes "The Master has spent a lot of time";
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mes "taking care and worrying about her.";
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close;
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LOnce:
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mes "[Guard Soldier]";
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mes "Do not enter here.";
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mes "This is where the master's mother is";
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mes "recuperating.";
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next;
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mes "[Guard Soldier]";
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mes "Although it's not much to talk about.";
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mes "But she has been sick here for several months";
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mes "and started to live here.";
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set event_amatsu,1;
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close;
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L2:
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mes "[Guard Soldier]";
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mes "If you are invited by the Master...";
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mes "Please do come in.";
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mes "Up till today, many doctors came to diagnose but";
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mes "all their efforts seem futile.";
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close;
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L3:
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mes "[Guard Soldier]";
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mes" Hey!";
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mes" What's that sound!?";
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mes" Where did it come from!?";
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close;
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L4:
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mes "[Guard Soldier]";
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mes "The master's mother still";
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mes "hasn't fully recovered.. ";
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mes "Although, it seems to have turned for the better.";
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mes "But then again..";
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close;
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}
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//=====================================================================
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amatsu.gat,119,164,4 script Guard Soldier#03 767,{
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mes "[Guard Soldier]";
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mes "Are you from Rune-Midgard?";
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@ -587,144 +326,6 @@ amatsu.gat,112,164,4 script Guard Soldier#04 767,{
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close;
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}
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//=====================================================================
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ama_in01.gat,22,111,0 script Old Lady#01 761,{
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if (event_amatsu == 5) goto LStart2;
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if (event_amatsu == 6) goto LStart3;
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if (event_amatsu == 7) goto LStart4;
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mes "[...]";
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mes "^FF6060Clang Clannng! Clang Clannng! Stupid humans again!";
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mes "Clang Clannng, Clang Clannng. Who is it? Is it human!?";
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mes "What do you need here! Hurry up";
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mes "Get out... Clang Clannng! Clang Clannng!^000000";
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next;
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mes "[...]";
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mes "^FF6060I have decided to live here till";
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mes "the Ishida Family line ends!";
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mes "Stop bothering me and get out! Clang Clannng!^000000";
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next;
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warp "amatsu",167,197;
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end;
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LStart2:
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mes "[...]";
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mes "^FF0066Clang Clannng! Clang Clannng! Here comes another one!";
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mes "Stupid Humans! What do you want now";
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mes "Throw me out of here!?^000000";
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next;
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mes "[...]";
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mes "^FF0066Seems like you learned something somewhere,";
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mes "That's about all you can do";
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mes "You can't do anything to me!! Clang Clannng!^000000";
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next;
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menu "HAAAA!!",-;
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set @which,rand(2);
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if (@which == 1) goto Lfail;
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mes "[...]";
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mes "^FF0066Clang Clannng! Clang Clannng! Clang Clannng! This Bastard!";
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mes "He threw me out like this!";
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mes "Sick! Not fair!!^000000";
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next;
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mes "[...]";
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mes "^FF0066That god-damned Ishida that rendered me to this.";
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mes "I'll curse them forever! FOREVER!";
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mes "Human, you better be careful too!^000000";
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next;
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monster "ama_in01.gat",22,112,"Fox",1180,1;
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killmonsterall "ama_in01.gat";
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getitem 1022,1;
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mes "[...]";
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mes "^FF0066Everything that Paul Shinaku did";
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mes "will sooner or later";
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mes "Bring about my downfall...^000000";
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mes "^CC3300Clangggggggggggg!!^000000";
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set event_amatsu,6;
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close;
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Lfail:
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mes "[...]";
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mes "^FF0066Clang Clannng! Haha! Clang Clannng! Hahahaha!";
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mes "How dare you, wanting to throw me out!";
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mes "Get out of here!! Clang Clannng!^000000";
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next;
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warp "amatsu",167,197;
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end;
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LStart3:
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mes "[Ishida Sauk]";
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mes "...*Sigh* Where from young man...?";
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mes "Did you get rid of the fox?";
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mes "Somehow I feel so tired, *sigh*...";
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next;
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mes "[Ishida Sauk]";
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mes "Thank you. Coming from another place";
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mes "and still has to endure through this.";
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mes "Very sorry... Sorry...";
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next;
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mes "[Ishida Sauk]";
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mes "I need to find my son.";
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mes "Tell him that I got rid of the fox...";
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mes "Thank you.";
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next;
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mes "[Ishida Sauk]";
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mes "Now I am getting very tired.";
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mes "I need to rest now, young man.....";
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mes "Go find my son...";
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close;
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LStart4:
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mes "[Ishida Sauk]";
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mes "Oh, You are the you man who";
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mes "got rid of the fox... welcome.";
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mes "Sit here a while if you can...";
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next;
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mes "[Ishida Sauk]";
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mes "To be possessed by that fox...";
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mes "It is all my own fault...";
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mes "I didn't teach my child properly... *sigh*";
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mes "He was a good kid when he was small.";
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mes "It's all because I wasn't strict enough...";
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next;
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mes "[Ishida Sauk]";
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mes "Originally this town was small.";
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mes "Without a castle of this size either.";
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mes "But, my son got some zeny somehow";
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mes "and just start bringing them to me.";
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mes "Don't know what he did to get this zeny.";
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mes "And has to hide the truth from even me...";
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next;
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mes "[Ishida Sauk]";
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mes "Then starting building on the castle and town,";
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mes "and treated the townspeople fairly and nicely...";
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mes "If that was all, then there will be no problem.";
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mes "The problem came after he did some strange things...";
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next;
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mes "[Ishida Sauk]";
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mes "Yea, he angered the gods";
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mes "learning some weird spells somewhere.";
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mes "And started doing experimenting,";
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mes "Capturing the monsters,";
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mes "Doing bad things...";
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next;
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mes "[Ishida Sauk]";
|
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mes "And now, the monsters";
|
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mes "started to live in Amatsu...";
|
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mes "The gods became so angry even ";
|
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mes "the monks from the shrine";
|
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mes "don't know what to do.....";
|
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next;
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||||
mes "[Ishida Sauk]";
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mes "They punished me as well...";
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mes "and sent a fox here, ";
|
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mes "hoping to give a warning,";
|
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mes "but my son didn't stop.";
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next;
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mes "[Ishida Sauk]";
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mes "If possible please stop my son.";
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mes "I am old and almost dead.";
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mes "I don't know what to do either...";
|
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mes "Please guard this peaceful town.";
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mes "I don't know what my son is smoking";
|
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mes "doing that kind of stuff...";
|
||||
close;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
ama_in02.gat,207,40,6 script Guard Soldier#05 767,{
|
||||
mes "[Guard Soldier]";
|
||||
@ -768,63 +369,6 @@ ama_in02.gat,187,57,2 script Soldier#01 767,{
|
||||
close;
|
||||
}
|
||||
//=====================================================================
|
||||
ama_in02.gat,170,62,4 script Soldier#02 767,{
|
||||
mes "[Kyro]";
|
||||
mes "My name is Kyro. In this town";
|
||||
mes "I handle all the administrative work.";
|
||||
mes "What type of service do you need?";
|
||||
next;
|
||||
menu "Please give me a pass",-,"I want to live here",L2,"Nothing",L3;
|
||||
|
||||
if (event_amatsu == 7) goto L1_1;
|
||||
mes "[Kyro]";
|
||||
mes "The master said that the guests from the continent";
|
||||
mes "can move about freely,";
|
||||
mes "Without any";
|
||||
mes "permits or passes.";
|
||||
close;
|
||||
L1_1:
|
||||
if (countitem(7160) == 0) goto L1_2;
|
||||
mes "[Kyro]";
|
||||
mes "I have already given you a pass.";
|
||||
close;
|
||||
L1_2:
|
||||
mes "[Kyro]";
|
||||
mes "Did you lose the pass?";
|
||||
mes "If you want another pass";
|
||||
mes "you need to pay 10,000 zeny for registration fees.";
|
||||
next;
|
||||
menu "Get the pass",L1_2_1,"Maybe next time",-;
|
||||
mes "No problem!";
|
||||
mes "If you need anything please come talk to me again!";
|
||||
close;
|
||||
L1_2_1:
|
||||
if (Zeny < 10000) goto LError;
|
||||
set Zeny,Zeny-10000;
|
||||
getitem 7160,1;
|
||||
mes "[Kyro]";
|
||||
mes "Come, this is it.";
|
||||
mes "Please be careful and don't lose it again.";
|
||||
close;
|
||||
LError:
|
||||
mes "[Kyro]";
|
||||
mes "You don't have enough zeny!";
|
||||
close;
|
||||
L2:
|
||||
mes "[Kyro]";
|
||||
mes "This will be difficult, you can";
|
||||
mes "freely move around, but the master";
|
||||
mes "hasn't considered anything about immigration.";
|
||||
mes "But, you can stay as long as you want";
|
||||
close;
|
||||
L3:
|
||||
mes "[Kyro]";
|
||||
mes "Then that's it for now...";
|
||||
mes "If there's anything else just tell me.";
|
||||
close;
|
||||
|
||||
}
|
||||
//=====================================================================
|
||||
ama_in02.gat,37,157,4 script Soldier#03 767,{
|
||||
mes "[Sbarro]";
|
||||
mes "This is our soldier's";
|
||||
@ -974,317 +518,6 @@ ama_in02.gat,195,156,4 script Soldier#07 767,{
|
||||
close;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
ama_in02.gat,115,177,7 script Juro 767,{
|
||||
mes "[Juro]";
|
||||
mes "What are you here for?";
|
||||
mes "There is nothing much over here.";
|
||||
next;
|
||||
menu "Oh, really",-,"Please open the door for me",L2;
|
||||
|
||||
mes "[Juro]";
|
||||
mes "The town has much more stuff.";
|
||||
mes "Have a wonderful time...";
|
||||
close;
|
||||
L2:
|
||||
if (event_amatsu != 7) goto Lnoflag;
|
||||
if (countitem(7160) < 1) goto Llost;
|
||||
mes "[Juro]";
|
||||
mes "You already got the pass...";
|
||||
mes "Do you want to go in directly? Or";
|
||||
mes "Do you want me to explain first...?";
|
||||
next;
|
||||
menu "Direct access",-,"Listen to explanation",L2_2;
|
||||
|
||||
mes "[Juro]";
|
||||
mes "Then, I will open the door for you.";
|
||||
mes "Please take care...";
|
||||
next;
|
||||
warp "ama_dun01.gat",229,10;
|
||||
end;
|
||||
L2_2:
|
||||
mes "[Juro]";
|
||||
mes "The inner space seems to be ";
|
||||
mes "protected by special spells.";
|
||||
mes "Those who wander in carelessly,";
|
||||
mes "become lost and will be assaulted";
|
||||
mes "mysteriously and die.";
|
||||
next;
|
||||
mes "[Juro]";
|
||||
mes "What I can tell you";
|
||||
mes "isn't all that much.";
|
||||
mes "I have not been inside.";
|
||||
mes "It's a mysterious place, its only proof is";
|
||||
mes "of existence is from the";
|
||||
mes "survivors that ventured inside";
|
||||
next;
|
||||
mes "[Juro]";
|
||||
mes "First of all.....";
|
||||
mes "'Don't believe in what you see.'";
|
||||
next;
|
||||
mes "[Juro]";
|
||||
mes "Second of all.....";
|
||||
mes "About the spells, they have their own rules.";
|
||||
mes "Everything has its own purpose,";
|
||||
mes "including the spells.";
|
||||
mes "Will you find some";
|
||||
mes "answers?";
|
||||
next;
|
||||
mes "[Juro]";
|
||||
mes "Then, I'll open the door for you.";
|
||||
mes "Please be careful...";
|
||||
next;
|
||||
warp "ama_dun01.gat",229,10;
|
||||
end;
|
||||
Llost:
|
||||
mes "[Juro]";
|
||||
mes "You don't have the pass";
|
||||
mes "so I cannot open the gate for you.";
|
||||
mes "Please understand.";
|
||||
close;
|
||||
Lnoflag:
|
||||
mes "[Juro]";
|
||||
mes "What door are you talking about?";
|
||||
mes "In a place like this there won't";
|
||||
mes "be any doors as far as I know.";
|
||||
mes "You might have been mistaken.";
|
||||
next;
|
||||
mes "[Juro]";
|
||||
mes "There are more to see in town.";
|
||||
mes "I hope you have a good time...";
|
||||
close;
|
||||
}
|
||||
ama_dun01.gat,229,7,0 script Soldier#08 767,{
|
||||
mes "[Juro]";
|
||||
mes "Ready to leave?";
|
||||
next;
|
||||
menu "Leave",-,"Wait a little more",L1;
|
||||
mes "[Juro]";
|
||||
mes "Gogo!!";
|
||||
next;
|
||||
warp "ama_in02.gat",119,181;
|
||||
end;
|
||||
L1:
|
||||
mes "[Juro]";
|
||||
mes "Take care of yourself!";
|
||||
close;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
ama_in02.gat,200,176,4 script Castle Owner 768,{
|
||||
if (event_amatsu == 1) goto LStart2;
|
||||
if ((event_amatsu >= 2) && (event_amatsu <=5)) goto LStart3;
|
||||
if (event_amatsu == 6) goto LStart4;
|
||||
if (event_amatsu == 7) goto LStart5;
|
||||
mes "[Ishida Yoshinake]";
|
||||
mes "What! An outsider?";
|
||||
mes "What do you need me for?? If it's nothing important";
|
||||
mes "Talk to you later...!";
|
||||
next;
|
||||
mes "[Ishida Yoshinake]";
|
||||
mes "Please leave! No matter who you are!!";
|
||||
mes "Right now I am in a VERY bad mood!";
|
||||
close;
|
||||
LStart2:
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "What! A visitor...? Oh, sorry";
|
||||
mes "But today I am not in the mood";
|
||||
mes "of seeing a visitor!";
|
||||
next;
|
||||
menu "I heard your mother is sick...",L1,"What a beautiful castle",L2,"Who are you?",L3;
|
||||
L1:
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "Oh... You are an expert pathologist?";
|
||||
mes "Oh yea, if you are a foreign expert";
|
||||
mes "I should be able to trust you...";
|
||||
mes "I guess...";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "Welcome, as you know";
|
||||
mes "I am the owner of the East Lake Castle";
|
||||
mes "My name is Ishida Yoshinaku,";
|
||||
mes "Nice to meet you.";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "To put it simple: my mother";
|
||||
mes "is not very healthy,";
|
||||
mes "of course you are here because of it";
|
||||
mes "Can you cure my ailing mother??";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "So many famous and talented";
|
||||
mes "Doctors has visited her already,";
|
||||
mes "But not only did they not cure her!!";
|
||||
mes "They worsened her condition!!";
|
||||
mes "so I kept feeling disappointed";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "You, being a foreign expert,";
|
||||
mes "may cure my mother's sickness!";
|
||||
mes "if you do, I will give you lots of zeny and rewards...";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "Please help her,";
|
||||
mes "my mother lives in the mansion outside of the castle,";
|
||||
mes "After you cure her";
|
||||
mes "Come see me again";
|
||||
set event_amatsu,2;
|
||||
close;
|
||||
L2:
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "Yes! Beautiful indeed! So what";
|
||||
mes "Do you want to do! Leave when you get";
|
||||
mes "bored of it! Man!";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "At a pressing time like this... *Sobs*...";
|
||||
mes "Leave when you become satisfied or bored!";
|
||||
close;
|
||||
L3:
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "...Talking about me? You don't know? Eh?";
|
||||
mes "I am this castle's master!";
|
||||
mes "Go ask around the soldiers outside";
|
||||
mes "If you are not sure!";
|
||||
next;
|
||||
mes "[if you are not sure]";
|
||||
mes "At a pressing time like this... *Sobs*...";
|
||||
mes "Leave when you become satisfied or bored!";
|
||||
close;
|
||||
LStart3:
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "How is my mother?";
|
||||
mes "If you know the name of the sickness....";
|
||||
mes "Please tell me immediately...";
|
||||
mes "Argh... So worried!";
|
||||
mes "I can't sleep at night any longer!";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "You are from the other continents,";
|
||||
mes "so you must know....";
|
||||
mes "now you are the only one I can trust";
|
||||
close;
|
||||
LStart4:
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "WoW, you are great, I heard";
|
||||
mes "My mother is getting better already,";
|
||||
mes "Anyway, what sickness was it?";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Fox? The fox is the reason? ho...";
|
||||
mes "So it's not a sickness after all...!!";
|
||||
mes "Why didn't I think of it earlier!!!";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Damn fox, after it ran away,";
|
||||
mes "it tried to revenge like this...";
|
||||
mes "But now there is no other";
|
||||
mes "Way... hahaha! Hahahaha!";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Um, hmm, umm...";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Anyway, Thanks for your help!";
|
||||
mes "I think my mother will return to normal now...";
|
||||
mes "I want to show you my gratitude...";
|
||||
mes "What to do...";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Alright, I will give you this pass.";
|
||||
mes "As long as you have this pass,";
|
||||
mes "you can get into ANYWHERE";
|
||||
mes "In this town";
|
||||
next;
|
||||
set event_amatsu,7;
|
||||
getitem 7160,1;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Although it's not such a great gift, but";
|
||||
mes "I believe you will have use for it someday...";
|
||||
mes "talk to 'Juro' For the details";
|
||||
close;
|
||||
LStart5:
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Hey... I hope you have a";
|
||||
mes "good time in Amatsu.....";
|
||||
mes "We always welcome the foreigners!";
|
||||
close;
|
||||
}
|
||||
|
||||
ama_in01.gat,180,173,2 script Fox Mask 762,{
|
||||
if (event_amatsu == 4) goto LStart2;
|
||||
if (event_amatsu == 5) goto LStart3;
|
||||
mes "[Takikuwi]";
|
||||
mes "Hiya, outsider, this";
|
||||
mes "Shrine is left by a monk a long time ago.";
|
||||
mes "Sometimes I come here to play";
|
||||
mes "along with my friend Tokari";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "If you are here to hide from the monsters,";
|
||||
mes "please do come in, no monsters";
|
||||
mes "can ever come in here!";
|
||||
mes "You can always take a short rest in here!";
|
||||
close;
|
||||
LStart2:
|
||||
mes "[Takikuwi]";
|
||||
mes "Hiya, outsider, here to find me?";
|
||||
mes "Because of the fox bothering you?";
|
||||
mes "From your expression You seem to";
|
||||
mes "have had quite a bit of trouble";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "Although usually the head monk";
|
||||
mes "should come to help himself, this shrine";
|
||||
mes "Has been deserted for a long time";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "It is very hard to get rid of a fox in a person's body";
|
||||
mes "If there's alcohol and ramen noodle,";
|
||||
mes "It might be a little easier,";
|
||||
mes "But they are hard to find!";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "Good thing I know quite a bit";
|
||||
mes "about the fox, I'll tell you";
|
||||
mes "some words of advice, although foxes";
|
||||
mes "are very tricky, and although they like to";
|
||||
mes "make fun of humans... but it is seldom";
|
||||
mes "for a fox to display hatred!";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "In another word, if there is hatred";
|
||||
mes "human also did something wrong!!";
|
||||
mes "Which will hurt self,";
|
||||
mes "And sometimes unlucky things happen";
|
||||
mes "and to friend and family as well!";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "Anyway, I've heard that when";
|
||||
mes "there's a strong animal then a fox will chased,";
|
||||
mes "away from the human.";
|
||||
mes "So try hard, and try summoning the animal spirit!";
|
||||
next;
|
||||
menu "Haaaa!!",-;
|
||||
mes "[Takikuwi]";
|
||||
mes "Very good, just repeating it will";
|
||||
mes "show the fox a strong spirit,";
|
||||
mes "and show results, but the best thing is";
|
||||
mes "to find out why the fox will enter the";
|
||||
mes "person's body, but if you do this";
|
||||
mes "it should help, more or less";
|
||||
set event_amatsu,5;
|
||||
close;
|
||||
LStart3:
|
||||
mes "[Takikuwi]";
|
||||
mes "Don't forget, when you try summoning";
|
||||
mes "you must think about!";
|
||||
mes "A monster that is stronger than a fox";
|
||||
mes "or it would just be a futile effort!";
|
||||
mes "Remember....... Stronger than a fox....";
|
||||
close;
|
||||
}
|
||||
|
||||
ama_in01.gat,169,173,0 script Miko 769,{
|
||||
mes "[Tokari]";
|
||||
mes "I'm not a real shrine maiden.";
|
||||
|
@ -7,11 +7,12 @@
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena 7.15 +
|
||||
//===== Description: =========================================
|
||||
//=
|
||||
//= Momotaro event, Sushi Quest, Amatsu Event
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 Rewrote parts of other/momotaro.txt to make it work.
|
||||
//= I'm sorry for the mess, I couldn't do much better with
|
||||
//= the current code I had.
|
||||
//= 1.1 Added Sushi Quest and Amatsu Event from cities/ [Evera]
|
||||
//============================================================
|
||||
|
||||
amatsu.gat,223,235,4 script Publisher 763,{
|
||||
@ -748,3 +749,776 @@ OnTimer5000:
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
//============================================================
|
||||
//====================================================== Sushi
|
||||
//====================================================== Quest
|
||||
ama_in01.gat,162,17,0 script Iron Chef 765,{
|
||||
if (ama_sushi == 1) goto LStart2;
|
||||
mes "[ShabuShabu]";
|
||||
mes "*Sighs* This is getting worse..";
|
||||
mes "Everyday more customers come,";
|
||||
mes "but I can never get";
|
||||
mes "enough material, even today.";
|
||||
mes "A lot of customers surely will be hungry?";
|
||||
next;
|
||||
mes "[ShabuShabu]";
|
||||
mes "*Sigh*, a customer. Welcome.";
|
||||
mes "As always, my homemade sashimi";
|
||||
mes "focuses on the freshness. What do you need?";
|
||||
next;
|
||||
menu "I want to buy shrimp sushi",L1,"I want to buy sashimi",L2,"Need some help!",L3,"Keep up the good work",-;
|
||||
mes "[ShabuShabu]";
|
||||
mes "Alright then, my sashimi";
|
||||
mes "are famous throughout the world! Their taste relies on its freshness, and no one else can make them.";
|
||||
mes "If you have a chance, come try a little sashimi!";
|
||||
close;
|
||||
L1:
|
||||
mes "[ShabuShabu]";
|
||||
mes "Alright! How much do you want?";
|
||||
mes "Unit price 700 zeny, but if you only want a taste,";
|
||||
mes "I'll give you a discount of 74 zeny,";
|
||||
mes "If you like the taste come back and find me later.";
|
||||
next;
|
||||
menu "I want the 700 zeny piece!",L1_1,"I want the 74 zeny sample!",L1_2,"I'll come eat next time",-;
|
||||
mes "[ShabuShabu]";
|
||||
mes "Alright then, my shrimp sushi";
|
||||
mes "are famous throughout the world! Their taste relies on its freshness, and no one else can make them.";
|
||||
mes "If you have a chance, come try a little sashimi!";
|
||||
close;
|
||||
L1_1:
|
||||
if (Zeny < 700) goto Lzeny;
|
||||
set Zeny,Zeny-700;
|
||||
getitem 551,10;
|
||||
mes "[If you have a chance, come try a little sashimi!]";
|
||||
mes "Thank you very much";
|
||||
close;
|
||||
L1_2:
|
||||
if (Zeny < 74) goto Lzeny;
|
||||
set Zeny,Zeny-74;
|
||||
getitem 551,1;
|
||||
mes "[If you have a chance, come try a little sashimi!]";
|
||||
mes "Thank you very much";
|
||||
close;
|
||||
L2:
|
||||
mes "[ShabuShabu]";
|
||||
mes "Alright! How much do you want?";
|
||||
mes "Unit price 350 zeny, but if you only want a taste,";
|
||||
mes "I'll just give you a discount of 37 zeny.";
|
||||
mes "If you like the taste come back and find me later";
|
||||
next;
|
||||
menu "I want the 350 zeny piece!",L2_1,"I want the 37 zeny sample",L2_2,"I'll come eat next time",-;
|
||||
mes "[ShabuShabu]";
|
||||
mes "Alright then, my sashimi";
|
||||
mes "are famous throughout the world! Their taste relies on its freshness, and no one else can make them.";
|
||||
mes "[If you have a chance, come try a little sashimi!]";
|
||||
close;
|
||||
L2_1:
|
||||
if (Zeny < 350) goto Lzeny;
|
||||
set Zeny,Zeny-350;
|
||||
getitem 544,10;
|
||||
mes "[ShabuShabu]";
|
||||
mes "Thank you very much";
|
||||
close;
|
||||
L2_2:
|
||||
if (Zeny < 37) goto Lzeny;
|
||||
set Zeny,Zeny-37;
|
||||
getitem 544,1;
|
||||
mes "[ShabuShabu]";
|
||||
mes "Thank you very much";
|
||||
close;
|
||||
Lzeny:
|
||||
mes "[ShabuShabu]";
|
||||
mes "You don't have enough zeny with you";
|
||||
close;
|
||||
L3:
|
||||
mes "[ShabuShabu]";
|
||||
mes "Oh, any help is welcomed!!";
|
||||
mes "I was just worrying about not having enough material everyday.";
|
||||
mes "Do you want to hear my request?";
|
||||
mes "Of course I will pay you to help me.";
|
||||
next;
|
||||
|
||||
set ama_sushi,1;
|
||||
mes "[ShabuShabu]";
|
||||
mes "Crab Shell.";
|
||||
mes "They are all out. I need them right now.";
|
||||
mes "So please find ^0000FF10Crab shells^000000.";
|
||||
mes "I can never find it when I need it.";
|
||||
mes "I'll be counting on you.";
|
||||
next;
|
||||
mes "[ShabuShabu]";
|
||||
mes "Then, please hurry! I'll be here";
|
||||
mes "waiting for you, please don't forget my request!";
|
||||
close;
|
||||
LStart2:
|
||||
if (countitem(964)>=10) goto Lok;
|
||||
mes "[ShabuShabu]";
|
||||
mes "Man, don't have my materials ready?";
|
||||
mes "Oh no, you didn't forget it did you?";
|
||||
next;
|
||||
mes "[ShabuShabu]";
|
||||
mes "^0000FF10Crab shells^000000";
|
||||
mes "Don't forget again.";
|
||||
mes "You must help me find them!";
|
||||
close;
|
||||
Lok:
|
||||
delitem 964,10;
|
||||
getitem 551,20;
|
||||
mes "[ShabuShabu]";
|
||||
mes "Hmm! Thank you so much";
|
||||
next;
|
||||
mes "[ShabuShabu]";
|
||||
mes "Here is my thanks, take it!";
|
||||
set ama_sushi,0;
|
||||
close;
|
||||
|
||||
}
|
||||
|
||||
//============================================================
|
||||
//===================================================== Amatsu
|
||||
//====================================================== Event
|
||||
amatsu.gat,189,166,4 script Kouji 764,{
|
||||
mes "[Kuruchi]";
|
||||
mes "Lalala Lalala Lalalalalala..";
|
||||
mes "Lalala Lalala Lalalalalala..";
|
||||
next;
|
||||
if (event_amatsu == 2) goto L1;
|
||||
if ((event_amatsu == 3) || (event_amatsu == 4)) goto L2;
|
||||
if (event_amatsu == 5) goto L3;
|
||||
if (event_amatsu == 6) goto L4;
|
||||
L0:
|
||||
mes "[Kuruchi]";
|
||||
mes "Hanging Under the Blue Sky's Blue Roof";
|
||||
mes "Shining on Blue Wall's Reflection on the Blue Lake";
|
||||
mes "Blue Hearting Containing a Blue Desire";
|
||||
mes "Blue, Blue Every thing's Blue";
|
||||
next;
|
||||
goto LEnd;
|
||||
L1:
|
||||
mes "[Kuruchi]";
|
||||
mes "Monk, Monk, the fox is following me";
|
||||
mes "Because I have its favourite food";
|
||||
mes "Ramen noodle, my favourite too";
|
||||
mes "I can eat it three times a day";
|
||||
set event_amatsu,3;
|
||||
goto LEnd;
|
||||
L2:
|
||||
mes "[Kuruchi]";
|
||||
mes "Monk, Monk, The Fox Is Following Me";
|
||||
mes "Shout At Him To Scare It Off!";
|
||||
mes "Voice Too Small So It Didn't Run Off";
|
||||
mes "Followed All The Way To North Side's Shrine!";
|
||||
set event_amatsu,4;
|
||||
goto LEnd;
|
||||
L3:
|
||||
mes "[Kuruchi]";
|
||||
mes "Monk, Monk, The Fox Is Following Me";
|
||||
mes "Ramen noodles My Favorite";
|
||||
mes "But Now I am No Longer Afraid?";
|
||||
mes "I Shouted Loudly To Scare It Off!";
|
||||
goto LEnd;
|
||||
L4:
|
||||
mes "[Kuruchi]";
|
||||
mes "The Town's Dock Has An Abandoned Boat!";
|
||||
mes "Everyone Forget That In The Ship";
|
||||
mes "Is Full Of Treasure And Gold";
|
||||
mes "A Boat That Is Feared By Everyone";
|
||||
goto LEnd;
|
||||
|
||||
LEnd:
|
||||
next;
|
||||
mes "[Kuruchi]";
|
||||
mes "Lalala Lalala Lalalalalala..";
|
||||
mes "Lalala Lalala Lalalalalala..";
|
||||
close;
|
||||
}
|
||||
//=====================================================================
|
||||
amatsu.gat,171,174,4 script Guard Soldier#01 767,{
|
||||
if ((event_amatsu == 0) || (event_amatsu == 1)) goto L0;
|
||||
if (event_amatsu == 6) goto L1;
|
||||
if (event_amatsu == 7) goto L2;
|
||||
mes "[Guard Soldier]";
|
||||
mes "This area is where";
|
||||
mes "the Master's mother";
|
||||
mes "Is here for her treatment.";
|
||||
next;
|
||||
mes "[Guard Soldier]";
|
||||
mes "Although it's not much to talk about...";
|
||||
mes "She has been sick here for several months";
|
||||
mes "and started to live here";
|
||||
close;
|
||||
L0:
|
||||
mes "[Guard Soldier]";
|
||||
mes "This is where the Master's mother stays at.";
|
||||
mes "Please keep quiet, we are also";
|
||||
mes "very worried watching this everyday";
|
||||
next;
|
||||
mes "[Guard Soldier]";
|
||||
mes "Why does this happen";
|
||||
mes "to our benign and wise Master...";
|
||||
mes "I don't understand, *sobs*...";
|
||||
close;
|
||||
L1:
|
||||
mes "[Guard Soldier]";
|
||||
mes "What? Seems like something";
|
||||
mes "flew by... Didn't you see? Oh...";
|
||||
mes "And I heard a loud noise... Scared the shit out of me";
|
||||
close;
|
||||
L2:
|
||||
mes "[Guard Soldier]";
|
||||
mes "Our master should be alright now.";
|
||||
mes "We are also greatly relieved.";
|
||||
mes "You have no idea how worried we were... Phew.";
|
||||
close;
|
||||
}
|
||||
//=====================================================================
|
||||
amatsu.gat,164,174,4 script Guard Soldier#02 767,{
|
||||
if (event_amatsu == 0) goto LOnce;
|
||||
if ((event_amatsu >= 2) && (event_amatsu <= 5)) goto L2;
|
||||
if (event_amatsu == 6) goto L3;
|
||||
if (event_amatsu == 7) goto L4;
|
||||
mes "[Guard Soldier]";
|
||||
mes "Hopefully she will return healthy soon...";
|
||||
mes "The Master has spent a lot of time";
|
||||
mes "taking care and worrying about her.";
|
||||
close;
|
||||
LOnce:
|
||||
mes "[Guard Soldier]";
|
||||
mes "Do not enter here.";
|
||||
mes "This is where the master's mother is";
|
||||
mes "recuperating.";
|
||||
next;
|
||||
mes "[Guard Soldier]";
|
||||
mes "Although it's not much to talk about.";
|
||||
mes "But she has been sick here for several months";
|
||||
mes "and started to live here.";
|
||||
set event_amatsu,1;
|
||||
close;
|
||||
L2:
|
||||
mes "[Guard Soldier]";
|
||||
mes "If you are invited by the Master...";
|
||||
mes "Please do come in.";
|
||||
mes "Up till today, many doctors came to diagnose but";
|
||||
mes "all their efforts seem futile.";
|
||||
close;
|
||||
L3:
|
||||
mes "[Guard Soldier]";
|
||||
mes" Hey!";
|
||||
mes" What's that sound!?";
|
||||
mes" Where did it come from!?";
|
||||
close;
|
||||
L4:
|
||||
mes "[Guard Soldier]";
|
||||
mes "The master's mother still";
|
||||
mes "hasn't fully recovered.. ";
|
||||
mes "Although, it seems to have turned for the better.";
|
||||
mes "But then again..";
|
||||
close;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
ama_in01.gat,22,111,0 script Old Lady#01 761,{
|
||||
if (event_amatsu == 5) goto LStart2;
|
||||
if (event_amatsu == 6) goto LStart3;
|
||||
if (event_amatsu == 7) goto LStart4;
|
||||
mes "[...]";
|
||||
mes "^FF6060Clang Clannng! Clang Clannng! Stupid humans again!";
|
||||
mes "Clang Clannng, Clang Clannng. Who is it? Is it human!?";
|
||||
mes "What do you need here! Hurry up";
|
||||
mes "Get out... Clang Clannng! Clang Clannng!^000000";
|
||||
next;
|
||||
mes "[...]";
|
||||
mes "^FF6060I have decided to live here till";
|
||||
mes "the Ishida Family line ends!";
|
||||
mes "Stop bothering me and get out! Clang Clannng!^000000";
|
||||
next;
|
||||
warp "amatsu",167,197;
|
||||
end;
|
||||
LStart2:
|
||||
mes "[...]";
|
||||
mes "^FF0066Clang Clannng! Clang Clannng! Here comes another one!";
|
||||
mes "Stupid Humans! What do you want now";
|
||||
mes "Throw me out of here!?^000000";
|
||||
next;
|
||||
mes "[...]";
|
||||
mes "^FF0066Seems like you learned something somewhere,";
|
||||
mes "That's about all you can do";
|
||||
mes "You can't do anything to me!! Clang Clannng!^000000";
|
||||
next;
|
||||
menu "HAAAA!!",-;
|
||||
set @which,rand(2);
|
||||
if (@which == 1) goto Lfail;
|
||||
mes "[...]";
|
||||
mes "^FF0066Clang Clannng! Clang Clannng! Clang Clannng! This Bastard!";
|
||||
mes "He threw me out like this!";
|
||||
mes "Sick! Not fair!!^000000";
|
||||
next;
|
||||
mes "[...]";
|
||||
mes "^FF0066That god-damned Ishida that rendered me to this.";
|
||||
mes "I'll curse them forever! FOREVER!";
|
||||
mes "Human, you better be careful too!^000000";
|
||||
next;
|
||||
monster "ama_in01.gat",22,112,"Fox",1180,1;
|
||||
killmonsterall "ama_in01.gat";
|
||||
getitem 1022,1;
|
||||
mes "[...]";
|
||||
mes "^FF0066Everything that Paul Shinaku did";
|
||||
mes "will sooner or later";
|
||||
mes "Bring about my downfall...^000000";
|
||||
mes "^CC3300Clangggggggggggg!!^000000";
|
||||
set event_amatsu,6;
|
||||
close;
|
||||
Lfail:
|
||||
mes "[...]";
|
||||
mes "^FF0066Clang Clannng! Haha! Clang Clannng! Hahahaha!";
|
||||
mes "How dare you, wanting to throw me out!";
|
||||
mes "Get out of here!! Clang Clannng!^000000";
|
||||
next;
|
||||
warp "amatsu",167,197;
|
||||
end;
|
||||
LStart3:
|
||||
mes "[Ishida Sauk]";
|
||||
mes "...*Sigh* Where from young man...?";
|
||||
mes "Did you get rid of the fox?";
|
||||
mes "Somehow I feel so tired, *sigh*...";
|
||||
next;
|
||||
mes "[Ishida Sauk]";
|
||||
mes "Thank you. Coming from another place";
|
||||
mes "and still has to endure through this.";
|
||||
mes "Very sorry... Sorry...";
|
||||
next;
|
||||
mes "[Ishida Sauk]";
|
||||
mes "I need to find my son.";
|
||||
mes "Tell him that I got rid of the fox...";
|
||||
mes "Thank you.";
|
||||
next;
|
||||
mes "[Ishida Sauk]";
|
||||
mes "Now I am getting very tired.";
|
||||
mes "I need to rest now, young man.....";
|
||||
mes "Go find my son...";
|
||||
close;
|
||||
LStart4:
|
||||
mes "[Ishida Sauk]";
|
||||
mes "Oh, You are the you man who";
|
||||
mes "got rid of the fox... welcome.";
|
||||
mes "Sit here a while if you can...";
|
||||
next;
|
||||
mes "[Ishida Sauk]";
|
||||
mes "To be possessed by that fox...";
|
||||
mes "It is all my own fault...";
|
||||
mes "I didn't teach my child properly... *sigh*";
|
||||
mes "He was a good kid when he was small.";
|
||||
mes "It's all because I wasn't strict enough...";
|
||||
next;
|
||||
mes "[Ishida Sauk]";
|
||||
mes "Originally this town was small.";
|
||||
mes "Without a castle of this size either.";
|
||||
mes "But, my son got some zeny somehow";
|
||||
mes "and just start bringing them to me.";
|
||||
mes "Don't know what he did to get this zeny.";
|
||||
mes "And has to hide the truth from even me...";
|
||||
next;
|
||||
mes "[Ishida Sauk]";
|
||||
mes "Then starting building on the castle and town,";
|
||||
mes "and treated the townspeople fairly and nicely...";
|
||||
mes "If that was all, then there will be no problem.";
|
||||
mes "The problem came after he did some strange things...";
|
||||
next;
|
||||
mes "[Ishida Sauk]";
|
||||
mes "Yea, he angered the gods";
|
||||
mes "learning some weird spells somewhere.";
|
||||
mes "And started doing experimenting,";
|
||||
mes "Capturing the monsters,";
|
||||
mes "Doing bad things...";
|
||||
next;
|
||||
mes "[Ishida Sauk]";
|
||||
mes "And now, the monsters";
|
||||
mes "started to live in Amatsu...";
|
||||
mes "The gods became so angry even ";
|
||||
mes "the monks from the shrine";
|
||||
mes "don't know what to do.....";
|
||||
next;
|
||||
mes "[Ishida Sauk]";
|
||||
mes "They punished me as well...";
|
||||
mes "and sent a fox here, ";
|
||||
mes "hoping to give a warning,";
|
||||
mes "but my son didn't stop.";
|
||||
next;
|
||||
mes "[Ishida Sauk]";
|
||||
mes "If possible please stop my son.";
|
||||
mes "I am old and almost dead.";
|
||||
mes "I don't know what to do either...";
|
||||
mes "Please guard this peaceful town.";
|
||||
mes "I don't know what my son is smoking";
|
||||
mes "doing that kind of stuff...";
|
||||
close;
|
||||
}
|
||||
//=====================================================================
|
||||
ama_in02.gat,170,62,4 script Soldier#02 767,{
|
||||
mes "[Kyro]";
|
||||
mes "My name is Kyro. In this town";
|
||||
mes "I handle all the administrative work.";
|
||||
mes "What type of service do you need?";
|
||||
next;
|
||||
menu "Please give me a pass",-,"I want to live here",L2,"Nothing",L3;
|
||||
|
||||
if (event_amatsu == 7) goto L1_1;
|
||||
mes "[Kyro]";
|
||||
mes "The master said that the guests from the continent";
|
||||
mes "can move about freely,";
|
||||
mes "Without any";
|
||||
mes "permits or passes.";
|
||||
close;
|
||||
L1_1:
|
||||
if (countitem(7160) == 0) goto L1_2;
|
||||
mes "[Kyro]";
|
||||
mes "I have already given you a pass.";
|
||||
close;
|
||||
L1_2:
|
||||
mes "[Kyro]";
|
||||
mes "Did you lose the pass?";
|
||||
mes "If you want another pass";
|
||||
mes "you need to pay 10,000 zeny for registration fees.";
|
||||
next;
|
||||
menu "Get the pass",L1_2_1,"Maybe next time",-;
|
||||
mes "No problem!";
|
||||
mes "If you need anything please come talk to me again!";
|
||||
close;
|
||||
L1_2_1:
|
||||
if (Zeny < 10000) goto LError;
|
||||
set Zeny,Zeny-10000;
|
||||
getitem 7160,1;
|
||||
mes "[Kyro]";
|
||||
mes "Come, this is it.";
|
||||
mes "Please be careful and don't lose it again.";
|
||||
close;
|
||||
LError:
|
||||
mes "[Kyro]";
|
||||
mes "You don't have enough zeny!";
|
||||
close;
|
||||
L2:
|
||||
mes "[Kyro]";
|
||||
mes "This will be difficult, you can";
|
||||
mes "freely move around, but the master";
|
||||
mes "hasn't considered anything about immigration.";
|
||||
mes "But, you can stay as long as you want";
|
||||
close;
|
||||
L3:
|
||||
mes "[Kyro]";
|
||||
mes "Then that's it for now...";
|
||||
mes "If there's anything else just tell me.";
|
||||
close;
|
||||
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
ama_in02.gat,115,177,7 script Juro 767,{
|
||||
mes "[Juro]";
|
||||
mes "What are you here for?";
|
||||
mes "There is nothing much over here.";
|
||||
next;
|
||||
menu "Oh, really",-,"Please open the door for me",L2;
|
||||
|
||||
mes "[Juro]";
|
||||
mes "The town has much more stuff.";
|
||||
mes "Have a wonderful time...";
|
||||
close;
|
||||
L2:
|
||||
if (event_amatsu != 7) goto Lnoflag;
|
||||
if (countitem(7160) < 1) goto Llost;
|
||||
mes "[Juro]";
|
||||
mes "You already got the pass...";
|
||||
mes "Do you want to go in directly? Or";
|
||||
mes "Do you want me to explain first...?";
|
||||
next;
|
||||
menu "Direct access",-,"Listen to explanation",L2_2;
|
||||
|
||||
mes "[Juro]";
|
||||
mes "Then, I will open the door for you.";
|
||||
mes "Please take care...";
|
||||
next;
|
||||
warp "ama_dun01.gat",229,10;
|
||||
end;
|
||||
L2_2:
|
||||
mes "[Juro]";
|
||||
mes "The inner space seems to be ";
|
||||
mes "protected by special spells.";
|
||||
mes "Those who wander in carelessly,";
|
||||
mes "become lost and will be assaulted";
|
||||
mes "mysteriously and die.";
|
||||
next;
|
||||
mes "[Juro]";
|
||||
mes "What I can tell you";
|
||||
mes "isn't all that much.";
|
||||
mes "I have not been inside.";
|
||||
mes "It's a mysterious place, its only proof is";
|
||||
mes "of existence is from the";
|
||||
mes "survivors that ventured inside";
|
||||
next;
|
||||
mes "[Juro]";
|
||||
mes "First of all.....";
|
||||
mes "'Don't believe in what you see.'";
|
||||
next;
|
||||
mes "[Juro]";
|
||||
mes "Second of all.....";
|
||||
mes "About the spells, they have their own rules.";
|
||||
mes "Everything has its own purpose,";
|
||||
mes "including the spells.";
|
||||
mes "Will you find some";
|
||||
mes "answers?";
|
||||
next;
|
||||
mes "[Juro]";
|
||||
mes "Then, I'll open the door for you.";
|
||||
mes "Please be careful...";
|
||||
next;
|
||||
warp "ama_dun01.gat",229,10;
|
||||
end;
|
||||
Llost:
|
||||
mes "[Juro]";
|
||||
mes "You don't have the pass";
|
||||
mes "so I cannot open the gate for you.";
|
||||
mes "Please understand.";
|
||||
close;
|
||||
Lnoflag:
|
||||
mes "[Juro]";
|
||||
mes "What door are you talking about?";
|
||||
mes "In a place like this there won't";
|
||||
mes "be any doors as far as I know.";
|
||||
mes "You might have been mistaken.";
|
||||
next;
|
||||
mes "[Juro]";
|
||||
mes "There are more to see in town.";
|
||||
mes "I hope you have a good time...";
|
||||
close;
|
||||
}
|
||||
ama_dun01.gat,229,7,0 script Soldier#08 767,{
|
||||
mes "[Juro]";
|
||||
mes "Ready to leave?";
|
||||
next;
|
||||
menu "Leave",-,"Wait a little more",L1;
|
||||
mes "[Juro]";
|
||||
mes "Gogo!!";
|
||||
next;
|
||||
warp "ama_in02.gat",119,181;
|
||||
end;
|
||||
L1:
|
||||
mes "[Juro]";
|
||||
mes "Take care of yourself!";
|
||||
close;
|
||||
}
|
||||
|
||||
//=====================================================================
|
||||
ama_in02.gat,200,176,4 script Castle Owner 768,{
|
||||
if (event_amatsu == 1) goto LStart2;
|
||||
if ((event_amatsu >= 2) && (event_amatsu <=5)) goto LStart3;
|
||||
if (event_amatsu == 6) goto LStart4;
|
||||
if (event_amatsu == 7) goto LStart5;
|
||||
mes "[Ishida Yoshinake]";
|
||||
mes "What! An outsider?";
|
||||
mes "What do you need me for?? If it's nothing important";
|
||||
mes "Talk to you later...!";
|
||||
next;
|
||||
mes "[Ishida Yoshinake]";
|
||||
mes "Please leave! No matter who you are!!";
|
||||
mes "Right now I am in a VERY bad mood!";
|
||||
close;
|
||||
LStart2:
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "What! A visitor...? Oh, sorry";
|
||||
mes "But today I am not in the mood";
|
||||
mes "of seeing a visitor!";
|
||||
next;
|
||||
menu "I heard your mother is sick...",L1,"What a beautiful castle",L2,"Who are you?",L3;
|
||||
L1:
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "Oh... You are an expert pathologist?";
|
||||
mes "Oh yea, if you are a foreign expert";
|
||||
mes "I should be able to trust you...";
|
||||
mes "I guess...";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "Welcome, as you know";
|
||||
mes "I am the owner of the East Lake Castle";
|
||||
mes "My name is Ishida Yoshinaku,";
|
||||
mes "Nice to meet you.";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "To put it simple: my mother";
|
||||
mes "is not very healthy,";
|
||||
mes "of course you are here because of it";
|
||||
mes "Can you cure my ailing mother??";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "So many famous and talented";
|
||||
mes "Doctors has visited her already,";
|
||||
mes "But not only did they not cure her!!";
|
||||
mes "They worsened her condition!!";
|
||||
mes "so I kept feeling disappointed";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "You, being a foreign expert,";
|
||||
mes "may cure my mother's sickness!";
|
||||
mes "if you do, I will give you lots of zeny and rewards...";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "Please help her,";
|
||||
mes "my mother lives in the mansion outside of the castle,";
|
||||
mes "After you cure her";
|
||||
mes "Come see me again";
|
||||
set event_amatsu,2;
|
||||
close;
|
||||
L2:
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "Yes! Beautiful indeed! So what";
|
||||
mes "Do you want to do! Leave when you get";
|
||||
mes "bored of it! Man!";
|
||||
next;
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "At a pressing time like this... *Sobs*...";
|
||||
mes "Leave when you become satisfied or bored!";
|
||||
close;
|
||||
L3:
|
||||
mes "[Ishida Yoshinaku]";
|
||||
mes "...Talking about me? You don't know? Eh?";
|
||||
mes "I am this castle's master!";
|
||||
mes "Go ask around the soldiers outside";
|
||||
mes "If you are not sure!";
|
||||
next;
|
||||
mes "[if you are not sure]";
|
||||
mes "At a pressing time like this... *Sobs*...";
|
||||
mes "Leave when you become satisfied or bored!";
|
||||
close;
|
||||
LStart3:
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "How is my mother?";
|
||||
mes "If you know the name of the sickness....";
|
||||
mes "Please tell me immediately...";
|
||||
mes "Argh... So worried!";
|
||||
mes "I can't sleep at night any longer!";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "You are from the other continents,";
|
||||
mes "so you must know....";
|
||||
mes "now you are the only one I can trust";
|
||||
close;
|
||||
LStart4:
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "WoW, you are great, I heard";
|
||||
mes "My mother is getting better already,";
|
||||
mes "Anyway, what sickness was it?";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Fox? The fox is the reason? ho...";
|
||||
mes "So it's not a sickness after all...!!";
|
||||
mes "Why didn't I think of it earlier!!!";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Damn fox, after it ran away,";
|
||||
mes "it tried to revenge like this...";
|
||||
mes "But now there is no other";
|
||||
mes "Way... hahaha! Hahahaha!";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Um, hmm, umm...";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Anyway, Thanks for your help!";
|
||||
mes "I think my mother will return to normal now...";
|
||||
mes "I want to show you my gratitude...";
|
||||
mes "What to do...";
|
||||
next;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Alright, I will give you this pass.";
|
||||
mes "As long as you have this pass,";
|
||||
mes "you can get into ANYWHERE";
|
||||
mes "In this town";
|
||||
next;
|
||||
set event_amatsu,7;
|
||||
getitem 7160,1;
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Although it's not such a great gift, but";
|
||||
mes "I believe you will have use for it someday...";
|
||||
mes "talk to 'Juro' For the details";
|
||||
close;
|
||||
LStart5:
|
||||
mes "[Ishida Yushinaku]";
|
||||
mes "Hey... I hope you have a";
|
||||
mes "good time in Amatsu.....";
|
||||
mes "We always welcome the foreigners!";
|
||||
close;
|
||||
}
|
||||
|
||||
ama_in01.gat,180,173,2 script Fox Mask 762,{
|
||||
if (event_amatsu == 4) goto LStart2;
|
||||
if (event_amatsu == 5) goto LStart3;
|
||||
mes "[Takikuwi]";
|
||||
mes "Hiya, outsider, this";
|
||||
mes "Shrine is left by a monk a long time ago.";
|
||||
mes "Sometimes I come here to play";
|
||||
mes "along with my friend Tokari";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "If you are here to hide from the monsters,";
|
||||
mes "please do come in, no monsters";
|
||||
mes "can ever come in here!";
|
||||
mes "You can always take a short rest in here!";
|
||||
close;
|
||||
LStart2:
|
||||
mes "[Takikuwi]";
|
||||
mes "Hiya, outsider, here to find me?";
|
||||
mes "Because of the fox bothering you?";
|
||||
mes "From your expression You seem to";
|
||||
mes "have had quite a bit of trouble";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "Although usually the head monk";
|
||||
mes "should come to help himself, this shrine";
|
||||
mes "Has been deserted for a long time";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "It is very hard to get rid of a fox in a person's body";
|
||||
mes "If there's alcohol and ramen noodle,";
|
||||
mes "It might be a little easier,";
|
||||
mes "But they are hard to find!";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "Good thing I know quite a bit";
|
||||
mes "about the fox, I'll tell you";
|
||||
mes "some words of advice, although foxes";
|
||||
mes "are very tricky, and although they like to";
|
||||
mes "make fun of humans... but it is seldom";
|
||||
mes "for a fox to display hatred!";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "In another word, if there is hatred";
|
||||
mes "human also did something wrong!!";
|
||||
mes "Which will hurt self,";
|
||||
mes "And sometimes unlucky things happen";
|
||||
mes "and to friend and family as well!";
|
||||
next;
|
||||
mes "[Takikuwi]";
|
||||
mes "Anyway, I've heard that when";
|
||||
mes "there's a strong animal then a fox will chased,";
|
||||
mes "away from the human.";
|
||||
mes "So try hard, and try summoning the animal spirit!";
|
||||
next;
|
||||
menu "Haaaa!!",-;
|
||||
mes "[Takikuwi]";
|
||||
mes "Very good, just repeating it will";
|
||||
mes "show the fox a strong spirit,";
|
||||
mes "and show results, but the best thing is";
|
||||
mes "to find out why the fox will enter the";
|
||||
mes "person's body, but if you do this";
|
||||
mes "it should help, more or less";
|
||||
set event_amatsu,5;
|
||||
close;
|
||||
LStart3:
|
||||
mes "[Takikuwi]";
|
||||
mes "Don't forget, when you try summoning";
|
||||
mes "you must think about!";
|
||||
mes "A monster that is stronger than a fox";
|
||||
mes "or it would just be a futile effort!";
|
||||
mes "Remember....... Stronger than a fox....";
|
||||
close;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user