Fixed Aigu's cutin (#4108)

This commit is contained in:
Maz-V 2019-04-18 05:28:55 +07:00 committed by Aleos
parent 94324bc2d7
commit 4d05e09ef3

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@ -5,6 +5,7 @@
//= Nightmarish Jitterbug Instance
//===== Changelogs: ==========================================
//= 1.0 First version. [Capuche]
//= 1.0.1 Fix Cutin Aigu. [mazvi]
//============================================================
moc_para01,26,95,5 script Roel#sara 4_M_ROEL,{
@ -289,7 +290,7 @@ OnTouch_:
mes "I'll explain everything. And enough with the poisonous mushrooms. I can't eat mushrooms at all.";
npctalk "Newoz: I'll explain everything. And enough with the poisonous mushrooms. I can't eat mushrooms at all.";
next;
cutin "Aigu05",2;
cutin "igu05",2;
mes "[Aigu]";
mes "Newoz, you can't eat anything but meat. Sigh, I'm glad you're safe.";
npctalk "Aigu: Newoz, you can't eat anything but meat. Sigh, I'm glad you're safe.", .@aigu$;
@ -418,7 +419,7 @@ OnTouch_:
mes "I've joined this guild to meet you, Newoz. Do you have a girlfriend?";
npctalk "Runane: I've joined this guild to meet you, Newoz. Do you have a girlfriend?", .@runane$;
next;
cutin "Aigu05",2;
cutin "igu05",2;
mes "[Aigu]";
mes "Don't you dare--I called dibs on him first!";
npctalk "Aigu: Don't you dare--I called dibs on him first!", .@aigu$;
@ -428,7 +429,7 @@ OnTouch_:
mes "I don't think he knows that. Do you, Newoz?";
npctalk "Runane: I don't think he knows that. Do you, Newoz?", .@runane$;
next;
cutin "Aigu04",2;
cutin "igu04",2;
mes "[Aigu]";
mes "Well, I didn't...";
npctalk "Aigu: Well, I didn't...", .@aigu$;
@ -468,7 +469,7 @@ OnTouch_:
mes "You stay here, kiddo. I'll go.";
npctalk "Runane: You stay here, kiddo. I'll go.", .@runane$;
next;
cutin "Aigu05",2;
cutin "igu05",2;
mes "[Aigu]";
mes "Wait, we're not finished here!";
npctalk "Aigu: Wait, we're not finished here!", .@aigu$;
@ -623,7 +624,7 @@ OnTouch_:
}
1@jtb,31,28,4 script Aigu#01 4_F_IU,{
cutin "Aigu04",2;
cutin "igu04",2;
mes "[Aigu]";
mes "You look new around here. Nice to meet ya!";
close3;
@ -698,7 +699,7 @@ OnTouch_:
npctalk "Runane: *Shriek*";
emotion ET_HUK;
next;
cutin "Aigu03",0;
cutin "igu03",0;
mes "[Aigu]";
mes "MONSTER-! ...Um, it's just a woman.";
npctalk "Aigu: MONSTER-! ...Um, it's just a woman.", .@aigu$;
@ -709,7 +710,7 @@ OnTouch_:
mes "There's something! SOMETHING!";
npctalk "Runane: There's something! SOMETHING!";
next;
cutin "Aigu01",0;
cutin "igu01",0;
mes "[Aigu]";
mes "Calm down. It's just a woman.";
npctalk "Aigu: Calm down. It's just a woman.", .@aigu$;
@ -720,7 +721,7 @@ OnTouch_:
npctalk "???: Voice of a man...", .@shaloshi$;
emotion ET_QUESTION, getnpcid(0,.@shaloshi$);
next;
cutin "Aigu01",0;
cutin "igu01",0;
mes "[Aigu]";
mes "How did we get in, you asked?";
npctalk "Aigu: How did we get in, you asked?", .@aigu$;
@ -735,7 +736,7 @@ OnTouch_:
mes "We got lost and now we're in a rift in spacetime. How did this happen?";
npctalk "Runane: We got lost and now we're in a rift in spacetime. How did this happen?";
next;
cutin "Aigu04",0;
cutin "igu04",0;
mes "[Aigu]";
mes "We didn't have to be here if it weren't for someone.";
npctalk "Aigu: We didn't have to be here if it weren't for someone.", .@aigu$;
@ -751,7 +752,7 @@ OnTouch_:
mes "Do you know Newoz? Let's take him out of here.";
npctalk "Runane: Do you know Newoz? Let's take him out of here.";
next;
cutin "Aigu03",0;
cutin "igu03",0;
mes "[Aigu]";
mes "Okay. Take my hand.";
npctalk "Aigu: Okay. Take my hand.", .@aigu$;
@ -761,7 +762,7 @@ OnTouch_:
mes "Your hand is ... warm.";
npctalk "???: Your hand is... warm.", .@shaloshi$;
next;
cutin "Aigu02",0;
cutin "igu02",0;
mes "[Aigu]";
mes "It's calloused because I dance. Heh heh.";
npctalk "Aigu: It's calloused because I dance. Heh heh.", .@aigu$;
@ -786,7 +787,7 @@ OnTouch_:
1@jtb,121,47,4 script ???#02 4_F_SHALOSH,{ end; }
1@jtb,118,45,5 script Aigu#02 4_F_IU,{
cutin "Aigu03",0;
cutin "igu03",0;
mes "[Aigu]";
mes "A place full of mysteries.";
close3;
@ -1002,7 +1003,7 @@ OnTouch_:
.@arang$ = instance_npcname("Arang#06");
.@shaloshi$ = instance_npcname("Shaloshi#06");
cutin "Aigu05",2;
cutin "igu05",2;
mes "[Aigu]";
mes "Newoz! Where did you go this time?";
npctalk "Aigu: Newoz! Where did you go this time?", .@aigu$;
@ -1018,7 +1019,7 @@ OnTouch_:
mes "*Snort* You said the same thing about the Prontera Culvert.";
npctalk "Arang: *Snort* You said the same thing about the Prontera Culvert.", .@arang$;
next;
cutin "Aigu04",2;
cutin "igu04",2;
mes "[Aigu]";
mes "What are you talking about? Why can't you just follow us? Where's Runane? I saw her next to me a moment ago.";
npctalk "Aigu: What are you talking about? Why can't you just follow us? Where's Runane? I saw her next to me a moment ago.", .@aigu$;
@ -1048,7 +1049,7 @@ OnTouch_:
mes "You promised. You're kind.";
npctalk "Shaloshi: You promised. You're kind.", .@shaloshi$;
next;
cutin "Aigu03",2;
cutin "igu03",2;
mes "[Aigu]";
mes "Monsters started appearing, and their number is growing quickly.";
npctalk "Aigu: Monsters started appearing, and their number is growing quickly.", .@aigu$;
@ -1073,7 +1074,7 @@ OnTouch_:
mes "You protect me. You're kind.";
npctalk "Shaloshi: You protect me. You're kind.", .@shaloshi$;
next;
cutin "Aigu05",2;
cutin "igu05",2;
mes "[Aigu]";
mes "You'd run before everyone else in here. Well, we can't stay here. Let's move on.";
npctalk "Aigu: You'd run before everyone else in here. Well, we can't stay here. Let's move on.", .@aigu$;
@ -1084,7 +1085,7 @@ OnTouch_:
}
1@jtb,25,110,4 script Aigu#06 4_F_IU,{
cutin "Aigu01",0;
cutin "igu01",0;
mes "[Aigu]";
mes "Monsters started appearing, and their number is growing quickly.";
close3;
@ -1129,7 +1130,7 @@ OnTouch_:
mes "But it stayed long enough for us to lose each other.";
npctalk "Roel: But it stayed long enough for us to lose each other.";
next;
cutin "Aigu05",2;
cutin "igu05",2;
mes "[Aigu]";
mes "One moment, I had Shaloshi's hand in my hand, and the next, she's gone.";
npctalk "Aigu: One moment, I had Shaloshi's hand in my hand, and the next, she's gone.", .@aigu$;
@ -1139,7 +1140,7 @@ OnTouch_:
mes "Her name is Shaloshi? I asked her several times, and she didn't tell me.";
npctalk "Runane: Her name is Shaloshi? I asked her several times, and she didn't tell me.", .@runane$;
next;
cutin "Aigu01",2;
cutin "igu01",2;
mes "[Aigu]";
mes "That's strange. She told Newoz straight from the start.";
npctalk "Aigu: That's strange. She told Newoz straight from the start.", .@aigu$;
@ -1154,7 +1155,7 @@ OnTouch_:
mes "Worry not--I'll protect you!";
npctalk "Roel: Worry not--I'll protect you!";
next;
cutin "Aigu04",2;
cutin "igu04",2;
mes "[Aigu]";
mes "You'd better be more reliable than someone I know.";
npctalk "Aigu: You'd better be more reliable than someone I know.", .@aigu$;
@ -1187,7 +1188,7 @@ OnTouch_:
}
1@jtb,115,113,4 script Aigu#07 4_F_IU,{
cutin "Aigu01",0;
cutin "igu01",0;
mes "[Aigu]";
mes "I feel great--this is my first adventure in a long time since I was charged with caring for other adventurers. Plus I've met my hero Newoz!";
close3;
@ -1597,7 +1598,7 @@ OnTouch_:
mes "Push, push~";
npctalk "Mingmin: Push, push~", .@mingmin$;
next;
cutin "Aigu02",0;
cutin "igu02",0;
emotion ET_DELIGHT, getnpcid(0,.@aigu$);
mes "[Aigu]";
mes "How long do I have to shimmy my shoulders~";
@ -1613,7 +1614,7 @@ OnTouch_:
mes "Chica, chica~";
npctalk "Mingmin: Chica, chica~", .@mingmin$;
next;
cutin "Aigu02",0;
cutin "igu02",0;
mes "[Aigu]";
mes "Pam, pam, pam, pam~";
npctalk "Aigu: Pam, pam, pam, pam~", .@aigu$;
@ -1649,7 +1650,7 @@ OnTouch_:
mes "Green Potion is such a bitter... Um, Green Potion you said?";
npctalk "Roel: Green Potion is such a bitter... Um, Green Potion you said?", .@roel$;
next;
cutin "Aigu03",0;
cutin "igu03",0;
mes "[Aigu]";
mes "Green Potion!";
npctalk "Aigu: Green Potion!", .@aigu$;
@ -1669,7 +1670,7 @@ OnTouch_:
mes "But you're singing a strange song, and... Green Potion?";
npctalk "Roel: But you're singing a strange song, and... Green Potion?", .@roel$;
next;
cutin "Aigu03",0;
cutin "igu03",0;
mes "[Aigu]";
mes "I had an almost expired Green Potion, so we decided to play Rock-paper-scissors and feed it to the loser.";
npctalk "Aigu: I had an almost expired Green Potion, so we decided to play Rock-paper-scissors and feed it to the loser.", .@aigu$;
@ -1689,7 +1690,7 @@ OnTouch_:
mes "Are you drinking it yet?";
npctalk "Runane: Are you drinking it yet?";
next;
cutin "Aigu02",0;
cutin "igu02",0;
mes "[Aigu]";
mes "DRINK! DRINK!";
npctalk "Aigu: DRINK! DRINK!", .@aigu$;
@ -1730,7 +1731,7 @@ OnTouch_:
}
1@jtb,25,196,5 script Aigu#11 4_F_IU,{
cutin "Aigu01",0;
cutin "igu01",0;
mes "[Aigu]";
mes "How long do I have to shimmy my shoulders~";
close3;
@ -1984,7 +1985,7 @@ OnTouch_:
mes "I remembered a few things.";
npctalk "Shaloshi: I remembered a few things.", .@shaloshi$;
next;
cutin "Aigu04",2;
cutin "igu04",2;
mes "[Aigu]";
mes "Did you?";
npctalk "Aigu: Did you?", .@aigu$;
@ -2026,7 +2027,7 @@ OnTouch_:
specialeffect EF_HIT5,AREA, .@lagi$;
mes "- Before the two give each other a high five, Aigu and Mingmin slap them on their backs. -";
next;
cutin "Aigu03",2;
cutin "igu03",2;
mes "[Aigu]";
mes "Stop goofing around. Shaloshi, talk to us.";
npctalk "Aigu: Stop goofing around. Shaloshi, talk to us.", .@aigu$;
@ -2105,7 +2106,7 @@ OnTouch_:
mes "...";
npctalk "Shaloshi: ... ", .@shaloshi$;
next;
cutin "Aigu04",0;
cutin "igu04",0;
mes "[Aigu]";
mes "She may have not remembered everything, but this is an improvement. Let's wait until she's ready to talk more.";
npctalk "Aigu: She may have not remembered everything, but this is an improvement. Let's wait until she's ready to talk more.", .@aigu$;
@ -2137,7 +2138,7 @@ OnTouch_:
}
1@jtb,287,194,4 script Aigu#14 4_F_IU,{
cutin "Aigu04",0;
cutin "igu04",0;
mes "[Aigu]";
mes "Don't listen to him. He doesn't need encouragement for his bad jokes.";
close3;
@ -2446,7 +2447,7 @@ OnTouch_:
mes "Maybe Newoz is not interested in dating.";
npctalk "Runane: Maybe Newoz is not interested in dating.", .@runane$;
next;
cutin "Aigu05",0;
cutin "igu05",0;
mes "[Aigu]";
mes "Tell me something I don't know.";
npctalk "Aigu: Tell me something I don't know.", .@aigu$;
@ -2456,7 +2457,7 @@ OnTouch_:
mes "But you haven't tried to talk to him. I mean seriously, have you?";
npctalk "Runane: But you haven't tried to talk to him. I mean seriously, have you?", .@runane$;
next;
cutin "Aigu04",0;
cutin "igu04",0;
mes "[Aigu]";
mes "You've met him today, but you should know unless you're stupid.";
npctalk "Aigu: You've met him today, but you should know unless you're stupid.", .@aigu$;
@ -2466,7 +2467,7 @@ OnTouch_:
mes "I know--he'll say no if I ask him out.";
npctalk "Runane: I know--he'll say no if I ask him out.", .@runane$;
next;
cutin "Aigu05",0;
cutin "igu05",0;
mes "[Aigu]";
mes "That dimwit is only interested in adventuring.";
npctalk "Aigu: That dimwit is only interested in adventuring.", .@aigu$;
@ -2476,7 +2477,7 @@ OnTouch_:
mes "Don't call my hero that! ...But I agree with you.";
npctalk "Runane: Don't call my hero that! ...But I agree with you.", .@runane$;
next;
cutin "Aigu03",0;
cutin "igu03",0;
mes "[Aigu]";
mes "You seem to be fond of Roel.";
npctalk "Aigu: You seem to be fond of Roel.", .@aigu$;
@ -2488,7 +2489,7 @@ OnTouch_:
next;
if ('room == 17 && is_party_leader() == true)
donpcevent 'jitterbug_main$ + "::OnNextIs18";
cutin "Aigu03",0;
cutin "igu03",0;
mes "[Aigu]";
mes "How about you, Adventurer? How are things with your significant other?";
npctalk "Aigu: How about you, Adventurer? How are things with your significant other?", .@aigu$;
@ -2497,7 +2498,7 @@ OnTouch_:
case 1:
jitterbug_options &= ~4;
unittalk getcharid(3), "" + strcharinfo(0) + " : You don't even know if I have one.";
cutin "Aigu05",0;
cutin "igu05",0;
mes "[Aigu]";
mes "Oh, I'm sorry, but I'm on the verge of bursting into tears.";
npctalk "Aigu: Oh, I'm sorry, but I'm on the verge of bursting into tears.", .@aigu$;
@ -2505,7 +2506,7 @@ OnTouch_:
case 2:
jitterbug_options &= ~4;
unittalk getcharid(3), "" + strcharinfo(0) + " : My love is unrequited.";
cutin "Aigu01",0;
cutin "igu01",0;
mes "[Aigu]";
mes "Unrequited love is painful. You'd better let it go before it breaks you.";
npctalk "Aigu: Unrequited love is painful. You'd better let it go before it breaks you.", .@aigu$;
@ -2520,7 +2521,7 @@ OnTouch_:
break;
}
next;
cutin "Aigu01",0;
cutin "igu01",0;
mes "[Aigu]";
mes "I don't mind healthy rivalry, but I prefer friendship, however long it lasts.";
npctalk "Aigu: I don't mind healthy rivalry, but I prefer friendship, however long it lasts.", .@aigu$;
@ -2535,7 +2536,7 @@ OnTouch_:
mes "(Friends... Rivalry...)";
npctalk "Shaloshi: (Friends... Rivalry...)";
next;
cutin "Aigu01",0;
cutin "igu01",0;
mes "[Aigu]";
mes "Over my dead body!";
npctalk "Aigu: Over my dead body!", .@aigu$;
@ -2550,7 +2551,7 @@ OnTouch_:
}
1@jtb,108,285,5 script Aigu#17 4_F_IU,{
cutin "Aigu03",0;
cutin "igu03",0;
mes "[Aigu]";
mes "I don't mind healthy rivalry, but I prefer friendship, however long it lasts.";
close3;
@ -2774,7 +2775,7 @@ OnTouch_:
npctalk "Arang: I hope it's a formidable monster!", .@arang$;
next;
emotion ET_X, getnpcid(0,.@aigu$);
cutin "Aigu01",0;
cutin "igu01",0;
mes "[Aigu]";
mes "I hope you're wrong.";
npctalk "Aigu: I hope you're wrong.", .@aigu$;
@ -2804,7 +2805,7 @@ OnTouch_:
mes "Have you seen Shaloshi? Where is she?";
npctalk "Arang: Have you seen Shaloshi? Where is she?", .@arang$;
next;
cutin "Aigu04",0;
cutin "igu04",0;
mes "[Aigu]";
mes "Oh, you're right!";
npctalk "Aigu: Oh, you're right!", .@aigu$;
@ -2851,7 +2852,7 @@ OnTouch_:
}
1@jtb,24,376,5 script Aigu#19 4_F_IU,{
cutin "Aigu05",0;
cutin "igu05",0;
mes "[Aigu]";
mes "Newoz's enthusiasm for adventure went overboard. Again. I can't say I hate that about him, though.";
close3;
@ -3158,7 +3159,7 @@ OnTouch_:
npctalk "Runane: !!!", .@runane$;
next;
disablenpc instance_npcname("Newoz#21");
cutin "Aigu05",0;
cutin "igu05",0;
mes "[Aigu]";
mes "Newoz, I'm coming with you!";
npctalk "Aigu: Newoz, I'm coming with you!", .@aigu$;
@ -3265,7 +3266,7 @@ OnTouch_:
}
1@jtb,195,368,5 script Aigu#21 4_F_IU,{
cutin "Aigu05",0;
cutin "igu05",0;
mes "[Aigu]";
mes "I'm following Newoz.";
close3;
@ -3508,7 +3509,7 @@ OnStop:
next;
enablenpc .@aigu$;
enablenpc instance_npcname("Lagi#24");
cutin "Aigu05",0;
cutin "igu05",0;
mes "[Aigu]";
mes "Newoz, are you all right?";
npctalk "Aigu: Newoz, are you all right?", .@aigu$;
@ -3654,7 +3655,7 @@ OnStop:
mes "You just thought, 'take me, too!'";
npctalk "Shaloshi: You just thought, 'take me, too!'", .@shaloshi$;
next;
cutin "Aigu03",0;
cutin "igu03",0;
mes "[Aigu]";
mes "Aww, Runane. You're cute!";
npctalk "Aigu: Aww, Runane. You're cute!", .@aigu$;
@ -3669,7 +3670,7 @@ OnStop:
mes "Thank you. If only I knew how to express my feelings...";
npctalk "Shaloshi: Thank you. If only I knew how to express my feelings...", .@shaloshi$;
next;
cutin "Aigu05",0;
cutin "igu05",0;
mes "[Aigu]";
mes "It's easy. Just smile.";
npctalk "Aigu: It's easy. Just smile.", .@aigu$;
@ -3767,7 +3768,7 @@ OnStop:
emotion ET_SHY, getnpcid(0,.@roter$);
next;
emotion ET_OTL, getnpcid(0,.@aigu$);
cutin "Aigu05",2;
cutin "igu05",2;
mes "[Aigu]";
mes "...";
npctalk "Aigu: ...", .@aigu$;
@ -3820,7 +3821,7 @@ OnStop:
mes "I'll never be able to speak that name. Aigu, are you sure you want to stick with these guys?";
npctalk "Lagi: I'll never be able to speak that name. Aigu, are you sure you want to stick with these guys?", instance_npcname("Lagi#05");
next;
cutin "Aigu02",2;
cutin "igu02",2;
mes "[Aigu]";
mes "I don't care. I'm staying with Newoz.";
npctalk "Aigu: I don't care. I'm staying with Newoz.", .@aigu$;
@ -3871,7 +3872,7 @@ OnStop:
}
1@jtb,380,28,4 script Aigu#05 4_F_IU,{
cutin "Aigu03",2;
cutin "igu03",2;
mes "[Aigu]";
mes "I'll never again let you go, Newoz!";
close3;