Some typos
* Changed -1 for timer id to INVALID_TIMER * Changed values for pc_bound_chk(). 2 to BOUND_GUILD and 3 to BOUND_PARTY Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
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@ -4170,7 +4170,7 @@ static void clif_getareachar_pc(struct map_session_data* sd,struct map_session_d
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(sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround
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pc_has_permission(sd, PC_PERM_VIEW_HPMETER)
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)
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clif_hpmeter_single(sd->fd, dstsd->bl.id, dstsd->battle_status.hp, dstsd->battle_status.max_hp);
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clif_hpmeter_single(sd->fd, dstsd->bl.id, dstsd->battle_status.hp, dstsd->battle_status.max_hp);
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// display link (sd - dstsd) to sd
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ARR_FIND( 0, MAX_DEVOTION, i, sd->devotion[i] == dstsd->bl.id );
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@ -844,7 +844,7 @@ void guild_retrieveitembound(int char_id,int aid,int guild_id) {
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if(sd){ //Character is online
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int idxlist[MAX_INVENTORY];
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int j;
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j = pc_bound_chk(sd,2,idxlist);
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j = pc_bound_chk(sd,BOUND_GUILD,idxlist);
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if(j) {
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struct guild_storage* stor = guild2storage(sd->status.guild_id);
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int i;
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@ -1804,7 +1804,7 @@ int guild_break(struct map_session_data *sd,char *name) {
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#ifdef BOUND_ITEMS
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//Guild bound item check - Removes the bound flag
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j = pc_bound_chk(sd,2,idxlist);
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j = pc_bound_chk(sd,BOUND_GUILD,idxlist);
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for(i=0;i<j;i++)
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sd->status.inventory[idxlist[i]].bound = BOUND_NONE;
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#endif
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@ -139,7 +139,7 @@ static int instance_startkeeptimer(struct instance_data *im, short instance_id)
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nullpo_retr(0, im);
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// No timer
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if(im->keep_timer != -1)
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if(im->keep_timer != INVALID_TIMER)
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return 1;
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if((db = instance_searchtype_db(im->type)) == NULL)
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@ -168,7 +168,7 @@ static int instance_startidletimer(struct instance_data *im, short instance_id)
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nullpo_retr(1, im);
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// No current timer
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if(im->idle_timer != -1)
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if(im->idle_timer != INVALID_TIMER)
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return 1;
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// Add the timer
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@ -195,13 +195,13 @@ static int instance_stopidletimer(struct instance_data *im)
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nullpo_retr(0, im);
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// No timer
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if(im->idle_timer == -1)
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if(im->idle_timer == INVALID_TIMER)
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return 1;
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// Delete the timer - Party has returned or instance is destroyed
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im->idle_limit = 0;
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delete_timer(im->idle_timer, instance_delete_timer);
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im->idle_timer = -1;
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im->idle_timer = INVALID_TIMER;
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// Notify the party
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if( ( p = party_search( im->party_id ) ) != NULL )
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@ -284,9 +284,9 @@ int instance_create(int party_id, const char *name)
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instance_data[i].state = INSTANCE_IDLE;
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instance_data[i].party_id = p->party.party_id;
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instance_data[i].keep_limit = 0;
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instance_data[i].keep_timer = -1;
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instance_data[i].keep_timer = INVALID_TIMER;
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instance_data[i].idle_limit = 0;
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instance_data[i].idle_timer = -1;
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instance_data[i].idle_timer = INVALID_TIMER;
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instance_data[i].vars = idb_alloc(DB_OPT_RELEASE_DATA);
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memset(instance_data[i].map, 0, sizeof(instance_data[i].map));
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@ -450,13 +450,13 @@ int instance_destroy(short instance_id)
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map_delinstancemap(im->map[i].m);
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}
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if(im->keep_timer != -1) {
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if(im->keep_timer != INVALID_TIMER) {
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delete_timer(im->keep_timer, instance_delete_timer);
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im->keep_timer = -1;
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im->keep_timer = INVALID_TIMER;
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}
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if(im->idle_timer != -1) {
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if(im->idle_timer != INVALID_TIMER) {
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delete_timer(im->idle_timer, instance_delete_timer);
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im->idle_timer = -1;
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im->idle_timer = INVALID_TIMER;
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}
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if((p = party_search(im->party_id))) {
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@ -625,7 +625,7 @@ int party_member_withdraw(int party_id, int account_id, int char_id)
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int idxlist[MAX_INVENTORY]; //or malloc to reduce consumtion
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int j,i;
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j = pc_bound_chk(sd,3,idxlist);
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j = pc_bound_chk(sd,BOUND_PARTY,idxlist);
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for(i = 0; i < j; i++)
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pc_delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_OTHER);
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