NPC_GUIDEDATTACK is not supposed to bypass pneuma/safetywall.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12687 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,8 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/05/03
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* NPC_GUIDEDATTACK is not supposed to bypass pneuma/safetywall [ultramage]
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2008/05/02
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2008/05/02
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* Fixed missing iterator destruction in the map_foreach* functions (followup to r12684).
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* Fixed missing iterator destruction in the map_foreach* functions (followup to r12684).
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* Added backward compatible handling of PACKETVER 8 and 9. (followup to r12539)
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* Added backward compatible handling of PACKETVER 8 and 9. (followup to r12539)
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@ -289,7 +289,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
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if (sc && sc->count) {
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if (sc && sc->count) {
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//First, sc_*'s that reduce damage to 0.
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//First, sc_*'s that reduce damage to 0.
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if( sc->data[SC_SAFETYWALL] && (flag&(BF_SHORT|BF_MAGIC))==BF_SHORT && skill_num != NPC_GUIDEDATTACK )
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if( sc->data[SC_SAFETYWALL] && (flag&(BF_SHORT|BF_MAGIC))==BF_SHORT )
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{
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{
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struct skill_unit_group *group = (struct skill_unit_group *)sc->data[SC_SAFETYWALL]->val3;
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struct skill_unit_group *group = (struct skill_unit_group *)sc->data[SC_SAFETYWALL]->val3;
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if (group) {
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if (group) {
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@ -300,7 +300,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
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status_change_end(bl,SC_SAFETYWALL,-1);
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status_change_end(bl,SC_SAFETYWALL,-1);
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}
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}
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if( sc->data[SC_PNEUMA] && (flag&(BF_MAGIC|BF_LONG)) == BF_LONG && skill_num != NPC_GUIDEDATTACK )
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if( sc->data[SC_PNEUMA] && (flag&(BF_MAGIC|BF_LONG)) == BF_LONG )
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return 0;
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return 0;
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if((sce=sc->data[SC_AUTOGUARD]) && flag&BF_WEAPON &&
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if((sce=sc->data[SC_AUTOGUARD]) && flag&BF_WEAPON &&
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