- Fixed pc_setpos ignoring the clrtype sent to it.

- unit_free will now use clear type 3 for players (warping out effect)
- You can't invite someone to a guild now within Guild Castles.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5945 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-04-07 15:40:55 +00:00
parent d64b74a4f5
commit 4dc9cb89ad
4 changed files with 16 additions and 8 deletions

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@ -3,6 +3,11 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/07
* Fixed pc_setpos ignoring the clrtype sent to it. [Skotlex]
* unit_free will now use clear type 3 for players (warping out effect)
[Skotlex]
* You can't invite someone to a guild now within Guild Castles. [Skotlex]
2006/04/06
* Hopefully fixed the wedding item-trade restriction. [Skotlex]
* Fixed status_clear_buffs making SC_BERSERK's end send you to 100hp.

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@ -641,11 +641,14 @@ int guild_invite(struct map_session_data *sd,int account_id)
return 0;
}
}
if( tsd->status.guild_id>0 || tsd->guild_invite>0 ){ // 相手の所属確認
if(tsd->status.guild_id>0 ||
tsd->guild_invite>0 ||
map[tsd->bl.m].flag.gvg_castle)
{ //Can't invite people inside castles. [Skotlex]
clif_guild_inviteack(sd,0);
return 0;
}
// èˆõŠm”F
for(i=0;i<g->max_member;i++)
if(g->member[i].account_id==0)

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@ -3044,14 +3044,14 @@ int pc_setpos(struct map_session_data *sd,unsigned short mapindex,int x,int y,in
if(sd->mapindex){
int ip,port;
if(map_mapname2ipport(mapindex,&ip,&port)==0){
unit_remove_map(&sd->bl,3);
unit_remove_map(&sd->bl,clrtype);
sd->mapindex = mapindex;
sd->bl.x=x;
sd->bl.y=y;
sd->state.waitingdisconnect=1;
pc_clean_skilltree(sd);
if(sd->status.pet_id > 0 && sd->pd) {
unit_remove_map(&sd->pd->bl, 0);
unit_remove_map(&sd->pd->bl, clrtype);
intif_save_petdata(sd->status.account_id,&sd->pet);
}
chrif_save(sd,1);
@ -3083,9 +3083,9 @@ int pc_setpos(struct map_session_data *sd,unsigned short mapindex,int x,int y,in
}
if(sd->bl.prev != NULL){
unit_remove_map(&sd->bl, 3);
unit_remove_map(&sd->bl, clrtype);
if(sd->status.pet_id > 0 && sd->pd)
unit_remove_map(&sd->pd->bl, 3);
unit_remove_map(&sd->pd->bl, clrtype);
clif_changemap(sd,map[m].index,x,y); // [MouseJstr]
}

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@ -1476,8 +1476,8 @@ int unit_free(struct block_list *bl) {
nullpo_retr(0, ud);
map_freeblock_lock();
if( bl->prev )
unit_remove_map(bl, 0);
if( bl->prev ) //Players are supposed to logout with a "warp" effect.
unit_remove_map(bl, bl->type==BL_PC?3:0);
if( bl->type == BL_PC ) {
struct map_session_data *sd = (struct map_session_data*)bl;