* Some fixes to the previous commit (apparently it didn't compile with VS 2008)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13785 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3320,12 +3320,13 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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case SA_MONOCELL:
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if (dstmd)
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{
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if ( dstmd->status.mode&MD_BOSS )
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int class_;
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if ( sd && dstmd->status.mode&MD_BOSS )
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{
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clif_skill_fail(sd,skillid,0,0);
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break;
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}
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int class_ = skillid==SA_MONOCELL?1002:mob_get_random_id(2, 1, 0);
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class_ = skillid==SA_MONOCELL?1002:mob_get_random_id(2, 1, 0);
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clif_skill_nodamage(src,bl,skillid,skilllv,1);
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mob_class_change(dstmd,class_);
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if( tsc && dstmd->status.mode&MD_BOSS )
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@ -3339,7 +3340,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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}
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break;
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case SA_DEATH:
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if ( dstmd && dstmd->status.mode&MD_BOSS )
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if ( sd && dstmd && dstmd->status.mode&MD_BOSS )
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{
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clif_skill_fail(sd,skillid,0,0);
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break;
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