Fixed one forgotten mob spawning function call causing mobs to duplicate when respawning (followup to r12350) (bugreport:1173)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12353 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2008-03-13 13:39:07 +00:00
parent 0588524caa
commit 4e683bc79e

View File

@ -2004,7 +2004,7 @@ void map_spawnmobs(int m)
if(map[m].moblist[i]!=NULL)
{
k+=map[m].moblist[i]->num;
npc_parse_mob2(map[m].moblist[i],i);
npc_parse_mob2(map[m].moblist[i],true);
}
if (battle_config.etc_log && k > 0)