- Corrected SC_INTRAVISION not starting.
- Small cleanups (line terminators, indenting) - Fixed crash when attempting to read a Label as a string on a script (thanks to End of Exam) - Fixed possible crash when changing a chat-room's owner (thanks to End of Exam) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8639 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/09/05
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* Corrected SC_INTRAVISION not starting. [Skotlex]
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* Fixed crash when attempting to read a Label as a string on a script
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(thanks to End of Exam) [Skotlex]
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* Fixed possible crash when changing a chat-room's owner (thanks to End of
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Exam) [Skotlex]
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* Fixed dispell removing SC_NOCHAT [Skotlex]
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* Small fix which should correct skill_attack damaging hidden characters
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when it shouldn't. [Skotlex]
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@ -145,16 +145,18 @@ int chat_leavechat(struct map_session_data *sd)
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pc_setchatid(sd,0);
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if(cd->users == 0 && (*cd->owner)->type==BL_PC){
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// 全員居なくなった&PCのチャットなので消す
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//Delete empty chatroom
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clif_clearchat(cd,0);
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map_delobject(cd->bl.id); // freeまでしてくれる
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map_delobject(cd->bl.id);
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} else {
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for(i=leavechar;i < cd->users;i++)
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cd->usersd[i] = cd->usersd[i+1];
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if(leavechar==0 && (*cd->owner)->type==BL_PC){
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// PCのチャットなので所有者が抜けたので位置変更
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//Adjust Chat location after owner has been changed.
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map_delblock( &cd->bl );
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cd->bl.x=cd->usersd[0]->bl.x;
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cd->bl.y=cd->usersd[0]->bl.y;
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map_addblock( &cd->bl );
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}
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clif_dispchat(cd,0);
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}
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@ -197,9 +199,10 @@ int chat_changechatowner(struct map_session_data *sd,char *nextownername)
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cd->usersd[0] = cd->usersd[nextowner];
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cd->usersd[nextowner] = tmp_sd;
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// 新しい所有者の位置へ変更
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map_delblock( &cd->bl );
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cd->bl.x=cd->usersd[0]->bl.x;
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cd->bl.y=cd->usersd[0]->bl.y;
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map_addblock( &cd->bl );
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// <20>Ä“x•\ަ
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clif_dispchat(cd,0);
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@ -11707,39 +11707,40 @@ int clif_parse(int fd) {
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if ((int)RFIFOREST(fd) < packet_len)
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return 0; // まだ1パケット分データが揃ってない
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#if DUMP_ALL_PACKETS
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#if DUMP_ALL_PACKETS
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{
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int i;
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FILE *fp;
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char packet_txt[256] = "save/packet.txt";
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time_t now;
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dump = 1;
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int i;
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FILE *fp;
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char packet_txt[256] = "save/packet.txt";
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time_t now;
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dump = 1;
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if ((fp = fopen(packet_txt, "a")) == NULL) {
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ShowError("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt);
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return 1;
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} else {
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time(&now);
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if (sd && sd->state.auth) {
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if (sd->status.name != NULL)
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fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent packet:\n",
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asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name);
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else
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fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
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} else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
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fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
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if ((fp = fopen(packet_txt, "a")) == NULL) {
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ShowError("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt);
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return 1;
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} else {
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time(&now);
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if (sd && sd->state.auth) {
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if (sd->status.name != NULL)
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fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent packet:\n",
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asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name);
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else
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fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
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} else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
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fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
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fprintf(fp, "\tsession #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver);
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fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
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for(i = 0; i < packet_len; i++) {
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if ((i & 15) == 0)
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fprintf(fp, "\n\t%04X ", i);
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fprintf(fp, "%02X ", RFIFOB(fd,i));
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}
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fprintf(fp, "\n\n");
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fclose(fp);
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}
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#endif
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fprintf(fp, "\tsession #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver);
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fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
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for(i = 0; i < packet_len; i++) {
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if ((i & 15) == 0)
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fprintf(fp, "\n\t%04X ", i);
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fprintf(fp, "%02X ", RFIFOB(fd,i));
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}
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fprintf(fp, "\n\n");
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fclose(fp);
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}
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}
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#endif
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if (sd && sd->state.auth == 1 && sd->state.waitingdisconnect == 1) { // 切断待ちの場合パケットを処理しない
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@ -144,7 +144,7 @@ int mobdb_searchname(const char *str);
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int mobdb_searchname_array(struct mob_db** data, int size, const char *str);
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int mobdb_checkid(const int id);
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struct view_data* mob_get_viewdata(int class_);
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struct mob_data *mob_once_spawn_sub(struct block_list *bl, int m,
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struct mob_data *mob_once_spawn_sub(struct block_list *bl, int m,
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short x, short y, const char *mobname, int class_, const char *event);
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int mob_once_spawn(struct map_session_data *sd,char *mapname,
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short x,short y,const char *mobname,int class_,int amount,const char *event);
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@ -52,7 +52,6 @@ static int npc_mob=0;
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static int npc_delay_mob=0;
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static int npc_cache_mob=0;
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char *current_file = NULL;
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//int dummy_npc_id=0;
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int npc_get_new_npc_id(void){ return npc_id++; }
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static struct dbt *ev_db;
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@ -81,8 +81,6 @@ int npc_unload(struct npc_data *nd);
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int npc_reload(void);
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int npc_script_event(TBL_PC* sd, int type);
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extern int dummy_npc_id;
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extern char *current_file;
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struct npc_data *fake_nd;
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@ -559,8 +559,7 @@ unsigned char* parse_simpleexpr(unsigned char *p)
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int c,l;
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char *p2;
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// label , register , function etc
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//From what I read, jA figured a better way to handle empty parenthesis '()'
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if(skip_word(p)==p/* && !(*p==')' && p[-1]=='(')*/){
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if(skip_word(p)==p){
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disp_error_message("unexpected character",p);
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exit(1);
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}
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@ -1494,7 +1493,6 @@ static void read_constdb(void)
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type=0;
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if(sscanf(line,"%[A-Za-z0-9_],%[0-9xXA-Fa-f],%d",name,val,&type)>=2 ||
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sscanf(line,"%[A-Za-z0-9_] %[0-9xXA-Fa-f] %d",name,val,&type)>=2){
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for(i=0;name[i];i++)
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name[i]=tolower(name[i]);
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n=add_str((const unsigned char *) name);
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@ -1929,12 +1927,13 @@ char* conv_str(struct script_state *st,struct script_data *data)
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snprintf(buf,ITEM_NAME_LENGTH, "%d",data->u.num);
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data->type=C_STR;
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data->u.str=buf;
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#if 1
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} else if(data->type==C_POS) {
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// Protect form crashes by passing labels to string-expected args [jA2200]
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data->type = C_CONSTSTR;
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data->u.str = "** SCRIPT ERROR **";
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} else if(data->type==C_NAME){
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// テンポラリ。本来無いはず
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data->type=C_CONSTSTR;
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data->u.str=str_buf+str_data[data->u.num].str;
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#endif
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}
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return data->u.str;
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}
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@ -2630,10 +2629,10 @@ void run_script_main(struct script_state *st)
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if(stack->sp > stack->defsp)
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{ //sp > defsp is valid in cases when you invoke functions and don't use the returned value. [Skotlex]
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//Since sp is supposed to be defsp in these cases, we could assume the extra stack elements are unneeded.
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if (battle_config.etc_log)
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{
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ShowWarning("Clearing unused stack stack.sp(%d) -> default(%d)\n",stack->sp,stack->defsp);
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report_src(st);
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if (battle_config.etc_log)
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{
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ShowWarning("Clearing unused stack stack.sp(%d) -> default(%d)\n",stack->sp,stack->defsp);
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report_src(st);
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}
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pop_stack(stack, stack->defsp, stack->sp); //Clear out the unused stack-section.
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} else if(battle_config.error_log)
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@ -2791,7 +2790,6 @@ int mapreg_setreg(int num,int val)
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}
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}
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#endif
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// else
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} else { // [zBuffer]
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#if !defined(TXT_ONLY) && defined(MAPREGSQL)
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if(name[1] != '@') { // Remove from database because it is unused.
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@ -11715,7 +11713,6 @@ int buildin_axtoi(struct script_state *st)
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return 0;
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}
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// [zBuffer] List of player cont commands --->
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int buildin_rid2name(struct script_state *st){
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struct block_list *bl = NULL;
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int num;
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char *str;
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} u;
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struct linkdb_node** ref; // リファレンス
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struct linkdb_node** ref;
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};
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// Moved defsp from script_state to script_stack since
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if (map[bl->m].flag.pvp)
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tick /=2;
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break;
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case SC_INTRAVISION:
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case SC_ARMOR_ELEMENT:
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break; // It just change the armor element of the player (used by battle_attr_fix)
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// So it has no SCB and no skill associated (used by potion scripts)
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//Place here SCs that have no SCB_* data, no skill associated, no ICON
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//associated, and yet are not wrong/unknown. [Skotlex]
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break;
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default:
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if (calc_flag == SCB_NONE &&
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StatusSkillChangeTable[type]==0 &&
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