From 4ed81c185a114ba85bf01a981e65542f2bc260c5 Mon Sep 17 00:00:00 2001 From: toms Date: Thu, 31 Aug 2006 15:22:32 +0000 Subject: [PATCH] Fixed new mob's name not sent to the client when the mob is morphed git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8562 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 1 + src/map/mob.c | 3 +-- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index b202764943..a12942bb0b 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/08/31 + * Fixed new mob's name not sent to the client when the mob is morphed [Toms] * Added setting attack_walk_delay which specifies whether a character should (or not) be able to move inmediately after starting a normal attack (battle.conf). Defaults to 0 since that's what Aegis uses. [Skotlex] diff --git a/src/map/mob.c b/src/map/mob.c index 73200bd27c..f8cd38851f 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2304,8 +2304,7 @@ int mob_class_change (struct mob_data *md, int class_) if(md->lootitem == NULL && md->db->status.mode&MD_LOOTER) md->lootitem=(struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item)); - if (battle_config.show_mob_hp) - clif_charnameack(0, &md->bl); + clif_charnameack(0, &md->bl); return 0; }