git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@577 54d463be-8e91-2dee-dedb-b68131a5f0ec

This commit is contained in:
mc_cameri
2004-12-16 01:53:35 +00:00
parent aff4bdb579
commit 4f34ae0c68
8 changed files with 319 additions and 313 deletions

View File

@@ -43,6 +43,7 @@ CCMD_FUNC(save);
CCMD_FUNC(stats_all);
CCMD_FUNC(reset);
CCMD_FUNC(spiritball);
CCMD_FUNC(itemlist);
#ifdef TXT_ONLY
/* TXT_ONLY */
@@ -72,6 +73,7 @@ static CharCommandInfo charcommand_info[] = {
{ CharCommandSave, "#save", 60, charcommand_save },
{ CharCommandStatsAll, "#statsall", 40, charcommand_stats_all },
{ CharCommandSpiritball, "#spiritball", 40, charcommand_spiritball },
{ CharCommandItemList, "#itemlist", 40, charcommand_itemlist },
#ifdef TXT_ONLY
/* TXT_ONLY */
@@ -317,7 +319,11 @@ int charcommand_jobchange(
job = 4015;
}
}
int j;
for (j=0; j < MAX_INVENTORY; j++) {
if(pl_sd->status.inventory[j].nameid>0 && pl_sd->status.inventory[j].equip!=0)
pc_unequipitem(pl_sd, j, 3);
}
if (pc_jobchange(pl_sd, job, upper) == 0)
clif_displaymessage(fd, msg_table[48]); // Character's job changed.
else {
@@ -744,3 +750,117 @@ int charcommand_spiritball(const int fd, struct map_session_data* sd,const char*
}
return 0;
}
/*==========================================
* #itemlist <character>: Displays the list of a player's items.
*------------------------------------------
*/
int
charcommand_itemlist(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
struct item_data *item_data, *item_temp;
int i, j, equip, count, counter, counter2;
char character[100], output[200], equipstr[100], outputtmp[200];
nullpo_retr(-1, sd);
memset(character, '\0', sizeof(character));
memset(output, '\0', sizeof(output));
memset(equipstr, '\0', sizeof(equipstr));
memset(outputtmp, '\0', sizeof(outputtmp));
if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <char name>).");
return -1;
}
if ((pl_sd = map_nick2sd(character)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
counter = 0;
count = 0;
for (i = 0; i < MAX_INVENTORY; i++) {
if (pl_sd->status.inventory[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.inventory[i].nameid)) != NULL) {
counter = counter + pl_sd->status.inventory[i].amount;
count++;
if (count == 1) {
sprintf(output, "------ Items list of '%s' ------", pl_sd->status.name);
clif_displaymessage(fd, output);
}
if ((equip = pl_sd->status.inventory[i].equip)) {
strcpy(equipstr, "| equiped: ");
if (equip & 4)
strcat(equipstr, "robe/gargment, ");
if (equip & 8)
strcat(equipstr, "left accessory, ");
if (equip & 16)
strcat(equipstr, "body/armor, ");
if ((equip & 34) == 2)
strcat(equipstr, "right hand, ");
if ((equip & 34) == 32)
strcat(equipstr, "left hand, ");
if ((equip & 34) == 34)
strcat(equipstr, "both hands, ");
if (equip & 64)
strcat(equipstr, "feet, ");
if (equip & 128)
strcat(equipstr, "right accessory, ");
if ((equip & 769) == 1)
strcat(equipstr, "lower head, ");
if ((equip & 769) == 256)
strcat(equipstr, "top head, ");
if ((equip & 769) == 257)
strcat(equipstr, "lower/top head, ");
if ((equip & 769) == 512)
strcat(equipstr, "mid head, ");
if ((equip & 769) == 512)
strcat(equipstr, "lower/mid head, ");
if ((equip & 769) == 769)
strcat(equipstr, "lower/mid/top head, ");
// remove final ', '
equipstr[strlen(equipstr) - 2] = '\0';
} else
memset(equipstr, '\0', sizeof(equipstr));
if (sd->status.inventory[i].refine)
sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, pl_sd->status.inventory[i].refine, item_data->jname, pl_sd->status.inventory[i].refine, pl_sd->status.inventory[i].nameid, equipstr);
else
sprintf(output, "%d %s (%s, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, item_data->jname, pl_sd->status.inventory[i].nameid, equipstr);
clif_displaymessage(fd, output);
memset(output, '\0', sizeof(output));
counter2 = 0;
for (j = 0; j < item_data->slot; j++) {
if (pl_sd->status.inventory[i].card[j]) {
if ((item_temp = itemdb_search(pl_sd->status.inventory[i].card[j])) != NULL) {
if (output[0] == '\0')
sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
else
sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
strcat(output, outputtmp);
}
}
}
if (output[0] != '\0') {
output[strlen(output) - 2] = ')';
output[strlen(output) - 1] = '\0';
clif_displaymessage(fd, output);
}
}
}
if (count == 0)
clif_displaymessage(fd, "No item found on this player.");
else {
sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
clif_displaymessage(fd, output);
}
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}