- Corrected TripleAction's damage. It should do 150%*3 instead of 100*3% damage.

- Updated GS_CRACKER's stun chance using Doddler's info as reference.
- GS_FLING won't reduce armor defense when used on players.
- Added constant MAX_STEAL_DROP to determine up to which slot you can steal.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9286 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex
2006-11-21 19:47:20 +00:00
parent 83affac575
commit 4f9e65d7ee
6 changed files with 22 additions and 6 deletions

View File

@@ -9,11 +9,15 @@
#define MAX_RANDOMMONSTER 3
#define MAX_MOB_RACE_DB 6
#define MAX_MOB_DB 10000
#define MAX_MOB_DROP 10
/* Change this to increase the table size in your mob_db to accomodate
a larger mob database. Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes.
*/
#define MAX_MOB_DB 10000
//The number of drops all mobs have and the max drop-slot that the steal skill
//will attempt to steal from.
#define MAX_MOB_DROP 10
#define MAX_STEAL_DROP 7
//Min time before mobs do a check to call nearby friends for help (or for slaves to support their master)
#define MIN_MOBLINKTIME 1000