- Corrected TripleAction's damage. It should do 150%*3 instead of 100*3% damage.
- Updated GS_CRACKER's stun chance using Doddler's info as reference. - GS_FLING won't reduce armor defense when used on players. - Added constant MAX_STEAL_DROP to determine up to which slot you can steal. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9286 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -9,11 +9,15 @@
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#define MAX_RANDOMMONSTER 3
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#define MAX_MOB_RACE_DB 6
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#define MAX_MOB_DB 10000
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#define MAX_MOB_DROP 10
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/* Change this to increase the table size in your mob_db to accomodate
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a larger mob database. Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes.
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*/
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#define MAX_MOB_DB 10000
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//The number of drops all mobs have and the max drop-slot that the steal skill
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//will attempt to steal from.
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#define MAX_MOB_DROP 10
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#define MAX_STEAL_DROP 7
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//Min time before mobs do a check to call nearby friends for help (or for slaves to support their master)
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#define MIN_MOBLINKTIME 1000
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