- Reverted the packet structure changes to mmo_char_send006b in r9588 and corrected the bug that I was originally fixing.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9598 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -1725,8 +1725,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
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p = &char_dat;
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#if PACKETVER > 7
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j = offset + (found_num * 2) + (i * 108);
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WFIFOW(fd,offset+(i*2)) = 1; //TODO: Handle this rename bit: 0 to enable renaming //Updated packet structure with rename-button included. Credits to Sara-chan
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j = offset + (i * 108);
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#else
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j = offset + (i * 106); // increase speed of code
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#endif
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@@ -1771,6 +1770,10 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
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WFIFOB(fd,j+102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
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WFIFOB(fd,j+103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
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WFIFOW(fd,j+104) = p->char_num;
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#if PACKETVER > 7
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//Updated packet structure with rename-button included. Credits to Sara-chan
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WFIFOW(fd,j+106) = 1; //TODO: Handle this rename bit: 0 to enable renaming
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#endif
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}
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WFIFOSET(fd,WFIFOW(fd,2));
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// printf("mmo_char_send006b end..\n");
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