Merge branch 'master' into feature/blocking_play
This commit is contained in:
commit
506cf4fbdd
@ -6,9 +6,15 @@ root = true
|
||||
|
||||
# Add a blank newline to the end of every file after saving
|
||||
# Trim trailing whitespace
|
||||
# Adjust character set
|
||||
[*]
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
charset = utf-8
|
||||
|
||||
# Use tabs in source
|
||||
[*.{cpp,c,hpp,h}]
|
||||
indent_style = tab
|
||||
|
||||
# YAML does not support hard tabs.
|
||||
[*.{yml,yaml}]
|
||||
|
3
.gitattributes
vendored
3
.gitattributes
vendored
@ -1,5 +1,6 @@
|
||||
* text=auto
|
||||
*.c diff=cpp
|
||||
*.cpp diff=cpp
|
||||
*.yml diff text eol=lf
|
||||
*.sln merge=union
|
||||
*.vcproj merge=union
|
||||
*.vcxproj merge=union
|
||||
|
9
.gitignore
vendored
9
.gitignore
vendored
@ -29,6 +29,7 @@ Thumbs.db
|
||||
*.a
|
||||
*.vcxproj.user
|
||||
/char-server
|
||||
/csv2yaml
|
||||
/config.log
|
||||
/config.status
|
||||
/core
|
||||
@ -71,7 +72,7 @@ Thumbs.db
|
||||
/src/common/Makefile
|
||||
/src/common/obj_all
|
||||
/src/common/obj_sql
|
||||
/src/common/svnversion.h
|
||||
/src/common/version.hpp
|
||||
|
||||
# /src/custom/
|
||||
/src/custom
|
||||
@ -83,7 +84,7 @@ Thumbs.db
|
||||
# /src/map/
|
||||
/src/map/Makefile
|
||||
/src/map/obj_sql
|
||||
/src/map/pcre.h
|
||||
/src/map/pcre.hpp
|
||||
|
||||
# /src/tool/
|
||||
/src/tool/Makefile
|
||||
@ -112,6 +113,7 @@ Thumbs.db
|
||||
|
||||
# bat tools
|
||||
/charserv.bat
|
||||
/csv2yaml.bat
|
||||
/logserv.bat
|
||||
/mapcache.bat
|
||||
/mapserv.bat
|
||||
@ -122,3 +124,6 @@ Thumbs.db
|
||||
/libmysql.dll
|
||||
/pcre8.dll
|
||||
/zlib.dll
|
||||
|
||||
# CMakeFiles
|
||||
/CMakeFiles/
|
||||
|
2
.mailmap
2
.mailmap
@ -25,6 +25,7 @@ brianluau <brianluau@users.noreply.github.com> <brianluau@54d463be-8e91-2dee-ded
|
||||
cydh <cydh@users.noreply.github.com> <cydh@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Daegaladh <Daegaladh@users.noreply.github.com> <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Deadly Silence <mail@deadly-silence.de> <deadlysilence@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
Epoque1 <22254628+Epoque1@users.noreply.github.com> <epoque11@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
euphyy <euphy.raliel@rathena.org> <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
flaviojs <flaviojs2005@gmail.com> <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
flaviojs <flaviojs2005@gmail.com> <flaviojs2005@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
@ -133,7 +134,6 @@ skotlex <skotlex@mailforce.net> <Skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# mc_cameri <mc_cameri@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# evera <evera@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# SinSloth <SinSloth@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# epoque11 <epoque11@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# littlewolf <littlewolf@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
# eaac <eaac@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||
|
@ -137,7 +137,7 @@ matrix:
|
||||
## MacOS default MySQL configuration does not like our card seller(only full group by)
|
||||
# - ./tools/ci/npc.sh
|
||||
# - make clean
|
||||
# - make server
|
||||
# - make all
|
||||
# - ./login-server --run-once
|
||||
# - ./char-server --run-once
|
||||
# - ./map-server --run-once
|
||||
@ -181,7 +181,7 @@ script:
|
||||
- ./configure $CONFIGURE_FLAGS || travis_terminate 1
|
||||
- ./tools/ci/npc.sh
|
||||
- make clean || travis_terminate 1
|
||||
- make server || travis_terminate 1
|
||||
- make all || travis_terminate 1
|
||||
- ./login-server --run-once
|
||||
- ./char-server --run-once
|
||||
- ./map-server --run-once
|
||||
|
4
3rdparty/libconfig/libconfig.vcxproj
vendored
4
3rdparty/libconfig/libconfig.vcxproj
vendored
@ -106,7 +106,7 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -120,7 +120,7 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG;_LIB;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
4
3rdparty/yaml-cpp/yaml-cpp.vcxproj
vendored
4
3rdparty/yaml-cpp/yaml-cpp.vcxproj
vendored
@ -95,7 +95,7 @@
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\yaml-cpp\include\;$(SolutionDir)3rdparty\yaml-cpp\src\;</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
@ -107,7 +107,7 @@
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\yaml-cpp\include\;$(SolutionDir)3rdparty\yaml-cpp\src\;</AdditionalIncludeDirectories>
|
||||
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
1
AUTHORS
1
AUTHORS
@ -227,6 +227,7 @@ Sirius_White
|
||||
sk
|
||||
SketchyPhoenix
|
||||
Skotlex
|
||||
SnakeDrak
|
||||
spamrat
|
||||
SPDFMember
|
||||
spira
|
||||
|
233
README.md
233
README.md
@ -1,205 +1,72 @@
|
||||
rAthena
|
||||
=======
|
||||
<img src="branding/logo.png" align="right" height="90" />
|
||||
|
||||
Build Status: [](https://travis-ci.org/rathena/rathena) [](https://ci.appveyor.com/project/rAthenaAPI/rathena/branch/master) [](https://lgtm.com/projects/g/rathena/rathena/alerts/) [](https://lgtm.com/projects/g/rathena/rathena/context:cpp)
|
||||
# rAthena
|
||||
[](https://travis-ci.org/rathena/rathena) [](https://ci.appveyor.com/project/rAthenaAPI/rathena/branch/master) [](https://lgtm.com/projects/g/rathena/rathena/alerts/) [](https://lgtm.com/projects/g/rathena/rathena/context:cpp)  
|
||||
> rAthena is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. rAthena is a continuation of the eAthena project.
|
||||
|
||||
Table of Contents
|
||||
---------
|
||||
1. What is rAthena?
|
||||
2. Prerequisites
|
||||
3. Installation
|
||||
4. Troubleshooting
|
||||
5. Helpful Links
|
||||
6. More Documentation
|
||||
7. How to Contribute
|
||||
[Forum](https://rathena.org/board)|[Discord](https://rathena.org/discord)|[Wiki](https://github.com/rathena/rathena/wiki)|[FluxCP](https://github.com/rathena/FluxCP)|[Crowdfunding](https://rathena.org/board/crowdfunding/)|[Fork and Pull Request Q&A](https://rathena.org/board/topic/86913-pull-request-qa/)
|
||||
--------|--------|--------|--------|--------|--------
|
||||
|
||||
1. What is rAthena?
|
||||
---------
|
||||
rAthena is a collaborative software development project revolving around the
|
||||
creation of a robust massively multiplayer online role playing game (MMORPG)
|
||||
server package. Written in C, the program is very versatile and provides NPCs,
|
||||
warps and modifications. The project is jointly managed by a group of volunteers
|
||||
located around the world as well as a tremendous community providing QA and
|
||||
support. rAthena is a continuation of the eAthena project.
|
||||
### Table of Contents
|
||||
1. [Prerequisites](#1-prerequisites)
|
||||
2. [Installation](#2-installation)
|
||||
3. [Troubleshooting](#3-troubleshooting)
|
||||
4. [More Documentation](#4-more-documentation)
|
||||
5. [How to Contribute](#5-how-to-contribute)
|
||||
6. [License](#6-license)
|
||||
|
||||
2. Prerequisites
|
||||
---------
|
||||
Before installing rAthena there are certain tools and applications you will need.
|
||||
This differs between the varying operating systems available, so the following
|
||||
is broken down into Windows and Linux prerequisites.
|
||||
## 1. Prerequisites
|
||||
Before installing rAthena there are certain tools and applications you will need which
|
||||
differs between the varying operating systems available.
|
||||
|
||||
* Windows
|
||||
* MySQL ( http://www.mysql.com/downloads/mysql/ )
|
||||
* MySQL Workbench ( http://www.mysql.com/downloads/workbench/ )
|
||||
* MS Visual Studio ( https://www.visualstudio.com/downloads/ )
|
||||
* TortoiseGIT ( http://code.google.com/p/tortoisegit/ )
|
||||
* git for Windows ( https://gitforwindows.org/ )
|
||||
### Hardware
|
||||
Hardware Type | Minimum | Recommended
|
||||
------|------|------
|
||||
CPU | 1 Core | 2 Cores
|
||||
RAM | 1 GB | 2 GB
|
||||
Disk Space | 300 MB | 500 MB
|
||||
|
||||
* Linux (names of packages may require specific version numbers on certain distributions)
|
||||
* gcc
|
||||
* g++
|
||||
* make
|
||||
* mysql
|
||||
* mysql-devel
|
||||
* mysql-server
|
||||
* pcre-devel
|
||||
* zlib-devel
|
||||
* git
|
||||
### Operating System & Preferred Compiler
|
||||
Operating System | Compiler
|
||||
------|------
|
||||
Linux | [gcc-5 or newer](https://www.gnu.org/software/gcc/gcc-5/) / [Make](https://www.gnu.org/software/make/)
|
||||
Windows | [MS Visual Studio 2013, 2015, 2017](https://www.visualstudio.com/downloads/)
|
||||
|
||||
3. Installation
|
||||
---------
|
||||
This section is a very brief set of installation instructions. For more concise guides
|
||||
relevant to your Operation System, please refer to the Wiki (links at the end of this file).
|
||||
### Required Applications
|
||||
Application | Name
|
||||
------|------
|
||||
Database | [MySQL 5 or newer](https://www.mysql.com/downloads/) / [MariaDB 5 or newer](https://downloads.mariadb.org/)
|
||||
Git | [Windows](https://gitforwindows.org/) / [Linux](https://git-scm.com/download/linux)
|
||||
|
||||
* Windows
|
||||
* Install prerequisites
|
||||
* Create a folder to download rAthena into (e.g. C:\rAthena)
|
||||
* Right click this folder and select "Git Clone"
|
||||
* Paste the GitHub URL into the box:
|
||||
### Optional Applications
|
||||
Application | Name
|
||||
------|------
|
||||
Database | [MySQL Workbench 5 or newer](http://www.mysql.com/downloads/workbench/)
|
||||
|
||||
https://github.com/rathena/rathena.git
|
||||
|
||||
* Open MySQL Workbench and create an instance to connect to your MySQL Server
|
||||
* Create a database (rathena), a user (rathena), give permissions (GRANT SELECT,INSERT,UPDATE,DELETE)
|
||||
and then login using the new user
|
||||
* Use MySQL Workbench to run the .sql files in /sql-files/ on the new rathena database
|
||||
## 2. Installation
|
||||
|
||||
* Linux
|
||||
* Type:
|
||||
* (For CentOS)
|
||||
### Full Installation Instructions
|
||||
* [Windows](https://github.com/rathena/rathena/wiki/Install-on-Windows)
|
||||
* [CentOS](https://github.com/rathena/rathena/wiki/Install-on-Centos)
|
||||
* [Debian](https://github.com/rathena/rathena/wiki/Install-on-Debian)
|
||||
* [FreeBSD](https://github.com/rathena/rathena/wiki/Install-on-FreeBSD)
|
||||
|
||||
yum install gcc g++ make mysql mysql-devel mysql-server pcre-devel zlib-devel git
|
||||
* (For Debian)
|
||||
## 3. Troubleshooting
|
||||
|
||||
apt-get install git make gcc g++ libmysqlclient-dev zlib1g-dev libpcre3-dev
|
||||
* Type:
|
||||
|
||||
mysql_secure_installation
|
||||
* Start your MySQL server
|
||||
* Setup a MySQL user:
|
||||
|
||||
CREATE USER 'rathena'@'localhost' IDENTIFIED BY 'password';
|
||||
* Assign permissions:
|
||||
|
||||
GRANT SELECT,INSERT,UPDATE,DELETE ON `rathena\_rag`.* TO 'rathena'@'localhost';
|
||||
* Clone a GIT repository:
|
||||
|
||||
git clone https://github.com/rathena/rathena.git ~/rathena
|
||||
* Insert SQL files:
|
||||
|
||||
mysql --user=root -p rathena_rag < trunk/sql-files/main.sql (and others)
|
||||
* Configure and compile:
|
||||
|
||||
./configure && make clean && make server
|
||||
* Configure and compile (for Centos 64 bit with Maria DB):
|
||||
|
||||
./configure --enable-64bit --with-MYSQL_LIBS=/usr/lib64/libmysqlclient.so && make clean && make server
|
||||
* When you're ready, start the servers:
|
||||
|
||||
./athena-start start
|
||||
|
||||
* Optional
|
||||
* If you want to have your own forked version but still get updates from the main rAthena repository
|
||||
* Fork this repository to your GitHub account
|
||||
* List the current configured remote repository for your fork:
|
||||
|
||||
git remote -v
|
||||
|
||||
* Specify a new remote upstream repository that will be synced with your fork:
|
||||
|
||||
git remote add upstream https://github.com/rathena/rathena.git
|
||||
|
||||
* Verify the new upstream repository you've specified for your fork:
|
||||
|
||||
git remote -v
|
||||
|
||||
* You should see the main rAthena repository as well as your forked repository
|
||||
* Now, when you want to get updates from rAthena, simply do:
|
||||
|
||||
git pull upstream master
|
||||
|
||||
* Remember that rAthena falls under [GNU GPLv3](https://github.com/rathena/rathena/blob/master/LICENSE).
|
||||
|
||||
4. Troubleshooting
|
||||
---------
|
||||
If you're having problems with starting your server, the first thing you should
|
||||
do is check what's happening on your consoles. More often that not, all support issues
|
||||
can be solved simply by looking at the error messages given.
|
||||
can be solved simply by looking at the error messages given. Check out the [wiki](https://github.com/rathena/rathena/wiki)
|
||||
or [forums](https://rathena.org/forum) if you need more support on troubleshooting.
|
||||
|
||||
Examples:
|
||||
|
||||
* You get an error on your map-server that looks something like this:
|
||||
|
||||
[Error]: npc_parsesrcfile: Unable to parse, probably a missing or extra TAB in
|
||||
file 'npc/custom/jobmaster.txt', line '17'. Skipping line...
|
||||
* w1=prontera,153,193,6 script
|
||||
* w2=Job Master
|
||||
* w3=123,{
|
||||
* w4=
|
||||
|
||||
If you look at the error, it's telling you that you're missing (or have an extra) TAB.
|
||||
This is easily fixed by looking at this part of the error:
|
||||
|
||||
* w1=prontera,153,193,6 script
|
||||
|
||||
If there was a TAB where it's supposed to be, that line would have prontera,153,193,6 at w1
|
||||
and 'script' at w2. As there's a space instead of a TAB, the two sections are read as a
|
||||
single parameter.
|
||||
|
||||
* You have a default user/password warning similar to the following:
|
||||
|
||||
[Warning]: Using the default user/password s1/p1 is NOT RECOMMENDED.
|
||||
[Notice]: Please edit your 'login' table to create a proper inter-server user/pa
|
||||
ssword (gender 'S')
|
||||
[Notice]: and then edit your user/password in conf/map_athena.conf (or conf/impo
|
||||
rt/map_conf.txt)
|
||||
|
||||
Relax. This is just indicating that you're using the default username and password. To
|
||||
fix this, check over the part in the installation instructions relevant to the `login` table.
|
||||
|
||||
* Your map-server outputs the following:
|
||||
|
||||
[Error]: make_connection: connect failed (socket #2, error 10061: No connection
|
||||
could be made because the target machine actively refused it.
|
||||
)!
|
||||
|
||||
If this shows up on the map server, it generally means that there is no Char Server available
|
||||
to accept the connection.
|
||||
|
||||
|
||||
|
||||
5. Helpful Links
|
||||
---------
|
||||
* rAthena Forums
|
||||
* https://rathena.org/
|
||||
|
||||
* GIT Repository
|
||||
* https://github.com/rathena/rathena
|
||||
|
||||
* Full Installation Instructions
|
||||
* [Windows](https://github.com/rathena/rathena/wiki/Install-on-Windows)
|
||||
* [CentOS](https://github.com/rathena/rathena/wiki/Install-on-Centos)
|
||||
* [Debian](https://github.com/rathena/rathena/wiki/Install-on-Debian)
|
||||
* [FreeBSD](https://github.com/rathena/rathena/wiki/Install-on-FreeBSD)
|
||||
|
||||
* rAthena Discord Chat
|
||||
https://rathena.org/discord
|
||||
|
||||
* rAthena Wiki
|
||||
https://github.com/rathena/rathena/wiki
|
||||
|
||||
* Fork and Pull Request Q&A
|
||||
https://rathena.org/board/topic/86913-pull-request-qa/
|
||||
|
||||
|
||||
6. More Documentation
|
||||
---------
|
||||
## 4. More Documentation
|
||||
rAthena has a large collection of help files and sample NPC scripts located in the /doc/
|
||||
directory. These include detailed explanations of NPC script commands, atcommands (@),
|
||||
group permissions, item bonuses, and packet structures, among many other topics. We
|
||||
recommend that all users take the time to look over this directory before asking for
|
||||
assistance elsewhere.
|
||||
|
||||
7. How to Contribute
|
||||
---------
|
||||
## 5. How to Contribute
|
||||
Details on how to contribute to rAthena can be found in [CONTRIBUTING.md](https://github.com/rathena/rathena/blob/master/.github/CONTRIBUTING.md)!
|
||||
|
||||
## 6. License
|
||||
Copyright (c) rAthena Development Team - Licensed under [GNU General Public License v3.0](https://github.com/rathena/rathena/blob/master/LICENSE)
|
||||
|
51
appveyor.yml
51
appveyor.yml
@ -26,8 +26,12 @@ build_script:
|
||||
services: mysql
|
||||
test_script:
|
||||
- cmd: >-
|
||||
rem ========================================================================
|
||||
|
||||
rem Set up the environment variables we need
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
set DB_HOST=127.0.0.1
|
||||
|
||||
set DB_ROOT=root
|
||||
@ -44,53 +48,28 @@ test_script:
|
||||
|
||||
cd C:\projects\rathena
|
||||
|
||||
rem TODO should be replace with tools\ci\sql.bat as soon as possible
|
||||
rem ========================================================================
|
||||
|
||||
rem MySQL database setup
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% -e "CREATE DATABASE %DB_NAME%;"
|
||||
rem ========================================================================
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\main.sql"
|
||||
call tools\ci\sql.bat
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\logs.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_cash_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_cash_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\item_db2_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_db2_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db2.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\mob_skill_db2_re.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% %DB_NAME% -e "source sql-files\roulette_default_data.sql"
|
||||
|
||||
%MYSQL% -u %DB_ROOT% -p%DB_ROOTPW% -e "GRANT SELECT,INSERT,UPDATE,DELETE ON %DB_NAME%.* TO '%DB_USER%'@'%DB_HOST%' IDENTIFIED BY '%DB_USERPW%';"
|
||||
rem ========================================================================
|
||||
|
||||
rem Activate all custom and test scripts
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
start /d tools\ci npc.bat
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
rem Start the map server
|
||||
|
||||
rem ========================================================================
|
||||
|
||||
login-server.exe --run-once
|
||||
|
||||
char-server.exe --run-once
|
||||
|
BIN
branding/logo.png
Normal file
BIN
branding/logo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 29 KiB |
@ -1,72 +0,0 @@
|
||||
/* Atcommands and charcommands configuration file */
|
||||
|
||||
/* The symbol that will be used to recognize commands.
|
||||
You can set any one character except:
|
||||
- control-characters (0x00-0x1f),
|
||||
- '%' (party chat symbol)
|
||||
- '$' (guild chat symbol)
|
||||
- '/' (client commands symbol)
|
||||
atcommand_symbol represents @commands used locally.
|
||||
charcommand_symbol represents #commands used on other players.
|
||||
*/
|
||||
|
||||
atcommand_symbol : "@"
|
||||
charcommand_symbol: "#"
|
||||
|
||||
/* Command aliases
|
||||
You can define aliases for any command. Aliases work just like original
|
||||
command.
|
||||
Format is
|
||||
<commandname>: ["<alias>", ...]
|
||||
*/
|
||||
|
||||
aliases: {
|
||||
mobinfo: ["monsterinfo", "mi"]
|
||||
iteminfo: ["ii"]
|
||||
time: ["date", "serverdate", "servertime"]
|
||||
autotrade: ["at"]
|
||||
help: ["h"]
|
||||
jumpto: ["goto", "warpto"]
|
||||
mount: ["mountpeco"]
|
||||
who: ["whois"]
|
||||
npctalk: ["npctalkc"]
|
||||
gvgon: ["gpvpon"]
|
||||
gvgoff: ["gpvpoff"]
|
||||
jobchange: ["job"]
|
||||
load: ["return"]
|
||||
warp: ["rura", "mapmove"]
|
||||
dye: ["ccolor"]
|
||||
hairstyle: ["hstyle"]
|
||||
haircolor: ["hcolor"]
|
||||
monster: ["spawn"]
|
||||
blvl: ["lvup", "blevel", "baselvl", "baselvup", "baselevel", "baselvlup"]
|
||||
jlvl: ["jlevel", "joblvl", "joblvup", "joblevel", "joblvlup"]
|
||||
glvl: ["glevel", "guildlvl", "guildlvup", "guildlevel", "guildlvlup"]
|
||||
resetstat: ["streset"]
|
||||
resetskill: ["skreset"]
|
||||
allskill: ["allskills", "skillall", "skillsall"]
|
||||
allstats: ["allstat", "statall", "statsall"]
|
||||
ban: ["banish"]
|
||||
unban: ["unbanish"]
|
||||
unjail: ["discharge"]
|
||||
homlevel: ["hlvl", "hlevel", "homlvl", "homlvup"]
|
||||
homevolution: ["homevolve"]
|
||||
mutearea: ["stfu"]
|
||||
monsterignore: ["battleignore"]
|
||||
raise: ["revive"]
|
||||
kill: ["die"]
|
||||
guildstorage: ["gstorage"]
|
||||
accinfo: ["accountinfo"]
|
||||
itemreset: ["clearinventory"]
|
||||
channel: ["main"]
|
||||
autoloottype: ["aloottype"]
|
||||
cloneequip: ["eqclone"]
|
||||
clonestat: ["stclone"]
|
||||
reloadnpcfile: ["reloadnpc"]
|
||||
changedress: ["nocosplay"]
|
||||
}
|
||||
|
||||
/* Commands help file */
|
||||
help: {
|
||||
@include "conf/help.txt"
|
||||
}
|
970
conf/atcommands.yml
Normal file
970
conf/atcommands.yml
Normal file
@ -0,0 +1,970 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Atcommand Database
|
||||
###########################################################################
|
||||
#
|
||||
# Atcommand Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Command Command name.
|
||||
# Aliases: Aliases for the command. (Optional)
|
||||
# - <AliasName>
|
||||
# Help Help message for the command. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATCOMMAND_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Command: help
|
||||
Aliases:
|
||||
- h
|
||||
Help: |
|
||||
Params: <command>
|
||||
Shows help for specified command.
|
||||
- Command: noask
|
||||
Help: |
|
||||
Auto rejects deals/invites.
|
||||
- Command: gmotd
|
||||
Help: |
|
||||
Broadcasts the Message of The Day to all players.
|
||||
- Command: me
|
||||
Help: |
|
||||
Params: <message>
|
||||
Displays normal text as a message in this format: *name message* (like /me in mIRC).
|
||||
- Command: fakename
|
||||
Help: |
|
||||
Params: <name>
|
||||
Changes your name to your choice temporarily.
|
||||
- Command: npctalk
|
||||
Aliases:
|
||||
- npctalkc
|
||||
Help: |
|
||||
Params: <NPC name> <message>
|
||||
Forces a NPC to display a message in normal chat.
|
||||
- Command: broadcast
|
||||
Help: |
|
||||
Params: <message>
|
||||
Broadcasts a message with your name (in yellow).
|
||||
- Command: kami
|
||||
Help: |
|
||||
Params: <message>
|
||||
Broadcasts a message without your name (in yellow).
|
||||
- Command: kamib
|
||||
Help: |
|
||||
Params: <message>
|
||||
Broadcasts a message without your name (in blue).
|
||||
- Command: localbroadcast
|
||||
Help: |
|
||||
Params: <message>
|
||||
Broadcasts a message with your name (in yellow) only on your map.
|
||||
- Command: commands
|
||||
Help: |
|
||||
Displays a list of commands that you can use.
|
||||
- Command: rates
|
||||
Help: |
|
||||
Displays the server's current rates.
|
||||
- Command: uptime
|
||||
Help: |
|
||||
Displays how long the server has been online.
|
||||
- Command: showdelay
|
||||
Help: |
|
||||
Shows/hides the "There is a delay after this skill" message.
|
||||
- Command: exp
|
||||
Help: |
|
||||
Displays current levels and % progress.
|
||||
- Command: mobinfo
|
||||
Aliases:
|
||||
- monsterinfo
|
||||
- mi
|
||||
Help: |
|
||||
Params: <monster name|ID>
|
||||
Shows monster info (stats, exp, drops etc).
|
||||
- Command: iteminfo
|
||||
Aliases:
|
||||
- ii
|
||||
Help: |
|
||||
Params: <item name|ID>
|
||||
Shows item info (type, price etc).
|
||||
- Command: whodrops
|
||||
Help: |
|
||||
Params: <item name|ID>
|
||||
Shows who drops an item (monster with highest drop rates).
|
||||
- Command: version
|
||||
Help: |
|
||||
Displays SVN version of the server.
|
||||
- Command: email
|
||||
Help: |
|
||||
Params: <current email> <new email>
|
||||
Changes your account e-mail address.
|
||||
- Command: where
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Tells you the location of a character.
|
||||
- Command: time
|
||||
Aliases:
|
||||
- date
|
||||
- serverdate
|
||||
- servertime
|
||||
Help: |
|
||||
Shows the date and time of the server.
|
||||
- Command: showexp
|
||||
Help: |
|
||||
Displays/hides experience gained.
|
||||
- Command: showzeny
|
||||
Help: |
|
||||
Displays/hides Zeny gained.
|
||||
- Command: mobsearch
|
||||
Help: |
|
||||
Params: <monster name|ID>
|
||||
Shows the location of a certain mob on the current map.
|
||||
- Command: who
|
||||
Aliases:
|
||||
- whois
|
||||
Help: |
|
||||
Params: [<name>]
|
||||
Shows a list of online players and their party and guild.
|
||||
- Command: who2
|
||||
Help: |
|
||||
Params: [<name>]
|
||||
Shows a list of online players and their job.
|
||||
- Command: who3
|
||||
Help: |
|
||||
Params: [<name>]
|
||||
Shows a list of online players and their location.
|
||||
- Command: whomap
|
||||
Help: |
|
||||
@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specified map.
|
||||
- Command: whogm
|
||||
Help: |
|
||||
Params: [match_text] - Like @who+@who2+who3, but only for GM.
|
||||
- Command: guildspy
|
||||
Help: |
|
||||
Params: <guild name|id> - You will receive all messages of the guild channel (Chat logging must be enabled)
|
||||
- Command: partyspy
|
||||
Help: |
|
||||
@partyspy <party name|id> - You will receive all messages of the party channel (Chat logging must be enabled)
|
||||
- Command: mapinfo
|
||||
Help: |
|
||||
Params: [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: chatrooms).
|
||||
- Command: go
|
||||
Help: |
|
||||
Params: <city name|number>
|
||||
Warps you to a city.
|
||||
-3: (Memo point 2) 14: louyang 31: mora
|
||||
-2: (Memo point 1) 15: start point 32: dewata
|
||||
-1: (Memo point 0) 16: prison/jail 33: malangdo island
|
||||
0: prontera 17: jawaii 34: malaya port
|
||||
1: morocc 18: ayothaya 35: eclage
|
||||
2: geffen 19: einbroch 36: lasagna
|
||||
3: payon 20: lighthalzen
|
||||
4: alberta 21: einbech
|
||||
5: izlude 22: hugel
|
||||
6: aldebaran 23: rachel
|
||||
7: xmas (lutie) 24: veins
|
||||
8: comodo 25: moscovia
|
||||
9: yuno 26: midgard camp
|
||||
10: amatsu 27: manuk
|
||||
11: gonryun 28: splendide
|
||||
12: umbala 29: brasilis
|
||||
13: niflheim 30: el dicastes
|
||||
- Command: jumpto
|
||||
Aliases:
|
||||
- goto
|
||||
- warpto
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Warps you to selected character.
|
||||
- Command: follow
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Follow a player.
|
||||
- Command: mount
|
||||
Aliases:
|
||||
- mountpeco
|
||||
Help: |
|
||||
Give/remove a job-based mount (class is required, but not the skill).
|
||||
- Command: mount2
|
||||
Help: |
|
||||
Give/remove a cash mount.
|
||||
- Command: disguise
|
||||
Help: |
|
||||
Params: <monster name|ID>
|
||||
Change your appearence to other players to a mob.
|
||||
- Command: undisguise
|
||||
Help: |
|
||||
Restore your normal appearance.
|
||||
- Command: disguiseguild
|
||||
Help: |
|
||||
Disguises all online characters of a guild.
|
||||
- Command: undisguiseguild
|
||||
Help: |
|
||||
Restore the normal appearance of all characters of a guild.
|
||||
- Command: model
|
||||
Help: |
|
||||
Params: <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence.
|
||||
- Command: size
|
||||
Help: |
|
||||
Params: <0-2> Changes your size (0-Normal 1-Small 2-Large)
|
||||
- Command: sizeall
|
||||
Help: |
|
||||
Changes the size of all players.
|
||||
- Command: sizeguild
|
||||
Help: |
|
||||
Changes the size of all online characters of a guild.
|
||||
- Command: hide
|
||||
Help: |
|
||||
Makes you character invisible (GM invisibility). Type again to become visible.
|
||||
- Command: save
|
||||
Help: |
|
||||
Sets respawn point to current spot.
|
||||
- Command: load
|
||||
Aliases:
|
||||
- return
|
||||
Help: |
|
||||
Warps you to your save point.
|
||||
- Command: warp
|
||||
Aliases:
|
||||
- rura
|
||||
- mapmove
|
||||
Help: |
|
||||
Params: <mapname> [<x> <y>]
|
||||
Warps you to the selected map and position.
|
||||
- Command: jump
|
||||
Help: |
|
||||
Params: [<x> [<y>]]
|
||||
Randomly warps you like a flywing.
|
||||
- Command: jobchange
|
||||
Aliases:
|
||||
- job
|
||||
Help: |
|
||||
Params: <job name|ID>
|
||||
Changes your job.
|
||||
----- Novice / 1st Class -----
|
||||
0 Novice 1 Swordman 2 Magician 3 Archer
|
||||
4 Acolyte 5 Merchant 6 Thief
|
||||
----- 2nd Class -----
|
||||
7 Knight 8 Priest 9 Wizard 10 Blacksmith
|
||||
11 Hunter 12 Assassin 14 Crusader 15 Monk
|
||||
16 Sage 17 Rogue 18 Alchemist 19 Bard
|
||||
20 Dancer
|
||||
----- High Novice / High 1st Class -----
|
||||
4001 Novice High 4002 Swordman High 4003 Magician High 4004 Archer High
|
||||
4005 Acolyte High 4006 Merchant High 4007 Thief High
|
||||
----- Transcendent 2nd Class -----
|
||||
4008 Lord Knight 4009 High Priest 4010 High Wizard 4011 Whitesmith
|
||||
4012 Sniper 4013 Assassin Cross 4015 Paladin 4016 Champion
|
||||
4017 Professor 4018 Stalker 4019 Creator 4020 Clown
|
||||
4021 Gypsy
|
||||
----- 3rd Class (Regular) -----
|
||||
4054 Rune Knight 4055 Warlock 4056 Ranger 4057 Arch Bishop
|
||||
4058 Mechanic 4059 Guillotine Cross 4066 Royal Guard 4067 Sorcerer
|
||||
4068 Minstrel 4069 Wanderer 4070 Sura 4071 Genetic
|
||||
4072 Shadow Chaser
|
||||
----- 3rd Class (Transcendent) -----
|
||||
4060 Rune Knight 4061 Warlock 4062 Ranger 4063 Arch Bishop
|
||||
4064 Mechanic 4065 Guillotine Cross 4073 Royal Guard 4074 Sorcerer
|
||||
4075 Minstrel 4076 Wanderer 4077 Sura 4078 Genetic
|
||||
4079 Shadow Chaser
|
||||
----- Expanded Class -----
|
||||
23 Super Novice 24 Gunslinger 25 Ninja 4045 Super Baby
|
||||
4046 Taekwon 4047 Star Gladiator 4049 Soul Linker 4050 Gangsi
|
||||
4051 Death Knight 4052 Dark Collector 4190 Ex. Super Novice 4191 Ex. Super Baby
|
||||
4211 Kagerou 4212 Oboro 4215 Rebellion 4218 Summoner
|
||||
4239 Star Emperor 4240 Soul Reaper
|
||||
----- Baby Novice And Baby 1st Class -----
|
||||
4023 Baby Novice 4024 Baby Swordman 4025 Baby Magician 4026 Baby Archer
|
||||
4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief
|
||||
---- Baby 2nd Class ----
|
||||
4030 Baby Knight 4031 Baby Priest 4032 Baby Wizard 4033 Baby Blacksmith
|
||||
4034 Baby Hunter 4035 Baby Assassin 4037 Baby Crusader 4038 Baby Monk
|
||||
4039 Baby Sage 4040 Baby Rogue 4041 Baby Alchemist 4042 Baby Bard
|
||||
4043 Baby Dancer
|
||||
---- Baby 3rd Class ----
|
||||
4096 Baby Rune Knight 4097 Baby Warlock 4098 Baby Ranger 4099 Baby Arch Bishop
|
||||
4100 Baby Mechanic 4101 Baby Glt. Cross 4102 Baby Royal Guard 4103 Baby Sorcerer
|
||||
4104 Baby Minstrel 4105 Baby Wanderer 4106 Baby Sura 4107 Baby Genetic
|
||||
4108 Baby Shadow Chaser
|
||||
---- Expanded Baby Class ----
|
||||
4220 Baby Summoner 4222 Baby Ninja 4223 Baby Kagero 4224 Baby Oboro
|
||||
4225 Baby Taekwon 4226 Baby Star Glad 4227 Baby Soul Linker 4228 Baby Gunslinger
|
||||
4229 Baby Rebellion 4241 Baby Star Emperor 4242 Baby Soul Reaper
|
||||
---- Modes And Others ----
|
||||
22 Wedding 26 Christmas 27 Summer 28 Hanbok
|
||||
29 Oktoberfest 30 Summer 2
|
||||
4048 Star Gladiator (Union) 4238 Baby Star Glad (Union)
|
||||
- Command: option
|
||||
Help: |
|
||||
Params: <param1> <param2>(stackable) <param3>(stackable)
|
||||
Adds different visual effects on or around your character.
|
||||
<param1> <param2> <param3>
|
||||
01: Stone 01: Sight 01: Sight 512: Cart Lv. 4
|
||||
02: Frozen 02: Curse 02: Hiding 1024: Cart Lv. 5
|
||||
03: Stun 04: Silence 04: Cloaking 2048: Orc Head
|
||||
04: Sleep 08: Signum 08: Cart Lv. 1 4096: Wedding
|
||||
06: Petrify 16: Blind 16: Falcon 8192: Ruwach
|
||||
07: Burning 32: Angelus 32: Riding 16384: Chasewalk
|
||||
08: Imprison 64: Bleeding 64: Invisible
|
||||
16: (Nothing) 128: D. Poison 128: Cart Lv. 2
|
||||
32: (Nothing) 256: Fear 256: Cart Lv. 3
|
||||
- Command: heal
|
||||
Help: |
|
||||
Params: [<HP> <SP>]
|
||||
Heals the desired amount of HP and SP. No value specified will do a full heal.
|
||||
- Command: dye
|
||||
Aliases:
|
||||
- ccolor
|
||||
Help: |
|
||||
Params: <clothes palette no.>
|
||||
Changes your characters clothes color.
|
||||
- Command: hairstyle
|
||||
Aliases:
|
||||
- hstyle
|
||||
Help: |
|
||||
Params: <hairstyle no.>
|
||||
Changes your hair style.
|
||||
- Command: haircolor
|
||||
Aliases:
|
||||
- hcolor
|
||||
Help: |
|
||||
Params <hair palette no.>
|
||||
Changes your hair color.
|
||||
- Command: speed
|
||||
Help: |
|
||||
Params: <1-1000>
|
||||
Changes you walking speed. 1 being the fastest and 1000 the slowest. Default is 150.
|
||||
- Command: effect
|
||||
Help: |
|
||||
Params: <effect id> [<flag>]
|
||||
Give an effect to your character.
|
||||
- Command: dropall
|
||||
Help: |
|
||||
Params: [<item type>]
|
||||
Throws all your possession on the ground. No type specified will drop all items.
|
||||
- Command: storeall
|
||||
Help: |
|
||||
Puts all your possessions in storage.
|
||||
- Command: killable
|
||||
Help: |
|
||||
Make your character killable.
|
||||
- Command: memo
|
||||
Help: |
|
||||
Params: [memo position]
|
||||
Set/change a memo location (no position: display memo points).
|
||||
- Command: spiritball
|
||||
Help: |
|
||||
Params: <1-100>
|
||||
Gives you "spirit spheres" like from the skill "Call Spirits".
|
||||
- Command: questskill
|
||||
Help: |
|
||||
Params: <#>
|
||||
Gives you the specified quest skill
|
||||
Novice = 142: First Aid, 143: Act Dead
|
||||
Archer = 147: Create Arrow, 148: Charge Arrow
|
||||
Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk
|
||||
Acolyte = 156: Holy Light
|
||||
Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone
|
||||
Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar, 2535: Open Buying Store
|
||||
Magician = 157: Energy Coat
|
||||
Hunter = 1009: Phantasmic Arrow
|
||||
Bard = 1010: Pang Voice
|
||||
Dancer = 1011: Wink of Charm
|
||||
Knight = 1001: Charge Attack
|
||||
Crusader = 1002: Shrink
|
||||
Priest = 1014: Redemptio
|
||||
Monk = 1015: Ki Translation, 1016: Ki Explosio
|
||||
Assassin = 1003: Sonic Acceleration, 1004: Throw Venom Knife
|
||||
Rogue = 1005: Close Confine
|
||||
Blacksmith = 1012: Unfair Trick, 1013: Greed
|
||||
Alchemist = 238: Basis of Life
|
||||
Wizard = 1006: Sight Blaster
|
||||
Sage = 1007: Create Elemental Converter, 1008: Elemental Change (Water), 1017: Elemental Change (Earth), 1018: Elemental Change (Fire), 1019: Elemental Change (Wind)
|
||||
- Command: lostskill
|
||||
Help: |
|
||||
Params: <#>
|
||||
Takes away the specified quest skill from you
|
||||
Novice = 142: First Aid, 143: Act Dead
|
||||
Archer = 147: Create Arrow, 148: Charge Arrow
|
||||
Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk
|
||||
Acolyte = 156: Holy Light
|
||||
Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone
|
||||
Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar, 2535: Open Buying Store
|
||||
Magician = 157: Energy Coat
|
||||
Hunter = 1009: Phantasmic Arrow
|
||||
Bard = 1010: Pang Voice
|
||||
Dancer = 1011: Wink of Charm
|
||||
Knight = 1001: Charge Attack
|
||||
Crusader = 1002: Shrink
|
||||
Priest = 1014: Redemptio
|
||||
Monk = 1015: Ki Translation, 1016: Ki Explosio
|
||||
Assassin = 1003: Sonic Acceleration, 1004: Throw Venom Knife
|
||||
Rogue = 1005: Close Confine
|
||||
Blacksmith = 1012: Unfair Trick, 1013: Greed
|
||||
Alchemist = 238: Basis of Life
|
||||
Wizard = 1006: Sight Blaster
|
||||
Sage = 1007: Create Elemental Converter, 1008: Elemental Change (Water), 1017: Elemental Change (Earth), 1018: Elemental Change (Fire), 1019: Elemental Change (Wind)
|
||||
- Command: skillid
|
||||
Help: |
|
||||
Params: <name>
|
||||
Look up a skill by name
|
||||
- Command: useskill
|
||||
Help: |
|
||||
Params: <skillid> <skillv> <target>
|
||||
Use a skill on target
|
||||
- Command: skilltree
|
||||
Help: |
|
||||
Params: <skillnum> <charname>
|
||||
Prints the skill tree needed to get a skill for the target player.
|
||||
- Command: marry
|
||||
Help: |
|
||||
Params: <player name>
|
||||
Marry another player.
|
||||
- Command: divorce
|
||||
Help: |
|
||||
Divorce player.
|
||||
- Command: alive
|
||||
Help: |
|
||||
Revives yourself from death.
|
||||
- Command: blvl
|
||||
Aliases:
|
||||
- lvup
|
||||
- blevel
|
||||
- baselvl
|
||||
- baselvup
|
||||
- baselevel
|
||||
- baselvlup
|
||||
Help: |
|
||||
Params: <number of levels>
|
||||
Raises your base level the desired number of levels.
|
||||
- Command: jlvl
|
||||
Aliases:
|
||||
- jlevel
|
||||
- joblvl
|
||||
- joblvup
|
||||
- joblevel
|
||||
- joblvlup
|
||||
Help: |
|
||||
Params: <number of levels>
|
||||
Raises your job level the desired number of levels.
|
||||
- Command: allskill
|
||||
Aliases:
|
||||
- allskills
|
||||
- skillall
|
||||
- skillsall
|
||||
Help: |
|
||||
Give you all skills.
|
||||
- Command: stpoint
|
||||
Help: |
|
||||
Params: <number of points> - Gives you the desired number of stat points.
|
||||
- Command: skpoint
|
||||
Help: |
|
||||
Params: <number of points> - Gives you the desired number of skill points.
|
||||
- Command: zeny
|
||||
Help: |
|
||||
Params: <amount> - Gives you desired amount of Zeny.
|
||||
- Command: cash
|
||||
Help: |
|
||||
Params: <amount> - Gives you the specified amount of cash points.
|
||||
- Command: points
|
||||
Help: |
|
||||
Params: <amount> - Gives you the specified amount of Kafra Points.
|
||||
- Command: str
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises STR by given amount.
|
||||
- Command: agi
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises AGI by given amount.
|
||||
- Command: dex
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises DEX by given amount.
|
||||
- Command: vit
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises VIT by given amount.
|
||||
- Command: int
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises INT by given amount.
|
||||
- Command: luk
|
||||
Help: |
|
||||
Params: <amount>
|
||||
Raises LUK by given amount.
|
||||
- Command: allstats
|
||||
Aliases:
|
||||
- allstat
|
||||
- statall
|
||||
- statsall
|
||||
Help: |
|
||||
Params: <value>
|
||||
Adds value in all stats (maximum if no value).
|
||||
- Command: addwarp
|
||||
Help: |
|
||||
Params: <map name> <x coord> <y coord> <NPC name>
|
||||
- Command: killmonster2
|
||||
Help: |
|
||||
Kills all monsters of your map (without drops).
|
||||
- Command: monster
|
||||
Aliases:
|
||||
- spawn
|
||||
Help: |
|
||||
Params: <monster name|ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]
|
||||
@monster2 <desired_monster_name> <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]
|
||||
@spawn/@monster/@summon/@monster2 "desired monster name" <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]
|
||||
@spawn/@monster/@summon/@monster2 <monster name|ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]]
|
||||
Spawns the desired monster with any desired name.
|
||||
- Command: monstersmall
|
||||
Help: |
|
||||
Params: <monster name|ID>
|
||||
Spawns a smaller version of a monster.
|
||||
- Command: monsterbig
|
||||
Help: |
|
||||
Params: <monster name|ID>
|
||||
Spawns a larger version of a monster.
|
||||
- Command: killmonster
|
||||
Help: |
|
||||
Params: <map>
|
||||
Kill all monsters of the map (they drop)
|
||||
- Command: autoloot
|
||||
Help: |
|
||||
Params: <on|off|#>
|
||||
Makes items go straight into your inventory.
|
||||
- Command: autotrade
|
||||
Aliases:
|
||||
- at
|
||||
Help: |
|
||||
Allows you to vend while you are offline.
|
||||
- Command: changegm
|
||||
Help: |
|
||||
Params: <charname>
|
||||
Changes the leader of your guild (You must be guild leader)
|
||||
- Command: changeleader
|
||||
Help: |
|
||||
Params: <charname>
|
||||
Changes the leader of your party (You must be party leader)
|
||||
- Command: request
|
||||
Help: |
|
||||
Params: <message>
|
||||
Sends a message to all connected GMs (via the gm whisper system)
|
||||
- Command: sound
|
||||
Help: |
|
||||
Params: <path to file in data folder or GRF file>
|
||||
Plays a sound from the data folder or GRF file located on the client.
|
||||
- Command: clone
|
||||
Help: |
|
||||
Params: <charname>
|
||||
Spawns a supportive clone of the given player.
|
||||
- Command: slaveclone
|
||||
Help: |
|
||||
Params: <charname>
|
||||
Spawns a supportive clone of the given player that follows the creator around.
|
||||
- Command: evilclone
|
||||
Help: |
|
||||
Params: <charname>
|
||||
Spawns an aggressive clone of the given player.
|
||||
- Command: changesex
|
||||
Help: |
|
||||
Changes your gender.
|
||||
- Command: duel
|
||||
Help: |
|
||||
Starts a duel.
|
||||
- Command: invite
|
||||
Help: |
|
||||
Invites a player to a duel.
|
||||
- Command: accept
|
||||
Help: |
|
||||
Accepts an invitation to a duel.
|
||||
- Command: reject
|
||||
Help: |
|
||||
Rejects an invitation to a duel.
|
||||
- Command: leave
|
||||
Help: |
|
||||
Leaves a duel.
|
||||
- Command: mail
|
||||
Help: |
|
||||
Open mail box.
|
||||
- Command: storage
|
||||
Help: |
|
||||
Opens storage.
|
||||
- Command: itemreset
|
||||
Aliases:
|
||||
- clearinventory
|
||||
Help: |
|
||||
Remove all your items.
|
||||
- Command: guildstorage
|
||||
Aliases:
|
||||
- gstorage
|
||||
Help: |
|
||||
Opens guild storage.
|
||||
- Command: idsearch
|
||||
Help: |
|
||||
Params: <part_of_item_name>
|
||||
Search all items that name have part_of_item_name
|
||||
- Command: refine
|
||||
Help: |
|
||||
Params: <equip position> <+/- amount>
|
||||
- Command: produce
|
||||
Help: |
|
||||
Params: <equip name or equip ID> <element> <# of very's>
|
||||
Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind
|
||||
You can add up to 3 Star Crumbs and 1 element
|
||||
- Command: repairall
|
||||
Help: |
|
||||
Repair all items of your inventory
|
||||
- Command: item
|
||||
Help: |
|
||||
Params: <item name or ID> <quantity>
|
||||
Gives you the desired item.
|
||||
- Command: item2
|
||||
Help: |
|
||||
Params: <item name or ID> <quantity> <identified_flag> <refine> <broken_flag> <Card1> <Card2> <Card3> <Card4>
|
||||
Gives you the desired item.
|
||||
- Command: pvpon
|
||||
Help: |
|
||||
Turns pvp on on the current map
|
||||
- Command: pvpoff
|
||||
Help: |
|
||||
Turns pvp off on the current map
|
||||
- Command: gvgon
|
||||
Aliases:
|
||||
- gpvpon
|
||||
Help: |
|
||||
Turns gvg on on the current map
|
||||
- Command: gvgoff
|
||||
Aliases:
|
||||
- gpvpoff
|
||||
Help: |
|
||||
Turns gvg off on the current map
|
||||
- Command: agitstart
|
||||
Help: |
|
||||
Starts War of Emperium
|
||||
- Command: agitend
|
||||
Help: |
|
||||
End War of Emperium
|
||||
- Command: party
|
||||
Help: |
|
||||
Params: <party_name>
|
||||
Create a party.
|
||||
- Command: guild
|
||||
Help: |
|
||||
Params: <guild_name>
|
||||
Create a guild.
|
||||
- Command: glvl
|
||||
Aliases:
|
||||
- glevel
|
||||
- guildlvl
|
||||
- guildlvup
|
||||
- guildlevel
|
||||
- guildlvlup
|
||||
Help: |
|
||||
Params: <# of levels>
|
||||
Raise Guild by desired number of levels
|
||||
- Command: guildrecall
|
||||
Help: |
|
||||
Params: <guild name|ID>
|
||||
Warps all online characters of a guild to you.
|
||||
- Command: partyrecall
|
||||
Help: |
|
||||
Params: <party name|ID>
|
||||
Warps all online characters of a party to you.
|
||||
- Command: petrename
|
||||
Help: |
|
||||
Re-enable pet rename
|
||||
- Command: pettalk
|
||||
Help: |
|
||||
Params: <message>
|
||||
Makes your pet say a message.
|
||||
- Command: petfriendly
|
||||
Help: |
|
||||
Params: <#>
|
||||
Set pet friendly amount (0-1000) 1000 = Max
|
||||
- Command: pethungry
|
||||
Help: |
|
||||
Params: <#>
|
||||
Set pet hungry amount (0-100) 100 = Max
|
||||
- Command: hatch
|
||||
Help: |
|
||||
Create a pet from your inventory eggs list.
|
||||
- Command: makeegg
|
||||
Help: |
|
||||
Params: <pet_id>
|
||||
Gives pet egg for monster number in pet DB
|
||||
- Command: kick
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Kicks specified character off the server
|
||||
- Command: unjail
|
||||
Aliases:
|
||||
- discharge
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Discharges specified character/prisoner
|
||||
- Command: kill
|
||||
Aliases:
|
||||
- die
|
||||
Help: |
|
||||
Kills player.
|
||||
- Command: recall
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Warps target character to you.
|
||||
- Command: raise
|
||||
Aliases:
|
||||
- revive
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Revives target character.
|
||||
- Command: block
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Permanently blocks an account.
|
||||
- Command: unblock
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Unblocks an account.
|
||||
- Command: ban
|
||||
Aliases:
|
||||
- banish
|
||||
Help: |
|
||||
Params: <time> <name>\n" "Temporarily ban an account.
|
||||
time usage: adjustment (+/- value) and element (y/a, m, d/j, h, mn, s)
|
||||
Example: @ban +1m-2mn1s-6y testplayer
|
||||
- Command: unban
|
||||
Aliases:
|
||||
- unbanish
|
||||
Help: |
|
||||
Params: <name> - Unban a account
|
||||
- Command: jail
|
||||
Help: |
|
||||
Params: <char name> - Sends specified character in jails
|
||||
- Command: trade
|
||||
Help: |
|
||||
Params: <char name> - Open a trade window with a another player
|
||||
- Command: recallall
|
||||
Help: |
|
||||
Warps every character online to you.
|
||||
- Command: doom
|
||||
Help: |
|
||||
Kills all NON GM chars on the server.
|
||||
- Command: doommap
|
||||
Help: |
|
||||
Kills all non GM characters on the map.
|
||||
- Command: raisemap
|
||||
Help: |
|
||||
Resurrects all characters on the map.
|
||||
- Command: night
|
||||
Help: |
|
||||
Enables night mode on all maps, all characters are affected.
|
||||
- Command: day
|
||||
Help: |
|
||||
Disables night mode and restores regular lighting, all characters are affected.
|
||||
- Command: skillon
|
||||
Help: |
|
||||
Turn skills on for a map.
|
||||
- Command: skilloff
|
||||
Help: |
|
||||
Turn skills off for a map.
|
||||
- Command: snow
|
||||
Help: |
|
||||
Makes all maps to have the snow weather effect.
|
||||
- Command: clouds
|
||||
Help: |
|
||||
Makes all maps to have the cloudy weather effect.
|
||||
- Command: clouds2
|
||||
Help: |
|
||||
Makes all maps to have another cloudy weather effect.
|
||||
- Command: fog
|
||||
Help: |
|
||||
Makes all maps to have the fog weather effect.
|
||||
- Command: fireworks
|
||||
Help: |
|
||||
Makes all maps to have the fireworks weather effect.
|
||||
- Command: sakura
|
||||
Help: |
|
||||
Makes all maps to have the sakura weather effect.
|
||||
- Command: leaves
|
||||
Help: |
|
||||
Makes all maps to have the leaves weather effect.
|
||||
- Command: shownpc
|
||||
Help: |
|
||||
Params: <NPC name>
|
||||
Enable a NPC.
|
||||
- Command: hidenpc
|
||||
Help: |
|
||||
Params: <NPC name>
|
||||
Disable a NPC.
|
||||
- Command: npcmove
|
||||
Help: |
|
||||
Params: <x coord> <y coord> <NPC name>
|
||||
Move a NPC.
|
||||
- Command: loadnpc
|
||||
Help: |
|
||||
Params: <path to script>
|
||||
Load the specified script file path.
|
||||
- Command: unloadnpc
|
||||
Help: |
|
||||
Params: <NPC name>
|
||||
Unload the specified NPC according to name.
|
||||
- Command: unloadnpcfile
|
||||
Help: |
|
||||
Params: <path>
|
||||
Unload the specified script file path.
|
||||
- Command: adjgroup
|
||||
Help: |
|
||||
Params: <level> <char name>
|
||||
Do a temporary adjustment of the group level of a player.
|
||||
- Command: addperm
|
||||
Help: |
|
||||
Params: <permission_name>
|
||||
Temporarily add a permission to a player.
|
||||
- Command: rmvperm
|
||||
Help: |
|
||||
Params: <permission_name>
|
||||
Temporarily remove a permission from a player.
|
||||
- Command: kickall
|
||||
Help: |
|
||||
Kick all characters off the server
|
||||
- Command: mapexit
|
||||
Help: |
|
||||
Kick all players and shut down map-server.
|
||||
- Command: gat
|
||||
Help: |
|
||||
For debugging (you inspect around gat)
|
||||
- Command: send
|
||||
Help: |
|
||||
Params: <Hex Number> [<value>]
|
||||
For debugging (packet variety)
|
||||
- Command: nuke
|
||||
Help: |
|
||||
Params: <char name>
|
||||
Blow somebody up, including those surrounding them.
|
||||
- Command: reloadachievementdb
|
||||
Help: |
|
||||
Reload achievement database.
|
||||
- Command: reloadatcommand
|
||||
Help: |
|
||||
Reload atcommand settings.
|
||||
- Command: reloadattendancedb
|
||||
Help: |
|
||||
Reload attendance database.
|
||||
- Command: reloadbattleconf
|
||||
Help: |
|
||||
Reload battle settings.
|
||||
- Command: reloadinstancedb
|
||||
Help: |
|
||||
Reload instance database.
|
||||
- Command: reloaditemdb
|
||||
Help: |
|
||||
Reload item database.
|
||||
- Command: reloadmobdb
|
||||
Help: |
|
||||
Reload monster database.
|
||||
- Command: reloadmotd
|
||||
Help: |
|
||||
Reload Message of the Day.
|
||||
- Command: reloadmsgconf
|
||||
Help: |
|
||||
Reload message configuration.
|
||||
- Command: reloadpcdb
|
||||
Help: |
|
||||
Reload player settings.
|
||||
- Command: reloadquestdb
|
||||
Help: |
|
||||
Reload quest database.
|
||||
- Command: reloadscript
|
||||
Help: |
|
||||
Reload all scripts.
|
||||
- Command: reloadskilldb
|
||||
Help: |
|
||||
Reload skills definition database.
|
||||
- Command: reloadstatusdb
|
||||
Help: |
|
||||
Reload status settings.
|
||||
- Command: reload
|
||||
Help: |
|
||||
Params: <type>
|
||||
Reload a database or configuration file.
|
||||
itemdb mobdb skilldb
|
||||
atcommand battleconf statusdb
|
||||
pcdb motd script
|
||||
questdb msgconf packetdb
|
||||
- Command: langtype
|
||||
Help: |
|
||||
Params: <language>
|
||||
Changes your language setting.
|
||||
- Command: limitedsale
|
||||
Help: |
|
||||
Opens the limited sale window.
|
||||
- Command: changedress
|
||||
Aliases:
|
||||
- nocosplay
|
||||
Help: |
|
||||
Removes all character costumes.
|
||||
- Command: camerainfo
|
||||
Aliases:
|
||||
- viewpointvalue
|
||||
- setcamera
|
||||
Help: |
|
||||
Shows or updates the client's camera settings.
|
||||
- Command: resetstat
|
||||
Aliases:
|
||||
- streset
|
||||
- Command: resetskill
|
||||
Aliases:
|
||||
- skreset
|
||||
- Command: homlevel
|
||||
Aliases:
|
||||
- hlvl
|
||||
- hlevel
|
||||
- homlvl
|
||||
- homlvup
|
||||
- Command: homevolution
|
||||
Aliases:
|
||||
- homevolve
|
||||
- Command: mutearea
|
||||
Aliases:
|
||||
- stfu
|
||||
- Command: monsterignore
|
||||
Aliases:
|
||||
- battleignore
|
||||
- Command: accinfo
|
||||
Aliases:
|
||||
- accountinfo
|
||||
- Command: channel
|
||||
Aliases:
|
||||
- main
|
||||
- Command: autoloottype
|
||||
Aliases:
|
||||
- aloottype
|
||||
- Command: cloneequip
|
||||
Aliases:
|
||||
- eqclone
|
||||
- Command: clonestat
|
||||
Aliases:
|
||||
- stclone
|
||||
- Command: reloadnpcfile
|
||||
Aliases:
|
||||
- reloadnpc
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: conf/import/atcommands.yml
|
@ -6,11 +6,12 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Who should have a baseatk value (makes str affect damage)? (Note 3)
|
||||
enable_baseatk: 0x29F
|
||||
enable_baseatk: 0x9
|
||||
enable_baseatk_renewal: 0x29F
|
||||
|
||||
// Who can have perfect flee? (Note 3)
|
||||
enable_perfect_flee: 1
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Melee damage adjustments (non skills) for Battleground maps (Note 2)
|
||||
|
@ -38,7 +38,7 @@ hide_woe_damage: no
|
||||
pet_hair_style: 100
|
||||
|
||||
// Visible area size (how many squares away from a player they can see)
|
||||
area_size: 14
|
||||
area_size: 15
|
||||
|
||||
// Maximum walk path (how many cells a player can walk going to cursor)
|
||||
max_walk_path: 17
|
||||
@ -71,9 +71,7 @@ wedding_modifydisplay: no
|
||||
save_clothcolor: yes
|
||||
|
||||
// Save body styles. (Note 1)
|
||||
// Note: Don't turn this on unless you know what you are doing.
|
||||
// Sprites are not released officially.
|
||||
save_body_style: no
|
||||
save_body_style: yes
|
||||
|
||||
// Do not display cloth colors for the wedding class?
|
||||
// Note: Both save_clothcolor and wedding_modifydisplay have to be enabled
|
||||
|
@ -4,7 +4,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Buying store (Note 1)
|
||||
@ -59,6 +59,10 @@ feature.autotrade_sit: 1
|
||||
// Delay in miliseconds to open vending/buyingsotre after player logged in.
|
||||
feature.autotrade_open_delay: 5000
|
||||
|
||||
// Battlegrounds queue interface. Makes it possible to queue for a battleground anywhere using the battle menu.
|
||||
// Requires: 2012-04-10aRagexe or later
|
||||
feature.bgqueue: on
|
||||
|
||||
// Roulette (Note 1)
|
||||
// Requires: 2014-10-22bRagexe or later
|
||||
feature.roulette: on
|
||||
@ -67,10 +71,35 @@ feature.roulette: on
|
||||
// Requires: 2015-05-13aRagexe or later
|
||||
feature.achievement: on
|
||||
|
||||
// Equipment Switch (Note 1)
|
||||
// Requires: 2017-02-08bRagexeRE or later
|
||||
feature.equipswitch: on
|
||||
|
||||
// Pet evolution (Note 1)
|
||||
// Requires: 2014-10-08aRagexe or later
|
||||
feature.petevolution: on
|
||||
|
||||
// Automatic Pet Feeding (Note 1)
|
||||
// Requires: 2014-10-08aRagexe or later
|
||||
feature.petautofeed: on
|
||||
|
||||
// At which hunger rate should pet autofeeding trigger? (Note 2)
|
||||
// Default: 89
|
||||
feature.pet_autofeed_rate: 89
|
||||
|
||||
// Homunculues Autofeeding (Note 1)
|
||||
// Requires: 2017-09-20bRagexeRE or later
|
||||
feature.homunculus_autofeed: on
|
||||
|
||||
// At which rate should homunculus autofeeding trigger? (Note 2)
|
||||
// Default: 30
|
||||
//
|
||||
// NOTE:
|
||||
// This setting only applies, if your client side LUAs are bugged.
|
||||
// By default the client triggers the feeding packet itself once
|
||||
// it reaches the limit that is hardcoded in the client.
|
||||
feature.homunculus_autofeed_rate: 30
|
||||
|
||||
// Attendance System (Note 1)
|
||||
// Requires: 2018-03-07bRagexeRE or later
|
||||
feature.attendance: on
|
||||
|
@ -7,6 +7,17 @@
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// The symbol that will be used to recognize commands.
|
||||
// You can set any one character except:
|
||||
// - control-characters (0x00-0x1f),
|
||||
// - '%' (party chat symbol)
|
||||
// - '$' (guild chat symbol)
|
||||
// - '/' (client commands symbol)
|
||||
// atcommand_symbol represents @commands used locally.
|
||||
// charcommand_symbol represents #commands used on other players.
|
||||
atcommand_symbol: @
|
||||
charcommand_symbol: #
|
||||
|
||||
// The maximum quantity of monsters that can be summoned per GM command (0 denotes an unlimited quantity)
|
||||
atcommand_spawn_quantity_limit: 100
|
||||
|
||||
@ -24,7 +35,7 @@ partial_name_scan: yes
|
||||
// Duration of the ban, in minutes (default: 5). To disable the ban, set 0.
|
||||
ban_hack_trade: 5
|
||||
|
||||
// requires RENEWAL_EXP or RENEWAL_DROP to be enabled (src/config/renewal.h)
|
||||
// requires RENEWAL_EXP or RENEWAL_DROP to be enabled (src/config/renewal.hpp)
|
||||
// modifies @mobinfo to display the users' real drop rate as per renewal_drop formula
|
||||
// modifies @iteminfo to not display the minimum item drop rate (since it can't tell the mob level)
|
||||
// modifies @whodrops to display the users' real drop rate as per renewal_drop formula
|
||||
@ -34,3 +45,9 @@ atcommand_mobinfo_type: 1
|
||||
// This option is for @baselevelup and @joblevelup
|
||||
// Default: no
|
||||
atcommand_levelup_events: no
|
||||
|
||||
// Disable atcommands while a player is attached to a npc? (Note 1)
|
||||
// This can be changed by script commands 'enable_command' and 'disable_command'.
|
||||
// Anyone with the 'command_enable' permission in the 'conf/group.conf' can bypass this.
|
||||
// Default: yes
|
||||
atcommand_disable_npc: yes
|
||||
|
@ -20,9 +20,6 @@ guild_max_castles: 0
|
||||
// Official setting is 5 minutes (300000 ms), otherwise allow guild leaders to relog to cancel the 5 minute delay.
|
||||
guild_skill_relog_delay: 300000
|
||||
|
||||
// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
|
||||
castle_defense_rate: 100
|
||||
|
||||
// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2)
|
||||
gvg_short_attack_damage_rate: 80
|
||||
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Homunculus setting (Note 3)
|
||||
@ -50,7 +50,7 @@ homunculus_auto_vapor: 80
|
||||
homunculus_max_level: 99
|
||||
|
||||
// Max level for Homunculus S
|
||||
homunculus_S_max_level: 150
|
||||
homunculus_S_max_level: 175
|
||||
|
||||
// Growth level for Homunculus S
|
||||
// This is the level at which homunculus S can use their growth tables
|
||||
@ -61,3 +61,37 @@ homunculus_S_growth_level: 99
|
||||
// Send auto-feed notice even if OFF (Note 1)
|
||||
// Official: yes
|
||||
homunculus_autofeed_always: yes
|
||||
|
||||
// Is getting exp/item from the homunculus disabled when their master's idle?
|
||||
// Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering
|
||||
// a character idle.
|
||||
// Characters in a chat/vending are always considered idle.
|
||||
// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
|
||||
// Their master will only receive items if 'homunculus_autoloot' is activated,
|
||||
// otherwise they will be dropped on the ground as usual.
|
||||
// NOTE: This option uses a special timer to track idle time, separated from the normal idle timer.
|
||||
hom_idle_no_share: no
|
||||
|
||||
// How the server should measure the homunculus master's idle time? (for homunculus exp share and autoloot ONLY) (Note 3)
|
||||
// (This will only work if 'hom_idle_no_share' is enabled).
|
||||
// 0x001 - Walk Request
|
||||
// 0x002 - UseSkillToID Request (Targetted skill use attempt)
|
||||
// 0x004 - UseSkillToPos Request (AoE skill use attempt)
|
||||
// 0x008 - UseItem Request (Including equip/unequip)
|
||||
// 0x010 - Attack Request
|
||||
// 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc)
|
||||
// 0x040 - Sit/Standup Request
|
||||
// 0x080 - Emotion Request
|
||||
// 0x100 - DropItem Request
|
||||
// 0x200 - @/#Command Request
|
||||
// Please note that at least 1 option has to be enabled.
|
||||
// Be mindful that the more options used, the easier it becomes to cheat this features.
|
||||
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F
|
||||
// NOTE: This allows you to configure different settings for homunculus, separated from normal idle timer and 'idletime_option'.
|
||||
// It will only apply to homunculus-only kills and it will not affect normal autoloot and party share options.
|
||||
idletime_hom_option: 0x1F
|
||||
|
||||
// The rate at which homunculus gain experience from kills. (Note 2)
|
||||
// Only applies to renewal mode.
|
||||
// Official: 10%
|
||||
homunculus_exp_gain: 10
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// The highest value at which an item can be sold via the merchant vend skill. (in zeny)
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// PK Server Mode. Turns entire server pvp(excluding towns). Experience loss is doubled if killed by another player.
|
||||
@ -99,7 +99,7 @@ duel_only_on_same_map: no
|
||||
// Set to 0 for no cell stacking checks and free movement.
|
||||
// Custom - This variation will make every full cell to be considered a wall.
|
||||
// NOTE: For the custom setting to take effect you have to use a server compiled
|
||||
// with Cell Stack Limit support (see src/map/map.h)
|
||||
// with Cell Stack Limit support (see src/map/map.hpp)
|
||||
official_cell_stack_limit: 1
|
||||
custom_cell_stack_limit: 1
|
||||
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// The HP rate of MVPs. (Note 2)
|
||||
@ -71,6 +71,7 @@ monster_chase_refresh: 3
|
||||
// 1: Enable mob-warping when standing on NPC-warps
|
||||
// 2: Enable mob-warping when standing on Priest Warp Portals
|
||||
// 4: Disable warping when the target map is a 'nobranch' map.
|
||||
// 8: Enable mob-warping when standing on Dimensional Door
|
||||
mob_warp: 0
|
||||
|
||||
// If these are set above 0, they define the time (in ms) during which monsters
|
||||
@ -262,3 +263,16 @@ monster_hp_bars_info: yes
|
||||
// This can be legit gameplay (e.g. players keeping an MVP stuck inside icewall), but if you want to prevent any
|
||||
// exploits and be notified about them, you can set this to yes.
|
||||
monster_stuck_warning: no
|
||||
|
||||
// Rate at which monsters use their idle skills when there are no players nearby (Note 2)
|
||||
// On official servers monsters use their idle skills if they have been spotted once, even if there are no players nearby anymore.
|
||||
// On small-medium sized servers this can cause all monsters like eggs and Fabre/Pupa to metamorph.
|
||||
// To switch it off, set it to 0.
|
||||
mob_nopc_idleskill_rate: 100
|
||||
boss_nopc_idleskill_rate: 100
|
||||
|
||||
// Rate at which monsters move when there are no players nearby (Note 2)
|
||||
// On official servers monsters always move if they have been spotted once, even if there are no players nearby anymore.
|
||||
// To switch it off, set it to 0.
|
||||
mob_nopc_move_rate: 100
|
||||
boss_nopc_move_rate: 100
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Rate for catching pets (Note 2)
|
||||
@ -21,11 +21,8 @@ pet_friendly_rate: 100
|
||||
// The rate at which a pet will become hungry. (Note 2)
|
||||
pet_hungry_delay_rate: 100
|
||||
|
||||
// If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)
|
||||
// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
|
||||
pet_hungry_friendly_decrease: 5
|
||||
|
||||
// Does the pet need its equipment before it does its skill? (Note 1)
|
||||
// These bonuses are unofficial and found in the import/pet_db.yml
|
||||
pet_equip_required: yes
|
||||
|
||||
// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
|
||||
@ -39,9 +36,6 @@ pet_damage_support: no
|
||||
// At max (1000) support rate is 150%.
|
||||
pet_support_min_friendly: 900
|
||||
|
||||
// Same as above, but this is to use the pet_script field with official pet abilities.
|
||||
pet_equip_min_friendly: 900
|
||||
|
||||
// Whether or not the pet's will use skills. (Note 1)
|
||||
// Note: Offensive pet skills need at least pet_attack_support or
|
||||
// pet_damage_support to work (they trigger while the pet is attacking).
|
||||
@ -81,3 +75,13 @@ pet_ignore_infinite_def: yes
|
||||
|
||||
// Whether or not the pet will continue to attack when the master is dead. (Note 1)
|
||||
pet_master_dead: no
|
||||
|
||||
// Send auto-feed notice even if the client setting is OFF (Note 1)
|
||||
// Official: yes
|
||||
pet_autofeed_always: yes
|
||||
|
||||
// Pet walk speed.
|
||||
// 1: Master's walk speed (official)
|
||||
// 2: DEFAULT_WALK_SPEED value
|
||||
// 3: Mob database walk speed
|
||||
pet_walk_speed: 1
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Players' maximum HP rate? (Default is 100)
|
||||
@ -244,9 +244,11 @@ fame_taekwon_mission: 1
|
||||
// Refined own forged weapon to +10
|
||||
fame_refine_lv1: 1
|
||||
fame_refine_lv2: 25
|
||||
fame_refine_lv3: 10000
|
||||
fame_refine_lv3: 1000
|
||||
// Success to forge a lv3 weapon with 3 additional ingredients
|
||||
fame_forge: 10
|
||||
// Refine threshold for giving point for refining forged weapon to +10
|
||||
blacksmith_fame_refine_threshold: 10
|
||||
// Success to prepare 'n' Condensed Potions in a row
|
||||
fame_pharmacy_3: 1
|
||||
fame_pharmacy_5: 3
|
||||
|
@ -196,6 +196,14 @@ devotion_rdamage: 0
|
||||
// But if the target is being devoted, it ONLY reflects the damage for melee skill. (Note 1)
|
||||
devotion_rdamage_skill_only: yes
|
||||
|
||||
// On AEGIS there is a bug when the player who is under devotion is sitting and getting hit.
|
||||
// The player stands up on client side, but will still remain sitting on server side.
|
||||
// Because of this the player will not be able to walk anymore, until the player sat down/stood up again or used @refresh.
|
||||
// You can read more about it on https://github.com/rathena/rathena/issues/1927
|
||||
// Default: yes (because it is a recommended bug fix from our side)
|
||||
// Official: no
|
||||
devotion_standup_fix: yes
|
||||
|
||||
// If no than you can use the ensemble skills alone. (Note 1)
|
||||
player_skill_partner_check: yes
|
||||
|
||||
@ -354,6 +362,21 @@ skill_eightpath_algorithm: yes
|
||||
// damage skills (previous behavior).
|
||||
can_damage_skill: 1
|
||||
|
||||
// Land Protector behavior (Note 1)
|
||||
// On official servers, players standing on the border (outer cell) of the Land Protector can still be affected/hit
|
||||
// by AoE skills (if the skill has a splash effect, such as Storm Gust). The Athena behavior ignores AoE affects/hits
|
||||
// while players are standing on the border.
|
||||
// Official: 0
|
||||
// Legacy Athena: 1
|
||||
land_protector_behavior: 0
|
||||
|
||||
// NPC EMOTION behavior (Note 1)
|
||||
// On official servers, certain mobs cast NPC EMOTION skill which displays an emoticon and change their mode from
|
||||
// Aggressive to Passive for a certain time. The Athena behavior does not change their mode to Passive.
|
||||
// Official: 0
|
||||
// Legacy Athena: 1
|
||||
npc_emotion_behavior: 0
|
||||
|
||||
// Should Tarot Card of Fate have the same chance for each card to occur? (Note 1)
|
||||
// Official chances: 15%: LOVERS | 10%: FOOL, MAGICIAN, HIGH PRIESTESS, STRENGTH, SUN | 8%: TEMPERANCE
|
||||
// 7%: CHARIOT | 6%: THE HANGED MAN | 5%: DEATH, STAR | 2%: TOWER | 1%: WHEEL OF FORTUNE, DEVIL
|
||||
|
@ -6,7 +6,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)?
|
||||
|
@ -85,7 +85,7 @@ char_maintenance: 0
|
||||
|
||||
// Enable or disable creation of new characters.
|
||||
// Now it is actually supported [Kevin]
|
||||
char_new: 1
|
||||
char_new: yes
|
||||
|
||||
// Display (New) in the server list.
|
||||
char_new_display: 0
|
||||
@ -109,7 +109,7 @@ save_log: yes
|
||||
|
||||
// Starting point for new characters
|
||||
// Format: <map_name>,<x>,<y>{:<map_name>,<x>,<y>...}
|
||||
// Max number of start points is MAX_STARTPOINT in char.h (default 5)
|
||||
// Max number of start points is MAX_STARTPOINT in char.hpp (default 5)
|
||||
// Location is randomly picked on character creation.
|
||||
// NOTE: For Doram, this requires client 20151001 or newer.
|
||||
start_point: iz_int,18,26:iz_int01,18,26:iz_int02,18,26:iz_int03,18,26:iz_int04,18,26
|
||||
@ -117,7 +117,7 @@ start_point_pre: new_1-1,53,111:new_2-1,53,111:new_3-1,53,111:new_4-1,53,111:new
|
||||
start_point_doram: lasa_fild01,48,297
|
||||
|
||||
// Starting items for new characters
|
||||
// Max number of items is MAX_STARTITEM in char.c (default 32)
|
||||
// Max number of items is MAX_STARTITEM in char.cpp (default 32)
|
||||
// Format: <id>,<amount>,<position>{:<id>,<amount>,<position>...}
|
||||
// To auto-equip an item, include the position where it will be equipped; otherwise, use zero.
|
||||
// NOTE: For Doram, this requires client 20151001 or newer.
|
||||
@ -141,7 +141,7 @@ guild_exp_rate: 100
|
||||
unknown_char_name: Unknown
|
||||
|
||||
// To log the character server?
|
||||
log_char: 1
|
||||
log_char: yes
|
||||
|
||||
// Allow or not identical name for characters but with a different case (upper/lower):
|
||||
// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
|
||||
|
@ -87,13 +87,13 @@ groups: (
|
||||
inherit: ( /*empty list*/ )
|
||||
commands: {
|
||||
changedress: true
|
||||
resurrect: true
|
||||
}
|
||||
permissions: {
|
||||
/* without this basic permissions regular players could not
|
||||
trade or party */
|
||||
can_trade: true
|
||||
can_party: true
|
||||
command_enable: true
|
||||
attendance: true
|
||||
}
|
||||
},
|
||||
@ -284,6 +284,7 @@ groups: (
|
||||
permissions: {
|
||||
can_trade: true
|
||||
can_party: true
|
||||
command_enable: true
|
||||
all_skill: false
|
||||
all_equipment: false
|
||||
skill_unconditional: false
|
||||
|
327
conf/help.txt
327
conf/help.txt
@ -1,327 +0,0 @@
|
||||
// This is help file that contains help messages for atcommands/charcommands.
|
||||
// Format:
|
||||
// <command>: "<help message>"
|
||||
// This file uses libconfig syntax.
|
||||
|
||||
help: "Params: <command>\n" "Shows help for specified command."
|
||||
noask: "Auto rejects deals/invites."
|
||||
gmotd: "Broadcasts the Message of The Day to all players."
|
||||
me: "Params: <message>\n" "Displays normal text as a message in this format: *name message* (like /me in mIRC)."
|
||||
fakename: "Params: <name>\n" "Changes your name to your choice temporarily."
|
||||
npctalk: "Params: <NPC name> <message>\n" "Forces a NPC to display a message in normal chat."
|
||||
broadcast: "Params: <message>\n" "Broadcasts a message with your name (in yellow)."
|
||||
kami: "Params: <message>\n" "Broadcasts a message without your name (in yellow)."
|
||||
kamib: "Params: <message>\n" "Broadcasts a message without your name (in blue)."
|
||||
localbroadcast: "Params: <message>\n" "Broadcasts a message with your name (in yellow) only on your map."
|
||||
commands: "Displays a list of commands that you can use."
|
||||
rates: "Displays the server's current rates."
|
||||
uptime: "Displays how long the server has been online."
|
||||
showdelay: "Shows/hides the \"There is a delay after this skill\" message."
|
||||
exp: "Displays current levels and % progress."
|
||||
mobinfo: "Params: <monster name|ID>\n" "Shows monster info (stats, exp, drops etc)."
|
||||
iteminfo: "Params: <item name|ID>\n" "Shows item info (type, price etc)."
|
||||
whodrops: "Params: <item name|ID>\n" "Shows who drops an item (monster with highest drop rates)."
|
||||
version: "Displays SVN version of the server."
|
||||
email: "Params: <current email> <new email>\n" "Changes your account e-mail address."
|
||||
where: "Params: <char name>\n" "Tells you the location of a character."
|
||||
time: "Shows the date and time of the server."
|
||||
showexp: "Displays/hides experience gained."
|
||||
showzeny: "Displays/hides Zeny gained."
|
||||
mobsearch: "Params: <monster name|ID>\n" "Shows the location of a certain mob on the current map."
|
||||
who: "Params: [<name>]\n" "Shows a list of online players and their party and guild."
|
||||
who2: "Params: [<name>]\n" "Shows a list of online players and their job."
|
||||
who3: "Params: [<name>]\n" "Shows a list of online players and their location."
|
||||
whomap: "@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specified map."
|
||||
whogm: "Params: [match_text] - Like @who+@who2+who3, but only for GM."
|
||||
guildspy: "Params: <guild name|id> - You will receive all messages of the guild channel (Chat logging must be enabled)"
|
||||
partyspy: "@partyspy <party name|id> - You will receive all messages of the party channel (Chat logging must be enabled)"
|
||||
mapinfo: "Params: [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: chatrooms)."
|
||||
go: "Params: <city name|number>\n" "Warps you to a city.\n"
|
||||
" -3: (Memo point 2) 14: louyang 31: mora\n"
|
||||
" -2: (Memo point 1) 15: start point 32: dewata\n"
|
||||
" -1: (Memo point 0) 16: prison/jail 33: malangdo island\n"
|
||||
" 0: prontera 17: jawaii 34: malaya port\n"
|
||||
" 1: morocc 18: ayothaya 35: eclage\n"
|
||||
" 2: geffen 19: einbroch 36: lasagna\n"
|
||||
" 3: payon 20: lighthalzen\n"
|
||||
" 4: alberta 21: einbech\n"
|
||||
" 5: izlude 22: hugel\n"
|
||||
" 6: aldebaran 23: rachel\n"
|
||||
" 7: xmas (lutie) 24: veins\n"
|
||||
" 8: comodo 25: moscovia\n"
|
||||
" 9: yuno 26: midgard camp\n"
|
||||
" 10: amatsu 27: manuk\n"
|
||||
" 11: gonryun 28: splendide\n"
|
||||
" 12: umbala 29: brasilis\n"
|
||||
" 13: niflheim 30: el dicastes\n"
|
||||
jumpto: "Params: <char name>\n" "Warps you to selected character."
|
||||
follow: "Params: <char name>\n" "Follow a player."
|
||||
mount: "Give/remove a job-based mount (class is required, but not the skill)."
|
||||
mount2: "Give/remove a cash mount."
|
||||
disguise: "Params: <monster name|ID>\n" "Change your appearence to other players to a mob."
|
||||
undisguise: "Restore your normal appearance."
|
||||
disguiseguild: "Disguises all online characters of a guild."
|
||||
undisguiseguild: "Restore the normal appearance of all characters of a guild."
|
||||
model: "Params: <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence."
|
||||
size: "Params: <0-2> Changes your size (0-Normal 1-Small 2-Large)"
|
||||
sizeall: "Changes the size of all players."
|
||||
sizeguild: "Changes the size of all online characters of a guild."
|
||||
hide: "Makes you character invisible (GM invisibility). Type again to become visible."
|
||||
save: "Sets respawn point to current spot."
|
||||
load: "Warps you to your save point."
|
||||
warp: "Params: <mapname> [<x> <y>]\n" "Warps you to the selected map and position."
|
||||
jump: "Params: [<x> [<y>]]\n" "Randomly warps you like a flywing."
|
||||
jobchange: "Params: <job name|ID>\n" "Changes your job.\n"
|
||||
"----- Novice / 1st Class -----\n"
|
||||
" 0 Novice 1 Swordman 2 Magician 3 Archer\n"
|
||||
" 4 Acolyte 5 Merchant 6 Thief\n"
|
||||
"----- 2nd Class -----\n"
|
||||
" 7 Knight 8 Priest 9 Wizard 10 Blacksmith\n"
|
||||
" 11 Hunter 12 Assassin 14 Crusader 15 Monk\n"
|
||||
" 16 Sage 17 Rogue 18 Alchemist 19 Bard\n"
|
||||
" 20 Dancer\n"
|
||||
"----- High Novice / High 1st Class -----\n"
|
||||
"4001 Novice High 4002 Swordman High 4003 Magician High 4004 Archer High\n"
|
||||
"4005 Acolyte High 4006 Merchant High 4007 Thief High\n"
|
||||
"----- Transcendent 2nd Class -----\n"
|
||||
"4008 Lord Knight 4009 High Priest 4010 High Wizard 4011 Whitesmith\n"
|
||||
"4012 Sniper 4013 Assassin Cross 4015 Paladin 4016 Champion\n"
|
||||
"4017 Professor 4018 Stalker 4019 Creator 4020 Clown\n"
|
||||
"4021 Gypsy\n"
|
||||
"----- 3rd Class (Regular) -----\n"
|
||||
"4054 Rune Knight 4055 Warlock 4056 Ranger 4057 Arch Bishop\n"
|
||||
"4058 Mechanic 4059 Guillotine Cross 4066 Royal Guard 4067 Sorcerer\n"
|
||||
"4068 Minstrel 4069 Wanderer 4070 Sura 4071 Genetic\n"
|
||||
"4072 Shadow Chaser\n"
|
||||
"----- 3rd Class (Transcendent) -----\n"
|
||||
"4060 Rune Knight 4061 Warlock 4062 Ranger 4063 Arch Bishop\n"
|
||||
"4064 Mechanic 4065 Guillotine Cross 4073 Royal Guard 4074 Sorcerer\n"
|
||||
"4075 Minstrel 4076 Wanderer 4077 Sura 4078 Genetic\n"
|
||||
"4079 Shadow Chaser\n"
|
||||
"----- Expanded Class -----\n"
|
||||
" 23 Super Novice 24 Gunslinger 25 Ninja 4045 Super Baby\n"
|
||||
"4046 Taekwon 4047 Star Gladiator 4049 Soul Linker 4050 Gangsi\n"
|
||||
"4051 Death Knight 4052 Dark Collector 4190 Ex. Super Novice 4191 Ex. Super Baby\n"
|
||||
"4211 Kagerou 4212 Oboro 4215 Rebellion 4218 Summoner\n"
|
||||
"4239 Star Emperor 4240 Soul Reaper\n"
|
||||
"----- Baby Novice And Baby 1st Class -----\n"
|
||||
"4023 Baby Novice 4024 Baby Swordman 4025 Baby Magician 4026 Baby Archer\n"
|
||||
"4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief\n"
|
||||
"---- Baby 2nd Class ----\n"
|
||||
"4030 Baby Knight 4031 Baby Priest 4032 Baby Wizard 4033 Baby Blacksmith\n"
|
||||
"4034 Baby Hunter 4035 Baby Assassin 4037 Baby Crusader 4038 Baby Monk\n"
|
||||
"4039 Baby Sage 4040 Baby Rogue 4041 Baby Alchemist 4042 Baby Bard\n"
|
||||
"4043 Baby Dancer\n"
|
||||
"---- Baby 3rd Class ----\n"
|
||||
"4096 Baby Rune Knight 4097 Baby Warlock 4098 Baby Ranger 4099 Baby Arch Bishop\n"
|
||||
"4100 Baby Mechanic 4101 Baby Glt. Cross 4102 Baby Royal Guard 4103 Baby Sorcerer\n"
|
||||
"4104 Baby Minstrel 4105 Baby Wanderer 4106 Baby Sura 4107 Baby Genetic\n"
|
||||
"4108 Baby Shadow Chaser\n"
|
||||
"---- Expanded Baby Class ----\n"
|
||||
"4220 Baby Summoner 4222 Baby Ninja 4223 Baby Kagero 4224 Baby Oboro\n"
|
||||
"4225 Baby Taekwon 4226 Baby Star Glad 4227 Baby Soul Linker 4228 Baby Gunslinger\n"
|
||||
"4229 Baby Rebellion 4241 Baby Star Emperor 4242 Baby Soul Reaper\n"
|
||||
"---- Modes And Others ----\n"
|
||||
" 22 Wedding 26 Christmas 27 Summer 28 Hanbok\n"
|
||||
" 29 Oktoberfest 30 Summer 2\n"
|
||||
" 4048 Star Gladiator (Union) 4238 Baby Star Glad (Union)\n"
|
||||
option: "Params: <param1> <param2>(stackable) <param3>(stackable)\n" "Adds different visual effects on or around your character.\n"
|
||||
" <param1> <param2> <param3>\n"
|
||||
"01: Stone 01: Sight 01: Sight 512: Cart Lv. 4\n"
|
||||
"02: Frozen 02: Curse 02: Hiding 1024: Cart Lv. 5\n"
|
||||
"03: Stun 04: Silence 04: Cloaking 2048: Orc Head\n"
|
||||
"04: Sleep 08: Signum 08: Cart Lv. 1 4096: Wedding\n"
|
||||
"06: Petrify 16: Blind 16: Falcon 8192: Ruwach\n"
|
||||
"07: Burning 32: Angelus 32: Riding 16384: Chasewalk\n"
|
||||
"08: Imprison 64: Bleeding 64: Invisible\n"
|
||||
"16: (Nothing) 128: D. Poison 128: Cart Lv. 2\n"
|
||||
"32: (Nothing) 256: Fear 256: Cart Lv. 3"
|
||||
heal: "Params: [<HP> <SP>]\n" "Heals the desired amount of HP and SP. No value specified will do a full heal."
|
||||
dye: "Params: <clothes palette no.>\n" "Changes your characters clothes color."
|
||||
hairstyle: "Params: <hairstyle no.>\n" "Changes your hair style."
|
||||
haircolor: "Params <hair palette no.>\n" "Changes your hair color."
|
||||
speed: "Params: <1-1000>\n" "Changes you walking speed. 1 being the fastest and 1000 the slowest. Default is 150."
|
||||
effect: "Params: <effect id> [<flag>]\n" "Give an effect to your character."
|
||||
dropall: "Params: [<item type>]\n" "Throws all your possession on the ground. No type specified will drop all items."
|
||||
storeall: "Puts all your possessions in storage."
|
||||
killable: "Make your character killable."
|
||||
memo: "Params: [memo position]\n" "Set/change a memo location (no position: display memo points)."
|
||||
spiritball: "Params: <1-100>\n" "Gives you \"spirit spheres\" like from the skill \"Call Spirits\".\n"
|
||||
questskill: "Params: <#>\n" "Gives you the specified quest skill\n"
|
||||
"Novice = 142: First Aid, 143: Act Dead\n"
|
||||
"Archer = 147: Create Arrow, 148: Charge Arrow\n"
|
||||
"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n"
|
||||
"Acolyte = 156: Holy Light\n"
|
||||
"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n"
|
||||
"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar, 2535: Open Buying Store\n"
|
||||
"Magician = 157: Energy Coat\n"
|
||||
"Hunter = 1009: Phantasmic Arrow\n"
|
||||
"Bard = 1010: Pang Voice\n"
|
||||
"Dancer = 1011: Wink of Charm\n"
|
||||
"Knight = 1001: Charge Attack\n"
|
||||
"Crusader = 1002: Shrink\n"
|
||||
"Priest = 1014: Redemptio\n"
|
||||
"Monk = 1015: Ki Translation, 1016: Ki Explosio\n"
|
||||
"Assassin = 1003: Sonic Acceleration, 1004: Throw Venom Knife\n"
|
||||
"Rogue = 1005: Close Confine\n"
|
||||
"Blacksmith = 1012: Unfair Trick, 1013: Greed\n"
|
||||
"Alchemist = 238: Basis of Life\n"
|
||||
"Wizard = 1006: Sight Blaster\n"
|
||||
"Sage = 1007: Create Elemental Converter, 1008: Elemental Change (Water), 1017: Elemental Change (Earth), 1018: Elemental Change (Fire), 1019: Elemental Change (Wind)"
|
||||
lostskill: "Params: <#>\n" "Takes away the specified quest skill from you\n"
|
||||
"Novice = 142: First Aid, 143: Act Dead\n"
|
||||
"Archer = 147: Create Arrow, 148: Charge Arrow\n"
|
||||
"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n"
|
||||
"Acolyte = 156: Holy Light\n"
|
||||
"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n"
|
||||
"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar, 2535: Open Buying Store\n"
|
||||
"Magician = 157: Energy Coat\n"
|
||||
"Hunter = 1009: Phantasmic Arrow\n"
|
||||
"Bard = 1010: Pang Voice\n"
|
||||
"Dancer = 1011: Wink of Charm\n"
|
||||
"Knight = 1001: Charge Attack\n"
|
||||
"Crusader = 1002: Shrink\n"
|
||||
"Priest = 1014: Redemptio\n"
|
||||
"Monk = 1015: Ki Translation, 1016: Ki Explosio\n"
|
||||
"Assassin = 1003: Sonic Acceleration, 1004: Throw Venom Knife\n"
|
||||
"Rogue = 1005: Close Confine\n"
|
||||
"Blacksmith = 1012: Unfair Trick, 1013: Greed\n"
|
||||
"Alchemist = 238: Basis of Life\n"
|
||||
"Wizard = 1006: Sight Blaster\n"
|
||||
"Sage = 1007: Create Elemental Converter, 1008: Elemental Change (Water), 1017: Elemental Change (Earth), 1018: Elemental Change (Fire), 1019: Elemental Change (Wind)"
|
||||
skillid: "Params: <name>\n" "Look up a skill by name"
|
||||
useskill: "Params: <skillid> <skillv> <target>\n" "Use a skill on target"
|
||||
skilltree: "Params: <skillnum> <charname>\n" "Prints the skill tree needed to get a skill for the target player."
|
||||
marry: "Params: <player name>\n" "Marry another player."
|
||||
divorce: "Divorce player."
|
||||
alive: "Revives yourself from death."
|
||||
blvl: "Params: <number of levels>\n" "Raises your base level the desired number of levels."
|
||||
jlvl: "Params: <number of levels>\n" "Raises your job level the desired number of levels."
|
||||
allskill: "Give you all skills."
|
||||
stpoint: "Params: <number of points> - Gives you the desired number of stat points."
|
||||
skpoint: "Params: <number of points> - Gives you the desired number of skill points."
|
||||
zeny: "Params: <amount> - Gives you desired amount of Zeny."
|
||||
cash: "Params: <amount> - Gives you the specified amount of cash points."
|
||||
points: "Params: <amount> - Gives you the specified amount of Kafra Points."
|
||||
str: "Params: <amount>\n" "Raises STR by given amount."
|
||||
agi: "Params: <amount>\n" "Raises AGI by given amount."
|
||||
dex: "Params: <amount>\n" "Raises DEX by given amount."
|
||||
vit: "Params: <amount>\n" "Raises VIT by given amount."
|
||||
int: "Params: <amount>\n" "Raises INT by given amount."
|
||||
luk: "Params: <amount>\n" "Raises LUK by given amount."
|
||||
allstats: "Params: <value>\n" "Adds value in all stats (maximum if no value)."
|
||||
addwarp: "Params: <map name> <x coord> <y coord> <NPC name>\n"
|
||||
killmonster2: "Kills all monsters of your map (without drops)."
|
||||
monster: "Params: <monster name|ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]\n"
|
||||
"@monster2 <desired_monster_name> <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
|
||||
"@spawn/@monster/@summon/@monster2 \"desired monster name\" <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
|
||||
"@spawn/@monster/@summon/@monster2 <monster name|ID> \"desired monster name\" [<number to spawn> [<x coord> [<y coord>]]]\n"
|
||||
" Spawns the desired monster with any desired name."
|
||||
monstersmall: "Params: <monster name|ID>\n" "Spawns a smaller version of a monster."
|
||||
monsterbig: "Params: <monster name|ID>\n" "Spawns a larger version of a monster."
|
||||
killmonster: "Params: <map>\n" "Kill all monsters of the map (they drop)"
|
||||
autoloot: "Params: <on|off|#>\n" "Makes items go straight into your inventory."
|
||||
autotrade: "Allows you to vend while you are offline."
|
||||
changegm: "Params: <charname>\n" "Changes the leader of your guild (You must be guild leader)"
|
||||
changeleader: "Params: <charname>\n" "Changes the leader of your party (You must be party leader)"
|
||||
request: "Params: <message>\n" "Sends a message to all connected GMs (via the gm whisper system)"
|
||||
sound: "Params: <path to file in data folder or GRF file>\n" "Plays a sound from the data folder or GRF file located on the client."
|
||||
clone: "Params: <charname>\n" "Spawns a supportive clone of the given player."
|
||||
slaveclone: "Params: <charname>\n" "Spawns a supportive clone of the given player that follows the creator around."
|
||||
evilclone: "Params: <charname>\n" "Spawns an aggressive clone of the given player."
|
||||
changesex: "Changes your gender."
|
||||
duel: "Starts a duel."
|
||||
invite: "Invites a player to a duel."
|
||||
accept: "Accepts an invitation to a duel."
|
||||
reject: "Rejects an invitation to a duel."
|
||||
leave: "Leaves a duel."
|
||||
mail: "Open mail box."
|
||||
storage: "Opens storage."
|
||||
itemreset: "Remove all your items."
|
||||
guildstorage: "Opens guild storage."
|
||||
idsearch: "Params: <part_of_item_name>\n" "Search all items that name have part_of_item_name"
|
||||
refine: "Params: <equip position> <+/- amount>"
|
||||
produce: "Params: <equip name or equip ID> <element> <# of very's>\n"
|
||||
" Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind\n"
|
||||
" You can add up to 3 Star Crumbs and 1 element\n"
|
||||
repairall: "Repair all items of your inventory"
|
||||
item: "Params: <item name or ID> <quantity>\n" "Gives you the desired item."
|
||||
item2: "Params: <item name or ID> <quantity> <identified_flag> <refine> <broken_flag> <Card1> <Card2> <Card3> <Card4>\n" "Gives you the desired item."
|
||||
pvpon: "Turns pvp on on the current map"
|
||||
pvpoff: "Turns pvp off on the current map"
|
||||
gvgon: "Turns gvg on on the current map"
|
||||
gvgoff: "Turns gvg off on the current map"
|
||||
agitstart: "Starts War of Emperium"
|
||||
agitend: "End War of Emperium"
|
||||
party: "Params: <party_name>\n" "Create a party."
|
||||
guild: "Params: <guild_name>\n" "Create a guild."
|
||||
glvl: "Params: <# of levels>\n" "Raise Guild by desired number of levels"
|
||||
guildrecall: "Params: <guild name|ID>\n" "Warps all online characters of a guild to you."
|
||||
partyrecall: "Params: <party name|ID>\n" "Warps all online characters of a party to you."
|
||||
petrename: "Re-enable pet rename"
|
||||
pettalk: "Params: <message>\n" "Makes your pet say a message."
|
||||
petfriendly: "Params: <#>\n" "Set pet friendly amount (0-1000) 1000 = Max"
|
||||
pethungry: "Params: <#>\n" "Set pet hungry amount (0-100) 100 = Max"
|
||||
hatch: "Create a pet from your inventory eggs list."
|
||||
makeegg: "Params: <pet_id>\n" "Gives pet egg for monster number in pet DB"
|
||||
kick: "Params: <char name>\n" "Kicks specified character off the server"
|
||||
unjail: "Params: <char name>\n" "Discharges specified character/prisoner"
|
||||
kill: "Kills player."
|
||||
recall: "Params: <char name>\n" "Warps target character to you."
|
||||
raise: "Params: <char name>\n" "Revives target character."
|
||||
block: "Params: <char name>\n" "Permanently blocks an account."
|
||||
unblock: "Params: <char name>\n" "Unblocks an account."
|
||||
ban: "Params: <time> <name>\n" "Temporarily ban an account.\n"
|
||||
" time usage: adjustment (+/- value) and element (y/a, m, d/j, h, mn, s)\n"
|
||||
" Example: @ban +1m-2mn1s-6y testplayer\n"
|
||||
unban: "Params: <name> - Unban a account"
|
||||
jail: "Params: <char name> - Sends specified character in jails"
|
||||
trade: "Params: <char name> - Open a trade window with a another player"
|
||||
recallall: "Warps every character online to you."
|
||||
doom: "Kills all NON GM chars on the server."
|
||||
doommap: "Kills all non GM characters on the map."
|
||||
raisemap: "Resurrects all characters on the map."
|
||||
night: "Enables night mode on all maps, all characters are affected."
|
||||
day: "Disables night mode and restores regular lighting, all characters are affected."
|
||||
skillon: "Turn skills on for a map."
|
||||
skilloff: "Turn skills off for a map."
|
||||
snow: "Makes all maps to have the snow weather effect."
|
||||
clouds: "Makes all maps to have the cloudy weather effect."
|
||||
clouds2: "Makes all maps to have another cloudy weather effect."
|
||||
fog: "Makes all maps to have the fog weather effect."
|
||||
fireworks: "Makes all maps to have the fireworks weather effect."
|
||||
sakura: "Makes all maps to have the sakura weather effect."
|
||||
leaves: "Makes all maps to have the leaves weather effect."
|
||||
shownpc: "Params: <NPC name>\n" "Enable a NPC."
|
||||
hidenpc: "Params: <NPC name>\n" "Disable a NPC."
|
||||
npcmove: "Params: <x coord> <y coord> <NPC name>\n" "Move a NPC."
|
||||
loadnpc: "Params: <path to script>\n" "Load the specified script file path."
|
||||
unloadnpc: "Params: <NPC name>\n" "Unload the specified NPC according to name."
|
||||
unloadnpcfile: "Params: <path>\n" "Unload the specified script file path."
|
||||
adjgroup: "Params: <level> <char name>\n" "Do a temporary adjustment of the group level of a player."
|
||||
addperm: "Params: <permission_name>\n" "Temporarily add a permission to a player."
|
||||
rmvperm: "Params: <permission_name>\n" "Temporarily remove a permission from a player."
|
||||
kickall: "Kick all characters off the server"
|
||||
mapexit: "Kick all players and shut down map-server."
|
||||
gat: "For debugging (you inspect around gat)"
|
||||
send: "Params: <Hex Number> [<value>]\n" "For debugging (packet variety)"
|
||||
nuke: "Params: <char name>\n" "Blow somebody up, including those surrounding them."
|
||||
reloadatcommand: "Reload atcommand settings."
|
||||
reloadbattleconf: "Reload battle settings."
|
||||
reloaditemdb: "Reload item database."
|
||||
reloadmobdb: "Reload monster database."
|
||||
reloadmotd: "Reload Message of the Day."
|
||||
reloadmsgconf: "Reload message configuration."
|
||||
reloadpcdb: "Reload player settings."
|
||||
reloadquestdb: "Reload quest database."
|
||||
reloadscript: "Reload all scripts."
|
||||
reloadskilldb: "Reload skills definition database."
|
||||
reloadstatusdb: "Reload status settings."
|
||||
reload: "Params: <type>\n" "Reload a database or configuration file.\n"
|
||||
" itemdb mobdb skilldb\n"
|
||||
" atcommand battleconf statusdb\n"
|
||||
" pcdb motd script\n"
|
||||
" questdb msgconf packetdb\n"
|
||||
langtype: "Params: <language>\n" "Changes your language setting."
|
||||
limitedsale: "Opens the limited sale window."
|
||||
changedress: "Removes all character costumes."
|
33
conf/import-tmpl/atcommands.yml
Normal file
33
conf/import-tmpl/atcommands.yml
Normal file
@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Atcommand Database
|
||||
###########################################################################
|
||||
#
|
||||
# Atcommand Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Command Command name.
|
||||
# Aliases: Aliases for the command. (Optional)
|
||||
# - <AliasName>
|
||||
# Help Help message for the command. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATCOMMAND_DB
|
||||
Version: 1
|
@ -1,17 +1,43 @@
|
||||
# Config for Storages
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
##########################################################################
|
||||
# Storage Database
|
||||
##########################################################################
|
||||
#
|
||||
# Storage Settings
|
||||
#
|
||||
##########################################################################
|
||||
# - ID Storage ID.
|
||||
# Name Storage name that will be sent to the client to display on the title bar.
|
||||
# Table Name of SQL table where storage is saved. The table structure is the same as the default storage table.
|
||||
# Max Maximum number of items. (Default: MAX_STORAGE)
|
||||
###########################################################################
|
||||
# To access the premium storage, use script command 'openstorage2'.
|
||||
# If premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
#
|
||||
# Structure:
|
||||
# - ID: <storage_id> // (int) Storage ID will be used for script command 'openstorage2'.
|
||||
# Name: "<storage name>" // (string) Storage name will be sent to the client to display on the title bar.
|
||||
# Table: "<storage_table>" // (string) Name of table where storage is saved. The table stucture is the same as the default storage table.
|
||||
# Max: <max_amount> // (int) *optional* Maximum number of items in storage. MAX_STORAGE will be used if no value is defined.
|
||||
###############################################################################################################################################
|
||||
#Storages:
|
||||
# If more premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'Max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INTER_SERVER_DB
|
||||
Version: 1
|
||||
|
||||
#Body:
|
||||
# - ID: 1
|
||||
# Name: "VIP Storage"
|
||||
# Table: "vip_storage"
|
||||
# Table: vip_storage
|
||||
# Max: 300
|
||||
|
@ -81,8 +81,6 @@ mysql_reconnect_count: 1
|
||||
// Login Database Tables
|
||||
login_server_account_db: login
|
||||
ipban_table: ipbanlist
|
||||
|
||||
// Shared
|
||||
global_acc_reg_num_table: global_acc_reg_num
|
||||
global_acc_reg_str_table: global_acc_reg_str
|
||||
|
||||
@ -116,7 +114,6 @@ skill_homunculus_db: skill_homunculus
|
||||
mercenary_db: mercenary
|
||||
mercenary_owner_db: mercenary_owner
|
||||
elemental_db: elemental
|
||||
ragsrvinfo_db: ragsrvinfo
|
||||
skillcooldown_db: skillcooldown
|
||||
bonus_script_db: bonus_script
|
||||
acc_reg_num_table: acc_reg_num
|
||||
|
@ -15,20 +15,32 @@
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
##########################################################################
|
||||
# Storage Database
|
||||
##########################################################################
|
||||
#
|
||||
# Storage Settings
|
||||
#
|
||||
##########################################################################
|
||||
# - ID Storage ID.
|
||||
# Name Storage name that will be sent to the client to display on the title bar.
|
||||
# Table Name of SQL table where storage is saved. The table structure is the same as the default storage table.
|
||||
# Max Maximum number of items. (Default: MAX_STORAGE)
|
||||
###########################################################################
|
||||
# Config for Storages
|
||||
#
|
||||
# To access the premium storage, use script command 'openstorage2'.
|
||||
# If premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
#
|
||||
# Structure:
|
||||
# - ID: <storage_id> // (int) Storage ID will be used for script command 'openstorage2'.
|
||||
# Name: "<storage name>" // (string) Storage name will be sent to the client to display on the title bar.
|
||||
# Table: "<storage_table>" // (string) Name of table where storage is saved. The table stucture is the same as the default storage table.
|
||||
# Max: <max_amount> // (int) *optional* Maximum number of items in storage. MAX_STORAGE will be used if no value is defined.
|
||||
# If more premium storages are added, copy the structure of the storage table and match the table name in this config.
|
||||
# The 'Max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
|
||||
###########################################################################
|
||||
|
||||
Storages:
|
||||
- ID: 0
|
||||
Name: "Storage"
|
||||
Table: "storage"
|
||||
Header:
|
||||
Type: INTER_SERVER_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- ID: 0
|
||||
Name: "Storage"
|
||||
Table: storage
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: conf/import/inter_server.yml
|
||||
|
@ -4,7 +4,7 @@
|
||||
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
|
||||
// Note 2: Value is in percents (100 means 100%)
|
||||
// Note 3: Value is a bit field. If no description is given,
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
|
||||
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
|
||||
//--------------------------------------------------------------
|
||||
|
||||
// Enable Logs? (Note 3)
|
||||
@ -37,7 +37,7 @@
|
||||
// Please note that moving items from inventory to cart and back is not logged by design.
|
||||
enable_logs: 0xFFFFFF
|
||||
|
||||
// Use MySQL Logs? [SQL Version Only] (Note 1)
|
||||
// Use MySQL Logs? (Note 1)
|
||||
sql_logs: yes
|
||||
|
||||
// LOGGING FILTERS
|
||||
@ -86,10 +86,8 @@ log_branch: no
|
||||
// 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolute logging zeny value
|
||||
log_zeny: 0
|
||||
|
||||
// Track Cash Changes
|
||||
// 0 - don't log
|
||||
// 1 - log any changes
|
||||
log_cash: 1
|
||||
// Track Cash Changes (Note 1)
|
||||
log_cash: yes
|
||||
|
||||
// Log MVP Monster Drops (Note 1)
|
||||
// Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs
|
||||
|
@ -52,7 +52,8 @@ console_silent: 0
|
||||
console: off
|
||||
|
||||
// Can you use _M/_F to make new accounts on the server?
|
||||
new_account: yes
|
||||
// Note: This only works if client side password encryption is not enabled.
|
||||
new_account: no
|
||||
|
||||
//If new_account is enabled, minimum length to userid and passwords should be 4?
|
||||
//Must be 'Yes' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs
|
||||
@ -89,7 +90,7 @@ min_group_id_to_connect: -1
|
||||
vip_group: 5
|
||||
|
||||
// How many characters are allowed per account?
|
||||
// You cannot exceed the limit of MAX_CHARS slots, defined in mmo.h, or chars_per_account
|
||||
// You cannot exceed the limit of MAX_CHARS slots, defined in mmo.hpp, or chars_per_account
|
||||
// will default to MAX_CHARS.
|
||||
// 0 will default to the value of MIN_CHARS. (default)
|
||||
chars_per_account: 0
|
||||
|
@ -117,8 +117,6 @@ save_settings: 4095
|
||||
motd_txt: conf/motd.txt
|
||||
|
||||
// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
|
||||
help_txt: conf/help.txt
|
||||
help2_txt: conf/help2.txt
|
||||
charhelp_txt: conf/charhelp.txt
|
||||
|
||||
// Load channel config from
|
||||
|
@ -1,2 +1,2 @@
|
||||
// Internal default is limited to 128 lines. If you need more, you will need to modify the MOTD_LINE_SIZE definition in pc.c
|
||||
// Internal default is limited to 128 lines. If you need more, you will need to modify the MOTD_LINE_SIZE definition in pc.cpp
|
||||
Welcome to rAthena! Enjoy! Please report any bugs you find.
|
||||
|
@ -41,7 +41,7 @@
|
||||
24: Job level raised.
|
||||
25: Job level lowered.
|
||||
26: Help commands:
|
||||
27: Commands help is not available.
|
||||
//27: free
|
||||
28: No player found.
|
||||
29: 1 player found.
|
||||
30: %d players found.
|
||||
@ -353,6 +353,11 @@
|
||||
// 334: Thirty-Four Castles
|
||||
334: Total Domination
|
||||
|
||||
// Battlegrounds Queue
|
||||
337: You may not join a battleground queue when you're in a battleground map.
|
||||
338: You can't apply to a battleground queue due to recently deserting a battleground. Time remaining: %d minutes and %d seconds.
|
||||
339: You can't apply to a battleground queue for %d seconds due to recently leaving one.
|
||||
|
||||
// Templates for @who output
|
||||
343: Name: %s
|
||||
344: (%s)
|
||||
@ -458,8 +463,7 @@
|
||||
// Homunculus messages
|
||||
450: You already have a homunculus
|
||||
|
||||
// Return pet to egg message
|
||||
451: You can't return your pet because your inventory is full.
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: Please enter a valid language (usage: @langtype <language>).
|
||||
@ -855,7 +859,15 @@
|
||||
// Private Airship
|
||||
792: The private airship system is disabled.
|
||||
|
||||
//793-899 free
|
||||
793: Usage @camerainfo range rotation latitude
|
||||
|
||||
// pcblock command
|
||||
794: This action is currently blocked.
|
||||
|
||||
// @reloadattendancedb
|
||||
795: Attendance database has been reloaded.
|
||||
|
||||
//796-899 free
|
||||
|
||||
//------------------------------------
|
||||
// More atcommands message
|
||||
@ -1042,7 +1054,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Error reading groups.conf, reload failed.
|
||||
1037: Error reading atcommand_athena.conf, reload failed.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
|
||||
@ -1521,7 +1533,7 @@
|
||||
1370: Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
|
||||
1371: NPC variables may not be used with @set.
|
||||
1372: Instance variables may not be used with @set.
|
||||
1373: %s value is now: %d
|
||||
1373: %s value is now: %lld
|
||||
1374: %s value is now: %s
|
||||
1375: %s is blank.
|
||||
|
||||
@ -1554,7 +1566,7 @@
|
||||
1391: You do not possess a cart to be removed
|
||||
1392: Cart Added.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: You can't use commands while dead.
|
||||
|
||||
// @clearstorage
|
||||
@ -1694,5 +1706,17 @@
|
||||
1503: You've entered a PK Zone.
|
||||
1504: You've entered a PK Zone (safe until level %d).
|
||||
|
||||
// @setquest, @erasequest, @completequest
|
||||
1505: Usage: %s <quest ID>
|
||||
1506: Quest %d not found in DB.
|
||||
1507: Character already has quest %d.
|
||||
1508: Character doesn't have quest %d.
|
||||
|
||||
// @checkquest
|
||||
1509: Checkquest value for quest %d
|
||||
1510: > HAVEQUEST : %d
|
||||
1511: > HUNTING : %d
|
||||
1512: > PLAYTIME : %d
|
||||
|
||||
//Custom translations
|
||||
import: conf/msg_conf/import/map_msg_eng_conf.txt
|
||||
|
@ -45,7 +45,7 @@
|
||||
24: 職業等級 上升
|
||||
25: 職業等級 下降
|
||||
26: 求助指令:
|
||||
27: 找不到檔案: help.txt
|
||||
//27: free
|
||||
28: 沒有玩家
|
||||
29: 有 1 位玩家
|
||||
30: 有 %d 位玩家
|
||||
@ -441,8 +441,7 @@
|
||||
// Homunculus messages
|
||||
450: 你已經擁有一個人工生命體了
|
||||
|
||||
// Return pet to egg message
|
||||
451: 你無法收回寵物,因為你身上沒有空間了
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: 請輸入合法的語言 (usage: @langtype <language>).
|
||||
@ -868,7 +867,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Error reading groups.conf, reload failed.
|
||||
1037: Error reading atcommand_athena.conf, reload failed.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: 請至少輸入一個有效的列表數字 (使用方法: @mapinfo <0-3> [地圖名稱])
|
||||
@ -1342,8 +1341,8 @@
|
||||
1370: 用法: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
|
||||
1371: NPC variables may not be used with @set.
|
||||
1372: Instance variables may not be used with @set.
|
||||
1373: %s value is now :%d
|
||||
1374: %s value is now :%s
|
||||
1373: %s value is now: %lld
|
||||
1374: %s value is now: %s
|
||||
1375: %s is empty
|
||||
//1376: free
|
||||
|
||||
@ -1373,7 +1372,7 @@
|
||||
1391: You do not possess a cart to be removed
|
||||
1392: Cart Added.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: 角色死亡時不能使用指令。
|
||||
|
||||
// @clearstorage
|
||||
|
@ -45,7 +45,7 @@
|
||||
24: Job level augmenté.
|
||||
25: Job level baissé.
|
||||
26: Commandes d'aide:
|
||||
27: Commandes d'aide non-disponible.
|
||||
//27: free
|
||||
28: Aucun Joueur trouvé.
|
||||
29: 1 Joueur trouvé.
|
||||
30: %d Joueurs trouvés.
|
||||
@ -449,8 +449,7 @@
|
||||
// Homunculus messages
|
||||
450: Vous possédez déjà un homunculus
|
||||
|
||||
// Return pet to egg message
|
||||
451: Vous ne pouvez pas remettre votre pet dans son oeuf car votre inventaire est plein.
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: Entrez une langue (usage: @langtype <langue>).
|
||||
@ -880,7 +879,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Erreur à la lecture de groups.conf, reload échoué.
|
||||
1037: Erreur à la lecture de atcommand_athena.conf, reload échoué.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Entrez un numéro de la liste (usage: @mapinfo <0-3> <map>).
|
||||
@ -1355,8 +1354,8 @@
|
||||
1370: Usage: ex. "@set PoringCharVarSTR$" affiche sa valeur actuelle, Super Duper String.
|
||||
1371: Les variables des NPC ne peuvent pas être utilisées/changées avec @set.
|
||||
1372: Les variables d'Instance ne peuvent pas être utilisées avec @set.
|
||||
1373: %s valeur est maintenant :%d
|
||||
1374: %s valeur est maintenant :%s
|
||||
1373: %s valeur est maintenant: %lld
|
||||
1374: %s valeur est maintenant: %s
|
||||
1375: %s est vide
|
||||
//1376: free
|
||||
|
||||
@ -1386,7 +1385,7 @@
|
||||
1391: Vous ne possédez pas de chariot.
|
||||
1392: Chariot ajouté.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: Les morts ne pouvent pas utiliser de commande.
|
||||
|
||||
// @clearstorage
|
||||
|
@ -44,7 +44,7 @@
|
||||
24: Job Level erhöht.
|
||||
25: Job Level verringert.
|
||||
26: Hilfsbefehle:
|
||||
27: Der help-Befehl ist nicht verfügbar.
|
||||
//27: free
|
||||
28: Kein Spieler gefunden.
|
||||
29: 1 Spieler gefunden.
|
||||
30: %d Spieler gefunden.
|
||||
|
@ -41,7 +41,7 @@
|
||||
24: Job Level dinaikkan.
|
||||
25: Job Level diturunkan.
|
||||
26: Bantuan command:
|
||||
27: Bantuan command tidak tersedia.
|
||||
//27: free
|
||||
28: Pemain tidak ditemukan.
|
||||
29: 1 pemain ditemukan.
|
||||
30: %d pemain ditemukan.
|
||||
@ -459,8 +459,7 @@
|
||||
// Pesan-pesan untuk Homunculus
|
||||
450: Kamu sudah memiliki homunculus
|
||||
|
||||
// Pesan tentang mengembalikan peliharaan ke telur
|
||||
451: Kamu tidak dapat mengembalikan peliharaan kamu karena inventory penuh.
|
||||
//451 free
|
||||
|
||||
// Sistem Pesan
|
||||
460: Harap masukkan tipe bahasa yang valid. (Penggunaan: @langtype <bahasa>).
|
||||
@ -970,7 +969,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Terjadi kesalahan saat membaca groups.conf, tidak berhasil dimuat ulang.
|
||||
1037: Terjadi kesalahan saat membaca atcommand_athena.conf, tidak berhasil dimuat ulang.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Harap masukkan setidaknya 1 pilihan. (Penggunaan: @mapinfo <0-3> <map>).
|
||||
@ -1446,7 +1445,7 @@
|
||||
1370: Contoh penggunaan: \"@set PoringCharVarSTR$\" menampilkan nilainya, Super Duper String.
|
||||
1371: Variabel pada NPC tidak boleh digunakan dengan @set.
|
||||
1372: Variabel instansi tidak boleh digunakan dengan @set.
|
||||
1373: Nilai %s saat ini: %d
|
||||
1373: Nilai %s saat ini: %lld
|
||||
1374: Nilai %s saat ini: %s
|
||||
1375: %s kosong
|
||||
//1376: free
|
||||
@ -1477,7 +1476,7 @@
|
||||
1391: Kamu tidak memiliki keranjang yang akan dihapus.
|
||||
1392: Gerobak ditambahkan.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: Kamu tidak bisa menggunakan perintah ini ketika mati.
|
||||
|
||||
// @clearstorage
|
||||
|
@ -51,7 +51,7 @@
|
||||
24: Nível de classe acrescido.
|
||||
25: Nível de classe decrescido.
|
||||
26: Comandos de ajuda:
|
||||
27: Comandos de ajuda não disponível.
|
||||
//27: free
|
||||
28: Nenhum jogador encontrado.
|
||||
29: 1 jogador encontrado.
|
||||
30: %d jogadores encontrados.
|
||||
@ -468,8 +468,7 @@
|
||||
// Mensagens de homunculus
|
||||
450: Você já possui um homunculus
|
||||
|
||||
// Mensagem de retorno do pet ao ovo
|
||||
451: Você não pode retornar o seu bichinho de estimação para o ovo pois o seu inventário está lotado.
|
||||
//451 free
|
||||
|
||||
// Sistema de Mensagens
|
||||
460: Digite um idioma válido (uso: @langtype <idioma>).
|
||||
@ -1049,7 +1048,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Erro na leitura do grups.conf, recarregamento falhou.
|
||||
1037: Erro na leitura do atcommand_athena.conf, recarregamento falhou.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Digite pelo menos um número válido da lista (uso: @mapinfo <0-3> <mapa>).
|
||||
@ -1525,8 +1524,8 @@
|
||||
1370: Uso: ex. "@set PoringCharVarSTR$" exibe seu valor, Super Duper String.
|
||||
1371: Variáveis de NPC não podem ser usadas com @set.
|
||||
1372: Variáveis de instância não podem ser usadas com @set.
|
||||
1373: %s valor agora é :%d
|
||||
1374: %s valor agora é :%s
|
||||
1373: %s valor agora é: %lld
|
||||
1374: %s valor agora é: %s
|
||||
1375: %s é vazia
|
||||
//1376: free
|
||||
|
||||
@ -1556,7 +1555,7 @@
|
||||
1391: Você não possui um carrinho para remover
|
||||
1392: Carrinho Adicionado.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: Você não pode utilizar comandos caso esteja morto.
|
||||
|
||||
// @clearstorage
|
||||
|
@ -43,7 +43,7 @@
|
||||
24: Уровень профессии повышен.
|
||||
25: Уровень профессии снижен.
|
||||
26: Подсказки для команд:
|
||||
27: Подсказки для команд не доступны.
|
||||
//27: free
|
||||
28: Игроки не найдены.
|
||||
29: Найден 1 игрок.
|
||||
30: Найдено %d игрока(ов).
|
||||
@ -449,8 +449,7 @@
|
||||
// Сообщения команды @makehomun
|
||||
450: У вас уже есть гомункулус
|
||||
|
||||
// Возвращение питомца в яйцо
|
||||
451: Вы не можете вернуть питомца в яйцо, потому что ваш инвентарь забит.
|
||||
//451 free
|
||||
|
||||
// @langtype
|
||||
460: Введите существующий язык (Используйте: @langtype <язык>).
|
||||
@ -881,7 +880,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Ошибка чтения файла groups.conf, перезагрузка не удалась.
|
||||
1037: Ошибка чтения файла atcommand_athena.conf, перезагрузка не удалась.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Введите хотя бы один номер (Использование: @mapinfo <0-3> <локация>).
|
||||
@ -1355,8 +1354,8 @@
|
||||
1370: Использование: прим. "@set PoringCharVarSTR$" будет иметь значение "Super Duper String".
|
||||
1371: Переменные НИП не могут быть использованы командой @set.
|
||||
1372: Переменные групп не могут быть использованы командой @set.
|
||||
1373: %s значение :%d
|
||||
1374: %s значение :%s
|
||||
1373: %s çíà÷åíèå: %lld
|
||||
1374: %s çíà÷åíèå: %s
|
||||
1375: %s пусто
|
||||
//1376: free
|
||||
|
||||
@ -1386,7 +1385,7 @@
|
||||
1391: У вас нет телеги.
|
||||
1392: Телега добавлена.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: Вы не можете использовать команды когда мертвы.
|
||||
|
||||
// @clearstorage
|
||||
|
@ -41,7 +41,7 @@
|
||||
24: Has aumentado tu nivel de oficio.
|
||||
25: Has disminuido tu nivel de oficio.
|
||||
26: Ayuda sobre comandos:
|
||||
27: No hay ninguna ayuda disponible.
|
||||
//27: free
|
||||
28: No se ha encontrado ningún jugador.
|
||||
29: Se ha encontrado 1 jugador.
|
||||
30: Se han encontrado %d jugadores.
|
||||
@ -458,8 +458,7 @@
|
||||
// Mensajes de homúnculos
|
||||
450: Ya tienes un homúnculo.
|
||||
|
||||
// Mensaje al devolver la mascota al huevo
|
||||
451: No puedes devolver tu mascota al huevo porque tu inventario está lleno.
|
||||
//451 free
|
||||
|
||||
// Sistema de mensajería
|
||||
460: Introduce un idioma válido (instrucciones: @langtype <idioma>)
|
||||
@ -1018,7 +1017,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: Ha ocurrido un error al cargar el archivo groups.conf.
|
||||
1037: Ha ocurrido un error al cargar el archivo atcommand_athena.conf.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: Introduce un número de la lista (instrucciones: @mapinfo <0-3> <mapa>).
|
||||
@ -1199,7 +1198,7 @@
|
||||
1193: No estás recogiendo ese objeto.
|
||||
1194: Has eliminado '%s'/'%s' {%hu} de tu lista de recogida de objetos.
|
||||
1195: Puedes almacenar %d objetos en tu lista de recogida de objetos.
|
||||
1196: Para añadir un nuevo objeto a la lista utiliza @alootid <nombre/ID del objeto>. Para eliminar un objeto utiliza @alootid <nombre/ID del objeto>.
|
||||
1196: Para añadir un nuevo objeto a la lista utiliza @alootid +<nombre/ID del objeto>. Para eliminar un objeto utiliza @alootid -<nombre/ID del objeto>.
|
||||
1197: "@alootid reset" reiniciará tu lista de recogida de objetos.
|
||||
1198: Tu lista de recogida de objetos está vacía.
|
||||
1199: Lista de objetos para recoger automáticamente:
|
||||
@ -1494,7 +1493,7 @@
|
||||
1370: Instrucciones: ej. "@set PoringCharVarSTR$" muestra su valor, cadena de texto.
|
||||
1371: Las variables de NPC no se pueden editar con @set.
|
||||
1372: Las variables de instancias no se pueden editar con @set.
|
||||
1373: El valor %s ahora es: %d
|
||||
1373: El valor %s ahora es: %lld
|
||||
1374: El valor %s ahora es: %s
|
||||
1375: %s está vacío
|
||||
|
||||
@ -1527,7 +1526,7 @@
|
||||
1391: No tienes ningún carro.
|
||||
1392: Ahora tienes un carro.
|
||||
|
||||
// atccomand.c::is_atcommand
|
||||
// atccomand.cpp::is_atcommand
|
||||
1393: No puedes utilizar ningún comando porque estás muerto.
|
||||
|
||||
// @clearstorage
|
||||
|
@ -45,7 +45,7 @@
|
||||
24: Job level à¾ÔèÁ¢Öé¹.
|
||||
25: Job level Ŵŧ.
|
||||
26: Help commands:
|
||||
27: ¤ÓÊÑè§ help äÁèÊÒÁÒöãªéä´é.
|
||||
//27: free
|
||||
28: äÁ辺¼ÙéàÅè¹.
|
||||
29: ¾º¼ÙéàÅè¹ 1 ¤¹.
|
||||
30: ¾º¼ÙéàÅè¹ %d ¤¹.
|
||||
@ -447,8 +447,7 @@
|
||||
// Homunculus messages
|
||||
450: ¤Ø³ÁÕ Homunculus ÍÂÙèáÅéÇ.
|
||||
|
||||
// Return pet to egg message
|
||||
451: ¤Ø³äÁèÊÒÁÒöà¡çºÊѵÇìàÅÕé§ä´éà¾ÃÒЪèͧà¡çº¢Í§ã¹µÑÇÅФÃàµçÁ.
|
||||
//451 free
|
||||
|
||||
// Message System
|
||||
460: â»Ã´àÅ×Í¡ÀÒÉÒ·Õèµéͧ¡Òà (ÇÔ¸Õãªé: @langtype <ÀÒÉÒ>).
|
||||
@ -874,7 +873,7 @@
|
||||
|
||||
// @reloadatcommand
|
||||
1036: à¡Ô´¢éͼԴ¾ÅҴ㹡ÒüèÒ¹ä¿Åì groups.conf, ¡ÒÃâËÅ´ãËÁèÅéÁàËÅÇ.
|
||||
1037: à¡Ô´¢éͼԴ¾ÅҴ㹡ÒüèÒ¹ä¿Åì atcommand_athena.conf, ¡ÒÃâËÅ´ãËÁèÅéÁàËÅÇ.
|
||||
//1037 free
|
||||
|
||||
// @mapinfo
|
||||
1038: â»Ã´ÃкØàÅ¢ÍÂèҧ˹èÍÂ˹Ö觤èÒ¨Ò¡ÃÒ¡Òà (ÇÔ¸Õãªé: @mapinfo <0-3> <map>).
|
||||
@ -1348,7 +1347,7 @@
|
||||
1370: ÇÔ¸Õãªé: ex. "@set PoringCharVarSTR$" ¨ÐáÊ´§¼ÅÅѾ¸ìà»ç¹¤èÒ, Super Duper String.
|
||||
1371: µÑÇá»Ã NPC äÁèÊÒÁÒöµÑ駤èÒä´é´éÇ @set ä´é.
|
||||
1372: µÑÇá»Ã Instance äÁèÊÒÁÒöµÑ駤èÒä´é´éÇ @set ä´é.
|
||||
1373: %s ÁÕ¤èÒ: %d
|
||||
1373: %s ÁÕ¤èÒ: %lld
|
||||
1374: %s ÁÕ¤èÒ: %s
|
||||
1375: %s äÁèÁÕ¤èÒã´æ.
|
||||
//1376: free
|
||||
@ -1379,7 +1378,7 @@
|
||||
1391: ¤Ø³äÁèÁÕöà¢ç¹·Õè¨ÐźÍÍ¡.
|
||||
1392: µÔ´µÑé§Ã¶à¢ç¹àÃÕºÃéÍÂ.
|
||||
|
||||
// atcommand.c::is_atcommand
|
||||
// atcommand.cpp::is_atcommand
|
||||
1393: ¤Ø³äÁèÊÒÁÒöãªé¤ÓÊÑè§ä´éã¹¢³ÐµÒÂÍÂØè.
|
||||
|
||||
// @clearstorage
|
||||
|
@ -5,6 +5,19 @@
|
||||
// Display debug reports (When something goes wrong during the report, the report is saved.)
|
||||
debug: no
|
||||
|
||||
// Linux/Epoll: Maximum Events per cycle
|
||||
// Default Value:
|
||||
// (Maximum Supported Connections)/2
|
||||
// NOTE: this controls the maximum collected socket-events per-cycle (call to epoll_wait())
|
||||
// for example settings this to 32 will allow up to 32 events (incoming data/new connections
|
||||
// per server-cycle.
|
||||
// NOTE: Recommended Settings is at least half the maximum supported connections
|
||||
// Settings this to a lower value, may cause lags/delays
|
||||
// Depending on available CPU Time
|
||||
// NOTE: This Setting is only available on Linux when build using EPoll as event dispatcher!
|
||||
//
|
||||
//epoll_maxevents: 1024
|
||||
|
||||
// How long can a socket stall before closing the connection (in seconds)
|
||||
stall_time: 60
|
||||
|
||||
@ -22,7 +35,7 @@ enable_ip_rules: yes
|
||||
|
||||
order: deny,allow
|
||||
// order: allow,deny
|
||||
// order: mutual-failture
|
||||
// order: mutual-failure
|
||||
|
||||
// IP rules
|
||||
// allow : Accepts connections from the ip range (even if flagged as DDoS)
|
||||
@ -45,7 +58,7 @@ order: deny,allow
|
||||
ddos_interval: 3000
|
||||
|
||||
// Consecutive attempts trigger
|
||||
// (default is 5 attemps)
|
||||
// (default is 5 attempts)
|
||||
ddos_count: 5
|
||||
|
||||
// The time interval after which the threat of DDoS is assumed to be gone. (msec)
|
||||
|
91
configure
vendored
91
configure
vendored
@ -698,6 +698,7 @@ ac_user_opts='
|
||||
enable_option_checking
|
||||
enable_manager
|
||||
enable_packetver
|
||||
enable_epoll
|
||||
enable_debug
|
||||
enable_prere
|
||||
enable_vip
|
||||
@ -1338,7 +1339,8 @@ Optional Features:
|
||||
--enable-FEATURE[=ARG] include FEATURE [ARG=yes]
|
||||
--enable-manager=ARG memory managers: no, builtin, memwatch, dmalloc,
|
||||
gcollect, bcheck (defaults to builtin)
|
||||
--enable-packetver=ARG Sets the PACKETVER define. (see src/common/mmo.h)
|
||||
--enable-packetver=ARG Sets the PACKETVER define. (see src/common/mmo.hpp)
|
||||
--enable-epoll use epoll(4) on Linux
|
||||
--enable-debug[=ARG] Compiles extra debug code. (disabled by default)
|
||||
(available options: yes, no, gdb)
|
||||
--enable-prere[=ARG] Compiles serv in prere mode. (disabled by default)
|
||||
@ -1365,7 +1367,9 @@ Optional Packages:
|
||||
--with-PACKAGE[=ARG] use PACKAGE [ARG=yes]
|
||||
--without-PACKAGE do not use PACKAGE (same as --with-PACKAGE=no)
|
||||
--with-maxconn[=ARG] optionally set the maximum connections the core can
|
||||
handle (default: 16384) NOT USED YET - EXPERIMENTAL
|
||||
handle. By default the system header value will be used.
|
||||
This will only be the compile time limit, make sure
|
||||
you set the correct limit with ulimit on your OS.
|
||||
--with-outputlogin[=ARG]
|
||||
Specify the login-serv output name (defaults to
|
||||
login-server)
|
||||
@ -3236,6 +3240,55 @@ fi
|
||||
|
||||
|
||||
|
||||
#
|
||||
# Epoll
|
||||
#
|
||||
# Check whether --enable-epoll was given.
|
||||
if test "${enable_epoll+set}" = set; then :
|
||||
enableval=$enable_epoll; enable_epoll=$enableval
|
||||
else
|
||||
enable_epoll=no
|
||||
|
||||
fi
|
||||
|
||||
if test x$enable_epoll = xno; then
|
||||
have_linux_epoll=no
|
||||
else
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for Linux epoll(4)" >&5
|
||||
$as_echo_n "checking for Linux epoll(4)... " >&6; }
|
||||
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
|
||||
/* end confdefs.h. */
|
||||
|
||||
#ifndef __linux__
|
||||
#error This is not Linux
|
||||
#endif
|
||||
#include <sys/epoll.h>
|
||||
|
||||
int
|
||||
main ()
|
||||
{
|
||||
epoll_create1 (EPOLL_CLOEXEC);
|
||||
;
|
||||
return 0;
|
||||
}
|
||||
_ACEOF
|
||||
if ac_fn_cxx_try_link "$LINENO"; then :
|
||||
have_linux_epoll=yes
|
||||
else
|
||||
have_linux_epoll=no
|
||||
|
||||
fi
|
||||
rm -f core conftest.err conftest.$ac_objext \
|
||||
conftest$ac_exeext conftest.$ac_ext
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $have_linux_epoll" >&5
|
||||
$as_echo "$have_linux_epoll" >&6; }
|
||||
fi
|
||||
if test x$enable_epoll,$have_linux_epoll = xyes,no; then
|
||||
as_fn_error $? "epoll support explicitly enabled but not available" "$LINENO" 5
|
||||
fi
|
||||
|
||||
|
||||
|
||||
#
|
||||
# debug
|
||||
#
|
||||
@ -3418,22 +3471,11 @@ fi
|
||||
# Check whether --with-maxconn was given.
|
||||
if test "${with_maxconn+set}" = set; then :
|
||||
withval=$with_maxconn;
|
||||
if test "$withval" == "no"; then
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=16384"
|
||||
else
|
||||
|
||||
if ! test "$withval" -ge 0 -o "$withval" -lt 0 2>&- ; then
|
||||
as_fn_error $? "Invalid argument --with-maxconn=$withval ... stopping" "$LINENO" 5
|
||||
else
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=$withval"
|
||||
fi
|
||||
fi
|
||||
|
||||
else
|
||||
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=16384"
|
||||
|
||||
|
||||
if ! test "$withval" -ge 0 -o "$withval" -lt 0 2>&- ; then
|
||||
as_fn_error $? "Invalid argument --with-maxconn=$withval ... stopping" "$LINENO" 5
|
||||
else
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=$withval"
|
||||
fi
|
||||
fi
|
||||
|
||||
|
||||
@ -5920,6 +5962,19 @@ if test -n "$enable_packetver" ; then
|
||||
fi
|
||||
|
||||
|
||||
#
|
||||
# Epoll
|
||||
#
|
||||
case $have_linux_epoll in
|
||||
"yes")
|
||||
CPPFLAGS="$CPPFLAGS -DSOCKET_EPOLL"
|
||||
;;
|
||||
"no")
|
||||
# default value
|
||||
;;
|
||||
esac
|
||||
|
||||
|
||||
#
|
||||
# Debug
|
||||
#
|
||||
|
66
configure.in
66
configure.in
@ -53,6 +53,40 @@ AC_ARG_ENABLE(
|
||||
)
|
||||
|
||||
|
||||
#
|
||||
# Epoll
|
||||
#
|
||||
AC_ARG_ENABLE(
|
||||
[epoll],
|
||||
AC_HELP_STRING(
|
||||
[--enable-epoll],
|
||||
[use epoll(4) on Linux]
|
||||
),
|
||||
[enable_epoll=$enableval],
|
||||
[enable_epoll=no]
|
||||
)
|
||||
if test x$enable_epoll = xno; then
|
||||
have_linux_epoll=no
|
||||
else
|
||||
AC_MSG_CHECKING([for Linux epoll(4)])
|
||||
AC_LINK_IFELSE([AC_LANG_PROGRAM(
|
||||
[
|
||||
#ifndef __linux__
|
||||
#error This is not Linux
|
||||
#endif
|
||||
#include <sys/epoll.h>
|
||||
],
|
||||
[epoll_create1 (EPOLL_CLOEXEC);])],
|
||||
[have_linux_epoll=yes],
|
||||
[have_linux_epoll=no]
|
||||
)
|
||||
AC_MSG_RESULT([$have_linux_epoll])
|
||||
fi
|
||||
if test x$enable_epoll,$have_linux_epoll = xyes,no; then
|
||||
AC_MSG_ERROR([epoll support explicitly enabled but not available])
|
||||
fi
|
||||
|
||||
|
||||
#
|
||||
# debug
|
||||
#
|
||||
@ -261,29 +295,24 @@ AC_ARG_ENABLE(
|
||||
|
||||
|
||||
#
|
||||
# Optionally set the max number of network conenctions
|
||||
# the core will be support
|
||||
# Optionally set the maximum number of network connections
|
||||
# the core will be able to handle
|
||||
#
|
||||
AC_ARG_WITH(
|
||||
[maxconn],
|
||||
AC_HELP_STRING(
|
||||
[--with-maxconn@<:@=ARG@:>@],
|
||||
[optionally set the maximum connections the core can handle (default: 16384) NOT USED YET - EXPERIMENTAL]
|
||||
[optionally set the maximum connections the core can handle. By default the system header value is used.]
|
||||
),
|
||||
[
|
||||
if test "$withval" == "no"; then
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=16384"
|
||||
if ! test "$withval" -ge 0 -o "$withval" -lt 0 2>&- ; then
|
||||
AC_MSG_ERROR([Invalid argument --with-maxconn=$withval ... stopping])
|
||||
else
|
||||
|
||||
if ! test "$withval" -ge 0 -o "$withval" -lt 0 2>&- ; then
|
||||
AC_MSG_ERROR([Invalid argument --with-maxconn=$withval ... stopping])
|
||||
else
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=$withval"
|
||||
fi
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=$withval"
|
||||
fi
|
||||
],
|
||||
[
|
||||
CPPFLAGS="$CPPFLAGS -DMAXCONN=16384"
|
||||
CPPFLAGS="$CPPFLAGS"
|
||||
]
|
||||
)
|
||||
|
||||
@ -985,6 +1014,19 @@ if test -n "$enable_packetver" ; then
|
||||
fi
|
||||
|
||||
|
||||
#
|
||||
# Epoll
|
||||
#
|
||||
case $have_linux_epoll in
|
||||
"yes")
|
||||
CPPFLAGS="$CPPFLAGS -DSOCKET_EPOLL"
|
||||
;;
|
||||
"no")
|
||||
# default value
|
||||
;;
|
||||
esac
|
||||
|
||||
|
||||
#
|
||||
# Debug
|
||||
#
|
||||
|
227
db/abra_db.txt
227
db/abra_db.txt
@ -1,227 +0,0 @@
|
||||
// Hocus-Pocus (Abracadabra) Castable Skills Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,DummyName,ProbabilityPerLvl
|
||||
//
|
||||
// 01. SkillID Skill ID to be casted by hocus pocus.
|
||||
// 02. DummyName Name of the skill (informative, not used by server).
|
||||
// 03. ProbabilityPerLvl Not a rate! Chance at which the skill is selected compared
|
||||
// with other entries probabilties
|
||||
//
|
||||
// NOTE:
|
||||
// - The skill is picked at random from the entire database and then tested for rate. If it
|
||||
// does not succeed at that rate, another skill is picked and tested. This continues
|
||||
// until a skill succeeds. Abracadabra-specific skills have a different chance to occur
|
||||
// depending on skill level used. All other skills have an equal chance and appear from
|
||||
// level 1 onward.
|
||||
// - To remove entry by importing, put "clear" (without quotes) in DummyName
|
||||
|
||||
5,Bash,500
|
||||
6,Provoke,500
|
||||
7,Magnum Break,500
|
||||
8,Endure,500
|
||||
|
||||
10,Sight,500
|
||||
11,Napalm Beat,500
|
||||
12,Safety Wall,500
|
||||
13,Soul Strike,500
|
||||
14,Cold Bolt,500
|
||||
15,Frost Diver,500
|
||||
16,Stone Curse,500
|
||||
17,Fire Ball,500
|
||||
18,Fire Wall,500
|
||||
19,Fire Bolt,500
|
||||
20,Lightning Bolt,500
|
||||
21,Thunder Storm,500
|
||||
|
||||
24,Ruwach,500
|
||||
25,Pneuma,500
|
||||
26,Teleport,500
|
||||
27,Warp Portal,500
|
||||
28,Heal,500
|
||||
29,Increase AGI,500
|
||||
30,Decrease AGI,500
|
||||
31,Aqua Benedicta,500
|
||||
32,Signum Crucis,500
|
||||
33,Angelus,500
|
||||
34,Blessing,500
|
||||
35,Cure,500
|
||||
|
||||
40,Item Appraisal,500
|
||||
41,Vending,500
|
||||
42,Mammonite,500
|
||||
|
||||
45,Improve Concentration,500
|
||||
46,Double Strafe,500
|
||||
47,Arrow Shower,500
|
||||
|
||||
50,Steal,500
|
||||
51,Hiding,500
|
||||
52,Envenom,500
|
||||
53,Detoxify,500
|
||||
|
||||
54,Resurrection,500
|
||||
|
||||
56,Pierce,500
|
||||
57,Brandish Spear,500
|
||||
58,Spear Stab,500
|
||||
59,Spear Boomerang,500
|
||||
60,TwoHand Quicken,500
|
||||
61,Counter Attack,500
|
||||
62,Bowling Bash,500
|
||||
|
||||
66,Impositio Manus,500
|
||||
67,Suffragium,500
|
||||
68,Aspersio,500
|
||||
69,B.S Sacramenti,500
|
||||
70,Sanctuary,500
|
||||
71,Slow poison,500
|
||||
72,Status Recovery,500
|
||||
73,Kyrie Eleison,500
|
||||
74,Magnificat,500
|
||||
75,Gloria,500
|
||||
76,Lex Divina,500
|
||||
77,Turn Undead,500
|
||||
78,Lex Aeterna,500
|
||||
79,Magnus Exorcismus,500
|
||||
|
||||
80,Fire Pillar,500
|
||||
81,Sightrasher,500
|
||||
//82,Fire Ivy,500
|
||||
83,Meteor Storm,500
|
||||
84,Jupitel Thunder,500
|
||||
85,Lord of Vermilion,500
|
||||
86,Water Ball,500
|
||||
87,Ice Wall,500
|
||||
88,Frost Nova,500
|
||||
89,Storm Gust,500
|
||||
90,Earth spike,500
|
||||
91,Heaven's Drive,500
|
||||
92,Quagmire,500
|
||||
93,Sense,500
|
||||
|
||||
//108,Weapon Repair,500
|
||||
110,Hammer Fall,500
|
||||
111,Adrenaline Rush,500
|
||||
112,Weapon Perfection,500
|
||||
113,Power-Thrust,500
|
||||
114,Maximize Power,500
|
||||
|
||||
115,Skid Trap,500
|
||||
116,Land Mine,500
|
||||
117,Ankle Snare,500
|
||||
118,Shockwave Trap,500
|
||||
119,Sandman,500
|
||||
120,Flasher,500
|
||||
121,Freezing Trap,500
|
||||
122,Blast Mine,500
|
||||
123,Claymore Trap,500
|
||||
124,Remove Trap,500
|
||||
125,Talkie box,500
|
||||
129,Blitz Beat,500
|
||||
130,Detect,500
|
||||
131,Spring Trap,500
|
||||
|
||||
135,Cloaking,500
|
||||
136,Sonic Blow,500
|
||||
137,Grimtooth,500
|
||||
138,Enchant Poison,500
|
||||
139,Poison React,500
|
||||
140,Venom Dust,500
|
||||
141,Venom Splasher,500
|
||||
|
||||
//---EP4.0 Skill---
|
||||
211,Mug,500
|
||||
212,Back Stab,500
|
||||
214,Sightless Raid,500
|
||||
215,Divest Weapon,500
|
||||
216,Divest Shield,500
|
||||
217,Divest Armor,500
|
||||
218,Divest Helm,500
|
||||
219,Snatch,500
|
||||
220,Scribble,500
|
||||
//221,Piece,500
|
||||
222,Remover,500
|
||||
|
||||
249,Guard,500
|
||||
250,Smite,500
|
||||
251,Shield Boomerang,500
|
||||
252,Shield Reflect,500
|
||||
253,Holy Cross,500
|
||||
254,Grand Cross,500
|
||||
255,Sacrifice,500
|
||||
256,Resistant Souls,500
|
||||
257,Defending Aura,500
|
||||
258,Spear Quicken,500
|
||||
|
||||
261,Summon Spirit Sphere,500
|
||||
262,Absorb Spirit Sphere,500
|
||||
264,Snap,500
|
||||
266,Occult Impact,500
|
||||
267,Throw Spirit Sphere,500
|
||||
268,Mental Strength,500
|
||||
269,Root,500
|
||||
270,Fury,500
|
||||
271,Asura Strike,500
|
||||
//272,Raging Quadruple Blow,500
|
||||
//273,Raging Thrust,500
|
||||
|
||||
275,Cast Cancel,500
|
||||
276,Magic Rod,500
|
||||
277,Spell Break,500
|
||||
279,Hindsight,500
|
||||
280,Endow Blaze,500
|
||||
281,Endow Tsunami,500
|
||||
282,Endow Tornado,500
|
||||
283,Endow Quake,500
|
||||
285,Volcano,500
|
||||
286,Deluge,500
|
||||
287,Whirlwind,500
|
||||
288,Magnetic Earth,500
|
||||
289,Dispel,500
|
||||
|
||||
// Abracadabra Derivation Skill
|
||||
291,Monocell,250:500:750:1000:1250:1200:1750:2000:2250:2500
|
||||
292,Class Change,0:0:0:0:10:10:20:20:30:30
|
||||
293,Summon Monster,100:200:300:400:500:600:700:800:900:1000
|
||||
294,Grampus Morph,0:0:0:0:0:0:0:10:50:100
|
||||
295,Grim Reaper,50:100:150:200:250:300:350:400:450:500
|
||||
//296,Gold Digger,50:100:150:200:250:300:350:400:450:500
|
||||
//297,Beastly Hypnosis,50:100:150:200:250:300:350:400:450:500
|
||||
298,Questioning,1000:800:600:400:200:0:0:0:0:0
|
||||
299,Gravity,0:0:0:0:0:0:0:20:50:100
|
||||
//300,Leveling,0:0:0:0:0:0:0:0:10:50
|
||||
301,Suicide,0:0:0:0:0:0:0:10:50:100
|
||||
302,Rejuvination,0:0:0:0:0:0:20:50:100:200
|
||||
303,Coma,0:0:0:0:100:200:300:400:500:600
|
||||
|
||||
// Dancer / Bard commonness
|
||||
//304,Amp,500
|
||||
//305,Encore,500
|
||||
//306,Lullaby,500
|
||||
//307,Mental Sensing,500
|
||||
//308,Down Tempo,500
|
||||
//309,Battle Theme,500
|
||||
//310,Harmonic Lick,500
|
||||
//311,Classical Pluck,500
|
||||
//312,Power Chord,500
|
||||
//313,Acoustic Rhythm,500
|
||||
//314,Ragnarok,500
|
||||
|
||||
// Bard skill
|
||||
316,Melody Strike,500
|
||||
//317,Unchained Serenade,500
|
||||
318,Unbarring Octave,500
|
||||
//319,Perfect Tablature,500
|
||||
//320,Impressive Riff,500
|
||||
//321,Magic Strings,500
|
||||
//322,Song of Lutie,500
|
||||
|
||||
// Dancer skill
|
||||
324,Slinging Arrow,500
|
||||
//325,Hip Shaker,500
|
||||
326,Dazzler,500
|
||||
//327,Focus Ballet,500
|
||||
//328,Slow Grace,500
|
||||
//329,Lady Luck,500
|
||||
//330,Gypsy's Kiss,500
|
326
db/abra_db.yml
Normal file
326
db/abra_db.yml
Normal file
@ -0,0 +1,326 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Abracadabra Database
|
||||
###########################################################################
|
||||
#
|
||||
# Abracadabra Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Abracadabra.
|
||||
# Probability: Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%). (Default: 500)
|
||||
# - Level Skill level.
|
||||
# Probability Probability at specific skill level (1 = 0.01%, 10000 = 100%). (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ABRA_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Skill: SM_BASH
|
||||
- Skill: SM_PROVOKE
|
||||
- Skill: SM_MAGNUM
|
||||
- Skill: SM_ENDURE
|
||||
- Skill: MG_SIGHT
|
||||
- Skill: MG_NAPALMBEAT
|
||||
- Skill: MG_SAFETYWALL
|
||||
- Skill: MG_SOULSTRIKE
|
||||
- Skill: MG_COLDBOLT
|
||||
- Skill: MG_FROSTDIVER
|
||||
- Skill: MG_STONECURSE
|
||||
- Skill: MG_FIREBALL
|
||||
- Skill: MG_FIREWALL
|
||||
- Skill: MG_FIREBOLT
|
||||
- Skill: MG_LIGHTNINGBOLT
|
||||
- Skill: MG_THUNDERSTORM
|
||||
- Skill: AL_RUWACH
|
||||
- Skill: AL_PNEUMA
|
||||
- Skill: AL_TELEPORT
|
||||
- Skill: AL_WARP
|
||||
- Skill: AL_HEAL
|
||||
- Skill: AL_INCAGI
|
||||
- Skill: AL_DECAGI
|
||||
- Skill: AL_HOLYWATER
|
||||
- Skill: AL_CRUCIS
|
||||
- Skill: AL_ANGELUS
|
||||
- Skill: AL_BLESSING
|
||||
- Skill: AL_CURE
|
||||
- Skill: MC_IDENTIFY
|
||||
- Skill: MC_VENDING
|
||||
- Skill: MC_MAMMONITE
|
||||
- Skill: AC_CONCENTRATION
|
||||
- Skill: AC_DOUBLE
|
||||
- Skill: AC_SHOWER
|
||||
- Skill: TF_STEAL
|
||||
- Skill: TF_HIDING
|
||||
- Skill: TF_POISON
|
||||
- Skill: TF_DETOXIFY
|
||||
- Skill: ALL_RESURRECTION
|
||||
- Skill: KN_PIERCE
|
||||
- Skill: KN_BRANDISHSPEAR
|
||||
- Skill: KN_SPEARSTAB
|
||||
- Skill: KN_SPEARBOOMERANG
|
||||
- Skill: KN_TWOHANDQUICKEN
|
||||
- Skill: KN_AUTOCOUNTER
|
||||
- Skill: KN_BOWLINGBASH
|
||||
- Skill: PR_IMPOSITIO
|
||||
- Skill: PR_SUFFRAGIUM
|
||||
- Skill: PR_ASPERSIO
|
||||
- Skill: PR_BENEDICTIO
|
||||
- Skill: PR_SANCTUARY
|
||||
- Skill: PR_SLOWPOISON
|
||||
- Skill: PR_STRECOVERY
|
||||
- Skill: PR_KYRIE
|
||||
- Skill: PR_MAGNIFICAT
|
||||
- Skill: PR_GLORIA
|
||||
- Skill: PR_LEXDIVINA
|
||||
- Skill: PR_TURNUNDEAD
|
||||
- Skill: PR_LEXAETERNA
|
||||
- Skill: PR_MAGNUS
|
||||
- Skill: WZ_FIREPILLAR
|
||||
- Skill: WZ_SIGHTRASHER
|
||||
- Skill: WZ_METEOR
|
||||
- Skill: WZ_JUPITEL
|
||||
- Skill: WZ_VERMILION
|
||||
- Skill: WZ_WATERBALL
|
||||
- Skill: WZ_ICEWALL
|
||||
- Skill: WZ_FROSTNOVA
|
||||
- Skill: WZ_STORMGUST
|
||||
- Skill: WZ_EARTHSPIKE
|
||||
- Skill: WZ_HEAVENDRIVE
|
||||
- Skill: WZ_QUAGMIRE
|
||||
- Skill: WZ_ESTIMATION
|
||||
- Skill: BS_HAMMERFALL
|
||||
- Skill: BS_ADRENALINE
|
||||
- Skill: BS_WEAPONPERFECT
|
||||
- Skill: BS_OVERTHRUST
|
||||
- Skill: BS_MAXIMIZE
|
||||
- Skill: HT_SKIDTRAP
|
||||
- Skill: HT_LANDMINE
|
||||
- Skill: HT_ANKLESNARE
|
||||
- Skill: HT_SHOCKWAVE
|
||||
- Skill: HT_SANDMAN
|
||||
- Skill: HT_FLASHER
|
||||
- Skill: HT_FREEZINGTRAP
|
||||
- Skill: HT_BLASTMINE
|
||||
- Skill: HT_CLAYMORETRAP
|
||||
- Skill: HT_REMOVETRAP
|
||||
- Skill: HT_TALKIEBOX
|
||||
- Skill: HT_BLITZBEAT
|
||||
- Skill: HT_DETECTING
|
||||
- Skill: HT_SPRINGTRAP
|
||||
- Skill: AS_CLOAKING
|
||||
- Skill: AS_SONICBLOW
|
||||
- Skill: AS_GRIMTOOTH
|
||||
- Skill: AS_ENCHANTPOISON
|
||||
- Skill: AS_POISONREACT
|
||||
- Skill: AS_VENOMDUST
|
||||
- Skill: AS_SPLASHER
|
||||
- Skill: RG_STEALCOIN
|
||||
- Skill: RG_BACKSTAP
|
||||
- Skill: RG_RAID
|
||||
- Skill: RG_STRIPWEAPON
|
||||
- Skill: RG_STRIPSHIELD
|
||||
- Skill: RG_STRIPARMOR
|
||||
- Skill: RG_STRIPHELM
|
||||
- Skill: RG_INTIMIDATE
|
||||
- Skill: RG_GRAFFITI
|
||||
- Skill: RG_CLEANER
|
||||
- Skill: CR_AUTOGUARD
|
||||
- Skill: CR_SHIELDCHARGE
|
||||
- Skill: CR_SHIELDBOOMERANG
|
||||
- Skill: CR_REFLECTSHIELD
|
||||
- Skill: CR_HOLYCROSS
|
||||
- Skill: CR_GRANDCROSS
|
||||
- Skill: CR_DEVOTION
|
||||
- Skill: CR_PROVIDENCE
|
||||
- Skill: CR_DEFENDER
|
||||
- Skill: CR_SPEARQUICKEN
|
||||
- Skill: MO_CALLSPIRITS
|
||||
- Skill: MO_ABSORBSPIRITS
|
||||
- Skill: MO_BODYRELOCATION
|
||||
- Skill: MO_INVESTIGATE
|
||||
- Skill: MO_FINGEROFFENSIVE
|
||||
- Skill: MO_STEELBODY
|
||||
- Skill: MO_BLADESTOP
|
||||
- Skill: MO_EXPLOSIONSPIRITS
|
||||
- Skill: MO_EXTREMITYFIST
|
||||
- Skill: SA_CASTCANCEL
|
||||
- Skill: SA_MAGICROD
|
||||
- Skill: SA_SPELLBREAKER
|
||||
- Skill: SA_AUTOSPELL
|
||||
- Skill: SA_FLAMELAUNCHER
|
||||
- Skill: SA_FROSTWEAPON
|
||||
- Skill: SA_LIGHTNINGLOADER
|
||||
- Skill: SA_SEISMICWEAPON
|
||||
- Skill: SA_VOLCANO
|
||||
- Skill: SA_DELUGE
|
||||
- Skill: SA_VIOLENTGALE
|
||||
- Skill: SA_LANDPROTECTOR
|
||||
- Skill: SA_DISPELL
|
||||
- Skill: SA_MONOCELL
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 250
|
||||
- Level: 2
|
||||
Probability: 500
|
||||
- Level: 3
|
||||
Probability: 750
|
||||
- Level: 4
|
||||
Probability: 1000
|
||||
- Level: 5
|
||||
Probability: 1250
|
||||
- Level: 6
|
||||
Probability: 1200
|
||||
- Level: 7
|
||||
Probability: 1750
|
||||
- Level: 8
|
||||
Probability: 2000
|
||||
- Level: 9
|
||||
Probability: 2250
|
||||
- Level: 10
|
||||
Probability: 2500
|
||||
- Skill: SA_CLASSCHANGE
|
||||
Probability:
|
||||
- Level: 5
|
||||
Probability: 10
|
||||
- Level: 6
|
||||
Probability: 10
|
||||
- Level: 7
|
||||
Probability: 20
|
||||
- Level: 8
|
||||
Probability: 20
|
||||
- Level: 9
|
||||
Probability: 30
|
||||
- Level: 10
|
||||
Probability: 30
|
||||
- Skill: SA_SUMMONMONSTER
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 100
|
||||
- Level: 2
|
||||
Probability: 200
|
||||
- Level: 3
|
||||
Probability: 300
|
||||
- Level: 4
|
||||
Probability: 400
|
||||
- Level: 5
|
||||
Probability: 500
|
||||
- Level: 6
|
||||
Probability: 600
|
||||
- Level: 7
|
||||
Probability: 700
|
||||
- Level: 8
|
||||
Probability: 800
|
||||
- Level: 9
|
||||
Probability: 900
|
||||
- Level: 10
|
||||
Probability: 1000
|
||||
- Skill: SA_REVERSEORCISH
|
||||
Probability:
|
||||
- Level: 8
|
||||
Probability: 10
|
||||
- Level: 9
|
||||
Probability: 50
|
||||
- Level: 10
|
||||
Probability: 100
|
||||
- Skill: SA_DEATH
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 50
|
||||
- Level: 2
|
||||
Probability: 100
|
||||
- Level: 3
|
||||
Probability: 150
|
||||
- Level: 4
|
||||
Probability: 200
|
||||
- Level: 5
|
||||
Probability: 250
|
||||
- Level: 6
|
||||
Probability: 300
|
||||
- Level: 7
|
||||
Probability: 350
|
||||
- Level: 8
|
||||
Probability: 400
|
||||
- Level: 9
|
||||
Probability: 450
|
||||
- Level: 10
|
||||
Probability: 500
|
||||
- Skill: SA_QUESTION
|
||||
Probability:
|
||||
- Level: 1
|
||||
Probability: 1000
|
||||
- Level: 2
|
||||
Probability: 800
|
||||
- Level: 3
|
||||
Probability: 600
|
||||
- Level: 4
|
||||
Probability: 400
|
||||
- Level: 5
|
||||
Probability: 200
|
||||
- Skill: SA_GRAVITY
|
||||
Probability:
|
||||
- Level: 8
|
||||
Probability: 20
|
||||
- Level: 9
|
||||
Probability: 50
|
||||
- Level: 10
|
||||
Probability: 100
|
||||
- Skill: SA_INSTANTDEATH
|
||||
Probability:
|
||||
- Level: 8
|
||||
Probability: 10
|
||||
- Level: 9
|
||||
Probability: 50
|
||||
- Level: 10
|
||||
Probability: 100
|
||||
- Skill: SA_FULLRECOVERY
|
||||
Probability:
|
||||
- Level: 7
|
||||
Probability: 20
|
||||
- Level: 8
|
||||
Probability: 50
|
||||
- Level: 9
|
||||
Probability: 100
|
||||
- Level: 10
|
||||
Probability: 200
|
||||
- Skill: SA_COMA
|
||||
Probability:
|
||||
- Level: 5
|
||||
Probability: 100
|
||||
- Level: 6
|
||||
Probability: 200
|
||||
- Level: 7
|
||||
Probability: 300
|
||||
- Level: 8
|
||||
Probability: 400
|
||||
- Level: 9
|
||||
Probability: 500
|
||||
- Level: 10
|
||||
Probability: 600
|
||||
- Skill: BA_MUSICALSTRIKE
|
||||
- Skill: BA_FROSTJOKER
|
||||
- Skill: DC_THROWARROW
|
||||
- Skill: DC_SCREAM
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/abra_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/import/abra_db.yml
|
90
db/achievement_db.yml
Normal file
90
db/achievement_db.yml
Normal file
@ -0,0 +1,90 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2017 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Renewal Achievement Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Settings
|
||||
#
|
||||
###########################################################################
|
||||
# ID - Unique achievement ID.
|
||||
###########################################################################
|
||||
# Group - Achievement group type. Each achievement type calls a specific
|
||||
# objective check.
|
||||
# Valid groups:
|
||||
# AG_ADD_FRIEND
|
||||
# AG_ADVENTURE
|
||||
# AG_BABY
|
||||
# AG_BATTLE
|
||||
# AG_CHATTING
|
||||
# AG_CHATTING_COUNT
|
||||
# AG_CHATTING_CREATE
|
||||
# AG_CHATTING_DYING
|
||||
# AG_EAT
|
||||
# AG_GET_ITEM
|
||||
# AG_GET_ZENY
|
||||
# AG_GOAL_ACHIEVE
|
||||
# AG_GOAL_LEVEL
|
||||
# AG_GOAL_STATUS
|
||||
# AG_HEAR
|
||||
# AG_JOB_CHANGE
|
||||
# AG_MARRY
|
||||
# AG_PARTY
|
||||
# AG_ENCHANT_FAIL
|
||||
# AG_ENCHANT_SUCCESS
|
||||
# AG_SEE
|
||||
# AG_SPEND_ZENY
|
||||
# AG_TAMING
|
||||
###########################################################################
|
||||
# Name - Achievement name. Used when sending rewards through RODEX.
|
||||
###########################################################################
|
||||
# Target - A list of monster ID and count values that the achievement
|
||||
# requires. The target count can also be used for achievements that keep
|
||||
# a counter while not being related to monster kills.
|
||||
# Capped at MAX_ACHIEVEMENT_OBJECTIVES.
|
||||
###########################################################################
|
||||
# Condition - A conditional statement that must be met for the achievement
|
||||
# to be considered complete.
|
||||
###########################################################################
|
||||
# Map - A map name that is used for the AG_CHATTING type which increments
|
||||
# the counter based on the player's map.
|
||||
###########################################################################
|
||||
# Dependent: - A list of achievement IDs that need to be completed before
|
||||
# this achievement is considered complete.
|
||||
###########################################################################
|
||||
# Reward - A list of rewards that are given on completion. All fields are
|
||||
# optional.
|
||||
# ItemID: Item ID
|
||||
# Amount: Amount of Item ID (default 1)
|
||||
# Script: Bonus Script
|
||||
# TitleID: Title ID
|
||||
###########################################################################
|
||||
# Score - Achievement points that are given on completion.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/achievement_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/achievement_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/achievement_db.yml
|
40
db/achievement_level_db.yml
Normal file
40
db/achievement_level_db.yml
Normal file
@ -0,0 +1,40 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Achievement Level Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Level Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Level - Achievement Level
|
||||
###########################################################################
|
||||
# Points - Required total scoring points to reach this level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_LEVEL_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/achievement_level_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/achievement_level_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/achievement_level_db.yml
|
42
db/attendance.yml
Normal file
42
db/attendance.yml
Normal file
@ -0,0 +1,42 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Attendance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Attendance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Start Start date.
|
||||
# End End date.
|
||||
# Rewards: List of rewards for each day.
|
||||
# - Day Reward day.
|
||||
# ItemId Item ID.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATTENDANCE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/attendance.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/attendance.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/attendance.yml
|
174
db/battleground_db.yml
Normal file
174
db/battleground_db.yml
Normal file
@ -0,0 +1,174 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Battleground Queue Database
|
||||
###########################################################################
|
||||
#
|
||||
# Battleground Queue Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Unique ID for the battleground type.
|
||||
# Name Name of the battleground. Must be the exact same as in the client for players to be able to join.
|
||||
# MinPlayers Minimum number of players required on each team. (Default: 1)
|
||||
# MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2)
|
||||
# MinLevel Minimum level required to join the battleground. (Default: 1)
|
||||
# MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
|
||||
# Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
|
||||
# StartDelay Amount of time in seconds once a queue is filled before a start message is sent to players. (Default: 30)
|
||||
# Locations: Battleground location settings.
|
||||
# - Map The map on which the battleground will be played.
|
||||
# StartEvent NPC event triggered when the battleground starts.
|
||||
# TeamA: TeamA settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
# TeamB: TeamB settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: BATTLEGROUND_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
- Id: 1
|
||||
Name: "Tierra Gorge"
|
||||
MinPlayers: 6
|
||||
MinLevel: 80
|
||||
Locations:
|
||||
- Map: "bat_a01"
|
||||
StartEvent: "start#bat_a01::OnReadyCheck"
|
||||
TeamA:
|
||||
RespawnX: 50
|
||||
RespawnY: 374
|
||||
QuitEvent: "start#bat_a01::OnGuillaumeQuit"
|
||||
Variable: "$@TierraBG1_id1"
|
||||
TeamB:
|
||||
RespawnX: 42
|
||||
RespawnY: 16
|
||||
QuitEvent: "start#bat_a01::OnCroixQuit"
|
||||
Variable: "$@TierraBG1_id2"
|
||||
- Map: "bat_a02"
|
||||
StartEvent: "start#bat_a02::OnReadyCheck"
|
||||
TeamA:
|
||||
RespawnX: 50
|
||||
RespawnY: 374
|
||||
QuitEvent: "start#bat_a02::OnGuillaumeQuit"
|
||||
Variable: "$@TierraBG2_id1"
|
||||
TeamB:
|
||||
RespawnX: 42
|
||||
RespawnY: 16
|
||||
QuitEvent: "start#bat_a02::OnCroixQuit"
|
||||
Variable: "$@TierraBG2_id2"
|
||||
- Id: 2
|
||||
Name: "Flavius"
|
||||
MinPlayers: 6
|
||||
MinLevel: 80
|
||||
Locations:
|
||||
- Map: "bat_b01"
|
||||
StartEvent: "start#bat_b01::OnReadyCheck"
|
||||
TeamA:
|
||||
RespawnX: 10
|
||||
RespawnY: 290
|
||||
QuitEvent: "start#bat_b01::OnGuillaumeQuit"
|
||||
Variable: "$@FlaviusBG1_id1"
|
||||
TeamB:
|
||||
RespawnX: 390
|
||||
RespawnY: 10
|
||||
QuitEvent: "start#bat_b01::OnCroixQuit"
|
||||
Variable: "$@FlaviusBG1_id2"
|
||||
- Map: "bat_b02"
|
||||
StartEvent: "start#bat_b02::OnReadyCheck"
|
||||
TeamA:
|
||||
RespawnX: 10
|
||||
RespawnY: 290
|
||||
QuitEvent: "start#bat_b02::OnGuillaumeQuit"
|
||||
Variable: "$@FlaviusBG2_id1"
|
||||
TeamB:
|
||||
RespawnX: 390
|
||||
RespawnY: 10
|
||||
QuitEvent: "start#bat_b02::OnCroixQuit"
|
||||
Variable: "$@FlaviusBG2_id2"
|
||||
- Id: 3
|
||||
Name: "KVM (Level 80 and up)"
|
||||
MinPlayers: 5
|
||||
MinLevel: 80
|
||||
Locations:
|
||||
- Map: "bat_c01"
|
||||
StartEvent: "KvM01_BG::OnStart"
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: "KvM01_BG::OnGuillaumeDie"
|
||||
QuitEvent: "KvM01_BG::OnGuillaumeQuit"
|
||||
Variable: "$@KvM01BG_id1"
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: "KvM01_BG::OnCroixDie"
|
||||
QuitEvent: "KvM01_BG::OnCroixQuit"
|
||||
Variable: "$@KvM01BG_id2"
|
||||
- Id: 4
|
||||
Name: "KVM (Level 60~79)"
|
||||
MinPlayers: 5
|
||||
MinLevel: 60
|
||||
MaxLevel: 79
|
||||
Locations:
|
||||
- Map: "bat_c02"
|
||||
StartEvent: "KvM02_BG::OnStart"
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: "KvM02_BG::OnGuillaumeDie"
|
||||
QuitEvent: "KvM02_BG::OnGuillaumeQuit"
|
||||
Variable: "$@KvM02BG_id1"
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: "KvM02_BG::OnCroixDie"
|
||||
QuitEvent: "KvM02_BG::OnCroixQuit"
|
||||
Variable: "$@KvM02BG_id2"
|
||||
- Id: 5
|
||||
Name: "KVM (Level 59 and below"
|
||||
MinPlayers: 5
|
||||
MaxLevel: 59
|
||||
Locations:
|
||||
- Map: "bat_c03"
|
||||
StartEvent: "KvM03_BG::OnStart"
|
||||
TeamA:
|
||||
RespawnX: 52
|
||||
RespawnY: 129
|
||||
DeathEvent: "KvM03_BG::OnGuillaumeDie"
|
||||
QuitEvent: "KvM03_BG::OnGuillaumeQuit"
|
||||
Variable: "$@KvM03BG_id1"
|
||||
TeamB:
|
||||
RespawnX: 147
|
||||
RespawnY: 55
|
||||
DeathEvent: "KvM03_BG::OnCroixDie"
|
||||
QuitEvent: "KvM03_BG::OnCroixQuit"
|
||||
Variable: "$@KvM03BG_id2"
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/import/battleground_db.yml
|
@ -1,30 +0,0 @@
|
||||
// Guild Skill Tree Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,MaxLv,Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5 //GUILD SKILLNAME#Skill Name#
|
||||
//
|
||||
// 01. SkillID Skill ID of the guild skill.
|
||||
// 02. MaxLv Maximum level of the guild skill.
|
||||
// 03. Prerequisite SkillID Guild skill required for the skill to become available.
|
||||
// 04. Prerequisite SkillLv Level of the required guild skill.
|
||||
// ...
|
||||
//
|
||||
// NOTE: MAX_GUILD_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.
|
||||
|
||||
|
||||
10000,1,0,0,0,0,0,0,0,0,0,0 //GD_APPROVAL#Official Guild Approval#
|
||||
10001,1,10000,1,0,0,0,0,0,0,0,0 //GD_KAFRACONTRACT#Contract with Kafra#
|
||||
10002,1,10000,1,0,0,0,0,0,0,0,0 //GD_GUARDRESEARCH#Guardian Research#
|
||||
10003,3,0,0,0,0,0,0,0,0,0,0 //GD_GUARDUP#Strengthen Guardians#
|
||||
10004,10,0,0,0,0,0,0,0,0,0,0 //GD_EXTENSION#Guild Extension#
|
||||
10005,0,0,0,0,0,0,0,0,0,0,0 //GD_GLORYGUILD#Guilds Glory#
|
||||
10006,5,0,0,0,0,0,0,0,0,0,0 //GD_LEADERSHIP#Great Leadership#
|
||||
10007,5,0,0,0,0,0,0,0,0,0,0 //GD_GLORYWOUNDS#Glorious Wounds#
|
||||
10008,5,10007,1,0,0,0,0,0,0,0,0 //GD_SOULCOLD#Cold Heart#
|
||||
10009,5,10006,1,0,0,0,0,0,0,0,0 //GD_HAWKEYES#Sharp Gaze#
|
||||
10010,1,10000,1,10004,2,0,0,0,0,0,0 //GD_BATTLEORDER#Battle Command#
|
||||
10011,3,10000,1,10004,5,10010,1,0,0,0,0 //GD_REGENERATION#Regeneration#
|
||||
10012,1,10011,1,0,0,0,0,0,0,0,0 //GD_RESTORE#Restoration#
|
||||
10013,1,10000,1,10002,1,10004,5,10010,1,10011,1 //GD_EMERGENCYCALL#Urgent Call#
|
||||
10014,1,0,0,0,0,0,0,0,0,0,0 //GD_DEVELOPMENT#Permanent Development#
|
||||
10016,5,0,0,0,0,0,0,0,0,0,0 //GD_GUILD_STORAGE#Guild Storage Expansion#
|
44
db/guild_skill_tree.yml
Normal file
44
db/guild_skill_tree.yml
Normal file
@ -0,0 +1,44 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Guild Skill Database
|
||||
###########################################################################
|
||||
#
|
||||
# Guild Skill Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Id - Skill ID of the guild skill.
|
||||
###########################################################################
|
||||
# MaxLevel - Maximum level of the guild skill.
|
||||
###########################################################################
|
||||
# Required - A list of required skills for the skill to become available.
|
||||
# Id: Skill ID of the required guild skill.
|
||||
# Level: Level of the required guild skill.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: GUILD_SKILL_TREE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/guild_skill_tree.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/guild_skill_tree.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/guild_skill_tree.yml
|
@ -89,31 +89,31 @@
|
||||
//Eira
|
||||
6048,8022,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_LIGHT_OF_REGENE
|
||||
6048,8023,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_OVERED_BOOST
|
||||
6048,8024,5,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER
|
||||
6048,8025,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER
|
||||
6048,8024,10,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER
|
||||
6048,8025,10,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER
|
||||
6048,8026,5,137,0,0,0,0,0,0,0,0,0,0,0 //MH_SILENT_BREEZE
|
||||
//Bayeri
|
||||
6049,8031,5,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN
|
||||
6049,8031,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN
|
||||
6049,8032,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_GOLDENE_FERSE
|
||||
6049,8033,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_STEINWAND
|
||||
6049,8034,5,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE
|
||||
6049,8034,10,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE
|
||||
6049,8035,5,130,0,0,0,0,0,0,0,0,0,0,0 //MH_ANGRIFFS_MODUS
|
||||
//Sera
|
||||
6050,8018,5,132,0,0,0,0,0,0,0,0,0,0,0 //MH_SUMMON_LEGION
|
||||
6050,8019,5,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE
|
||||
6050,8019,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE
|
||||
6050,8020,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_POISON_MIST
|
||||
6050,8021,5,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER
|
||||
6050,8021,10,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER
|
||||
//Dieter
|
||||
6051,8039,5,122,0,0,0,0,0,0,0,0,0,0,0 //MH_MAGMA_FLOW
|
||||
6051,8040,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_GRANITIC_ARMOR
|
||||
6051,8041,5,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE
|
||||
6051,8042,5,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC
|
||||
6051,8041,10,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE
|
||||
6051,8042,10,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC
|
||||
6051,8043,5,102,0,0,0,0,0,0,0,0,0,0,0 //MH_VOLCANIC_ASH
|
||||
//Elanor
|
||||
6052,8027,1,100,0,0,0,0,0,0,0,0,0,0,0 //MH_STYLE_CHANGE
|
||||
6052,8028,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_SONIC_CRAW
|
||||
6052,8029,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH
|
||||
6052,8030,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY
|
||||
6052,8029,10,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH
|
||||
6052,8030,10,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY
|
||||
6052,8036,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_TINDER_BREAKER
|
||||
6052,8037,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_CBC
|
||||
6052,8038,5,133,0,0,0,0,0,0,0,0,0,0,0 //MH_EQC
|
||||
|
@ -1,17 +0,0 @@
|
||||
// Hocus-Pocus (Abracadabra) Castable Skills Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,DummyName,ProbabilityPerLvl
|
||||
//
|
||||
// 01. SkillID Skill ID to be casted by hocus pocus.
|
||||
// 02. DummyName Name of the skill (informative, not used by server).
|
||||
// 03. ProbabilityPerLvl Not a rate! Chance at which the skill is selected compared
|
||||
// with other entries probabilties
|
||||
//
|
||||
// NOTE:
|
||||
// - The skill is picked at random from the entire database and then tested for rate. If it
|
||||
// does not succeed at that rate, another skill is picked and tested. This continues
|
||||
// until a skill succeeds. Abracadabra-specific skills have a different chance to occur
|
||||
// depending on skill level used. All other skills have an equal chance and appear from
|
||||
// level 1 onward.
|
||||
// - To remove entry by importing, put "clear" (without quotes) in DummyName
|
33
db/import-tmpl/abra_db.yml
Normal file
33
db/import-tmpl/abra_db.yml
Normal file
@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Abracadabra Database
|
||||
###########################################################################
|
||||
#
|
||||
# Abracadabra Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Abracadabra.
|
||||
# Probability: Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%). (Default: 500)
|
||||
# - Level Skill level.
|
||||
# Probability Probability at specific skill level (1 = 0.01%, 10000 = 100%). (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ABRA_DB
|
||||
Version: 1
|
@ -77,4 +77,6 @@
|
||||
# Score - Achievement points that are given on completion.
|
||||
###########################################################################
|
||||
|
||||
Achievements:
|
||||
Header:
|
||||
Type: ACHIEVEMENT_DB
|
||||
Version: 1
|
||||
|
32
db/import-tmpl/achievement_level_db.yml
Normal file
32
db/import-tmpl/achievement_level_db.yml
Normal file
@ -0,0 +1,32 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Import Achievement Level Database
|
||||
###########################################################################
|
||||
#
|
||||
# Achievement Level Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Level - Achievement Level
|
||||
###########################################################################
|
||||
# Points - Required total scoring points to reach this level.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ACHIEVEMENT_LEVEL_DB
|
||||
Version: 1
|
@ -1,3 +1,34 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Attendance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Attendance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Start Start date.
|
||||
# End End date.
|
||||
# Rewards: List of rewards for each day.
|
||||
# - Day Reward day.
|
||||
# ItemId Item ID.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ATTENDANCE_CONF
|
||||
Type: ATTENDANCE_DB
|
||||
Version: 1
|
||||
|
52
db/import-tmpl/battleground_db.yml
Normal file
52
db/import-tmpl/battleground_db.yml
Normal file
@ -0,0 +1,52 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Battleground Queue Database
|
||||
###########################################################################
|
||||
#
|
||||
# Battleground Queue Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Unique ID for the battleground type.
|
||||
# Name Name of the battleground. Must be the exact same as in the client for players to be able to join.
|
||||
# MinPlayers Minimum number of players required on each team. (Default: 1)
|
||||
# MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2)
|
||||
# MinLevel Minimum level required to join the battleground. (Default: 1)
|
||||
# MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
|
||||
# Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
|
||||
# StartDelay Amount of time in seconds once a queue is filled before a start message is sent to players. (Default: 30)
|
||||
# Locations: Battleground location settings.
|
||||
# - Map The map on which the battleground will be played.
|
||||
# StartEvent NPC event triggered when the battleground starts.
|
||||
# TeamA: TeamA settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
# TeamB: TeamB settings.
|
||||
# RespawnX X coordinate for warping on death.
|
||||
# RespawnY Y coordinate for warping on death.
|
||||
# DeathEvent NPC event triggered when a player dies.
|
||||
# QuitEvent NPC event triggered when a player quits.
|
||||
# Variable Name of BG ID variable used in the battleground script.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: BATTLEGROUND_DB
|
||||
Version: 1
|
@ -1,13 +0,0 @@
|
||||
// Guild Skill Tree Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,MaxLv,Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5 //GUILD SKILLNAME#Skill Name#
|
||||
//
|
||||
// 01. SkillID Skill ID of the guild skill.
|
||||
// 02. MaxLv Maximum level of the guild skill.
|
||||
// 03. Prerequisite SkillID Guild skill required for the skill to become available.
|
||||
// 04. Prerequisite SkillLv Level of the required guild skill.
|
||||
// ...
|
||||
//
|
||||
// NOTE: MAX_GUILD_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.
|
||||
|
36
db/import-tmpl/guild_skill_tree.yml
Normal file
36
db/import-tmpl/guild_skill_tree.yml
Normal file
@ -0,0 +1,36 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Custom Guild Skill Database
|
||||
###########################################################################
|
||||
#
|
||||
# Guild Skill Settings
|
||||
#
|
||||
###########################################################################
|
||||
# Id - Skill ID of the guild skill.
|
||||
###########################################################################
|
||||
# MaxLevel - Maximum level of the guild skill.
|
||||
###########################################################################
|
||||
# Required - A list of required skills for the skill to become available.
|
||||
# Id: Skill ID of the required guild skill.
|
||||
# Level: Level of the required guild skill.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: GUILD_SKILL_TREE_DB
|
||||
Version: 1
|
31
db/import-tmpl/improvise_db.yml
Normal file
31
db/import-tmpl/improvise_db.yml
Normal file
@ -0,0 +1,31 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Improvised Song Database
|
||||
###########################################################################
|
||||
#
|
||||
# Improvised Song Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Improvised Song.
|
||||
# Probability Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: IMPROVISED_SONG_DB
|
||||
Version: 1
|
@ -1,6 +0,0 @@
|
||||
// Instance Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,Name,LimitTime,IdleTimeOut,EnterMap,EnterX,EnterY,Map2,Map3,...,Map255
|
||||
//
|
||||
// EnterMap is considered as Map1
|
38
db/import-tmpl/instance_db.yml
Normal file
38
db/import-tmpl/instance_db.yml
Normal file
@ -0,0 +1,38 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Instance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Instance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Instance ID.
|
||||
# Name Instance Name.
|
||||
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
|
||||
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
|
||||
# Enter: Instance entrance coordinates.
|
||||
# Map Map Name where players start.
|
||||
# X X Coordinate where players start.
|
||||
# Y Y Coordinate where players start.
|
||||
# AdditionalMaps: List of maps that are part of an instance. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INSTANCE_DB
|
||||
Version: 1
|
@ -25,6 +25,7 @@
|
||||
//5204,Event_Pierrot_Nose,Rudolf's Red Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,49,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30; },{},{}
|
||||
//5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,304,{ bonus bAllStats,2; },{},{}
|
||||
//5356,Pumpkin_Hat_H,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{}
|
||||
//5384,Santa_Hat_1,Twin Pompom By JB,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,390,{ bonus bLuk,3; bonus2 bResEff,Eff_Curse,2000; bonus bVariableCastrate,-2; bonus bAspdRate,4; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddMonsterDropItem,529,200; bonus2 bAddMonsterDropItem,530,200; autobonus "{ bonus bCritical,10; }",10,5000; },{},{}
|
||||
//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; },{},{}
|
||||
|
||||
//11702,Moon_Cookie,Moon Cookie,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7; },{},{}
|
||||
@ -59,8 +60,8 @@
|
||||
|
||||
// Old Tuxedo and Wedding Dress, will display the outfit when worn.
|
||||
//==================================================================
|
||||
//2338,Wedding_Dress,Wedding Dress,4,43000,,500,,0,,0,0xFFFFFFFE,63,0,16,,0,1,0,{},{ sc_start SC_WEDDING,-1,0; },{ sc_end SC_WEDDING; }
|
||||
//7170,Tuxedo,Tuxedo,4,43000,,10,,0,,0,0xFFFFFFFE,63,1,16,,0,1,0,{},{ sc_start SC_WEDDING,-1,0; },{ sc_end SC_WEDDING; }
|
||||
//2338,Wedding_Dress,Wedding Dress,4,43000,,500,,0,,0,0xFFFFFFFE,63,0,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; }
|
||||
//7170,Tuxedo,Tuxedo,4,43000,,10,,0,,0,0xFFFFFFFE,63,1,16,,0,1,0,{},{ sc_start SC_WEDDING,INFINITE_TICK,0; },{ sc_end SC_WEDDING; }
|
||||
|
||||
// Non-kRO Eden Group Mark effect
|
||||
//=============================================================
|
||||
|
@ -8,4 +8,10 @@
|
||||
// 8 - Item will be bound item when equipped
|
||||
// 16 - Special Broadcast: When item dropped by monster and player loot it, will be broadcasted!
|
||||
// 32 - Item will not be removed on consumption. Also supports 'itemskill'
|
||||
// 64 - Item will be displayed with a client side defined drop
|
||||
// 128 - Item will be displayed with a white pillar drop effect
|
||||
// 256 - Item will be displayed with a blue pillar drop effect
|
||||
// 512 - Item will be displayed with a yellow pillar drop effect
|
||||
// 1024 - Item will be displayed with a purple pillar drop effect
|
||||
// 2048 - Item will be displayed with a orange pillar drop effect
|
||||
// NOTE: For removing flag by import file, use "-" to remove the flag. Example, 604,-1 will removes flag 1 from Branch_Of_Dead_Tree
|
||||
|
@ -1,8 +0,0 @@
|
||||
// Magic Mushroom Database
|
||||
// List of skills that are randomly used through Magic Mushroom status change.
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID{,RemoveFlag}
|
||||
//
|
||||
// - To remove entry by importing, put 1 value on 'RemoveFlag'
|
||||
|
30
db/import-tmpl/magicmushroom_db.yml
Normal file
30
db/import-tmpl/magicmushroom_db.yml
Normal file
@ -0,0 +1,30 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Magic Mushroom Database
|
||||
###########################################################################
|
||||
#
|
||||
# Magic Mushroom Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Magic Mushroom.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MAGIC_MUSHROOM_DB
|
||||
Version: 1
|
@ -1,16 +0,0 @@
|
||||
// Mob Availability and Alias Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,SpriteID{,Equipment}
|
||||
//
|
||||
// 01. MobID Mob ID to change.
|
||||
// 02. SpriteID Mob ID which will be sent to the client instead of MobID.
|
||||
// If 0, the mob becomes unavailable for use.
|
||||
// 03. Equipment Item ID of pet equipment (must be available for pet counterpart, or this will cause problems).
|
||||
//
|
||||
// To disguise a mob as a player:
|
||||
// MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color
|
||||
//
|
||||
// SpriteID is a job class value.
|
||||
// Weapon and Shield uses Item ID, while Head uses View ID.
|
||||
|
123
db/import-tmpl/mob_avail.yml
Normal file
123
db/import-tmpl/mob_avail.yml
Normal file
@ -0,0 +1,123 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Mob Availability and Alias Database
|
||||
###########################################################################
|
||||
#
|
||||
# Mob Availability and Alias Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Mob Mob to adjust.
|
||||
# Sprite Sprite which will be sent to the client instead of Mob.
|
||||
# Sex Sex (if Sprite is a player). (Default: Female)
|
||||
# HairStyle Hair Style ID (if Sprite is a player). (Default: 0)
|
||||
# HairColor Hair Color ID (if Sprite is a player). (Default: 0)
|
||||
# ClothColor Cloth Color ID (if Sprite is a player). (Default: 0)
|
||||
# Weapon Item name of weapon (if Sprite is a player). (Default: 0)
|
||||
# Shield Item name of shield (if Sprite is a player). (Default: 0)
|
||||
# HeadTop Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# HeadMid Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# HeadLow Item name of headgear (if Sprite is a player). (Default: 0)
|
||||
# PetEquip Item name of pet equipment (if Mob is a valid pet). (Default: 0)
|
||||
# Options: Set an option for an object. (Optional)
|
||||
# <Option>: bool
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MOB_AVAIL_DB
|
||||
Version: 1
|
||||
|
||||
#Body:
|
||||
# Examples
|
||||
# - Mob: PORING
|
||||
# Sprite: BAPHOMET
|
||||
# - Mob: E_OBEAUNE
|
||||
# Sprite: PORING
|
||||
# PetEquip: Backpack
|
||||
|
||||
# Easter Event Monsters
|
||||
# - Mob: MOROCC_3
|
||||
# Sprite: DOPPELGANGER
|
||||
# - Mob: MOROCC_4
|
||||
# Sprite: ECLIPSE
|
||||
|
||||
# rAthena Dev Team
|
||||
# Valaris
|
||||
# - Mob: BOW_GUARDIAN_
|
||||
# Sprite: JOB_ASSASSIN_CROSS
|
||||
# Sex: Male
|
||||
# HairStyle: 1
|
||||
# HairColor: 1
|
||||
# ClothColor: 1
|
||||
# Weapon: Jamadhar
|
||||
# HeadTop: Sahkkat
|
||||
# HeadMid: Sunglasses
|
||||
# HeadLow: Cigar
|
||||
# Options:
|
||||
# Falcon: true
|
||||
# Valaris Worshiper
|
||||
# - Mob: E_CONDOR
|
||||
# Sprite: JOB_THIEF
|
||||
# Sex: Male
|
||||
# HairStyle: 1
|
||||
# HairColor: 1
|
||||
# ClothColor: 1
|
||||
# Weapon: Gladius
|
||||
# Shield: Guard
|
||||
# HeadTop: Sahkkat
|
||||
# HeadMid: Sunglasses
|
||||
# HeadLow: Cigar
|
||||
# MC Cameri
|
||||
# - Mob: E_TREASURE1
|
||||
# Sprite: JOB_CRUSADER
|
||||
# Sex: Male
|
||||
# HairStyle: 6
|
||||
# HairColor: 6
|
||||
# ClothColor: 3
|
||||
# Weapon: Sword
|
||||
# Shield: Shield
|
||||
# Options:
|
||||
# Riding: true
|
||||
# Poki#3
|
||||
# - Mob: E_TREASURE2
|
||||
# Sprite: JOB_SNIPER
|
||||
# Sex: Male
|
||||
# HairStyle: 21
|
||||
# Weapon: Bow_Of_Rudra
|
||||
# HeadTop: Boy's_Cap
|
||||
# HeadMid: Takius_Blindfold
|
||||
# HeadLow: Centimental_Leaf
|
||||
# Options:
|
||||
# Falcon: true
|
||||
# Sentry
|
||||
# - Mob: BOMBPORING
|
||||
# Sprite: KNIGHT_GUARDIAN
|
||||
|
||||
# iRO Halloween Event 2009
|
||||
# - Mob: EP14_MORS_BOSSB
|
||||
# Sprite: ZOMBIE
|
||||
# - Mob: EP14_MORS_MOB1
|
||||
# Sprite: GHOUL
|
||||
# - Mob: EP14_MORS_MOB2
|
||||
# Sprite: ZOMBIE_MASTER
|
||||
|
||||
# iRO Halloween Event 2009
|
||||
# - Mob: EP14_3_DEATH_B_MOB2
|
||||
# Sprite: WHISPER
|
||||
# - Mob: EP14_3_DEATH_B_MOB3
|
||||
# Sprite: DARK_LORD
|
@ -1,60 +0,0 @@
|
||||
// Pet Additional Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,Name,JName,LureID,EggID,EquipID,FoodID,Fullness,HungryDelay,R_Hungry,R_Full,Intimate,Die,Capture,Speed,S_Performance,talk_convert_class,attack_rate,defence_attack_rate,change_target_rate,pet_script,loyal_script
|
||||
//
|
||||
// 01. MobID Monster ID of the pet.
|
||||
// 02. Name Name of the monster as defined in the database.
|
||||
// 03. JName The display name of the monster when hatched.
|
||||
// 04. LureID Pet Tame Item ID.
|
||||
// 05. EggID Pet Egg ID.
|
||||
// 06. EquipID Pet Accessory ID.
|
||||
// 07. FoodID Pet Food ID.
|
||||
// 08. Fullness The amount Hunger is decreased every [HungryDelay] seconds.
|
||||
// 09. HungryDelay The amount of time it takes for hunger to decrease after feeding. (Default: 60 seconds)
|
||||
// 10. R_Hungry Amount of Intimacy that is increased when fed.
|
||||
// 11. R_Full Amount of Intimacy that is decreased when over-fed.
|
||||
// 12. Intimate Amount of Intimacy the pet starts with.
|
||||
// 13. Die Amount of Intimacy that is decreased when the pet owner dies.
|
||||
// 14. Capture Capture succes rate (10000 = 100%)
|
||||
// 15. Speed Pet's walk speed. (Defaul: 150)
|
||||
// 16. S_Performance Special Performance. (Yes = 1, No = 0)
|
||||
// 17. talk_convert_class Disables pet talk (instead of talking they emote with /!.)
|
||||
// 18. attack_rate Rate of which the pet will attack (requires at least pet_support_min_friendly intimacy).
|
||||
// 19. defence_attack_rate Rate of which the pet will retaliate when master is being attacked (requires at least pet_support_min_friendly intimacy).
|
||||
// 20. change_target_rate Rate of which the pet will change its attack target.
|
||||
// 21. pet_script Script to execute when the pet is hatched.
|
||||
// 22. loyal_script Script to execute when the pet is hatched (requires at least pet_equip_min_friendly intimacy, independent of pet_script).
|
||||
//NOTE: The max value (100%) of attack_rate, defense_rate & change_target_rate is 10000.
|
||||
|
||||
//In theory you can use any valid script, but it is run only once upon pet
|
||||
//loading, so it is recommended you use the specific pet scripts:
|
||||
|
||||
//petskillattack skillid, skilllv, rate, bonusrate
|
||||
//Skill attack that triggers while the pet is attacking. Rate is the base
|
||||
//chance of execution per attack. Bonusrate is an additional success rate when
|
||||
//intimacy reaches max.
|
||||
|
||||
//petskillattack2 skillid, damage, hits, rate, bonusrate
|
||||
//Same as petskillattack, but the damage and number of hits is fixed
|
||||
//the damage specified is total, not per hit.
|
||||
|
||||
//petskillsupport skillid, skilllv, delay, hp%, sp%
|
||||
//Casts a support skill when the health levels are below the specified hp% and
|
||||
//sp%. Delay is the minimum time in seconds before the skill can be cast again
|
||||
|
||||
//petheal amount, delay, hp%, sp%
|
||||
//Similar to petskillsupport, but the skill is fixed to heal (28) and the
|
||||
//heal-amount is fixed to the value given.
|
||||
|
||||
//petrecovery type, delay: Cures the "type" status effect after "delay" seconds
|
||||
|
||||
//petskillbonus type, value, duration, delay
|
||||
//Gives bonus stats. Type is the stat to increase (bStr, bLuk), value is the
|
||||
//amount by which it is increased, duration signals how long the bonus lasts
|
||||
//delay is the time elapsed after the bonus ends and before it starts again.
|
||||
|
||||
//A single pet can have petloot, petskillbonus, petskillattack (or
|
||||
//petskillattack2) and petskillsupport (or petheal) at the same time,
|
||||
//but only one of each.
|
||||
|
486
db/import-tmpl/pet_db.yml
Normal file
486
db/import-tmpl/pet_db.yml
Normal file
@ -0,0 +1,486 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Custom Pet Database
|
||||
###########################################################################
|
||||
#
|
||||
# Pet Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Mob Monster that can be used as pet
|
||||
# TameItem Pet Tame Item.
|
||||
# EggItem Pet Egg Item.
|
||||
# EquipItem Pet Accessory Item. (Default: 0)
|
||||
# FoodItem Pet Food Item. (Default: 0)
|
||||
# Fullness The amount of hunger is decreased every [HungryDelay] seconds.
|
||||
# HungryDelay The amount of time in seconds it takes for hunger to decrease after feeding. (Default: 60)
|
||||
# HungerIncrease The amount of hunger that is increased every time the pet is fed (Default: 20)
|
||||
# IntimacyStart Amount of Intimacy the pet starts with. (Default: 250)
|
||||
# IntimacyFed Amount of Intimacy that is increased when fed. (Default: 50)
|
||||
# IntimacyOverfed Amount of Intimacy that is increased when over-fed. (Default: -100)
|
||||
# IntimacyHungry Amount of Intimacy that is increased when the pet is hungry. (Default: -5)
|
||||
# IntimacyOwnerDie Amount of Intimacy that is increased when the pet owner dies. (Default: -20)
|
||||
# CaptureRate Capture success rate. (10000 = 100%)
|
||||
# SpecialPerformance If a pet has a Special Performance. (Default: true)
|
||||
# AttackRate Rate of which the pet will attack [requires at least pet_support_min_friendly intimacy]. (10000 = 100%)
|
||||
# RetaliateRate Rate of which the pet will retaliate when master is being attacked [requires at least pet_support_min_friendly intimacy]. (10000 = 100%)
|
||||
# ChangeTargetRate Rate of which the pet will change its attack target. (10000 = 100%)
|
||||
# AllowAutoFeed Allows turning automatic pet feeding on. (Default: false)
|
||||
# Script Bonus script to execute when the pet is alive. (Default: null)
|
||||
# SupportScript Bonus script to execute when pet_status_support is enabled. (Default: null)
|
||||
# Evolution: Pet evolution settings. (Optional) (Default: null)
|
||||
# - Target Mob this pet can evolve to.
|
||||
# ItemRequirements: Item requirements for evolving this pet.
|
||||
# - Item Self-explanatory
|
||||
# Amount
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PET_DB
|
||||
Version: 1
|
||||
|
||||
#Body:
|
||||
# - Mob: PORING
|
||||
# AttackRate: 350
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petloot 10;
|
||||
# - Mob: DROPS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 500
|
||||
# SupportScript: >
|
||||
# petloot 10;
|
||||
# - Mob: POPORING
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 400
|
||||
# SupportScript: >
|
||||
# petloot 15;
|
||||
# - Mob: LUNATIC
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 1000
|
||||
# SupportScript: >
|
||||
# petskillbonus bLuk,3,10,50;
|
||||
# - Mob: PICKY
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 600
|
||||
# ChangeTargetRate: 50
|
||||
# SupportScript: >
|
||||
# petskillbonus bStr,3,10,50;
|
||||
# - Mob: CHONCHON
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 250
|
||||
# SupportScript: >
|
||||
# petskillbonus bAgi,4,10,50;
|
||||
# - Mob: STEEL_CHONCHON
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillbonus bAgiVit,4,20,40;
|
||||
# - Mob: HUNTER_FLY
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillattack2 "NPC_WINDATTACK",888,2,0,10;
|
||||
# - Mob: SAVAGE_BABE
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillbonus bVit,4,10,50;
|
||||
# - Mob: DESERT_WOLF_B
|
||||
# AttackRate: 400
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 400
|
||||
# SupportScript: >
|
||||
# petskillattack "SM_PROVOKE",1,0,5;
|
||||
# - Mob: ROCKER
|
||||
# AttackRate: 350
|
||||
# RetaliateRate: 350
|
||||
# ChangeTargetRate: 600
|
||||
# SupportScript: >
|
||||
# petskillbonus bAllStats,1,10,50;
|
||||
# - Mob: SPORE
|
||||
# AttackRate: 350
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 500
|
||||
# SupportScript: >
|
||||
# petrecovery SC_POISON,60;
|
||||
# - Mob: POISON_SPORE
|
||||
# AttackRate: 600
|
||||
# RetaliateRate: 200
|
||||
# ChangeTargetRate: 400
|
||||
# SupportScript: >
|
||||
# petskillattack "NPC_POISON",20,0,10;
|
||||
# - Mob: PECOPECO
|
||||
# AttackRate: 400
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillbonus bSpeedRate,25,20,20;
|
||||
# - Mob: SMOKIE
|
||||
# AttackRate: 600
|
||||
# RetaliateRate: 600
|
||||
# ChangeTargetRate: 100
|
||||
# SupportScript: >
|
||||
# petskillbonus bPerfectHide,1,3600,0;
|
||||
# - Mob: YOYO
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 800
|
||||
# ChangeTargetRate: 400
|
||||
# SupportScript: >
|
||||
# petloot 20;
|
||||
# - Mob: ORK_WARRIOR
|
||||
# AttackRate: 600
|
||||
# RetaliateRate: 200
|
||||
# ChangeTargetRate: 300
|
||||
# SupportScript: >
|
||||
# petskillattack2 "NPC_PIERCINGATT",100,1,0,10;
|
||||
# - Mob: MUNAK
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 750
|
||||
# ChangeTargetRate: 300
|
||||
# SupportScript: >
|
||||
# petskillattack2 "NPC_DARKNESSATTACK",444,1,0,10;
|
||||
# - Mob: DOKEBI
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "BS_HAMMERFALL",1,0,10;
|
||||
# - Mob: SOHEE
|
||||
# AttackRate: 100
|
||||
# RetaliateRate: 1000
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillsupport "AL_HEAL",5,60,33,100;
|
||||
# - Mob: ISIS
|
||||
# AttackRate: 650
|
||||
# RetaliateRate: 450
|
||||
# ChangeTargetRate: 150
|
||||
# SupportScript: >
|
||||
# petskillsupport "PR_MAGNIFICAT",2,60,50,50;
|
||||
# - Mob: PETIT
|
||||
# AttackRate: 800
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 100
|
||||
# SupportScript: >
|
||||
# petskillattack2 "WZ_HEAVENDRIVE",500,1,0,10;
|
||||
# - Mob: DEVIRUCHI
|
||||
# AttackRate: 800
|
||||
# RetaliateRate: 200
|
||||
# ChangeTargetRate: 100
|
||||
# SupportScript: >
|
||||
# petskillbonus bAgiDexStr,6,20,40;
|
||||
# - Mob: BAPHOMET_
|
||||
# AttackRate: 1000
|
||||
# RetaliateRate: 100
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillattack2 "NPC_DARKNESSATTACK",1776,4,0,5;
|
||||
# - Mob: BON_GUN
|
||||
# AttackRate: 600
|
||||
# RetaliateRate: 200
|
||||
# ChangeTargetRate: 400
|
||||
# SupportScript: >
|
||||
# petskillattack2 "NPC_DARKNESSATTACK",555,1,1,1;
|
||||
# - Mob: ZHERLTHSH
|
||||
# AttackRate: 1000
|
||||
# RetaliateRate: 100
|
||||
# ChangeTargetRate: 500
|
||||
# SupportScript: >
|
||||
# petskillattack "AS_SONICBLOW",1,0,3;
|
||||
# - Mob: ALICE
|
||||
# AttackRate: 100
|
||||
# RetaliateRate: 1000
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillsupport "AL_HEAL",5,60,25,100;
|
||||
# - Mob: EVENT_RICECAKE
|
||||
# AttackRate: 500
|
||||
# RetaliateRate: 500
|
||||
# ChangeTargetRate: 200
|
||||
# SupportScript: >
|
||||
# petskillsupport "CR_DEFENDER",3,240,50,100;
|
||||
# - Mob: GOBLINE_XMAS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "MG_SIGHT",5,5,5;
|
||||
# - Mob: CHUNG_E
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "CR_SHIELDCHARGE",5,5,5;
|
||||
# - Mob: ECLIPSE_P
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "TF_THROWSTONE",1,5,5;
|
||||
# - Mob: GOBLIN_1
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "NPC_WINDATTACK",5,5,5;
|
||||
# - Mob: GOBLIN_2
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "NPC_FIREATTACK",5,5,5;
|
||||
# - Mob: GOBLIN_4
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "NPC_GROUNDATTACK",5,5,5;
|
||||
# - Mob: DELETER_
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "SM_MAGNUM",5,5,5;
|
||||
# - Mob: DIABOLIC
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "WZ_METEOR",2,5,5;
|
||||
# - Mob: WANDER_MAN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "NPC_UNDEADATTACK",5,5,5;
|
||||
# - Mob: P_CHUNG_E
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# petskillattack "CR_SHIELDCHARGE",5,5,5;
|
||||
# - Mob: GOLEM
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MARIONETTE
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MEDUSA
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: WHISPER
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: GOBLIN_LEADER
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: SUCCUBUS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# bonus2 bHPDrainRate,10,5;
|
||||
# - Mob: INCUBUS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# SupportScript: >
|
||||
# bonus bMaxSPRate,3;
|
||||
# bonus2 bSPDrainRate,10,1;
|
||||
# - Mob: NIGHTMARE_TERROR
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: SHINOBI
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MIYABI_NINGYO
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: WICKED_NYMPH
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: STONE_SHOOTER
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: DULLAHAN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: LOLI_RURI
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: CIVIL_SERVANT
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: LEAF_CAT
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: BACSOJIN_
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: IMP
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: E_CRAMP
|
||||
# AttackRate: 350
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: E_HYDRA
|
||||
# AttackRate: 350
|
||||
# RetaliateRate: 400
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: J_TAINI
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: XMAS_LUNATIC
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: TIKBALANG
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MARIN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: LITTLE_PORING
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: NINE_TAIL
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: GREMLIN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MUMMY
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: TEDDY_BEAR
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MASTERING
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: METALLER
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: ANGELING
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: MOONLIGHT
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: SAVAGE
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: HIGH_ORC
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: CHOCO
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: ANCIENT_MUMMY
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: AM_MUT
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: CAT_O_NINE_TAIL
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: GRAND_PECO
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: HYEGUN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: HODREMLIN
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: XM_TEDDY_BEAR
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: DR_EGGRING
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: DR_LUNATIC
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: LITTLE_ISIS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: DIABOLIC2
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: DELETER_2
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
||||
# - Mob: SWEETS_DROPS
|
||||
# AttackRate: 300
|
||||
# RetaliateRate: 300
|
||||
# ChangeTargetRate: 800
|
@ -1,7 +0,0 @@
|
||||
// Quest Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title
|
||||
//
|
||||
// The MobID*, NameID*, and Rate* reflect special values for quests that can drop an item at given rate from given mob.
|
||||
// If no MobID* is given, then any mob has a chance to drop the given ItemID*.
|
44
db/import-tmpl/quest_db.yml
Normal file
44
db/import-tmpl/quest_db.yml
Normal file
@ -0,0 +1,44 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Quest Database
|
||||
###########################################################################
|
||||
#
|
||||
# Quest Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Quest ID.
|
||||
# Title Quest title.
|
||||
# TimeLimit Amount of time before the quest expires. (Default: 0)
|
||||
# Use a number following by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
# Specify with "+" for how long until the quest expires.
|
||||
# Specify without "+" for the exact time the quest expires using "d" (optionnal), [0-23]"h" (required), [0-59]"mn" (optionnal), [0-59]"s" (optionnal) format.
|
||||
# Please note the number before "d" only shift the exact timer to the given day(s).
|
||||
# Targets: Quest objective target. (Default: null)
|
||||
# - Mob Monster to kill.
|
||||
# Count Amount of monsters to kill.
|
||||
# Drops: Quest item drop targets. (Default: null)
|
||||
# - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
|
||||
# Item Item to drop.
|
||||
# Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
|
||||
# Rate Item drop rate. (10000 = 100%)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: QUEST_DB
|
||||
Version: 1
|
@ -1,7 +0,0 @@
|
||||
// Size Fix Tables
|
||||
// Contains size fixes for weapon damage.
|
||||
//
|
||||
// Struture of Database:
|
||||
// Columns - Weapon type
|
||||
// Rows - Target size
|
||||
|
33
db/import-tmpl/size_fix.yml
Normal file
33
db/import-tmpl/size_fix.yml
Normal file
@ -0,0 +1,33 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Size Fix Database
|
||||
###########################################################################
|
||||
#
|
||||
# Size Fix Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Weapon Weapon type.
|
||||
# Small Small size modifier. (Default: 100)
|
||||
# Medium Medium size modifier. (Default: 100)
|
||||
# Large Large size modifier. (Default: 100)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: SIZE_FIX_DB
|
||||
Version: 1
|
@ -1,18 +0,0 @@
|
||||
// Skill Times Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down,Fixed Casting Time
|
||||
//
|
||||
// CastingTime: time to cast this skill, in miliseconds
|
||||
// AfterCastActDelay: "normal" delay, character cannot use skills, in miliseconds
|
||||
// AfterCastWalkDleay: amount of time before character can move again, in miliseconds
|
||||
// Duration1/Duration2: usually the durations used by the skill, at special cases it is used to hold special data
|
||||
// Cool Down: amount of time until character can re-use this skill, in miliseconds
|
||||
// Fixed Casting Time: the skills fixed casting time (when 0, uses 20% of cast time and less than 0 means no fixed cast time)
|
||||
//
|
||||
// On all fields you can use ':' as a delimiter for level-specific values.
|
||||
// For example:
|
||||
// - Original: 6,0,0,0,30000,0,1000
|
||||
// - Modified: 6,0,0,0,30000,0,1000:2500:3000:...
|
||||
// Gives Level 1 1000ms cool down, Level 2 2500ms, Level 3 3000ms, and so on.
|
||||
|
@ -1,16 +0,0 @@
|
||||
// <Skill id>,<Cast>,<Delay (optional)>
|
||||
//
|
||||
// Cast: 0 - everything affects the skill's cast time
|
||||
// 1 - skill's cast time is not affected by dex
|
||||
// 2 - skill's cast time is not affected by statuses (Suffragium, etc)
|
||||
// 4 - skill's cast time is not affected by item bonuses (equip, cards)
|
||||
//
|
||||
// Delay: 0 - everything affects the skill's delay
|
||||
// 1 - skill's delay is not affected by dex
|
||||
// 2 - skill's delay is not affected by Magic Strings / Bragi
|
||||
// 4 - skill's delay is not affected by item bonuses (equip, cards)
|
||||
//
|
||||
// Note: Values are bit fields, add them up to combine their effects.
|
||||
// Note: Delay setting '1' only makes sense when delay_dependon_dex is enabled.
|
||||
// Example: 46,1,1 = Double Strafe's cast time and delay is not affected by dex.
|
||||
|
@ -1,52 +0,0 @@
|
||||
// Copyable Skills Database
|
||||
// List of skills able to be copied by Intimidate/Plagiarism and Reproduce.
|
||||
//
|
||||
// Sources:
|
||||
// http://irowiki.org/wiki/Intimidate
|
||||
// -> "Intimidate will copy any 2nd class skill"
|
||||
// http://irowiki.org/wiki/Reproduce/List_of_reproducible_skills
|
||||
// -> "Players can reproduce 1-x, 2-x, and 3-x skills and Expanded Class,
|
||||
// but cannot reproduce transcendent skills"
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillName,Option{,JobAllowed{,RequirementRemoved}}
|
||||
//
|
||||
// Option (bitmask) determines how a skill can be copied.
|
||||
// 1 = Plagiarism
|
||||
// 2 = Reproduce
|
||||
//
|
||||
// JobAllowed (bitmask) restricts copying the skill to certain classes.
|
||||
// By default, all jobs can copy the skill (0).
|
||||
// 1 = Rogue
|
||||
// 2 = Stalker
|
||||
// 4 = Shadow Chaser
|
||||
// 8 = Trans. Shadow Chaser
|
||||
// 16 = Baby Rouge
|
||||
// 32 = Baby Shadow Chaser
|
||||
//
|
||||
// RequirementRemoved (bitmask) removes requirements when casting a copied skill.
|
||||
// See 'skill_require_db.txt' for specific skill requirements.
|
||||
// 0 = uses original requirement(s)
|
||||
// 1 = hp
|
||||
// 2 = maxhptrigger
|
||||
// 4 = sp
|
||||
// 8 = hprate
|
||||
// 16 = sprate
|
||||
// 32 = zeny
|
||||
// 64 = weapon type
|
||||
// 128 = ammo (with the amount)
|
||||
// 256 = state
|
||||
// 512 = statuses
|
||||
// 1024 = spirit sphere
|
||||
// 2048 = items (with the amount)
|
||||
// 4096 = equipments
|
||||
//
|
||||
// Examples:
|
||||
// AS_SONICBLOW,2,63,64
|
||||
// Sonic Blow can be copied by all jobs with only Plagiarism.
|
||||
// To use the copied skill, a Katar is not needed (a Sonic Blow weapon type requirement).
|
||||
//
|
||||
// CR_ACIDDEMONSTRATION,3,10
|
||||
// Acid Demonstration can only be copied by Stalker/Trans. Shadow Chaser with Plagiarism or Reproduce.
|
||||
// This mode simulates the previous battle config, which allowed only Trans. classes to copy Trans. skills.
|
||||
|
@ -4,12 +4,12 @@
|
||||
// SkillName,Caster,Map,Damage against Players{,Damage against Mobs{,Damage against Bosses{,Damage against Other}}}
|
||||
//
|
||||
// Caster: The groups for which the adjustment takes effect. (bitmask)
|
||||
// 1 = Player
|
||||
// 2 = Monster
|
||||
// 4 = Pet
|
||||
// 8 = Homunculus
|
||||
// 16 = Mercenary
|
||||
// 32 = Elemental
|
||||
// BL_PC = Player
|
||||
// BL_MOB = Monster
|
||||
// BL_PET = Pet
|
||||
// BL_HOM = Homunculus
|
||||
// BL_MER = Mercenary
|
||||
// BL_ELEM = Elemental
|
||||
//
|
||||
// Map:
|
||||
// 1 - Normal (the maps that aren't classified as these maps below)
|
||||
@ -31,7 +31,7 @@
|
||||
// Negative values decrease damage and positive values increase it (0 = no change).
|
||||
//
|
||||
// Examples:
|
||||
// MC_MAMMONITE,1,1,50 // In normal maps, players deal +50% damage to other players with Mammonite.
|
||||
// MO_EXTREMITYFIST,1,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike.
|
||||
// AB_ADORAMUS,1,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus.
|
||||
// MC_MAMMONITE,BL_PC,1,50 // In normal maps, players deal +50% damage to other players with Mammonite.
|
||||
// MO_EXTREMITYFIST,BL_PC,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike.
|
||||
// AB_ADORAMUS,BL_PC,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus.
|
||||
|
||||
|
@ -1,79 +0,0 @@
|
||||
//id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,inf3,name,description
|
||||
// 01 ID
|
||||
// 02 range (combo skills do not check for range when used,
|
||||
// if range is < 5, the skill is considered melee-range)
|
||||
// 03 hit (8- repeated hitting, 6- single-hit)
|
||||
// 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap)
|
||||
// 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison,
|
||||
// 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element
|
||||
// -2 - use endowed element, -3 - use random element.)
|
||||
// 06 nk (skill damage properties):
|
||||
// 0x01 - No damage skill
|
||||
// 0x02 - Has splash area
|
||||
// 0x04 - Damage should be split among targets
|
||||
// 0x08 - Skill ignores caster's % damage cards (misc type always ignores)
|
||||
// 0x10 - Skill ignores elemental adjustments
|
||||
// 0x20 - Skill ignores target's defense (misc type always ignores)
|
||||
// 0x40 - Skill ignores target's flee (magic type always ignores)
|
||||
// 0x80 - Skill ignores target's def cards
|
||||
// 07 splash/effect range
|
||||
// -1 - for screen-wide
|
||||
// 0 - no splash
|
||||
// all other values follow the formula: value * 2 + 1
|
||||
// 1 - 3x3
|
||||
// 2 - 5x5
|
||||
// 3 - 7x7
|
||||
// 08 MaxLv
|
||||
// 09 Number of hits (when positive, damage is increased by hits,
|
||||
// negative values just show number of hits without increasing total damage)
|
||||
// 10 Cast interrupted when hit?
|
||||
// 11 defense-reduction rate during cast.
|
||||
// 12 inf2 (skill information 2):
|
||||
// 0x00001 - quest skill
|
||||
// 0x00002 - npc skill
|
||||
// 0x00004 - wedding skill
|
||||
// 0x00008 - spirit skill
|
||||
// 0x00010 - guild skill
|
||||
// 0x00020 - song/dance
|
||||
// 0x00040 - ensemble skill
|
||||
// 0x00080 - trap
|
||||
// 0x00100 - skill that damages/targets yourself
|
||||
// 0x00200 - cannot be casted on self (if inf = 4, auto-select target skill)
|
||||
// 0x00400 - usable only on party-members (and enemies if skill is offensive)
|
||||
// 0x00800 - usable only on guild-mates (and enemies if skill is offensive)
|
||||
// 0x01000 - disable usage on enemies (for non-offensive skills).
|
||||
// 0x02000 - available skill for SC_AUTOSHADOWSPELL
|
||||
// 0x04000 - chorus skill
|
||||
// 0x08000 - skill that ignore bg reduction
|
||||
// 0x10000 - skill that ignore gvg reduction
|
||||
// 0x20000 - makes 'self'/'place' skill cannot be casted/placed when near NPC (see 'db/skill_nonearnpc_db.txt' for more options)
|
||||
// 0x40000 - skill that can hit trap-type skill (inf2 has 0x00080)
|
||||
// 13 maxcount: max amount of skill instances to place on the ground when
|
||||
// player_land_skill_limit/monster_land_skill_limit is enabled. For skills
|
||||
// that attack using a path, this is the path length to be used.
|
||||
// 14 attack type (none, weapon, magic, misc)
|
||||
// 15 Blowcount (amount of tiles skill knockbacks)
|
||||
// 16 inf3 (skill information 3):
|
||||
// 0x00001 - skill ignores land protector
|
||||
// 0x00002 - free
|
||||
// 0x00004 - usable skills while hiding
|
||||
// 0x00008 - skill that can be use while in dancing state
|
||||
// 0x00010 - skill that could hit emperium
|
||||
// 0x00020 - skill ignores SC_STASIS
|
||||
// 0x00040 - skill blocked by kagehumi
|
||||
// 0x00080 - skill range affected by AC_VULTURE
|
||||
// 0x00100 - skill range affected by GS_SNAKEEYE
|
||||
// 0x00200 - skill range affected by NJ_SHADOWJUMP
|
||||
// 0x00400 - skill range affected by WL_RADIUS
|
||||
// 0x00800 - skill range affected by RA_RESEARCHTRAP
|
||||
// 0x01000 - skill that does not affect user that has NC_HOVERING active
|
||||
// 0x02000 - skill that can be using while riding warg
|
||||
// 0x04000 - skill that can be used while on Madogear
|
||||
// 0x08000 - skill that can be used to target while under SC__MANHOLE effect
|
||||
// 0x10000 - skill that affects hidden targets
|
||||
// 0x20000 - skill that affects SC_GLOOMYDAY_SK
|
||||
// 0x40000 - skill that is affected by SC_DANCEWITHWUG
|
||||
// 0x80000 - skill blocked by RA_WUGBITE
|
||||
// 17 Name
|
||||
// 18 Description
|
||||
|
132
db/import-tmpl/skill_db.yml
Normal file
132
db/import-tmpl/skill_db.yml
Normal file
@ -0,0 +1,132 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Skill Database
|
||||
###########################################################################
|
||||
#
|
||||
# Skill Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Unique skill ID.
|
||||
# Name Skill Aegis name.
|
||||
# Description Skill description.
|
||||
# MaxLevel Max skill level.
|
||||
# Type Skill type. (Default: None)
|
||||
# TargetType Skill target type. (Default: Passive)
|
||||
# DamageFlags: Skill damage properties.
|
||||
# Flags: Skill information flags.
|
||||
# Range: Skill range. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Size Range at specific skill level.
|
||||
# Hit Skill hit type. (Default: Normal)
|
||||
# HitCount: Skill hit count. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Count Number of hits at specific skill level.
|
||||
# Element: Skill element. (Default: Neutral)
|
||||
# - Level Skill level.
|
||||
# Element Element at specific skill level.
|
||||
# SplashArea: Skill splash area of effect. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Area Splash area at specific skill level.
|
||||
# ActiveInstance: Maximum amount of active skill instances that can be on the ground. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Max Active instances at specific skill level.
|
||||
# Knockback: Amount of tiles the skill knockbacks. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount Knockback count at specific skill level.
|
||||
# CopyFlags: Determines if the skill is copyable. (Optional)
|
||||
# Skill: Type of skill that can copy.
|
||||
# RemoveRequirement: Remove a requirement type. (Optional)
|
||||
# NoNearNPC: Determines if the skill can be used near a NPC. (Optional)
|
||||
# AdditionalRange Number of cells from an NPC where the skill can be cast. (Optional)
|
||||
# Type: Type of NPC.
|
||||
# CastCancel Cancel cast when hit. (Default: true)
|
||||
# CastDefenseReduction Defense reduction rate during skill cast. (Default: 0)
|
||||
# CastTime: Time to cast the skill in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time Cast time at specific skill level in milliseconds.
|
||||
# AfterCastActDelay: Time the character cannot use skills in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time After cast action delay at specific skill level in milliseconds.
|
||||
# AfterCastWalkDelay: Time before the character can move again in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time After cast walk delay at specific skill level in milliseconds.
|
||||
# Duration1: Duration of the skill in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time Skill duration at specific skill level in milliseconds.
|
||||
# Duration2: Duration of the skill in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time Skill duration at specific skill level in milliseconds.
|
||||
# Cooldown: Time before the character can use the same skill again in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time Cooldown at specific skill level in milliseconds.
|
||||
# FixedCastTime: Time that is fixed during cast of the skill in milliseconds. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Time After cast action delay at specific skill level in milliseconds.
|
||||
# CastTimeFlags: Effects of the skill's cast time. (Optional)
|
||||
# CastDelayFlags: Effects of the skill's delay. (Optional)
|
||||
# Requires: List of requirements to cast the skill. (Optional)
|
||||
# HpCost: HP required to cast. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount HP required at specific skill level.
|
||||
# SpCost: SP required to cast. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount SP required at specific skill level.
|
||||
# HpRateCost: HP rate required to cast. If positive, uses current HP, else uses Max HP. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount HP rate required at specific skill level.
|
||||
# SpRateCost: SP rate required to cast. If positive, uses current SP, else uses Max SP. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount SP rate required at specific skill level.
|
||||
# MaxHpTrigger: Maximum amount of HP to cast the skill. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount Maximum HP trigger required at specific skill level.
|
||||
# ZenyCost: Zeny required to cast. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount Zeny required at specific skill level.
|
||||
# Weapon: Weapon required to cast. (Default: All)
|
||||
# Ammo: Ammo required to cast. (Default: None)
|
||||
# AmmoAmount: Ammo amount required to cast. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount Ammo amount required at specific skill level.
|
||||
# State Special state required to cast. (Default: None)
|
||||
# Status: Status change required to cast. (Default: nullptr)
|
||||
# SphereCost: Spirit sphere required to cast. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Amount Spirit sphere required at specific skill level.
|
||||
# ItemCost: Item required to cast. (Default: 0)
|
||||
# - Item Item name.
|
||||
# Amount Item amount.
|
||||
# Equipment: Equipped item required to cast. (Default: nullptr)
|
||||
# Unit: Skill unit values. (Optional)
|
||||
# Id Skill unit ID.
|
||||
# AlternateId: Alternate skill unit ID. (Default: 0)
|
||||
# Layout: Skill unit layout. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Size Unit layout at specific skill level.
|
||||
# Range: Skill unit range. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Size Unit range at specific skill level.
|
||||
# Interval Skill unit interval in milliseconds. (Default: 0)
|
||||
# Target Skill unit target type. (Default: All)
|
||||
# Flag: Skill unit flags. (Default: None)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: SKILL_DB
|
||||
Version: 1
|
@ -1,8 +0,0 @@
|
||||
// Improvise Database
|
||||
// Database for skills that can be summoned trough Randomize Spell/Improvised Song (Minstrel/Wanderer Skill).
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,Rate
|
||||
//
|
||||
// - To remove entry by importing, put 0 on 'Rate'
|
||||
|
@ -1,28 +0,0 @@
|
||||
// Skill Distance-to-NPC Database
|
||||
// Prevents skills from being used near NPC types using INF2_NO_NEARNPC.
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillName,AdditionalRange{,NPC Type}
|
||||
//
|
||||
// AdditionalRange:
|
||||
// Number of cells from an NPC where the skill can be cast.
|
||||
// If zero, this will read the splash range value from skill_db;
|
||||
// if that is also zero, range+layout's range from skill_unit_db will be used.
|
||||
//
|
||||
// NPC Type (bitmask):
|
||||
// 1 = warp portal, 2 = shop NPC, 4 = normal NPC script, 8 = tomb
|
||||
//
|
||||
// Examples:
|
||||
// MG_SAFETYWALL,2
|
||||
// Safety Wall can't be placed within 2 ground cells of an NPC.
|
||||
// (MG_SAFETYWALL doesn't have splash, layout range, and range value,
|
||||
// so we must add the 'additional_range', or it will be pointless.)
|
||||
//
|
||||
// GS_DESPERADO,2
|
||||
// Desperado can't be casted if the caster is standing within 5 cells of an NPC.
|
||||
// (Why? GS_DESPERADO has 3 cells of splash range +2 'additional_range' here.)
|
||||
//
|
||||
// SC_CHAOSPANIC,0,1
|
||||
// Chaos Panic can't be placed within 2 ground cells of a warp portal.
|
||||
// (Because SC_CHAOSPANIC doesn't have splash range, it uses layout range.)
|
||||
|
@ -1,33 +0,0 @@
|
||||
// Skill Requirements Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,HPCost,MaxHPTrigger,SPCost,HPRateCost,SPRateCost,ZenyCost,RequiredWeapons,RequiredAmmoTypes,RequiredAmmoAmount,RequiredState,RequiredStatuses,SpiritSphereCost,RequiredItemID1,RequiredItemAmount1,RequiredItemID2,RequiredItemAmount2,RequiredItemID3,RequiredItemAmount3,RequiredItemID4,RequiredItemAmount4,RequiredItemID5,RequiredItemAmount5,RequiredItemID6,RequiredItemAmount6,RequiredItemID7,RequiredItemAmount7,RequiredItemID8,RequiredItemAmount8,RequiredItemID9,RequiredItemAmount9,RequiredItemID10,RequiredItemAmount10,RequiredEquipment
|
||||
//
|
||||
// If HP/SPratecost is positive, it is a percent of your current life, otherwise it is a percent of your max life.
|
||||
//
|
||||
// Legend for 'RequiredState' field:
|
||||
// none = Nothing special
|
||||
// hidden = Requires on hidden status by using Hiding, Cloaking, or maybe Chasewalk
|
||||
// riding = Requires to ride either a peco or a dragon
|
||||
// falcon = Requires a Falcon
|
||||
// cart = Requires a Pushcart (for renewal can replace this state by SC_PUSH_CART in 'RequiredStatuses' field)
|
||||
// shield = Requires a 0,shield equipped
|
||||
// recover_weight_rate = Requires to be less than 50% weight
|
||||
// move_enable = Requires to be able to move
|
||||
// water = Requires to be standing on a water cell
|
||||
// dragon = Requires to ride a Dragon
|
||||
// warg = Requires a Warg
|
||||
// ridingwarg = Requires to ride a Warg
|
||||
// mado = Requires to have an active mado
|
||||
// elementalspirit = Requires to have an Elemental Spirit summoned.
|
||||
// peco = Requires riding a peco
|
||||
//
|
||||
// 'RequiredStatuses'
|
||||
// Fill the value only with SC_STATUS (see db/const.txt for more details)
|
||||
// Usage for multiple status requirements: SC_STATUS1:SC_STATUS2:SC_STATUS3
|
||||
// Max. multiple value is 3 (skill.h: MAX_SKILL_STATUS_REQUIRE)
|
||||
// Use any number or SC_ALL will disable status requirements
|
||||
// 'RequiredEquipment'
|
||||
// Specified equipment to be equipped. For multiple values, use : as delimiter.
|
||||
// Max. multiple value is 10 (skill.h: MAX_SKILL_EQUIP_REQUIRE)
|
||||
|
@ -1,29 +0,0 @@
|
||||
// Skill Unit Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,unit ID,unit ID 2,layout,range,interval,target,flag
|
||||
//
|
||||
// layout = -1:special, 0:1*1, 1:3*3, 2:5*5, up to 5:11*11
|
||||
// target = friend (party +guildmates +neutral players) / party / guild
|
||||
// ally (party +guildmates) / all / enemy
|
||||
// flag 0x0001(UF_DEFNOTENEMY) If 'defunit_not_enemy' is set, the target is changed to 'friend'
|
||||
// 0x0002(UF_NOREITERRATION) Spell cannot be stacked
|
||||
// 0x0004(UF_NOFOOTSET) Spell cannot be cast near/on targets
|
||||
// 0x0008(UF_NOOVERLAP) Spell effects do not overlap
|
||||
// 0x0010(UF_PATHCHECK) Only cells with a shootable path will be placed
|
||||
// 0x0020(UF_NOPC) Spell cannot affect players.
|
||||
// 0x0040(UF_NOMOB) Spell cannot affect mobs.
|
||||
// 0x0080(UF_SKILL) Spell CAN affect skills.
|
||||
// 0x0100(UF_DANCE) Dance skill
|
||||
// 0x0200(UF_ENSEMBLE) Ensemble skill
|
||||
// 0x0400(UF_SONG) Song skill
|
||||
// 0x0800(UF_DUALMODE) Spell has effects both at an interval and when you step in/out
|
||||
// 0x2000(UF_RANGEDSINGLEUNIT) Layout hack, use layout range propriety but only display center.
|
||||
// Example: 0x006 = 0x002+0x004 -> Cannot be stacked nor cast near targets
|
||||
//
|
||||
// Notes:
|
||||
// 0x89,0x8a,0x8b without indication
|
||||
//
|
||||
// u1 u2 lay r intr target flag
|
||||
//
|
||||
|
@ -1,9 +0,0 @@
|
||||
// Reading Spellbook Preserve Points Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID,PreservePoints,Required Book
|
||||
//
|
||||
// NOTE:
|
||||
// - To add more entries, increase MAX_SKILL_SPELLBOOK_DB in skill.h.
|
||||
// - To remove entry by importing, put 0 for 'PreservePoints'
|
||||
|
32
db/import-tmpl/spellbook_db.yml
Normal file
32
db/import-tmpl/spellbook_db.yml
Normal file
@ -0,0 +1,32 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Reading Spellbook Database
|
||||
###########################################################################
|
||||
#
|
||||
# Reading Spellbook Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill that is usable through a Spellbook.
|
||||
# Book Book item required to cast skill.
|
||||
# PreservePoints Amount of points required to preserve the skill into the book.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: READING_SPELLBOOK_DB
|
||||
Version: 1
|
37
db/improvise_db.yml
Normal file
37
db/improvise_db.yml
Normal file
@ -0,0 +1,37 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Improvised Song Database
|
||||
###########################################################################
|
||||
#
|
||||
# Improvised Song Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Improvised Song.
|
||||
# Probability Probability of skill compared to others in database (1 = 0.01%, 10000 = 100%).
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: IMPROVISED_SONG_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/improvise_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/improvise_db.yml
|
46
db/instance_db.yml
Normal file
46
db/instance_db.yml
Normal file
@ -0,0 +1,46 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Instance Database
|
||||
###########################################################################
|
||||
#
|
||||
# Instance Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Id Instance ID.
|
||||
# Name Instance Name.
|
||||
# TimeLimit Total lifetime of instance in seconds. (Default: 3600)
|
||||
# IdleTimeOut Time before an idle instance is destroyed in seconds. (Default: 300)
|
||||
# Enter: Instance entrance coordinates.
|
||||
# Map Map Name where players start.
|
||||
# X X Coordinate where players start.
|
||||
# Y Y Coordinate where players start.
|
||||
# AdditionalMaps: List of maps that are part of an instance. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: INSTANCE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/instance_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/instance_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/instance_db.yml
|
@ -312,18 +312,15 @@
|
||||
// Baby Star Gladiator (Union)
|
||||
4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
//================================
|
||||
// Note: Star Emperor and Soul Reaper bonus stats are unknown. Using Star Gladiator and Soul Linker's
|
||||
// bonus stats for now until I know the official ones.
|
||||
//
|
||||
// Star Emperor
|
||||
4239,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4239,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
// Soul Reaper
|
||||
4240,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
|
||||
4240,4,5,0,0,4,3,5,0,0,0,5,4,2,0,5,4,3,0,1,5,2,0,0,3,4,5,0,1,2,5,4,0,0,5,2,0,3,5,4,0,2,3,1,4,5,0,2,0,4,5,0,2,0,4,0,0,0,0,4,0
|
||||
// Baby Star Emperor
|
||||
4241,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4241,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
// Baby Soul Reaper
|
||||
4242,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
|
||||
4242,4,5,0,0,4,3,5,0,0,0,5,4,2,0,5,4,3,0,1,5,2,0,0,3,4,5,0,1,2,5,4,0,0,5,2,0,3,5,4,0,2,3,1,4,5,0,2,0,4,5,0,2,0,4,0,0,0,0,4,0
|
||||
// Star Emperor (Union)
|
||||
4243,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4243,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
// Baby Star Emperor (Union)
|
||||
4244,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||
4244,1,5,0,0,2,0,4,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,1,3,4,0,5,0,2,5,1,0,0,5,2,6,3,5,1,0,2,3,1,0,5,0,2,1,0,5,0,0,0,0,0,1,0,0,2,0
|
||||
|
@ -1,31 +0,0 @@
|
||||
// Magic Mushroom Database
|
||||
// List of skills that are randomly used through Magic Mushroom status change.
|
||||
//
|
||||
// Structure of Database:
|
||||
// SkillID{,RemoveFlag}
|
||||
//
|
||||
// - To remove entry by importing, put 1 value on 'RemoveFlag'
|
||||
|
||||
7 //SM_MAGNUM
|
||||
8 //SM_ENDURE
|
||||
10 //MG_SIGHT
|
||||
24 //AL_RUWACH
|
||||
32 //AL_CRUCIS
|
||||
33 //AL_ANGELUS
|
||||
45 //AC_CONCENTRATION
|
||||
61 //KN_AUTOCOUNTER
|
||||
74 //PR_MAGNIFICAT
|
||||
110 //BS_HAMMERFALL
|
||||
114 //BS_MAXIMIZE
|
||||
142 //NV_FIRSTAID
|
||||
150 //TF_BACKSLIDING
|
||||
151 //TF_PICKSTONE
|
||||
157 //MG_ENERGYCOAT
|
||||
249 //CR_AUTOGUARD
|
||||
256 //CR_PROVIDENCE
|
||||
261 //MO_CALLSPIRITS
|
||||
270 //MO_EXPLOSIONSPIRITS
|
||||
326 //DC_SCREAM
|
||||
500 //GS_GLITTERING
|
||||
527 //NJ_TATAMIGAESHI
|
||||
531 //NJ_UTSUSEMI
|
36
db/magicmushroom_db.yml
Normal file
36
db/magicmushroom_db.yml
Normal file
@ -0,0 +1,36 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2019 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Magic Mushroom Database
|
||||
###########################################################################
|
||||
#
|
||||
# Magic Mushroom Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Skill Skill to be casted by Magic Mushroom.
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: MAGIC_MUSHROOM_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/magicmushroom_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/magicmushroom_db.yml
|
@ -1,44 +0,0 @@
|
||||
// Mob Availability and Alias Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// MobID,SpriteID{,Equipment}
|
||||
//
|
||||
// 01. MobID Mob ID to change.
|
||||
// 02. SpriteID Mob ID which will be sent to the client instead of MobID.
|
||||
// If 0, the mob becomes unavailable for use.
|
||||
// 03. Equipment Item ID of pet equipment (must be available for pet counterpart, or this will cause problems).
|
||||
//
|
||||
// To disguise a mob as a player:
|
||||
// MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color
|
||||
//
|
||||
// SpriteID is a job class value.
|
||||
// Weapon and Shield uses Item ID, while Head uses View ID.
|
||||
// Option for carts only works if you compiled your server for a packet version before 2012-02-01
|
||||
|
||||
//1002,1039 // Poring - Baphomet
|
||||
//1970,1002,10013 // Displays a Poring with a backpack
|
||||
|
||||
// Easter Event Monsters
|
||||
//1920,1047,0
|
||||
//1921,1093,0
|
||||
|
||||
// rAthena Dev Team
|
||||
// Valaris
|
||||
//1900,4013,1,1,1,1254,0,67,12,54,16,1
|
||||
// Valaris Worshiper
|
||||
//1901,6,1,1,1,1219,2101,67,12,54,0,1
|
||||
// MC Cameri
|
||||
//1902,14,1,6,6,1101,2105,0,0,0,32,3
|
||||
// Poki#3
|
||||
//1903,4012,1,21,0,1720,0,102,184,57,16,0
|
||||
// Sentry
|
||||
//1904,1286,0
|
||||
|
||||
// iRO Halloween Event 2008
|
||||
//3000,1015,0
|
||||
//3001,1036,0
|
||||
//3002,1298,0
|
||||
|
||||
// iRO Halloween Event 2009
|
||||
//3014,1179,0
|
||||
//3015,1272,0
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user