Implementing Script of the Ammo Vendors Extension (#6550)
Thanks to @Toshiro90 and @Lemongrass3110 for their help. Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
This commit is contained in:
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@ -35138,7 +35138,7 @@ Body:
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AegisName: High_Quality_Cooler
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Name: High Quality Cooler
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Type: Armor
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Buy: 100000
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Buy: 2000000
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Weight: 2500
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Slots: 1
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Jobs:
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@ -35156,7 +35156,7 @@ Body:
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AegisName: Special_Cooler
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Name: Special Cooler
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Type: Armor
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Buy: 100000
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Buy: 5000000
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Weight: 2500
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Slots: 1
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Jobs:
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@ -1874,7 +1874,7 @@ Body:
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AegisName: Booby_Trap
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Name: Trap
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Type: Etc
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Buy: 75
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Buy: 50
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Weight: 2
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Flags:
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BuyingStore: true
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@ -2110,7 +2110,7 @@ Body:
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Name: Silver Arrow
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Type: Ammo
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SubType: Arrow
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 30
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Jobs:
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@ -2130,7 +2130,7 @@ Body:
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Name: Fire Arrow
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Type: Ammo
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SubType: Arrow
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Buy: 8
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Buy: 5
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Weight: 1
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Attack: 30
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Jobs:
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@ -2168,7 +2168,7 @@ Body:
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Name: Crystal Arrow
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Type: Ammo
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SubType: Arrow
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Buy: 3
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Buy: 5
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Weight: 1
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Attack: 30
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Jobs:
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@ -2188,7 +2188,7 @@ Body:
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Name: Arrow of Wind
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Type: Ammo
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SubType: Arrow
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Buy: 3
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Buy: 5
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Weight: 1
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Attack: 30
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Jobs:
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@ -2208,7 +2208,7 @@ Body:
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Name: Stone Arrow
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Type: Ammo
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SubType: Arrow
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Buy: 3
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Buy: 5
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Weight: 1
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Attack: 30
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Jobs:
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@ -2228,7 +2228,7 @@ Body:
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Name: Immaterial Arrow
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Type: Ammo
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SubType: Arrow
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Buy: 3
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Buy: 5
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Weight: 1
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Attack: 30
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Jobs:
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@ -2329,7 +2329,7 @@ Body:
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Name: Rusty Arrow
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Type: Ammo
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SubType: Arrow
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Buy: 3
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Buy: 5
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Weight: 1
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Attack: 30
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Jobs:
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@ -2428,7 +2428,7 @@ Body:
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Name: Arrow of Shadow
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Type: Ammo
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SubType: Arrow
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Buy: 3
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Buy: 5
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Weight: 1
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Attack: 30
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Jobs:
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@ -2488,7 +2488,7 @@ Body:
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Name: Iron Arrow
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Type: Ammo
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SubType: Arrow
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Buy: 4
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Buy: 3
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Weight: 1
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Attack: 30
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Jobs:
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@ -16810,7 +16810,7 @@ Body:
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AegisName: Vulcan_Bullet
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Name: Vulcan Bullet
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Type: Etc
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Buy: 12
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Buy: 10
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Weight: 1
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Flags:
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BuyingStore: true
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@ -16818,7 +16818,7 @@ Body:
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AegisName: Magic_Gear_Fuel
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Name: Magic Gear Fuel
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Type: Etc
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Buy: 375
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Buy: 250
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Weight: 1
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Flags:
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BuyingStore: true
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@ -16826,7 +16826,7 @@ Body:
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AegisName: Liquid_Condensed_Bullet
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Name: Liquid Condensed Bullet
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Type: Etc
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Buy: 125
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Buy: 100
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Weight: 1
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Flags:
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BuyingStore: true
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@ -20106,7 +20106,7 @@ Body:
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AegisName: Charm_Fire
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Name: Fire Amulet
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Type: Etc
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Buy: 100
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Buy: 50
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Weight: 1
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Flags:
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BuyingStore: true
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@ -20114,7 +20114,7 @@ Body:
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AegisName: Charm_Ice
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Name: Ice Amulet
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Type: Etc
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Buy: 100
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Buy: 50
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Weight: 1
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Flags:
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BuyingStore: true
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@ -20122,7 +20122,7 @@ Body:
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AegisName: Charm_Wind
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Name: Wind Amulet
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Type: Etc
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Buy: 100
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Buy: 50
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Weight: 1
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Flags:
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BuyingStore: true
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@ -27933,7 +27933,7 @@ Body:
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AegisName: Flame_Stone
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Name: Flame Stone
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Type: Etc
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Buy: 112
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Buy: 50
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Weight: 1
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Flags:
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BuyingStore: true
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@ -27941,7 +27941,7 @@ Body:
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AegisName: Ice_Stone
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Name: Ice Stone
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Type: Etc
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Buy: 112
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Buy: 50
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Weight: 1
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Flags:
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BuyingStore: true
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@ -27949,7 +27949,7 @@ Body:
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AegisName: Wind_Stone
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Name: Wind Stone
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Type: Etc
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Buy: 112
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Buy: 50
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Weight: 1
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Flags:
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BuyingStore: true
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@ -27957,7 +27957,7 @@ Body:
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AegisName: Shadow_Orb
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Name: Shadow Orb
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Type: Etc
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Buy: 225
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Buy: 200
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Weight: 1
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Flags:
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BuyingStore: true
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@ -29049,21 +29049,21 @@ Body:
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AegisName: Full_Metal_Jacket
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Name: Full Metal Jacket
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Type: Etc
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Buy: 200
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Buy: 5
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Weight: 1
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Attack: 10
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- Id: 7664
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AegisName: Shooting_Mine
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Name: Grenade Launcher
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Type: Etc
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Buy: 450
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Buy: 30
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Weight: 1
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Attack: 10
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- Id: 7665
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AegisName: Dragon_Tail_Missile
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Name: Dragon Tail Missile
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Type: Etc
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Buy: 1500
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Buy: 15
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Weight: 1
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Attack: 10
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- Id: 7666
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@ -31263,7 +31263,7 @@ Body:
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AegisName: Special_Alloy_Trap
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Name: Special Alloy Trap
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Type: Etc
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Buy: 300
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Buy: 100
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Weight: 2
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Flags:
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BuyingStore: true
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@ -32388,7 +32388,7 @@ Body:
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Name: Armor-Piercing Bullet
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Type: Ammo
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SubType: Bullet
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Buy: 15
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Buy: 5
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Weight: 1
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Attack: 50
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Jobs:
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@ -32404,7 +32404,7 @@ Body:
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Name: Blazing Bullet
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Type: Ammo
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SubType: Bullet
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 40
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Jobs:
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@ -32420,7 +32420,7 @@ Body:
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Name: Freezing Bullet
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Type: Ammo
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SubType: Bullet
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 40
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Jobs:
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@ -32436,7 +32436,7 @@ Body:
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Name: Lightning Bullet
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Type: Ammo
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SubType: Bullet
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 40
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Jobs:
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@ -32452,7 +32452,7 @@ Body:
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Name: Magic Stone Bullet
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Type: Ammo
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SubType: Bullet
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 40
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Jobs:
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@ -32468,7 +32468,7 @@ Body:
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Name: Purifying Bullet
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Type: Ammo
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SubType: Bullet
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 40
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Jobs:
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@ -32500,7 +32500,7 @@ Body:
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Name: Bloody Shell
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Type: Ammo
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SubType: Bullet
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 30
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Jobs:
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@ -32586,7 +32586,7 @@ Body:
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Name: Flare Bullet
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Type: Ammo
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SubType: Bullet
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 20
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Jobs:
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@ -32602,7 +32602,7 @@ Body:
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Name: Lightning Bullet
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Type: Ammo
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SubType: Bullet
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 20
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Jobs:
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@ -32618,7 +32618,7 @@ Body:
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Name: Ice Bullet
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Type: Ammo
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SubType: Bullet
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 20
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Jobs:
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@ -32634,7 +32634,7 @@ Body:
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Name: Poison Bullet
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Type: Ammo
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SubType: Bullet
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 20
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Jobs:
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@ -32651,7 +32651,7 @@ Body:
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Name: Blind Bullet
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Type: Ammo
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SubType: Bullet
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Buy: 10
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Buy: 5
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Weight: 1
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Attack: 20
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Jobs:
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@ -32668,7 +32668,7 @@ Body:
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Name: Shuriken
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Type: Ammo
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SubType: Shuriken
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Buy: 4
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Buy: 2
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Weight: 1
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Attack: 10
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Jobs:
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@ -32682,7 +32682,7 @@ Body:
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Name: Nimbus Shuriken
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Type: Ammo
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SubType: Shuriken
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Buy: 10
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Buy: 4
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Weight: 1
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Attack: 30
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Jobs:
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@ -32696,7 +32696,7 @@ Body:
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Name: Flash Shuriken
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Type: Ammo
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SubType: Shuriken
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Buy: 20
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Buy: 6
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Weight: 1
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Attack: 45
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Jobs:
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@ -32710,7 +32710,7 @@ Body:
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Name: Sharp Leaf Shuriken
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Type: Ammo
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SubType: Shuriken
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Buy: 40
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Buy: 12
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Weight: 1
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Attack: 70
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Jobs:
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@ -32724,7 +32724,7 @@ Body:
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Name: Thorn Needle Shuriken
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Type: Ammo
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SubType: Shuriken
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Buy: 100
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Buy: 20
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Weight: 1
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Attack: 100
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Jobs:
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@ -32738,7 +32738,7 @@ Body:
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Name: Icicle Kunai
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Type: Ammo
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SubType: Kunai
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Buy: 10
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Buy: 30
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Weight: 1
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Attack: 30
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Jobs:
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@ -32754,7 +32754,7 @@ Body:
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Name: Black Earth Kunai
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Type: Ammo
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SubType: Kunai
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Buy: 10
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Buy: 30
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Weight: 1
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Attack: 30
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Jobs:
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@ -32770,7 +32770,7 @@ Body:
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Name: High Wind Kunai
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Type: Ammo
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SubType: Kunai
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Buy: 10
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Buy: 30
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Weight: 1
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Attack: 30
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Jobs:
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@ -32786,7 +32786,7 @@ Body:
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Name: Heat Wave Kunai
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Type: Ammo
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SubType: Kunai
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Buy: 10
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Buy: 30
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Weight: 1
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Attack: 30
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Jobs:
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@ -32802,7 +32802,7 @@ Body:
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Name: Fell Poison Kunai
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Type: Ammo
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SubType: Kunai
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Buy: 10
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Buy: 30
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Weight: 1
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Attack: 30
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Jobs:
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@ -33415,7 +33415,7 @@ Body:
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Name: Explosive Kunai
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Type: Ammo
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SubType: Kunai
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Buy: 100
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Buy: 50
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Weight: 1
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Attack: 50
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Jobs:
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@ -33484,7 +33484,7 @@ Body:
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Name: Cannon Ball
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Type: Ammo
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SubType: Cannonball
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Buy: 100
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Buy: 30
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Weight: 1
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Attack: 100
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Jobs:
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@ -33501,7 +33501,7 @@ Body:
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Name: Holy Cannon Ball
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Type: Ammo
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SubType: Cannonball
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Buy: 200
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Buy: 50
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Weight: 1
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Attack: 120
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Jobs:
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@ -33520,7 +33520,7 @@ Body:
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Name: Dark Cannon Ball
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Type: Ammo
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SubType: Cannonball
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Buy: 200
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Buy: 50
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Weight: 1
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Attack: 120
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Jobs:
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@ -33539,7 +33539,7 @@ Body:
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Name: Soul Cannon Ball
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Type: Ammo
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SubType: Cannonball
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Buy: 200
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Buy: 50
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Weight: 1
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Attack: 120
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Jobs:
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@ -33558,7 +33558,7 @@ Body:
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Name: Iron Cannon Ball
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Type: Ammo
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SubType: Cannonball
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Buy: 500
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Buy: 80
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Weight: 1
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Attack: 250
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Jobs:
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@ -33575,6 +33575,7 @@ Body:
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Name: Ice Cannon Ball
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Type: Ammo
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SubType: Cannonball
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Buy: 50
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Weight: 1
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Attack: 120
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Jobs:
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@ -33593,6 +33594,7 @@ Body:
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Name: Lightning Cannon Ball
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Type: Ammo
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SubType: Cannonball
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Buy: 50
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Weight: 1
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Attack: 120
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Jobs:
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@ -33611,6 +33613,7 @@ Body:
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Name: Stone Cannon Ball
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Type: Ammo
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SubType: Cannonball
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Buy: 50
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Weight: 1
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Attack: 120
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Jobs:
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@ -33629,6 +33632,7 @@ Body:
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Name: Fire Cannon Ball
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Type: Ammo
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SubType: Cannonball
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Buy: 50
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Weight: 1
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Attack: 120
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Jobs:
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@ -34964,7 +34968,7 @@ Body:
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AegisName: Slug_Bullet
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Name: Slug Bullet
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Type: Etc
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Buy: 1200
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Buy: 1000
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Weight: 1200
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- Id: 25188
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AegisName: Handkerchief_of_Girl
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@ -61535,31 +61539,37 @@ Body:
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- Id: 1000564
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AegisName: Nw_Grenade
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Name: Nw Grenade
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Buy: 30
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Type: Etc
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Weight: 1
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- Id: 1000565
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AegisName: SS_Charm
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Buy: 30
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Name: SS Charm
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Type: Etc
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Weight: 1
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- Id: 1000566
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AegisName: SS_Charm_F
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Name: SS Charm F
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Buy: 30
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Type: Etc
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Weight: 1
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- Id: 1000567
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AegisName: SS_Charm_W
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Name: SS Charm W
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Buy: 30
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Type: Etc
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Weight: 1
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- Id: 1000568
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AegisName: SS_Charm_G
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Name: SS Charm G
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Buy: 30
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Type: Etc
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Weight: 1
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- Id: 1000569
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AegisName: SS_Charm_L
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Name: SS Charm L
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Buy: 30
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Type: Etc
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Weight: 1
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- Id: 1000570
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@ -62462,6 +62472,7 @@ Body:
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Name: Kunai
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Type: Ammo
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SubType: Kunai
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Buy: 30
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Weight: 1
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Attack: 30
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Jobs:
|
||||
@ -62475,6 +62486,7 @@ Body:
|
||||
Name: Kunai Of Nothing
|
||||
Type: Ammo
|
||||
SubType: Kunai
|
||||
Buy: 30
|
||||
Weight: 1
|
||||
Attack: 30
|
||||
Jobs:
|
||||
@ -62490,6 +62502,7 @@ Body:
|
||||
Name: Kunai Of Shadow
|
||||
Type: Ammo
|
||||
SubType: Kunai
|
||||
Buy: 30
|
||||
Weight: 1
|
||||
Attack: 30
|
||||
Jobs:
|
||||
@ -62505,6 +62518,7 @@ Body:
|
||||
Name: Kunai Of Hamaya
|
||||
Type: Ammo
|
||||
SubType: Kunai
|
||||
Buy: 30
|
||||
Weight: 1
|
||||
Attack: 30
|
||||
Jobs:
|
||||
|
@ -10,6 +10,7 @@
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 First version. [Capuche]
|
||||
//= 1.1 Moving Hair Designer to Merchants. [JohnnyPlayy]
|
||||
//= 1.2 Tool Dealer Update. [JohnnyPlayy]
|
||||
//============================================================
|
||||
|
||||
lasa_fild01,47,297,0 script #doint_evt01 HIDDEN_WARP_NPC,1,1,{
|
||||
@ -977,7 +978,11 @@ lasagna,165,125,5 script Tool Merchant#doram05t 4_DR_M_01,{
|
||||
mes "[Tool Merchant]";
|
||||
mes "Do you need anything? I have basic potions, traps, magnifiers...You name it!";
|
||||
close2;
|
||||
callshop "tool_shop_lasagna",1;
|
||||
if ( getbattleflag("feature.barter") ) {
|
||||
callshop "tool_shop_lasagna#Extended",1;
|
||||
} else {
|
||||
callshop "tool_shop_lasagna",1;
|
||||
}
|
||||
end;
|
||||
}
|
||||
mes "[Tool Merchant]";
|
||||
@ -992,6 +997,7 @@ OnInit:
|
||||
}
|
||||
|
||||
- shop tool_shop_lasagna -1,1750:-1,611:-1,501:-1,502:-1,503:-1,504:-1,645:-1,656:-1,713:-1,601:-1,602:-1,1065:-1
|
||||
- shop tool_shop_lasagna#Extended -1,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
|
||||
lasagna,224,126,5 script Healer Haru#doram07t 4_DR_M_02,{
|
||||
if (lasagna_quest[0] == 7) {
|
||||
|
177
npc/re/merchants/Dealer_Update.txt
Normal file
177
npc/re/merchants/Dealer_Update.txt
Normal file
@ -0,0 +1,177 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Dealer Update
|
||||
//===== Description: =========================================
|
||||
// This script is linked to the Extension of Ammunition Sales!
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 First Version. [JohnnyPlayy]
|
||||
//============================================================
|
||||
|
||||
//= When the Barter Shop Feature is deactivated
|
||||
//= The Old Dealers will be used again!
|
||||
//============================================================
|
||||
- script Barter_Init HIDDEN_NPC,{
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
if ( getbattleflag("feature.barter") ) {
|
||||
//= Trap Specialist
|
||||
unloadnpc "Trap Specialist#lhz";
|
||||
unloadnpc "Trap Specialist#mid";
|
||||
unloadnpc "Trap Specialist#pay";
|
||||
unloadnpc "Trap Specialist#prt";
|
||||
unloadnpc "Trap Specialist#ra";
|
||||
|
||||
//= Black Marketeer
|
||||
unloadnpc "Black Marketeer#ein";
|
||||
unloadnpc "Black Marketeer#lhz";
|
||||
unloadnpc "Black Marketeer#mid";
|
||||
unloadnpc "Black Marketeer#prt";
|
||||
unloadnpc "Black Marketeer#ra";
|
||||
|
||||
//= Johnny Waiker
|
||||
unloadnpc "Johnny Waiker";
|
||||
|
||||
//= Rebellion Sellers
|
||||
unloadnpc "Rebellion Accessories";
|
||||
unloadnpc "Rebellion Weapons";
|
||||
|
||||
//= Arrow Quiver Event
|
||||
unloadnpc "Inventor Jaax";
|
||||
|
||||
//= Ammunition Dealer
|
||||
unloadnpc "Magazine Dealer Kenny#iz";
|
||||
unloadnpc "Magazine Dealer Kenny#al";
|
||||
|
||||
//= Ammunition Vending Machine
|
||||
unloadnpc "Prop Vending Machine";
|
||||
|
||||
//= Unsold items
|
||||
npcshopdelitem "Trading Merchant#alb",13200,13221,13222;
|
||||
npcshopdelitem "Trading Merchant#iz",13200,13221,13222;
|
||||
npcshopdelitem "Weapon Dealer#gef2",1750,1751;
|
||||
npcshopdelitem "Weapon Dealer#iz",1750,1751;
|
||||
npcshopdelitem "Weapon Dealer#yuno",1750,1751;
|
||||
npcshopdelitem "Weapon Dealer#moc1",1750,1751;
|
||||
npcshopdelitem "Weapon Dealer#pay",1750,1751;
|
||||
npcshopdelitem "Weapon Dealer#prt",1750,1751;
|
||||
npcshopdelitem "Tool Dealer#mora",1773,1774;
|
||||
|
||||
//= NPC Moved Place
|
||||
movenpc "Trading Merchant#iz", 72,110,3;
|
||||
|
||||
//= Tool Dealer Before Upgrade!
|
||||
unloadnpc "Tool Dealer#alb";
|
||||
unloadnpc "Tool Dealer#alb2";
|
||||
unloadnpc "Tool Dealer#alde";
|
||||
unloadnpc "Tool Dealer#ama";
|
||||
unloadnpc "Tool Dealer#ayo";
|
||||
unloadnpc "Tool Dealer#bra";
|
||||
unloadnpc "Tool Dealer#cmd";
|
||||
unloadnpc "Tool Dealer#cmd2";
|
||||
unloadnpc "Tool Dealer#ein";
|
||||
unloadnpc "Tool Dealer#gef";
|
||||
unloadnpc "Tool Dealer#gef2";
|
||||
unloadnpc "Tool Dealer#gon";
|
||||
unloadnpc "Tool Dealer#hu";
|
||||
unloadnpc "Tool Dealer#hu2";
|
||||
unloadnpc "Tool Dealer#yuno";
|
||||
unloadnpc "Tool Dealer#yuno1";
|
||||
unloadnpc "Tool Dealer#yuno2";
|
||||
unloadnpc "Tool Dealer#lhz";
|
||||
unloadnpc "Tool Dealer#lhz2";
|
||||
unloadnpc "Tool Dealer#lou";
|
||||
unloadnpc "Tool Dealer#xmas";
|
||||
unloadnpc "Tool Dealer#mosk";
|
||||
unloadnpc "Tool Dealer#pay";
|
||||
unloadnpc "Tool Dealer#pay2";
|
||||
unloadnpc "Tool Dealer#prt";
|
||||
unloadnpc "Tool Dealer#prt1";
|
||||
unloadnpc "Tool Dealer#ra";
|
||||
unloadnpc "Tool Dealer#tu";
|
||||
unloadnpc "Tool Dealer#um";
|
||||
unloadnpc "Tool Dealer#ve";
|
||||
unloadnpc "Tool Dealer#moc1";
|
||||
unloadnpc "Tool Dealer#moc2";
|
||||
unloadnpc "Tool Dealer#moc3";
|
||||
unloadnpc "Tool Dealer#moc4";
|
||||
} else {
|
||||
//= About Sellers
|
||||
unloadnpc "#over_arrow";
|
||||
unloadnpc "#over_bullet";
|
||||
unloadnpc "#over_kunai";
|
||||
unloadnpc "#over_madogear";
|
||||
unloadnpc "#over_talisman";
|
||||
|
||||
//= Tool Dealer After Upgrade!
|
||||
unloadnpc "Tool Dealer#Extended_Alb";
|
||||
unloadnpc "Tool Dealer#Extended_Alb2";
|
||||
unloadnpc "Tool Dealer#Extended_Alde";
|
||||
unloadnpc "Tool Dealer#Extended_Ama";
|
||||
unloadnpc "Tool Dealer#Extended_Ayo";
|
||||
unloadnpc "Tool Dealer#Extended_Bra";
|
||||
unloadnpc "Tool Dealer#Extended_Cmd";
|
||||
unloadnpc "Tool Dealer#Extended_Cmd2";
|
||||
unloadnpc "Tool Dealer#Extended_Ein";
|
||||
unloadnpc "Tool Dealer#Extended_Gef";
|
||||
unloadnpc "Tool Dealer#Extended_Gef2";
|
||||
unloadnpc "Tool Dealer#Extended_Gon";
|
||||
unloadnpc "Tool Dealer#Extended_Hu2";
|
||||
unloadnpc "Tool Dealer#Extended_Yuno";
|
||||
unloadnpc "Tool Dealer#Extended_Yuno1";
|
||||
unloadnpc "Tool Dealer#Extended_Yuno2";
|
||||
unloadnpc "Tool Dealer#Extended_Lhz";
|
||||
unloadnpc "Tool Dealer#Extended_Lhz2";
|
||||
unloadnpc "Tool Dealer#Extended_Lou";
|
||||
unloadnpc "Tool Dealer#Extended_Xmas";
|
||||
unloadnpc "Tool Dealer#Extended_Mosk";
|
||||
unloadnpc "Tool Dealer#Extended_Pay";
|
||||
unloadnpc "Tool Dealer#Extended_Pay2";
|
||||
unloadnpc "Tool Dealer#Extended_Prt";
|
||||
unloadnpc "Tool Dealer#Extended_Prt1";
|
||||
unloadnpc "Tool Dealer#Extended_Ra";
|
||||
unloadnpc "Tool Dealer#Extended_Tu";
|
||||
unloadnpc "Tool Dealer#Extended_Um";
|
||||
unloadnpc "Tool Dealer#Extended_Ve";
|
||||
unloadnpc "Tool Dealer#Extended_Moc1";
|
||||
unloadnpc "Tool Dealer#Extended_Moc2";
|
||||
unloadnpc "Tool Dealer#Extended_Moc3";
|
||||
unloadnpc "Tool Dealer#Extended_Moc4";
|
||||
}
|
||||
end;
|
||||
}
|
||||
|
||||
//= Tool Dealers
|
||||
//============================================================
|
||||
alb2trea,87,65,5 shop Tool Dealer#Extended_Alb 83,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
alberta_in,182,97,0 shop Tool Dealer#Extended_Alb2 73,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
aldeba_in,94,56,5 shop Tool Dealer#Extended_Alde 83,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
ama_in01,24,30,5 shop Tool Dealer#Extended_Ama 763,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
ayo_in01,18,182,1 shop Tool Dealer#Extended_Ayo 840,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
brasilis,252,257,3 shop Tool Dealer#Extended_Bra 478,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
cmd_in01,79,182,5 shop Tool Dealer#Extended_Cmd 83,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
cmd_fild07,257,126,5 shop Tool Dealer#Extended_Cmd2 83,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
ein_in01,189,15,1 shop Tool Dealer#Extended_Ein 850,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
geffen_in,77,167,0 shop Tool Dealer#Extended_Gef 68,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
geffen_in,171,123,4 shop Tool Dealer#Extended_Gef2 64,1092:-1,1093:-1,713:-1
|
||||
gonryun,147,84,5 shop Tool Dealer#Extended_Gon 777,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
hu_in01,252,368,3 shop Tool Dealer#Extended_Hu2 90,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,1771:-1,717:-1
|
||||
yuno,218,97,5 shop Tool Dealer#Extended_Yuno 84,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
yuno,226,107,5 shop Tool Dealer#Extended_Yuno1 83,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
yuno_in01,25,34,5 shop Tool Dealer#Extended_Yuno2 83,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
lhz_in02,31,145,4 shop Tool Dealer#Extended_Lhz 90,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
lhz_in03,239,106,5 shop Tool Dealer#Extended_Lhz2 850,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
lou_in02,239,176,5 shop Tool Dealer#Extended_Lou 818,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
xmas_in,40,38,5 shop Tool Dealer#Extended_Xmas 83,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
mosk_in,21,254,5 shop Tool Dealer#Extended_Mosk 968,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
payon_in01,5,49,7 shop Tool Dealer#Extended_Pay 88,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
payon_in02,87,34,0 shop Tool Dealer#Extended_Pay2 75,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
prt_fild05,290,221,2 shop Tool Dealer#Extended_Prt 83,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
prt_in,126,76,0 shop Tool Dealer#Extended_Prt1 53,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
ra_in01,257,269,3 shop Tool Dealer#Extended_Ra 919,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
tur_dun01,158,54,6 shop Tool Dealer#Extended_Tu 99,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
um_in,104,124,3 shop Tool Dealer#Extended_Um 788,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
ve_in,243,303,5 shop Tool Dealer#Extended_Ve 943,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
moc_ruins,91,128,4 shop Tool Dealer#Extended_Moc1 93,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
moc_ruins,114,63,6 shop Tool Dealer#Extended_Moc2 99,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
morocc,146,103,6 shop Tool Dealer#Extended_Moc3 93,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
||||
morocc,151,241,4 shop Tool Dealer#Extended_Moc4 93,611:-1,602:-1,601:-1,23280:-1,23288:-1,645:-1,656:-1,657:-1,501:-1,502:-1,503:-1,504:-1,506:-1,610:-1,713:-1,717:-1,1771:-1
|
445
npc/re/merchants/Extended_Ammunition.txt
Normal file
445
npc/re/merchants/Extended_Ammunition.txt
Normal file
@ -0,0 +1,445 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Extension of Ammunition Sales
|
||||
//===== Description: =========================================
|
||||
// The information in this script was taken from kro
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 First Version. [JohnnyPlayy]
|
||||
//============================================================
|
||||
|
||||
//= Arrow Merchant Shop
|
||||
//============================================================
|
||||
- script #over_arrow HIDDEN_NPC,{
|
||||
mes "[Arrow Merchant]";
|
||||
mes "Hi!";
|
||||
mes "Do you want to buy arrows or exchange the quiver?";
|
||||
next;
|
||||
switch ( select( "Buy Arrows", "Quiver Exchange", "Sell Items", "Cancel" )) {
|
||||
case 1:
|
||||
close2;
|
||||
callshop "Arrow_Archer", 1;
|
||||
break;
|
||||
case 2:
|
||||
close2;
|
||||
callshop "Quiver_Archer", 1;
|
||||
break;
|
||||
case 3:
|
||||
close2;
|
||||
callshop "Selling_Items", 2;
|
||||
break;
|
||||
case 4:
|
||||
mes "[Arrow Merchant]";
|
||||
mes "You can take a look at other things more calmly.";
|
||||
close;
|
||||
}
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
setunitdata getnpcid(0),UNPC_GROUP_ID,7;
|
||||
end;
|
||||
}
|
||||
|
||||
//= Ammunition Trader Shop
|
||||
//============================================================
|
||||
- script #over_bullet HIDDEN_NPC,{
|
||||
mes "[Ammunition Merchant]";
|
||||
mes "Hi!";
|
||||
mes "What did you come to see?";
|
||||
next;
|
||||
switch ( select( "Buy Ammunition", "Cartridge Exchange", "Sell Items", "Cancel" )) {
|
||||
case 1:
|
||||
mes "[Ammunition Merchant]";
|
||||
mes "I will start preparing the ammunition.";
|
||||
close2;
|
||||
callshop "Ammunition_Gunslinger", 1;
|
||||
break;
|
||||
case 2:
|
||||
mes "[Ammunition Merchant]";
|
||||
mes "I will start preparing ammunition cartridges!";
|
||||
close2;
|
||||
callshop "Box_Exchange_Gunslinger", 1;
|
||||
break;
|
||||
case 3:
|
||||
mes "[Ammunition Merchant]";
|
||||
mes "What would you like to sell?";
|
||||
close2;
|
||||
callshop "Selling_Items", 2;
|
||||
break;
|
||||
case 4:
|
||||
mes "[Ammunition Merchant]";
|
||||
mes "You can take a look at other things more calmly.";
|
||||
close;
|
||||
}
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
setunitdata getnpcid(0),UNPC_GROUP_ID,13;
|
||||
end;
|
||||
}
|
||||
|
||||
//= Ninja Tool Merchant
|
||||
//============================================================
|
||||
- script #over_kunai HIDDEN_NPC,{
|
||||
mes "[Ninja Tool Merchant]";
|
||||
mes "Hi, what can I do to help you?";
|
||||
next;
|
||||
switch ( select( "Buy Ninjutsu Tool", "Parchment Exchange", "Sell Items", "Cancel" )) {
|
||||
case 1:
|
||||
close2;
|
||||
callshop "Weapons_Ninja", 1;
|
||||
break;
|
||||
case 2:
|
||||
close2;
|
||||
callshop "Box_Exchange_Ninja", 1;
|
||||
break;
|
||||
case 3:
|
||||
close2;
|
||||
callshop "Selling_Items", 2;
|
||||
break;
|
||||
case 4:
|
||||
break;
|
||||
}
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
setunitdata getnpcid(0),UNPC_GROUP_ID,14;
|
||||
end;
|
||||
}
|
||||
|
||||
//= Mado Gear Merchant
|
||||
//============================================================
|
||||
- script #over_madogear HIDDEN_NPC,{
|
||||
mes "[Mado Gear Merchant]";
|
||||
mes "Hi!";
|
||||
mes "Here you will find equipment for Madogear, except those that cannot be sold!";
|
||||
mes "How can I help you?";
|
||||
next;
|
||||
switch ( select( "Buy Component", "Consumables and Cooling Device", "Box Exchange", "Sell Items", "Cancel" )) {
|
||||
case 1:
|
||||
mes "[Mado Gear Merchant]";
|
||||
mes "I will start preparing the Madogear pieces.";
|
||||
close2;
|
||||
callshop "Weapons_Mechanic", 1;
|
||||
break;
|
||||
case 2:
|
||||
mes "[Mado Gear Merchant]";
|
||||
mes "I will start preparing the consumables used by Madogear.";
|
||||
close2;
|
||||
callshop "Ammunition_Mechanic", 1;
|
||||
break;
|
||||
case 3:
|
||||
mes "[Mado Gear Merchant]";
|
||||
mes "I will arrange for the consumable packs used by MadoGear to be boxed!";
|
||||
close2;
|
||||
callshop "Box_Exchange_Mechanic", 1;
|
||||
break;
|
||||
case 4:
|
||||
mes "[Mado Gear Merchant]";
|
||||
mes "Do you have something to sell?";
|
||||
close2;
|
||||
callshop "Selling_Items", 2;
|
||||
break;
|
||||
case 5:
|
||||
mes "[Mado Gear Merchant]";
|
||||
mes "You can take a look at other things more calmly.";
|
||||
close;
|
||||
}
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
setunitdata getnpcid(0),UNPC_GROUP_ID,11;
|
||||
end;
|
||||
}
|
||||
|
||||
//= Talisman Merchant
|
||||
//============================================================
|
||||
- script #over_talisman HIDDEN_NPC,{
|
||||
mes "[Talisman Merchant]";
|
||||
mes "Hello. Did you come to see the spirits?";
|
||||
next;
|
||||
switch ( select( "Buy Talisman", "Talisman Bundle Exchange", "Cancel" )) {
|
||||
case 1:
|
||||
mes "[Talisman Merchant]";
|
||||
mes "You'll like it.";
|
||||
close2;
|
||||
callshop "Talisman_Merchant", 1;
|
||||
break;
|
||||
case 2:
|
||||
mes "[Talisman Merchant]";
|
||||
mes "We also exchange for bundles.";
|
||||
close2;
|
||||
callshop "Talisman_Bundle", 1;
|
||||
break;
|
||||
case 3:
|
||||
mes "[Talisman Merchant]";
|
||||
mes "Thank you. Come again.";
|
||||
close;
|
||||
}
|
||||
end;
|
||||
|
||||
OnInit:
|
||||
setunitdata getnpcid(0),UNPC_GROUP_ID,12;
|
||||
end;
|
||||
}
|
||||
|
||||
//= Basic Shops
|
||||
//============================================================
|
||||
|
||||
//= Archer
|
||||
- marketshop Arrow_Archer HIDDEN_NPC,1750:-1:-1,1770:3:-1,1751:5:-1,1752:5:-1,1754:5:-1,1755:5:-1,1756:5:-1,1757:5:-1,1767:5:-1,1762:5:-1,1065:50:-1,7940:100:-1
|
||||
|
||||
//= Gunslinger
|
||||
|
||||
- marketshop Ammunition_Gunslinger HIDDEN_NPC,13200:-1:-1,13221:-1:-1,13228:-1:-1,13229:-1:-1,13230:-1:-1,13231:-1:-1,13232:-1:-1,13222:-1:-1,13215:-1:-1,13216:-1:-1,13217:-1:-1,13218:-1:-1,13219:-1:-1,13220:-1:-1,7663:-1:-1,7665:15:-1,7664:-1:-1,25187:-1:-1,1000564:-1:-1
|
||||
|
||||
//= Ninja
|
||||
- marketshop Weapons_Ninja HIDDEN_NPC,1220001:-1:-1,1220002:-1:-1,1220003:30:-1,1220004:-1:-1,13258:-1:-1,13257:-1:-1,13255:-1:-1,13256:-1:-1,13259:-1:-1,13294:-1:-1,6512:-1:-1,6513:-1:-1,6514:-1:-1,13250:-1:-1,13251:-1:-1,13252:-1:-1,13253:-1:-1,13254:-1:-1,7521:-1:-1,7522:-1:-1,7523:-1:-1,7524:-1:-1,1000565:-1:-1,1000566:-1:-1,1000567:-1:-1,1000568:-1:-1,1000569:-1:-1
|
||||
|
||||
//= Merchant
|
||||
- marketshop Weapons_Mechanic HIDDEN_NPC,2139:-1:-1,2800:-1:-1,2801:-1:-1,2802:-1:-1,2803:-1:-1,2805:-1:-1,2806:-1:-1,6186:-1:-1,2808:-1:-1,2807:-1:-1
|
||||
- marketshop Ammunition_Mechanic HIDDEN_NPC,18000:-1:-1,18003:-1:-1,18001:-1:-1,18002:-1:-1,18004:-1:-1,18005:-1:-1,18006:-1:-1,18007:-1:-1,18008:-1:-1,6145:-1:-1,6146:-1:-1,12394:-1:-1,12393:-1:-1,12392:-1:-1,6147:-1:-1,23277:-1:-1,100158:-1:-1,2804:-1:-1,2809:-1:-1,2810:-1:-1
|
||||
|
||||
//= Talisman
|
||||
- marketshop Talisman_Merchant HIDDEN_NPC,1000563:30:-1,101117:15000:-1
|
||||
|
||||
//= Sale Shop
|
||||
- shop Selling_Items HIDDEN_NPC,512:-1
|
||||
|
||||
//= Duplicate of Prontera
|
||||
//============================================================
|
||||
|
||||
prt_in,162,135,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_0 4_M_ARCHER
|
||||
prt_in,162,137,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_0 4_F_GUNSLINGER
|
||||
prt_in,162,139,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_0 4_M_NINJA_RED
|
||||
prt_in,162,141,5 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_0 4_TOWER_17
|
||||
prt_in,162,133,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_0 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Izlude
|
||||
//============================================================
|
||||
|
||||
izlude_in,73,103,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_1 4_M_ARCHER
|
||||
izlude_in,73,105,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_1 4_F_GUNSLINGER
|
||||
izlude_in,73,101,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_1 4_M_NINJA_RED
|
||||
izlude_in,73,99,3 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_1 4_TOWER_17
|
||||
izlude_in,72,106,3 duplicate(#over_talisman) Talisman Merchant#over_talisman_1 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Morocc
|
||||
//============================================================
|
||||
|
||||
morocc_in,128,66,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_2 4_M_ARCHER
|
||||
morocc_in,128,68,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_2 4_F_GUNSLINGER
|
||||
morocc_in,128,70,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_2 4_M_NINJA_RED
|
||||
morocc_in,128,72,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_2 4_TOWER_17
|
||||
morocc_in,128,64,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_2 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Geffen
|
||||
//============================================================
|
||||
|
||||
geffen_in,22,167,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_3 4_M_ARCHER
|
||||
geffen_in,22,169,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_3 4_F_GUNSLINGER
|
||||
geffen_in,22,165,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_3 4_M_NINJA_RED
|
||||
geffen_in,22,163,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_3 4_TOWER_17
|
||||
geffen_in,22,161,6 duplicate(#over_talisman) Talisman Merchant#over_talisman_3 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Alberta
|
||||
//============================================================
|
||||
|
||||
alberta_in,177,23,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_4 4_M_ARCHER
|
||||
alberta_in,177,25,7 duplicate(#over_bullet) Ammunition Merchant#over_bullet_4 4_F_GUNSLINGER
|
||||
alberta_in,177,27,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_4 4_M_NINJA_RED
|
||||
alberta_in,177,29,5 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_4 4_TOWER_17
|
||||
alberta_in,177,21,5 duplicate(#over_talisman) Talisman Merchant#over_talisman_4 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Payon
|
||||
//===========================================================
|
||||
|
||||
payon_in01,8,132,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_5 4_M_ARCHER
|
||||
payon_in01,10,132,7 duplicate(#over_bullet) Ammunition Merchant#over_bullet_5 4_F_GUNSLINGER
|
||||
payon_in01,12,132,6 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_5 4_M_NINJA_RED
|
||||
payon_in01,14,132,5 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_5 4_TOWER_17
|
||||
payon_in01,6,132,6 duplicate(#over_talisman) Talisman Merchant#over_talisman_5 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Aldebaran
|
||||
//===========================================================
|
||||
|
||||
aldeba_in,37,47,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_6 4_M_ARCHER
|
||||
aldeba_in,37,49,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_6 4_F_GUNSLINGER
|
||||
aldeba_in,37,45,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_6 4_M_NINJA_RED
|
||||
aldeba_in,37,43,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_6 4_TOWER_17
|
||||
aldeba_in,35,50,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_6 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Lutie
|
||||
//===========================================================
|
||||
|
||||
xmas_in,169,93,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_7 4_M_ARCHER
|
||||
xmas_in,171,93,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_7 4_F_GUNSLINGER
|
||||
xmas_in,173,93,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_7 4_M_NINJA_RED
|
||||
xmas_in,175,93,5 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_7 4_TOWER_17
|
||||
xmas_in,167,93,5 duplicate(#over_talisman) Talisman Merchant#over_talisman_7 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Comodo
|
||||
//===========================================================
|
||||
|
||||
cmd_in01,117,173,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_8 4_M_ARCHER
|
||||
cmd_in01,119,173,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_8 4_F_GUNSLINGER
|
||||
cmd_in01,115,173,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_8 4_M_NINJA_RED
|
||||
cmd_in01,113,173,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_8 4_TOWER_17
|
||||
cmd_in01,112,174,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_8 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Umbala
|
||||
//===========================================================
|
||||
|
||||
um_in,158,127,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_9 4_M_ARCHER
|
||||
um_in,156,127,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_9 4_F_GUNSLINGER
|
||||
um_in,154,127,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_9 4_M_NINJA_RED
|
||||
um_in,152,127,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_9 4_TOWER_17
|
||||
um_in,150,127,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_9 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Yuno
|
||||
//===========================================================
|
||||
|
||||
yuno_in01,99,26,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_10 4_M_ARCHER
|
||||
yuno_in01,99,24,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_10 4_F_GUNSLINGER
|
||||
yuno_in01,99,22,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_10 4_M_NINJA_RED
|
||||
yuno_in01,99,20,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_10 4_TOWER_17
|
||||
yuno_in01,99,18,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_10 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Hugel
|
||||
//===========================================================
|
||||
|
||||
hu_in01,99,383,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_11 4_M_ARCHER
|
||||
hu_in01,95,383,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_11 4_F_GUNSLINGER
|
||||
hu_in01,93,383,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_11 4_M_NINJA_RED
|
||||
hu_in01,101,383,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_11 4_TOWER_17
|
||||
hu_in01,91,383,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_11 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Lighthalzen
|
||||
//===========================================================
|
||||
|
||||
lhz_in02,268,92,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_12 4_M_ARCHER
|
||||
lhz_in02,266,92,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_12 4_F_GUNSLINGER
|
||||
lhz_in02,264,92,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_12 4_M_NINJA_RED
|
||||
lhz_in02,262,92,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_12 4_TOWER_17
|
||||
lhz_in02,270,92,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_12 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Einbroch
|
||||
//===========================================================
|
||||
|
||||
ein_in01,95,22,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_13 4_M_ARCHER
|
||||
ein_in01,95,24,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_13 4_F_GUNSLINGER
|
||||
ein_in01,95,20,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_13 4_M_NINJA_RED
|
||||
ein_in01,95,18,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_13 4_TOWER_17
|
||||
ein_in01,95,26,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_13 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Rachel
|
||||
//===========================================================
|
||||
|
||||
ra_in01,169,363,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_14 4_M_ARCHER
|
||||
ra_in01,169,365,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_14 4_F_GUNSLINGER
|
||||
ra_in01,169,367,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_14 4_M_NINJA_RED
|
||||
ra_in01,169,361,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_14 4_TOWER_17
|
||||
ra_in01,169,359,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_14 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Veins
|
||||
//===========================================================
|
||||
|
||||
ve_in,349,243,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_15 4_M_ARCHER
|
||||
ve_in,351,243,5 duplicate(#over_bullet) Arrow Merchant#over_bullet_15 4_F_GUNSLINGER
|
||||
ve_in,353,243,5 duplicate(#over_kunai) Arrow Merchant#over_kunai_15 4_M_NINJA_RED
|
||||
ve_in,355,243,4 duplicate(#over_madogear) Arrow Merchant#over_madogear_15 4_TOWER_17
|
||||
ve_in,347,243,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_15 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Amatsu
|
||||
//===========================================================
|
||||
|
||||
ama_in01,100,17,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_16 4_M_ARCHER
|
||||
ama_in01,100,19,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_16 4_F_GUNSLINGER
|
||||
ama_in01,100,21,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_16 4_M_NINJA_RED
|
||||
ama_in01,100,23,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_16 4_TOWER_17
|
||||
ama_in01,100,25,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_16 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Kunlun
|
||||
//===========================================================
|
||||
|
||||
gonryun,175,95,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_17 4_M_ARCHER
|
||||
gonryun,175,97,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_17 4_F_GUNSLINGER
|
||||
gonryun,175,99,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_17 4_M_NINJA_RED
|
||||
gonryun,175,93,3 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_17 4_TOWER_17
|
||||
gonryun,175,91,3 duplicate(#over_talisman) Talisman Merchant#over_talisman_17 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Louyang
|
||||
//===========================================================
|
||||
|
||||
lou_in02,134,176,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_18 4_M_ARCHER
|
||||
lou_in02,134,178,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_18 4_F_GUNSLINGER
|
||||
lou_in02,134,180,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_18 4_M_NINJA_RED
|
||||
lou_in02,134,174,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_18 4_TOWER_17
|
||||
lou_in02,134,172,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_18 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Ayotaya
|
||||
//===========================================================
|
||||
|
||||
ayo_in01,77,161,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_19 4_M_ARCHER
|
||||
ayo_in01,77,163,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_19 4_F_GUNSLINGER
|
||||
ayo_in01,77,165,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_19 4_M_NINJA_RED
|
||||
ayo_in01,77,159,5 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_19 4_TOWER_17
|
||||
ayo_in01,77,157,3 duplicate(#over_talisman) Talisman Merchant#over_talisman_19 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Brasilis
|
||||
//===========================================================
|
||||
|
||||
brasilis,252,247,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_20 4_M_ARCHER
|
||||
brasilis,252,249,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_20 4_F_GUNSLINGER
|
||||
brasilis,252,251,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_20 4_M_NINJA_RED
|
||||
brasilis,252,253,3 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_20 4_TOWER_17
|
||||
brasilis,252,245,3 duplicate(#over_talisman) Talisman Merchant#over_talisman_20 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Malaya
|
||||
//===========================================================
|
||||
|
||||
ma_in01,69,21,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_21 4_M_ARCHER
|
||||
ma_in01,67,21,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_21 4_F_GUNSLINGER
|
||||
ma_in01,65,21,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_21 4_M_NINJA_RED
|
||||
ma_in01,71,21,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_21 4_TOWER_17
|
||||
ma_in01,63,19,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_21 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Dewata
|
||||
//===========================================================
|
||||
|
||||
dewata,223,167,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_22 4_M_ARCHER
|
||||
dewata,223,169,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_22 4_F_GUNSLINGER
|
||||
dewata,223,171,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_22 4_M_NINJA_RED
|
||||
dewata,223,173,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_22 4_TOWER_17
|
||||
dewata,223,165,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_22 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Moscovia
|
||||
//===========================================================
|
||||
|
||||
mosk_in,24,173,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_23 4_M_ARCHER
|
||||
mosk_in,26,174,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_23 4_F_GUNSLINGER
|
||||
mosk_in,22,172,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_23 4_M_NINJA_RED
|
||||
mosk_in,20,172,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_23 4_TOWER_17
|
||||
mosk_in,18,174,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_23 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Rock Ridge
|
||||
//===========================================================
|
||||
|
||||
har_in01,32,81,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_24 4_M_ARCHER
|
||||
har_in01,32,77,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_24 4_F_GUNSLINGER
|
||||
har_in01,32,79,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_24 4_M_NINJA_RED
|
||||
har_in01,32,83,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_24 4_TOWER_17
|
||||
har_in01,30,84,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_24 4_M_POORSCHOLAR
|
||||
|
||||
//= Duplicate of Hunter Guild
|
||||
//===========================================================
|
||||
|
||||
in_hunter,104,108,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_25 4_M_ARCHER
|
||||
|
||||
//= Duplicate of Unknown Place
|
||||
//===========================================================
|
||||
|
||||
que_ng,180,79,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_25 4_F_GUNSLINGER
|
||||
|
||||
//= Duplicate of Liberation Shelter
|
||||
//===========================================================
|
||||
|
||||
job_gun,220,138,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_26 4_F_GUNSLINGER
|
@ -44,3 +44,7 @@
|
||||
Header:
|
||||
Type: BARTER_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: npc/re/merchants/barters/Extended_Ammunition.yml
|
||||
|
545
npc/re/merchants/barters/Extended_Ammunition.yml
Normal file
545
npc/re/merchants/barters/Extended_Ammunition.yml
Normal file
@ -0,0 +1,545 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Barter Database
|
||||
###########################################################################
|
||||
#
|
||||
# Barter Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - Name NPC name.
|
||||
# Map Map name. (Default: not on a map)
|
||||
# X Map x coordinate. (Default: 0)
|
||||
# Y Map y coordinate. (Default: 0)
|
||||
# Direction Direction the NPC is looking. (Default: North)
|
||||
# Sprite Sprite name of the NPC. (Default: FakeNpc)
|
||||
# Items: List of sold items.
|
||||
# - Index Index of the item inside the shop. (0-...)
|
||||
# Maximum index depends on client.
|
||||
# Item Aegis name of the item.
|
||||
# Stock Amount of item in stock. 0 means unlimited. (Default: 0)
|
||||
# Zeny Cost of them item in Zeny. (Default: 0)
|
||||
# RequiredItems: List of required items (Optional)
|
||||
# - Index Index of the required item. (0-4)
|
||||
# Item Aegis name of required item.
|
||||
# Amount Amount of required item. (Default: 1)
|
||||
# Refine Refine level of required item. (Default: 0)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: BARTER_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
###########################################################################
|
||||
##= Ammunition Trader Shop
|
||||
###########################################################################
|
||||
- Name: Quiver_Archer
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Arrow
|
||||
Amount: 500
|
||||
- Index: 1
|
||||
Item: Iron_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Iron_Arrow
|
||||
Amount: 500
|
||||
- Index: 2
|
||||
Item: Steel_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Steel_Arrow
|
||||
Amount: 500
|
||||
- Index: 3
|
||||
Item: Ori_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Oridecon_Arrow
|
||||
Amount: 500
|
||||
- Index: 4
|
||||
Item: Fire_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Fire_Arrow
|
||||
Amount: 500
|
||||
- Index: 5
|
||||
Item: Silver_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Silver_Arrow
|
||||
Amount: 500
|
||||
- Index: 6
|
||||
Item: Wind_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Arrow_Of_Wind
|
||||
Amount: 500
|
||||
- Index: 7
|
||||
Item: Stone_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Stone_Arrow
|
||||
Amount: 500
|
||||
- Index: 8
|
||||
Item: Crystal_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Crystal_Arrow
|
||||
Amount: 500
|
||||
- Index: 9
|
||||
Item: Shadow_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Arrow_Of_Shadow
|
||||
Amount: 500
|
||||
- Index: 10
|
||||
Item: Imma_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Immatrial_Arrow
|
||||
Amount: 500
|
||||
- Index: 11
|
||||
Item: Rusty_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Rusty_Arrow
|
||||
Amount: 500
|
||||
- Index: 12
|
||||
Item: Holy_Arrow_Quiver
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Holy_Arrow
|
||||
Amount: 500
|
||||
- Index: 13
|
||||
Item: Arrow_Of_Elf_Cntr
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Arrow_Of_Elf
|
||||
Amount: 500
|
||||
- Index: 14
|
||||
Item: Hunting_Arrow_Cntr
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Hunting_Arrow
|
||||
Amount: 500
|
||||
- Index: 15
|
||||
Item: Poison_Arrow_Container
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Poison_Arrow
|
||||
Amount: 500
|
||||
- Index: 16
|
||||
Item: Siege_Arrow_Quiver_A
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Siege_Arrow_A
|
||||
Amount: 500
|
||||
- Index: 17
|
||||
Item: Siege_Arrow_Quiver_S
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Siege_Arrow_S
|
||||
Amount: 500
|
||||
- Index: 18
|
||||
Item: Booby_Trap_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Booby_Trap
|
||||
Amount: 500
|
||||
- Index: 19
|
||||
Item: Special_Alloy_Trap_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Special_Alloy_Trap
|
||||
Amount: 500
|
||||
|
||||
###########################################################################
|
||||
##= Ammunition Trader Shop
|
||||
###########################################################################
|
||||
- Name: Box_Exchange_Gunslinger
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Bullet_Case
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Bullet
|
||||
Amount: 500
|
||||
- Index: 1
|
||||
Item: Bullet_Case_Silver_
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Silver_Bullet_
|
||||
Amount: 500
|
||||
- Index: 2
|
||||
Item: Bullet_Case_Flare
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Flare_Bullet
|
||||
Amount: 500
|
||||
- Index: 3
|
||||
Item: Bullet_Case_Lighting
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Lightning_Bullet
|
||||
Amount: 500
|
||||
- Index: 4
|
||||
Item: Bullet_Case_Ice
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ice_Bullet
|
||||
Amount: 500
|
||||
- Index: 5
|
||||
Item: Bullet_Case_Poison
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Poison_Bullet
|
||||
Amount: 500
|
||||
- Index: 6
|
||||
Item: Bullet_Case_Blind
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Blind_Bullet
|
||||
Amount: 500
|
||||
- Index: 7
|
||||
Item: Bullet_Case_Blood_
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Shell_Of_Blood_
|
||||
Amount: 500
|
||||
- Index: 8
|
||||
Item: Bullet_Case_AP
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: AP_Ammo
|
||||
Amount: 500
|
||||
- Index: 9
|
||||
Item: Bullet_Case_Blaze
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Blaze_Bullet
|
||||
Amount: 500
|
||||
- Index: 10
|
||||
Item: Bullet_Case_Fleeze
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Freezing_Bullet
|
||||
Amount: 500
|
||||
- Index: 11
|
||||
Item: Bullet_Case_Electric
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Electric_Shock_Bullet
|
||||
Amount: 500
|
||||
- Index: 12
|
||||
Item: Bullet_Case_Stone
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Magical_Stone_Bullet
|
||||
Amount: 500
|
||||
- Index: 13
|
||||
Item: Sanctified_Bullet_Case
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Sanctified_Bullet
|
||||
Amount: 500
|
||||
- Index: 14
|
||||
Item: aegis_100195
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Full_Metal_Jacket
|
||||
Amount: 500
|
||||
- Index: 15
|
||||
Item: aegis_100197
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Dragon_Tail_Missile
|
||||
Amount: 500
|
||||
- Index: 16
|
||||
Item: aegis_100196
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Shooting_Mine
|
||||
Amount: 500
|
||||
- Index: 17
|
||||
Item: Nw_Grenade_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Nw_Grenade
|
||||
Amount: 500
|
||||
|
||||
###########################################################################
|
||||
##= Ninja Tool Merchant
|
||||
###########################################################################
|
||||
- Name: Box_Exchange_Ninja
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Kunai_Scroll
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Kunai
|
||||
Amount: 500
|
||||
- Index: 1
|
||||
Item: Kunai_Scroll_Nothing
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Kunai_Of_Nothing
|
||||
Amount: 500
|
||||
- Index: 2
|
||||
Item: Kunai_Scroll_Shadow
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Kunai_Of_Shadow
|
||||
Amount: 500
|
||||
- Index: 3
|
||||
Item: Kunai_Scroll_Hamaya
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Kunai_Of_Hamaya
|
||||
Amount: 500
|
||||
- Index: 4
|
||||
Item: Kunai_Scroll_Of_Flame
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Kunai_Of_Fierce_Flame
|
||||
Amount: 500
|
||||
- Index: 5
|
||||
Item: Kunai_Scroll_Of_Wind
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Kunai_Of_Furious_Wind
|
||||
Amount: 500
|
||||
- Index: 6
|
||||
Item: Kunai_Scroll_Of_Icicle
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Kunai_Of_Icicle
|
||||
Amount: 500
|
||||
- Index: 7
|
||||
Item: Kunai_Scroll_Of_Soil
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Kunai_Of_Black_Soil
|
||||
Amount: 500
|
||||
- Index: 8
|
||||
Item: Kunai_Scroll_Of_Poison
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Kunai_Of_Deadly_Poison
|
||||
Amount: 500
|
||||
- Index: 9
|
||||
Item: Kunai_Scroll_Explosive
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Explosive_Kunai
|
||||
Amount: 500
|
||||
- Index: 10
|
||||
Item: Charm_Fire_Bundle
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Charm_Fire
|
||||
Amount: 500
|
||||
- Index: 11
|
||||
Item: Charm_Ice_Bundle
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Charm_Ice
|
||||
Amount: 500
|
||||
- Index: 12
|
||||
Item: Charm_Wind_Bundle
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Charm_Wind
|
||||
Amount: 500
|
||||
- Index: 13
|
||||
Item: Charm_Earth_Bundle
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Charm_Earth
|
||||
Amount: 500
|
||||
- Index: 14
|
||||
Item: Flame_Stone_Bundle
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Flame_Stone
|
||||
Amount: 500
|
||||
- Index: 15
|
||||
Item: Ice_Stone_Bundle
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ice_Stone
|
||||
Amount: 500
|
||||
- Index: 16
|
||||
Item: Wind_Stone_Bundle
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Wind_Stone
|
||||
Amount: 500
|
||||
- Index: 17
|
||||
Item: Shadow_Orb_Bundle
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Shadow_Orb
|
||||
Amount: 500
|
||||
- Index: 18
|
||||
Item: Shadow_Orb_Bundle
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Shadow_Orb
|
||||
Amount: 500
|
||||
- Index: 19
|
||||
Item: SS_Charm_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: SS_Charm_F
|
||||
Amount: 500
|
||||
- Index: 20
|
||||
Item: SS_Charm_W_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: SS_Charm_W
|
||||
Amount: 500
|
||||
- Index: 21
|
||||
Item: SS_Charm_G_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: SS_Charm_G
|
||||
Amount: 500
|
||||
- Index: 22
|
||||
Item: SS_Charm_L_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: SS_Charm_L
|
||||
Amount: 500
|
||||
|
||||
###########################################################################
|
||||
##= Mado Gear Merchant
|
||||
###########################################################################
|
||||
- Name: Box_Exchange_Mechanic
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Cannon_Ball_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Cannon_Ball
|
||||
Amount: 500
|
||||
- Index: 1
|
||||
Item: Iron_Cannon_Ball_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Iron_Cannon_Ball
|
||||
Amount: 500
|
||||
- Index: 2
|
||||
Item: Soul_Cannon_Ball_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Soul_Cannon_Ball
|
||||
Amount: 500
|
||||
- Index: 3
|
||||
Item: Dark_Cannon_Ball_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Dark_Cannon_Ball
|
||||
Amount: 500
|
||||
- Index: 4
|
||||
Item: Holy_Cannon_Ball_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Holy_Cannon_Ball
|
||||
Amount: 500
|
||||
- Index: 5
|
||||
Item: aegis_100178
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Liquid_Condensed_Bullet
|
||||
Amount: 500
|
||||
- Index: 6
|
||||
Item: Cannon_Box_Ice
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Ice_Cannon_Ball
|
||||
Amount: 500
|
||||
- Index: 7
|
||||
Item: Cannon_Box_Lightning
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Lightning_Cannon_Ball
|
||||
Amount: 500
|
||||
- Index: 8
|
||||
Item: Cannon_Box_Stone
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Stone_Cannon_Ball
|
||||
Amount: 500
|
||||
- Index: 9
|
||||
Item: Cannon_Box_Flare
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Flare_Cannon_Ball
|
||||
Amount: 500
|
||||
- Index: 10
|
||||
Item: Cannon_Box_Poisoning
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Poisoning_Cannon_Ball
|
||||
Amount: 500
|
||||
- Index: 11
|
||||
Item: Vulcan_Bullet_Magazine
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Vulcan_Bullet
|
||||
Amount: 500
|
||||
- Index: 12
|
||||
Item: Magic_Gear_Fuel_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Magic_Gear_Fuel
|
||||
Amount: 500
|
||||
- Index: 13
|
||||
Item: RepairA_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: RepairA
|
||||
Amount: 500
|
||||
- Index: 14
|
||||
Item: RepairB_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: RepairB
|
||||
Amount: 500
|
||||
- Index: 15
|
||||
Item: RepairC_Box
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: RepairC
|
||||
Amount: 500
|
||||
|
||||
###########################################################################
|
||||
##= Talisman Merchant
|
||||
###########################################################################
|
||||
- Name: Talisman_Bundle
|
||||
Items:
|
||||
- Index: 0
|
||||
Item: Soa_Charm_Bundle
|
||||
RequiredItems:
|
||||
- Index: 0
|
||||
Item: Soa_Charm
|
||||
Amount: 500
|
@ -17,11 +17,12 @@
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.0 Added Mora NPC. [Euphy]
|
||||
//= 1.1 Updated to match the official scripts. [Euphy]
|
||||
//= 1.2 Update regarding the Barter Shop [JohnnyPlayy, Capuche]
|
||||
//============================================================
|
||||
|
||||
// Mora :: ep14_1_tre
|
||||
//============================================================
|
||||
mora,106,117,3 script Quiver Maker#mora 516,{
|
||||
mora,106,117,3 script Quiver Maker#mora 4_M_RAFLE_GR,{
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes "[Quiver Maker]";
|
||||
mes "You have too many things with you.";
|
||||
@ -38,8 +39,18 @@ mora,106,117,3 script Quiver Maker#mora 516,{
|
||||
mes "Mora villagers ask what good quivers are. They just don't know how the world works.";
|
||||
mes "No wonder they don't know a thing about quivers - spreading jam over leaves all day long.";
|
||||
next;
|
||||
switch(select("Please make me a quiver.:What's a quiver?")) {
|
||||
if (getbattleflag("feature.barter")) {
|
||||
.@menu$ = "I want arrows";
|
||||
}
|
||||
switch( select("Please make me a quiver.", .@menu$, "What's a quiver?") ) {
|
||||
case 1:
|
||||
if (getbattleflag("feature.barter")) {
|
||||
mes "[Quiver Maker]";
|
||||
mes "Finally, someone has appeared who knows the true value of a quiver. I will do it for those who know its worth.";
|
||||
close2;
|
||||
callshop "Quiver_Archer", 1;
|
||||
end;
|
||||
}
|
||||
mes "[Quiver Maker]";
|
||||
mes "At last someone appreciates a quiver!";
|
||||
mes "I can make Elven Quivers and Hunting Quivers.";
|
||||
@ -53,7 +64,16 @@ mora,106,117,3 script Quiver Maker#mora 516,{
|
||||
mes "You can buy arrows off the tool merchant next to me.";
|
||||
close;
|
||||
}
|
||||
end;
|
||||
case 2:
|
||||
if (getbattleflag("feature.barter")) {
|
||||
mes "[Quiver Maker]";
|
||||
mes "I don't sell ordinary arrows. These are artisan arrows that can only be purchased here. Would you really recognize its worth, right?";
|
||||
close2;
|
||||
callshop "Catch_Arrows", 1;
|
||||
}
|
||||
end;
|
||||
case 3:
|
||||
mes "[Quiver Maker]";
|
||||
mes "An arrow may be thin and light, but carrying hundreds and thousands of arrows is like carrying a whole log.";
|
||||
next;
|
||||
@ -124,3 +144,9 @@ S_BuyQuiver:
|
||||
getitem getarg(3),.@quiver;
|
||||
close;
|
||||
}
|
||||
|
||||
//= Basic Shops
|
||||
//============================================================
|
||||
|
||||
//= Arrows
|
||||
- marketshop Catch_Arrows HIDDEN_NPC,1773:5:-1,1774:5:-1
|
||||
|
@ -113,12 +113,14 @@ npc: npc/re/merchants/card_separation.txt
|
||||
npc: npc/re/merchants/catalog.txt
|
||||
npc: npc/re/merchants/clothing_buff_removal.txt
|
||||
npc: npc/re/merchants/coin_exchange.txt
|
||||
npc: npc/re/merchants/Dealer_Update.txt
|
||||
npc: npc/re/merchants/diamond.txt
|
||||
npc: npc/re/merchants/enchan_ko.txt
|
||||
npc: npc/re/merchants/enchan_mal.txt
|
||||
npc: npc/re/merchants/enchan_mora.txt
|
||||
npc: npc/re/merchants/enchan_rockridge.txt
|
||||
npc: npc/re/merchants/enchan_verus.txt
|
||||
npc: npc/re/merchants/Extended_Ammunition.txt
|
||||
npc: npc/re/merchants/Extended_Stylist.txt
|
||||
npc: npc/re/merchants/flute.txt
|
||||
npc: npc/re/merchants/gld_mission_exchange.txt
|
||||
|
Loading…
x
Reference in New Issue
Block a user