Fixes monster_ai battle config (#6757)

* Fixes #6751.
* Expands the cap of the monster_ai config to support new settings.
Thanks to @xZee0523!
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Aleos 2022-03-29 09:44:04 -04:00 committed by GitHub
parent 9e151c736b
commit 51335efec2
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@ -9836,7 +9836,7 @@ static const struct _battle_data {
{ "display_hallucination", &battle_config.display_hallucination, 1, 0, 1, }, { "display_hallucination", &battle_config.display_hallucination, 1, 0, 1, },
{ "use_statpoint_table", &battle_config.use_statpoint_table, 1, 0, 1, }, { "use_statpoint_table", &battle_config.use_statpoint_table, 1, 0, 1, },
{ "debuff_on_logout", &battle_config.debuff_on_logout, 0, 0, 1|2, }, { "debuff_on_logout", &battle_config.debuff_on_logout, 0, 0, 1|2, },
{ "monster_ai", &battle_config.mob_ai, 0x000, 0x000, 0x77F, }, { "monster_ai", &battle_config.mob_ai, 0x000, 0x000, 0xFFF, },
{ "hom_setting", &battle_config.hom_setting, 0xFFFF, 0x0000, 0xFFFF, }, { "hom_setting", &battle_config.hom_setting, 0xFFFF, 0x0000, 0xFFFF, },
{ "dynamic_mobs", &battle_config.dynamic_mobs, 1, 0, 1, }, { "dynamic_mobs", &battle_config.dynamic_mobs, 1, 0, 1, },
{ "mob_remove_damaged", &battle_config.mob_remove_damaged, 1, 0, 1, }, { "mob_remove_damaged", &battle_config.mob_remove_damaged, 1, 0, 1, },