Fixed a bug on Sharp Shooting critical rate bonus.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@131 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -2911,7 +2911,7 @@ static struct Damage battle_calc_pc_weapon_attack(
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cri <<= 1;
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}
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if(skill_num == SN_SHARPSHOOTING && rand()%100 < 50)
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if(skill_num == SN_SHARPSHOOTING)
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cri += 200;
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}
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