diff --git a/npc/re/other/kachua_key.txt b/npc/re/other/kachua_key.txt
index 9d0479e4ca..33410a38aa 100644
--- a/npc/re/other/kachua_key.txt
+++ b/npc/re/other/kachua_key.txt
@@ -10,10 +10,11 @@
//============================================================
sec_in02,126,178,3 script Kachua's Secret Box#bm 4_TREASURE_BOX,{
+ .@key$ = "K_Secret_Key";
mes "A Secret Box where no one knows what's inside.";
mes "^4d4dffYou can open this box by consuming - [Kachua's Secret Key]23919
.^000000";
next;
- switch(select("^4d4dffOpen the box 1 time (1 Kachua Secret Key)^000000","^4d4dffOpen the box 10 times (10 Kachua Secret Keys)^000000")) {
+ switch(select("^4d4dffOpen the box 1 time (1 Kachua's Secret Key)^000000","^4d4dffOpen the box 10 times (10 Kachua's Secret Keys)^000000")) {
case 1:
mes "^FF0000[Notice]^000000";
mes "^FF0000Exchange one random item with one Kachua's Secret Key.^000000";
@@ -22,7 +23,7 @@ sec_in02,126,178,3 script Kachua's Secret Box#bm 4_TREASURE_BOX,{
if(select("Keep going.","Stop conversation.") == 2) {
mes "You have decided not to open the Box.";
close;
- } else if (countitem("K_Secret_Key") < 1) {
+ } else if (countitem(.@key$) < 1) {
mes "Not enough - [Kachua Secret Key]23919
.";
close;
} else {
@@ -30,7 +31,7 @@ sec_in02,126,178,3 script Kachua's Secret Box#bm 4_TREASURE_BOX,{
mes "^4d4dffPlease make sure you have enough space in your inventory.^000000";
close;
}
- delitem("K_Secret_Key", 1);
+ delitem(.@key$, 1);
getgroupitem(IG_KACHUA_SECRET_BOX);
mes "Kachua's Secret Box was opened!";
mes "Were you lucky?";
@@ -45,7 +46,7 @@ sec_in02,126,178,3 script Kachua's Secret Box#bm 4_TREASURE_BOX,{
if(select("Keep going.","Stop conversation.") == 2) {
mes "You have decided not to open the Box.";
close;
- } else if (countitem("K_Secret_Key") < 10) {
+ } else if (countitem(.@key$) < 10) {
mes "You do not have enough - [Kachua Secret Key]23919
.";
close;
} else {
@@ -55,12 +56,12 @@ sec_in02,126,178,3 script Kachua's Secret Box#bm 4_TREASURE_BOX,{
mes "^4d4dffPlease make sure you have enough space in your inventory.^000000";
close;
}
- if (countitem("K_Secret_Key") < 1) { // Custom check, just in case
+ if (countitem(.@key$) < 1) { // Custom check, just in case
close;
}
- delitem("K_Secret_Key", 1);
+ delitem(.@key$, 1);
getgroupitem(IG_KACHUA_SECRET_BOX);
- dispbottom "Kachua's Secret Box was opened " + .@i + " times. Another is opening.",0xFFFFFF;
+ dispbottom "Kachua's Secret Box was opened " + .@i + " times. Another one is being opened.",0xFFFFFF;
specialeffect2 EF_VALLENTINE;
}
mes "Kachua's Secret Box was opened 10 times!";