diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 797922b07e..bac0dffd0f 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/11/21 + * Fixed pets/homunc trying to be deleted twice when they had 0 intimacy and + their master logs out. [Skotlex] * Added support for specifying ammo type = 99 in the skill_require_db file, it can be used to specify that any kind of ammo can be used with the skill, but you NEED to have ammo equipped. [Skotlex] diff --git a/src/map/unit.c b/src/map/unit.c index 81aa1c3b94..6e3c662887 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1643,7 +1643,9 @@ int unit_remove_map(struct block_list *bl, int clrtype) { md->state.skillstate= MSS_IDLE; } else if (bl->type == BL_PET) { struct pet_data *pd = (struct pet_data*)bl; - if(pd->pet.intimate <= 0) { + if(pd->pet.intimate <= 0 && + !(pd->msd && pd->msd->state.waitingdisconnect) + ) { //If logging out, this is deleted on unit_free clif_clearchar_area(bl,clrtype); map_delblock(bl); unit_free(bl,0); @@ -1652,9 +1654,9 @@ int unit_remove_map(struct block_list *bl, int clrtype) { } } else if (bl->type == BL_HOM) { struct homun_data *hd = (struct homun_data *) bl; - struct map_session_data *sd = hd->master; - if(!sd || !hd->homunculus.intimacy) - { //He's going to be deleted. + if(!hd->homunculus.intimacy && + !(hd->master && hd->master->state.waitingdisconnect) + ) { //If logging out, this is deleted on unit_free clif_emotion(bl, 28) ; //sob clif_clearchar_area(bl,clrtype); map_delblock(bl);