- Fixed clif_send not sending packets to SELF when specifying AREA if the source is not on the map yet.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7180 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-06-15 14:48:35 +00:00
parent 63c259b4c8
commit 553c87f39e
4 changed files with 9 additions and 16 deletions

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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/06/15
* Fixed clif_send not sending packets to SELF when specifying AREA if the
source is not on the map yet. [Skotlex]
* Fixed and cleaned up script command 'equip' [Skotlex]
* Fixed 'autoequip' items. [Skotlex]
* Fixed Aspd not being updated in your status window after Agi/Dex

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@ -276,7 +276,7 @@ int clif_send_sub(struct block_list *bl, va_list ap)
case AREA_WOSC:
{
struct map_session_data *ssd = (struct map_session_data *)src_bl;
if ((ssd != 0) && (src_bl->type == BL_PC) && (sd->chatID != 0) && (sd->chatID == ssd->chatID))
if (ssd && (src_bl->type == BL_PC) && sd->chatID && (sd->chatID == ssd->chatID))
return 0;
}
break;
@ -385,9 +385,11 @@ int clif_send (unsigned char *buf, int len, struct block_list *bl, int type) {
}
break;
case AREA:
case AREA_WOS:
case AREA_WOC:
case AREA_WOSC:
if (sd && bl->prev == NULL) //Otherwise source misses the packet.[Skotlex]
clif_send (buf, len, bl, SELF);
case AREA_WOC:
case AREA_WOS:
map_foreachinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE,
BL_PC, buf, len, bl, type);
break;

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@ -1744,8 +1744,7 @@ struct map_session_data * map_charid2sd(int id) {
*------------------------------------------
*/
struct map_session_data * map_nick2sd(char *nick) {
int i, quantity=0, users;
struct map_session_data *sd = NULL;
int i, users;
struct map_session_data *pl_sd = NULL, **pl_allsd;
if (nick == NULL)

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@ -5162,13 +5162,8 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
break;
}
if (sd)
{ //Why must it be ONLY for players? [Skotlex]
if (bl->prev)
if (sd) //Only for players, client crashes if they receive this for a mob o.O [Skotlex]
clif_status_change(bl,StatusIconChangeTable[type],1);
else
clif_status_load(bl,StatusIconChangeTable[type],1);
}
// Set option as needed.
opt_flag = 1;
@ -5627,12 +5622,7 @@ int status_change_end( struct block_list* bl , int type,int tid )
}
if (sd)
{ //Why must it be ONLY for players? [Skotlex]
if (bl->prev)
clif_status_change(bl,StatusIconChangeTable[type],0);
else
clif_status_load(bl,StatusIconChangeTable[type],0);
}
opt_flag = 1;
switch(type){