* Updated Airship Ticket Quest with some missing parts and bug fixes.
* Two follow-ups to bf68cce. Signed-off-by: Euphy <euphy@rathena.org>
This commit is contained in:
parent
bf68ccefa3
commit
558b5a175d
@ -36,7 +36,7 @@ alberta_in,16,28,4 script Pharmacist 61,{
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mes "[Old Pharmacist]";
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mes "[Old Pharmacist]";
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mes "Ummmm...";
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mes "Ummmm...";
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mes "What brings you here...?";
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mes "What brings you here...?";
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switch(select("Make Potion:"Talk.:Mixing Information:Cancel")) {
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switch(select("Make Potion:Talk.:Mixing Information:Cancel")) {
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case 1:
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case 1:
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next;
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next;
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if (MaxWeight - Weight < 5000) {
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if (MaxWeight - Weight < 5000) {
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= Samuray22
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//= Samuray22
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 2.0
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//= 2.1
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= rAthena SVN
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//= rAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -29,15 +29,18 @@
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//= - How the Airship Works
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//= - How the Airship Works
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//= 1.9 Fixed missing checks for How the Airship Works quest. [Joseph]
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//= 1.9 Fixed missing checks for How the Airship Works quest. [Joseph]
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//= 2.0 Updated RE/Pre-RE EXP. [Euphy]
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//= 2.0 Updated RE/Pre-RE EXP. [Euphy]
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//= 2.1 Updated Airship Ticket Quest with some missing parts. [Euphy]
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//============================================================
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//============================================================
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// Airship Ticket Quest :: ein_tre
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// Airship Ticket Quest :: ein_tre
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//============================================================
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//============================================================
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/* Note: this is an iRO conversion, and does not exactly match the official script. */
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Kain Himere
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// Kain Himere
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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airplane,47,61,1 script Crewman 833,{
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airplane,47,61,7 script Crewman 833,{
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if (kain_ticket == 4) {
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if (kain_ticket == 4) {
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mes "[Kain Himere]";
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mes "[Kain Himere]";
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mes "Ah...";
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mes "Ah...";
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@ -91,15 +94,22 @@ airplane,47,61,1 script Crewman 833,{
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mes "it to the higher ups.";
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mes "it to the higher ups.";
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mes "To cancel, press '0'.";
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mes "To cancel, press '0'.";
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next;
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next;
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input @comment$;
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input .@comment$;
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if (@comment$ == "0") {
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if (.@comment$ == "kafra") {
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mes "[Kain Himere]";
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mes "K-Kafra...?";
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mes "Hmm, maybe I better";
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mes "not send this up after all...";
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emotion e_an;
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close;
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} else if (.@comment$ == "0") {
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mes "[Kain Himere]";
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mes "[Kain Himere]";
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mes "Ah, well, if you";
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mes "Ah, well, if you";
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mes "have any helpful criticism about our service, feel free to leave me with your comments at any time.";
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mes "have any helpful criticism about our service, feel free to leave me with your comments at any time.";
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close;
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close;
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} else {
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} else {
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mes "["+strcharinfo(0)+"]";
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mes "["+strcharinfo(0)+"]";
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mes @comment$+".";
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mes .@comment$+".";
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next;
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next;
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mes "[Kain Himere]";
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mes "[Kain Himere]";
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mes "Hmmmm...";
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mes "Hmmmm...";
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@ -134,15 +144,22 @@ airplane,47,61,1 script Crewman 833,{
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mes "it to the higher ups.";
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mes "it to the higher ups.";
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mes "To cancel, press '0'.";
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mes "To cancel, press '0'.";
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next;
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next;
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input @comment$;
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input .@comment$;
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if (@comment$=="0") {
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if (.@comment$ == "kafra") {
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mes "[Kain Himere]";
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mes "K-Kafra...?";
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mes "Hmm, maybe I better";
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mes "not send this up after all...";
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emotion e_an;
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close;
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} else if (.@comment$ == "0") {
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mes "[Kain Himere]";
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mes "[Kain Himere]";
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mes "Ah, well, if you";
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mes "Ah, well, if you";
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mes "have any helpful criticism about our service, feel free to leave me with your comments at any time.";
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mes "have any helpful criticism about our service, feel free to leave me with your comments at any time.";
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close;
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close;
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} else {
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} else {
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mes "["+strcharinfo(0)+"]";
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mes "["+strcharinfo(0)+"]";
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mes @comment$+".";
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mes .@comment$+".";
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next;
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next;
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mes "[Kain Himere]";
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mes "[Kain Himere]";
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mes "Hmmmm...";
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mes "Hmmmm...";
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@ -433,7 +450,7 @@ airplane,47,61,1 script Crewman 833,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Empty Room 201
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// Empty Room 201
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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ein_in01,227,279,5 script door_ein -1,5,5,{
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ein_in01,227,279,3 script #door_ein -1,5,5,{
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OnTouch:
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OnTouch:
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if (kain_ticket == 5) {
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if (kain_ticket == 5) {
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set kain_ticket, 6;
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set kain_ticket, 6;
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@ -459,7 +476,7 @@ OnTouch:
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Elle Cherno
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// Elle Cherno
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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ein_in01,261,241,5 script Elle Cherno 703,3,3,{
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ein_in01,261,241,3 script Elle Cherno 703,3,3,{
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OnTouch:
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OnTouch:
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mes "[Elle Cherno]";
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mes "[Elle Cherno]";
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mes "Let's get to work";
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mes "Let's get to work";
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@ -515,8 +532,11 @@ OnTouch:
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close;
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close;
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} else if (kain_ticket == 13) {
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} else if (kain_ticket == 13) {
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next;
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next;
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//Check if you can carry the Picture Letter.
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if (checkweight(7276,1) == 0) {
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if (checkweight(7276,1)) {
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mes "[Elle Cherno]";
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mes "Hey! I have something to give you, but you have too much stuff already. Will you come back later?";
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close;
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} else {
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mes "[Elle Cherno]";
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mes "[Elle Cherno]";
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mes "You saw my grandpa?";
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mes "You saw my grandpa?";
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mes "You're his friend,";
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mes "You're his friend,";
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@ -531,11 +551,7 @@ OnTouch:
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mes "in your hand.^000000";
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mes "in your hand.^000000";
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changequest 2084,2085;
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changequest 2084,2085;
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set kain_ticket, 14;
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set kain_ticket, 14;
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getitem 7276, 1; //Picture Letter,
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getitem 7276, 1; //Picture_Letter
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close;
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} else {
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mes "[Elle Cherno]";
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mes "Hey! I have something to give you, but you have too much stuff already. Will you come back later?";
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close;
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close;
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}
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}
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}
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}
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@ -547,7 +563,7 @@ OnTouch:
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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ein_in01,123,94,1 script Theo Cherno 851,{
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ein_in01,123,94,1 script Theo Cherno 851,{
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if (kain_ticket == 7) {
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if (kain_ticket == 7) {
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callfunc "cherno";
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callfunc "F_Cherno";
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set kain_ticket, 8;
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set kain_ticket, 8;
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close;
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close;
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} else if (kain_ticket > 7 && kain_ticket < 10) {
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} else if (kain_ticket > 7 && kain_ticket < 10) {
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@ -562,7 +578,7 @@ ein_in01,123,94,1 script Theo Cherno 851,{
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mes "You're a godsend!";
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mes "You're a godsend!";
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close;
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close;
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} else if (kain_ticket > 12) {
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} else if (kain_ticket > 12) {
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emotion e_heh, "Theo Cherno";
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emotion e_heh;
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mes "[Theo Cherno]";
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mes "[Theo Cherno]";
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mes "I'm so happy";
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mes "I'm so happy";
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mes "for my wife.";
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mes "for my wife.";
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@ -585,7 +601,7 @@ ein_in01,123,94,1 script Theo Cherno 851,{
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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ein_in01,125,99,3 script Tarsha Cherno 850,{
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ein_in01,125,99,3 script Tarsha Cherno 850,{
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if (kain_ticket == 7) {
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if (kain_ticket == 7) {
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callfunc "cherno";
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callfunc "F_Cherno";
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set kain_ticket, 8;
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set kain_ticket, 8;
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close;
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close;
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} else if (kain_ticket == 8) {
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} else if (kain_ticket == 8) {
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@ -627,7 +643,7 @@ ein_in01,125,99,3 script Tarsha Cherno 850,{
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mes "such a robust song";
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mes "such a robust song";
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mes "for men! Haha, this";
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mes "for men! Haha, this";
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mes "is all your fault, Tarsha.";
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mes "is all your fault, Tarsha.";
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emotion e_gg, "Theo Cherno";
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emotion e_gg;
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next;
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next;
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mes "[Tarsha Cherno]";
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mes "[Tarsha Cherno]";
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mes "Hoho.";
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mes "Hoho.";
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@ -680,7 +696,7 @@ ein_in01,125,99,3 script Tarsha Cherno 850,{
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mes "Touching another";
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mes "Touching another";
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mes "man's wife...?!";
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mes "man's wife...?!";
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next;
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next;
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specialeffect2 EF_EARTHHIT;
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specialeffect2 EF_PIERCE;
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percentheal -30,0;
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percentheal -30,0;
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close;
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close;
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case 2:
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case 2:
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@ -734,7 +750,7 @@ ein_in01,125,99,3 script Tarsha Cherno 850,{
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mes "Touching another";
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mes "Touching another";
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mes "man's wife...?!";
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mes "man's wife...?!";
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next;
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next;
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specialeffect2 EF_EARTHHIT;
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specialeffect2 EF_PIERCE;
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percentheal -20,0;
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percentheal -20,0;
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close;
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close;
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case 4:
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case 4:
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@ -746,7 +762,7 @@ ein_in01,125,99,3 script Tarsha Cherno 850,{
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mes "Touching another";
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mes "Touching another";
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mes "man's wife...?!";
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mes "man's wife...?!";
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next;
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next;
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specialeffect2 EF_EARTHHIT;
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specialeffect2 EF_PIERCE;
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percentheal -10,0;
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percentheal -10,0;
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close;
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close;
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}
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}
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@ -767,17 +783,19 @@ ein_in01,125,99,3 script Tarsha Cherno 850,{
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}
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}
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}
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}
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function script cherno {
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ein_in01,127,94,3 script #exp_ein 111,{ end; }
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misceffect 2;
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function script F_Cherno {
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specialeffect EF_COMBOATTACK1,AREA,"#exp_ein";
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mes "^33355F*Bang*^000000";
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mes "^33355F*Bang*^000000";
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next;
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next;
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misceffect 3;
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specialeffect EF_COMBOATTACK2,AREA,"#exp_ein";
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mes "^33355F*Bang*^000000";
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mes "^33355F*Bang*^000000";
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next;
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next;
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misceffect 4;
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specialeffect EF_COMBOATTACK3,AREA,"#exp_ein";
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mes "^33355F*Bang*^000000";
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mes "^33355F*Bang*^000000";
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next;
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next;
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misceffect 20;
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specialeffect EF_POISONATTACK,AREA,"#exp_ein";
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mes "^33355F*Crash!*^000000";
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mes "^33355F*Crash!*^000000";
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mes ".....";
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mes ".....";
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emotion e_swt,0,"Theo Cherno";
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emotion e_swt,0,"Theo Cherno";
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@ -798,7 +816,7 @@ function script cherno {
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mes "it a day and finish";
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mes "it a day and finish";
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mes "this tomorrow.";
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mes "this tomorrow.";
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next;
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next;
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emotion e_what, "Tarsha Cherno";
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emotion e_what,0,"Tarsha Cherno";
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mes "[Tarsha Cherno]";
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mes "[Tarsha Cherno]";
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mes "Elle is playing outside.";
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mes "Elle is playing outside.";
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mes "Oh, I didn't know we had";
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mes "Oh, I didn't know we had";
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@ -813,8 +831,8 @@ function script cherno {
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mes "will you please leave us alone?";
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mes "will you please leave us alone?";
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close;
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close;
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case 2:
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case 2:
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emotion e_swt, "Tarsha Cherno";
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emotion e_swt,0,"Tarsha Cherno";
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emotion e_swt, "Theo Cherno";
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emotion e_swt,0,"Theo Cherno";
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mes "[Tarsha Cherno]";
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mes "[Tarsha Cherno]";
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mes "Excuse me?";
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mes "Excuse me?";
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mes "What did she say?";
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mes "What did she say?";
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@ -826,7 +844,7 @@ function script cherno {
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mes "was sick or sad";
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mes "was sick or sad";
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mes "...Or something?";
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mes "...Or something?";
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next;
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next;
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emotion e_omg, "Tarsha Cherno";
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emotion e_omg,0,"Tarsha Cherno";
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mes "[Tarsha Cherno]";
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mes "[Tarsha Cherno]";
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mes "Oh my god...!";
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mes "Oh my god...!";
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mes "What is she";
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mes "What is she";
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@ -873,15 +891,9 @@ function script cherno {
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Unidentified Machine #1 and #2
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// Unidentified Machine
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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ein_in01,127,94,5 script Unidentified Machine#mac 111,{
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ein_in01,122,103,5 script Unidentified Machine#ein 111,{
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callfunc "Machine";
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}
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ein_in01,122,103,5 script Unidentified Machine 111,{
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callfunc "Machine";
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}
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function script Machine {
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mes "^3355FFIt's...";
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mes "^3355FFIt's...";
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mes "It's a really";
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mes "It's a really";
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mes "strange looking";
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mes "strange looking";
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@ -893,17 +905,117 @@ function script Machine {
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// Mirror
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// Mirror
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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ein_in01,121,99,5 script Mirror 111,{
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ein_in01,121,99,3 script Mirror#ein 111,{
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if (kain_ticket == 8) {
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if (kain_ticket == 8) {
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mes "^3355FFIt's a mirror.";
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mes "^3355FFIt's a mirror.";
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mes "So, of course the";
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mes "So, of course the";
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mes "first thing you'll";
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mes "first thing you'll";
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mes "see is yourself.";
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mes "see is yourself.";
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next;
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next;
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mes "["+strcharinfo(0)+"]";
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if (Sex) {
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mes "Man...";
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switch(rand(1,5)) {
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mes "I didn't know";
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case 1:
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mes "I was so good looking!";
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mes "["+strcharinfo(0)+"]";
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mes "Man...";
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mes "I didn't know";
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mes "I was so good";
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mes "looking! Ooh yah~";
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break;
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case 2:
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mes "["+strcharinfo(0)+"]";
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mes "Whoa...";
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mes "So that's why the";
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mes "ladies keep looking";
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mes "at me. I'm a walking";
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mes "free gun show!";
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break;
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case 3:
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mes "["+strcharinfo(0)+"]";
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mes "It's a shame I can't job";
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mes "change to Male Model.";
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mes "Clearly, I'd be like, Job";
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mes "Level 87 or something.";
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mes "Man, I'm beautiful...";
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break;
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case 4:
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mes "["+strcharinfo(0)+"]";
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mes "This is my reflection?!";
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mes "No one can be this good";
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mes "looking, not without special";
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mes "effects! I mean, it's not";
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mes "fair to everyone else...";
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break;
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case 5:
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mes "["+strcharinfo(0)+"]";
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mes "Oh wow...";
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mes "I look pretty good.";
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mes "No wait. Really, really";
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mes "good. So this must be";
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mes "why I get such great";
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mes "service at restaurants...";
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break;
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}
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} else {
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switch(rand(1,5)) {
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case 1:
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mes "["+strcharinfo(0)+"]";
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||||||
|
mes "Oh. Wow.";
|
||||||
|
mes "I never realized...";
|
||||||
|
mes "Everything is in";
|
||||||
|
mes "perfect proportion!";
|
||||||
|
mes "No wonder people";
|
||||||
|
mes "want to party with me~";
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
mes "["+strcharinfo(0)+"]";
|
||||||
|
mes "Oh my gosh~";
|
||||||
|
mes "How can I look this";
|
||||||
|
mes "good without any makeup?";
|
||||||
|
mes "I-It isn't fair to all the other";
|
||||||
|
mes "girls... Wow, is this really me?";
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
mes "["+strcharinfo(0)+"]";
|
||||||
|
mes "Am I going crazy?";
|
||||||
|
mes "Is that girl in the";
|
||||||
|
mes "mirror really me...?";
|
||||||
|
mes "How did I not realize";
|
||||||
|
mes "how gorgeous I look?";
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
mes "["+strcharinfo(0)+"]";
|
||||||
|
mes "So...";
|
||||||
|
mes "What did you do with";
|
||||||
|
mes "this mirror? Because I'm";
|
||||||
|
mes "looking at my reflection";
|
||||||
|
mes "and I can't seem to find";
|
||||||
|
mes "any flaws with my figure...";
|
||||||
|
next;
|
||||||
|
emotion e_swt2,0,"Tarsha Cherno";
|
||||||
|
mes "[Tarsha Cherno]";
|
||||||
|
mes "Actually...";
|
||||||
|
mes "That's not one";
|
||||||
|
mes "of our inventions.";
|
||||||
|
mes "It's just a normal mirror...";
|
||||||
|
next;
|
||||||
|
mes "["+strcharinfo(0)+"]";
|
||||||
|
mes "Well now...!";
|
||||||
|
mes "Are you sure?";
|
||||||
|
mes "Because my face looks";
|
||||||
|
mes "freakin' immaculate! And";
|
||||||
|
mes "it's like, I'm almost too sexy!";
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
mes "["+strcharinfo(0)+"]";
|
||||||
|
mes "Oh wow...";
|
||||||
|
mes "I look pretty good.";
|
||||||
|
mes "No wait. Really, really";
|
||||||
|
mes "good. So this must be";
|
||||||
|
mes "why I get such great";
|
||||||
|
mes "service at restaurants...";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
next;
|
next;
|
||||||
mes "^3355FFAfter enjoying that little epiphany, you see a reflection of Tarsha's neck as you set the mirror back down.^000000";
|
mes "^3355FFAfter enjoying that little epiphany, you see a reflection of Tarsha's neck as you set the mirror back down.^000000";
|
||||||
next;
|
next;
|
||||||
@ -930,30 +1042,31 @@ einbech,45,113,5 script Tree#t1-1::Tree 111,{
|
|||||||
mes "......";
|
mes "......";
|
||||||
mes ".........";
|
mes ".........";
|
||||||
next;
|
next;
|
||||||
set @find_diary,rand(1,100);
|
set .@find_diary,rand(1,100);
|
||||||
if (@find_diary > 10) {
|
if (.@find_diary > 10) {
|
||||||
mes "^3355ffUnfortunately,";
|
mes "^3355ffUnfortunately,";
|
||||||
mes "you weren't able";
|
mes "you weren't able";
|
||||||
mes "to find anything.^000000";
|
mes "to find anything.^000000";
|
||||||
close;
|
close;
|
||||||
} else {
|
} else {
|
||||||
callfunc "diary";
|
mes "^3355ffYou have found a ^3131FFJournal^3355ff among some other articles buried for safekeeping.^000000";
|
||||||
|
next;
|
||||||
|
callsub L_Diary;
|
||||||
|
next;
|
||||||
|
mes "...";
|
||||||
|
mes "......";
|
||||||
|
next;
|
||||||
|
mes "^3355FFThat was the last page of the journal. You picked it up so that you can bring it over to ^3131FFTarsha.^000000";
|
||||||
changequest 2082,2083;
|
changequest 2082,2083;
|
||||||
set kain_ticket, 12;
|
set kain_ticket, 12;
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
} else if (kain_ticket == 12) {
|
} else if (kain_ticket == 12) {
|
||||||
callfunc "diary";
|
callsub L_Diary;
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
einbech,36,100,5 duplicate(Tree) Tree#t1-2 111
|
|
||||||
einbech,44,90,5 duplicate(Tree) Tree#t1-3 111
|
|
||||||
einbech,53,94,5 duplicate(Tree) Tree#t1-4 111
|
|
||||||
|
|
||||||
function script diary {
|
L_Diary:
|
||||||
mes "^3355ffYou have found a ^3131FFJournal^3355ff among some other articles buried for safekeeping.^000000";
|
|
||||||
next;
|
|
||||||
mes "^3355FFYou open";
|
mes "^3355FFYou open";
|
||||||
mes "the journal";
|
mes "the journal";
|
||||||
mes "and begin to read...^000000";
|
mes "and begin to read...^000000";
|
||||||
@ -1025,13 +1138,11 @@ function script diary {
|
|||||||
mes "^333333Lately Tarsha cries a lot. My poor baby loves her father so much, but he's always so cold. Sometimes I see him smile at Tarsha.^000000";
|
mes "^333333Lately Tarsha cries a lot. My poor baby loves her father so much, but he's always so cold. Sometimes I see him smile at Tarsha.^000000";
|
||||||
next;
|
next;
|
||||||
mes "^333333But those moments grow fewer the more he drinks. When will he finally overcome his pain?^000000";
|
mes "^333333But those moments grow fewer the more he drinks. When will he finally overcome his pain?^000000";
|
||||||
next;
|
|
||||||
mes "...";
|
|
||||||
mes "......";
|
|
||||||
next;
|
|
||||||
mes "^3355FFThat was the last page of the journal. You picked it up so that you can bring it over to ^3131FFTarsha.^000000";
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
einbech,36,100,5 duplicate(Tree) Tree#t1-2 111
|
||||||
|
einbech,44,90,5 duplicate(Tree) Tree#t1-3 111
|
||||||
|
einbech,53,94,5 duplicate(Tree) Tree#t1-4 111
|
||||||
|
|
||||||
//----------------------------------------------------------------------------
|
//----------------------------------------------------------------------------
|
||||||
// Expert Repairman
|
// Expert Repairman
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
//===== rAthena Script =======================================
|
//===== rAthena Script =======================================
|
||||||
//= The Sign Quest
|
//= The Sign Quest
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= SinSloth, MasterOfMuppets, Kargha
|
//= SinSloth, MasterOfMuppets, Kargha
|
||||||
|
Loading…
x
Reference in New Issue
Block a user