* Optimized Eden Quest lv. 26-40 and 41-55 (re\quests\eden\)

* Minor cleaning on Cooking Quest (quests\cooking_quest.txt)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16592 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
euphyy 2012-08-07 15:38:03 +00:00
parent 09dab12f3b
commit 5593281766
4 changed files with 394 additions and 1550 deletions

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= Reddozen; L0ne_W0lf
//===== Current Version: =====================================
//= 1.8
//= 1.8a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@ -26,6 +26,7 @@
//= 1.6b Corrected a "donpcevent" missing a ":". (bugreport:962) [Samuray22]
//= 1.7 Replaced effect numerics with constants. [L0ne_W0lf]
//= 1.8 Renamed the variable cooking to cooking_q [ultramage]
//= 1.8a Minor cleaning. [Euphy]
//============================================================
prt_castle,43,30,3 script Charles Orleans#cook 878,{
@ -1156,109 +1157,59 @@ prt_castle,43,30,3 script Charles Orleans#cook 878,{
goto L_End;
}
else {
if (.@old_book == 1) {
if (countitem(7472) < 1) {
mes "[Charles Orleans]";
mes "Wait, wait...";
mes "Why don't you have";
mes "the book that you said";
mes "that you'd return to me?";
mes "Find it first, and then I can";
mes "lend another cookbook to you.";
goto L_End;
}
cutin "orleans_2",0;
if (countitem(7471+.@old_book) < 1) {
mes "[Charles Orleans]";
mes "Wait, wait...";
mes "Why don't you have";
mes "the book that you said";
mes "that you'd return to me?";
mes "Find it first, and then I can";
mes "lend another cookbook to you.";
goto L_End;
}
cutin "orleans_2",0;
mes "[Charles Orleans]";
switch(.@old_book == 1) {
case 1:
mes "Ah, so you're done";
mes "with the Level 1 Cookbook.";
mes "That's good, that means you're";
mes "ready to graduate from the most";
mes "basic of basics. From now on,";
mes "the recipes will be harder...";
next;
}
else if (.@old_book == 2) {
if (countitem(7473) < 1) {
mes "[Charles Orleans]";
mes "Wait, wait...";
mes "Why don't you have";
mes "the book that you said";
mes "that you'd return to me?";
mes "Find it first, and then I can";
mes "lend another cookbook to you.";
goto L_End;
}
cutin "orleans_2",0;
mes "[Charles Orleans]";
break;
case 2:
mes "Ah, so what did you";
mes "think of the recipes in";
mes "the Level 2 Cookbook?";
mes "Homestyle cooking may be";
mes "simple, but it should never";
mes "be neglected by chefs.";
next;
}
else if (.@old_book == 3) {
if (countitem(7474) < 1) {
mes "[Charles Orleans]";
mes "Wait, wait...";
mes "Why don't you have";
mes "the book that you said";
mes "that you'd return to me?";
mes "Find it first, and then I can";
mes "lend another cookbook to you.";
goto L_End;
}
cutin "orleans_2",0;
mes "[Charles Orleans]";
break;
case 3:
mes "Ah, done with the Level 3";
mes "Cookbook already? The recipes";
mes "in there are really good when you're cooking romantic dinners.";
mes "They'll come in handy someday,";
mes "if you know what I mean.";
next;
}
else if (.@old_book == 4) {
if (countitem(7475) < 1) {
mes "[Charles Orleans]";
mes "Wait, wait...";
mes "Why don't you have";
mes "the book that you said";
mes "that you'd return to me?";
mes "Find it first, and then I can";
mes "lend another cookbook to you.";
goto L_End;
}
cutin "orleans_2",0;
mes "[Charles Orleans]";
break;
case 4:
mes "So you've finished the";
mes "Level 4 Cookbook. That's";
mes "no small feat! You've got to";
mes "use very strange ingredients";
mes "to create delicious cuisine!";
next;
}
else if (.@old_book == 5) {
if (countitem(7476) < 1) {
mes "[Charles Orleans]";
mes "Wait, wait...";
mes "Why don't you have";
mes "the book that you said";
mes "that you'd return to me?";
mes "Find it first, and then I can";
mes "lend another cookbook to you.";
goto L_End;
}
cutin "orleans_2",0;
mes "[Charles Orleans]";
break;
case 5:
mes "You're done with the";
mes "Level 5 Cookbook? Good";
mes "work: most beginners don't";
mes "even get this far. I suppose";
mes "you'll want to review some";
mes "of the easier recipes now~";
next;
break;
}
next;
}
cutin "orleans_1",0;
mes "[Charles Orleans]";

File diff suppressed because it is too large Load Diff

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.1
//= 1.2
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@ -11,19 +11,19 @@
//===== Additional Comments: =================================
//= 1.0 First Version.
//= 1.1 Some little optimization here and there. [Masao]
//= 1.2 Optimized. [Euphy]
//============================================================
moc_para01,40,38,3 script Mission [41 - 55] 857,{
if (countitem(6219) < 1) {
mes "You are not an Eden group member. You are not qualified to access the bulletin board.";
close;
}
if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 1000) {
mes "^008800Wait a sec!!";
mes "You cannot receive any more items because you're carrying too many items. Please try again after you lighten up.^000000";
close;
}
if (countitem(6219) < 1) {
mes "You are not an Eden group member. You are not qualified to access the bulletin board.";
close;
}
if (checkquest(12088) == -1) {
if (BaseLevel < 41 || BaseLevel > 55) {
mes "[41 ~ 55 Lv. Mission Board]";
@ -32,398 +32,42 @@ moc_para01,40,38,3 script Mission [41 - 55] 857,{
mes "[Mission Board]";
mes "Mission bulletin board.";
next;
switch (select("Check the Missions.:Cancel.")) {
case 1:
switch (select("Thara Frog Hunting:Cruiser Hunting:Kukre Hunting:Orc Baby Hunting:Orc Warrior Hunting:Vadon Hunting:Megalodon Hunting:Marse Hunting:Cornutus Hunting:Myst Hunting:Shellfish Hunting:Marine Sphere Hunting")) {
case 1:
mes "[Mission Board Memo]";
mes "Have you seen a red frog? It is called Thara Frog and it's very rare. We are trying to verify where it inhabits. So please hunt 20 Thara Frogs.";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12072;
setquest 12088;
close;
case 2:
close;
}
case 2:
mes "[Mission Board Memo]";
mes "I heard of some toys attacking people. It is ridiculous! Let's show them our power! We have to hunt 15 Cruisers!";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12073;
setquest 12088;
close;
case 2:
close;
}
case 3:
mes "[Mission Board Memo]";
mes "Someone got robbed near the beach! The possible suspect is a criminal monster called Kukre. Please hunt 30 Kukre.";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12074;
setquest 12088;
close;
case 2:
close;
}
case 4:
mes "[Mission Board Memo]";
mes "Orc Babies are getting more violent these days. Please hunt 15 Orc Babies.";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12075;
setquest 12088;
close;
case 2:
close;
}
case 5:
mes "[Mission Board Memo]";
mes "Orc Warriors are increasing their aggression. Please hunt 20 Orc Warriors.";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest 12076;
close;
case 2:
}
case 6:
mes "[Mission Board Memo]";
mes "Have you seen crabs with thick shells? They are Vadons. Please hunt 15 Vadons..";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest 12077;
close;
case 2:
close;
}
case 7:
mes "[Mission Board Memo]";
mes "Dead fish are all around the beach and it is getting worse. Please hunt 30 Megalodon.";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest 12078;
close;
case 2:
close;
}
case 8:
mes "[Mission Board Memo]";
mes "Can you hunt Marse? I need 15 Marse for my study. Please help me.";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12079;
setquest 12088;
close;
case 2:
close;
}
case 9:
mes "[Mission Board Memo]";
mes "An idiot Cornutus bit the Mayor's foot. The Mayor is upset so we need to hunt 20 Cornutus to make him happy!";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest 12080;
close;
case 2:
close;
}
case 10:
mes "[Mission Board Memo]";
mes "People are freaking out because of Myst. It looks like a ghost so, it scares people. Please hunt 15 Myst.";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest 12081;
close;
case 2:
close;
}
case 11:
mes "[Mission Board Memo]";
mes "Don't ask why, but please hunt 30 Shellfish. It is a secret mission!";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest 12082;
close;
case 2:
close;
}
case 12:
mes "[Mission Board Memo]";
mes "Marine Sphere? Do you know what a Marine Sphere is? I got a mission for you to hunt 15 Marine Sphere, so please do so.";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest 12083;
close;
case 2:
close;
}
case 13:
mes "[Mission Board Memo]";
mes "The mayor wants to eat a delicious fish dish. Phen will be the perfect ingredient for it. Please hunt 20 Phen!";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest 12084;
close;
case 2:
close;
}
case 14:
mes "[Mission Board Memo]";
mes "Dead Orc monsters got back to our town and they've revived as Orc Skeletons. We are in chaos! Please hunt 15 Orc Skeleton.";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest 12085;
close;
case 2:
close;
}
case 15:
mes "[Mission Board Memo]";
mes "Some weird monsters called Zenorc are attacking us. Please hunt 30 Zenorc.";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest 12086;
close;
case 2:
close;
}
case 16:
mes "[Mission Board Memo]";
mes "Be prepared! It is a cruel mission! Hunt 15 Mummies!! I tried once, but I couldn't succeed. It is too scary!";
next;
switch (select("Accept the mission.:Cancel.")) {
case 1:
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest 12087;
close;
case 2:
close;
}
}
case 2:
if(select("Check the Missions.:Cancel.") == 2) {
mes "^000077Ok. Let's check the missions next time.^000000.";
close;
}
switch(select("Thara Frog Hunting:Cruiser Hunting:Kukre Hunting:Orc Baby Hunting:Orc Warrior Hunting:Vadon Hunting:Megalodon Hunting:Marse Hunting:Cornutus Hunting:Myst Hunting:Shellfish Hunting:Marine Sphere Hunting")) {
case 1: callsub L_Quest,12072,"Have you seen a red frog? It is called Thara Frog and it's very rare. We are trying to verify where it inhabits. So please hunt 20 Thara Frogs.";
case 2: callsub L_Quest,12073,"I heard of some toys attacking people. It is ridiculous! Let's show them our power! We have to hunt 15 Cruisers!";
case 3: callsub L_Quest,12074,"Someone got robbed near the beach! The possible suspect is a criminal monster called Kukre. Please hunt 30 Kukre.";
case 4: callsub L_Quest,12075,"Orc Babies are getting more violent these days. Please hunt 15 Orc Babies.";
case 5: callsub L_Quest,12076,"Orc Warriors are increasing their aggression. Please hunt 20 Orc Warriors.";
case 6: callsub L_Quest,12077,"Have you seen crabs with thick shells? They are Vadons. Please hunt 15 Vadons.";
case 7: callsub L_Quest,12078,"Dead fish are all around the beach and it is getting worse. Please hunt 30 Megalodon.";
case 8: callsub L_Quest,12079,"Can you hunt Marse? I need 15 Marse for my study. Please help me.";
case 9: callsub L_Quest,12080,"An idiot Cornutus bit the Mayor's foot. The Mayor is upset so we need to hunt 20 Cornutus to make him happy!";
case 10: callsub L_Quest,12081,"People are freaking out because of Myst. It looks like a ghost so, it scares people. Please hunt 15 Myst.";
case 11: callsub L_Quest,12082,"Don't ask why, but please hunt 30 Shellfish. It is a secret mission!";
case 12: callsub L_Quest,12083,"Marine Sphere? Do you know what a Marine Sphere is? I got a mission for you to hunt 15 Marine Sphere, so please do so.";
case 13: callsub L_Quest,12084,"The mayor wants to eat a delicious fish dish. Phen will be the perfect ingredient for it. Please hunt 20 Phen!";
case 14: callsub L_Quest,12085,"You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
case 15: callsub L_Quest,12086,"Some weird monsters called Zenorc are attacking us. Please hunt 30 Zenorc.";
case 16: callsub L_Quest,12087,"Be prepared! It is a cruel mission! Hunt 15 Mummies!! I tried once, but I couldn't succeed. It is too scary!";
}
end;
}
if (checkquest(12072,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12072;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 9600,0;
close;
}
if (checkquest(12073,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12073;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 7200,0;
close;
}
if (checkquest(12074,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12074;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 15750,0;
close;
}
if (checkquest(12075,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12075;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 7875,0;
close;
}
if (checkquest(12076,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12076;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 11100,0;
close;
}
if (checkquest(12077,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12077;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 8550,0;
close;
}
if (checkquest(12078,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12078;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 17100,0;
close;
}
if (checkquest(12079,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12079;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 9000,0;
close;
}
if (checkquest(12080,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12080;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 12300,0;
close;
}
if (checkquest(12081,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12081;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 9900,0;
close;
}
if (checkquest(12082,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12082;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 20250,0;
close;
}
if (checkquest(12083,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12083;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 10350,0;
close;
}
if (checkquest(12084,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12084;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 13800,0;
close;
}
if (checkquest(12085,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12085;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 11025,0;
close;
}
if (checkquest(12086,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12086;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 22500,0;
close;
}
if (checkquest(12087,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12087;
erasequest 12088;
specialeffect2 EF_STEAL;
getexp 11250,0;
close;
}
setarray .@Exp[0],9600,7200,15750,7875,11100,8550,17100,9000,12300,9900,20250,10350,13800,11025,22500,11250;
for(set .@i,0; .@i<16; set .@i,.@i+1)
if (checkquest(12072+.@i,HUNTING) == 2) {
mes "[Mission Board]";
mes "You have completed the mission.";
mes "Here is your reward.";
erasequest 12088;
erasequest 12072+.@i;
specialeffect2 EF_STEAL;
getexp .@Exp[.@i],0;
close;
}
if ((checkquest(12072,HUNTING) == 0) && (checkquest(12073,HUNTING) == 0) && (checkquest(12074,HUNTING) == 0) && (checkquest(12075,HUNTING) == 0) && (checkquest(12076,HUNTING) == 0) && (checkquest(12077,HUNTING) == 0) && (checkquest(12078,HUNTING) == 0) && (checkquest(12079,HUNTING) == 0) && (checkquest(12080,HUNTING) == 0) && (checkquest(12081,HUNTING) == 0) && (checkquest(12082,HUNTING) == 0) && (checkquest(12083,HUNTING) == 0) && (checkquest(12084,HUNTING) == 0) && (checkquest(12085,HUNTING) == 0) && (checkquest(12086,HUNTING) == 0) && (checkquest(12087,HUNTING) == 0)) {
mes "You may now view the bulletin board.";
erasequest 12088;
@ -431,4 +75,15 @@ moc_para01,40,38,3 script Mission [41 - 55] 857,{
}
mes "There is nothing special to do.";
close;
L_Quest:
mes "[Mission Board Memo]";
mes getarg(1);
next;
if(select("Accept the mission.:Cancel.") == 1) {
mes "[Mission Board]";
mes "You have accepted the mission. For more details, please press 'alt + u' keys, you can get information from the Quest Window.";
setquest 12088;
setquest getarg(0);
}
close;
}

View File

@ -109,8 +109,7 @@ moc_para01,27,35,5 script Secretary Lime Evenor 952,{
mes "[Lime Evenor]";
mes "Do you want to register some missions that you want us to do?";
next;
switch (select("Yes, I want to register.:No, I don't.")) {
case 1:
if(select("Yes, I want to register.:No, I don't.") == 1) {
mes "[Lime Evenor]";
mes "Alrigh. Please write down your name on it.";
input .@input$;
@ -161,9 +160,6 @@ moc_para01,27,35,5 script Secretary Lime Evenor 952,{
mes "Missions are fully booked. You have to wait for an spot to clear up.";
mes "Please kindly wait until your turn.";
next;
break;
case 2:
break;
}
break;
case 4: