Union now consumes sp when not soul linked. (bugreport:1155)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12499 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/04/05
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* Union now consumes sp when not soul linked. (r12499) [Kevin]
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* Running into a wall/npc/pc/mob no longer enables spurt. (r12498) [Kevin]
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* Fixed unable to move after using a skill to break out of sprint. (r12497) [Kevin]
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* DMG no longer stops running. (r12488) [Kevin]
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@ -7915,7 +7915,8 @@ int skill_check_condition(struct map_session_data* sd, short skill, short lv, in
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if (sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_STAR)
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break;
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//Auron insists we should implement SP consumption when you are not Soul Linked. [Skotlex]
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if(sp>0 && type&1)
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//Only invoke on skill begin cast (instant cast skill). [Kevin]
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if(sp>0 && !type)
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{
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if (status->sp < (unsigned int)sp)
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clif_skill_fail(sd,skill,1,0);
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