diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 6afa712051..097fe016f5 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/05/18 + * Fixed mob_max_skilllvl being capped to 11! [Skotlex] * Rewrote/cleaned up several functions in storage.c [Skotlex] * Optimized pc_additem comparisons to account for items with more than four slots. [Skotlex] diff --git a/src/map/battle.c b/src/map/battle.c index c155aed116..6dc56eacec 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4467,8 +4467,8 @@ void battle_validate_conf() { battle_config.mob_remove_delay = 15000; if (battle_config.dynamic_mobs > 1) battle_config.dynamic_mobs = 1; //The flag will be used in assignations - if (battle_config.mob_max_skilllvl> 11 || battle_config.mob_max_skilllvl<1 ) - battle_config.mob_max_skilllvl = 11; + if (battle_config.mob_max_skilllvl> MAX_SKILL_LEVEL || battle_config.mob_max_skilllvl<1 ) + battle_config.mob_max_skilllvl = MAX_SKILL_LEVEL; if (battle_config.firewall_hits_on_undead < 1) battle_config.firewall_hits_on_undead = 1;