diff --git a/db/re/refine_db.txt b/db/re/refine_db.txt index 3af6419e68..87a134b276 100644 --- a/db/re/refine_db.txt +++ b/db/re/refine_db.txt @@ -30,12 +30,12 @@ // Changing the number of upgrade levels requires modifying MAX_REFINE in src/map/status.h. // For Renewal Armors, there may or may not be another bonus, according to iRO wiki: Every upgrade gives floor[( 3 + current upgrade ) / 4] equipment DEF) -0,0,0,0,100:100,100:100,100:100,100:100,60:200,40:200,40:200,20:200,20:300,10:300,8:300,8:300,8:400,8:400,7:400,7:400,7:500,7:500,5:500,5:500 +0,0,0,0,100:100,100:100,100:100,100:100,60:200,40:200,40:200,20:200,20:300,9:300,8:300,8:300,8:400,8:400,7:400,7:400,7:500,7:500,5:500,5:500 // Level 1 weapons -1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,18:0,18:0,18:0,18:0,18:0,17:300,17:300,17:300,15:300,15:300 +1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,19:0,18:0,18:0,18:0,18:0,18:0,17:300,17:300,17:300,15:300,15:300 // Level 2 weapons -2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,20:0,18:0,18:0,18:0,18:0,18:0,17:600,17:600,17:600,15:600,15:600 +2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,19:0,18:0,18:0,18:0,18:0,18:0,17:600,17:600,17:600,15:600,15:600 // Level 3 weapons -3,500,6,800,100:0,100:0,100:0,100:0,100:0,60:0,50:0,20:0,20:0,20:0,18:0,18:0,18:0,18:0,18:0,17:900,17:900,17:900,15:900,15:900 +3,500,6,800,100:0,100:0,100:0,100:0,100:0,60:0,50:0,20:0,20:0,19:0,18:0,18:0,18:0,18:0,18:0,17:900,17:900,17:900,15:900,15:900 // Level 4 weapons -4,700,5,1400,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0,8:0,8:0,8:0,8:0,8:0,7:1200,7:1200,7:1200,5:1200,5:1200 +4,700,5,1400,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,9:0,8:0,8:0,8:0,8:0,7:0,7:1200,7:1200,7:1200,5:1200,5:1200