Added automatic clan member removal (#2135)
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@ -255,4 +255,10 @@ default_map: prontera
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default_map_x: 156
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default_map_y: 191
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// After how many days should inactive clan members be removed from their clan?
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// 0: never remove them
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// X: remove clan members if they did not log in for X days
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// Default: 14
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clan_remove_inactive_days: 14
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import: conf/import/char_conf.txt
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@ -230,6 +230,7 @@ CREATE TABLE IF NOT EXISTS `char` (
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`sex` ENUM('M','F','U') NOT NULL default 'U',
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`hotkey_rowshift` tinyint(3) unsigned NOT NULL default '0',
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`clan_id` int(11) unsigned NOT NULL default '0',
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`last_login` datetime DEFAULT NULL,
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PRIMARY KEY (`char_id`),
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UNIQUE KEY `name_key` (`name`),
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KEY `account_id` (`account_id`),
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2
sql-files/upgrades/upgrade_20170509.sql
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2
sql-files/upgrades/upgrade_20170509.sql
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@ -0,0 +1,2 @@
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ALTER TABLE `char`
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ADD COLUMN `last_login` datetime DEFAULT NULL AFTER `clan_id`;
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@ -110,7 +110,7 @@ void char_set_char_online(int map_id, uint32 char_id, uint32 account_id) {
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struct mmo_charstatus *cp;
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//Update DB
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if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) )
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if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1', `last_login`=NOW() WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) )
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Sql_ShowDebug(sql_handle);
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//Check to see for online conflicts
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@ -2142,7 +2142,18 @@ static int char_online_data_cleanup(int tid, unsigned int tick, int id, intptr_t
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return 0;
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}
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static int char_clan_member_cleanup( int tid, unsigned int tick, int id, intptr_t data ){
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// Auto removal is disabled
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if( charserv_config.clan_remove_inactive_days <= 0 ){
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return 0;
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}
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if( SQL_ERROR == Sql_Query( sql_handle, "UPDATE `%s` SET `clan_id`='0' WHERE `online`='0' AND `clan_id`<>'0' AND `last_login` IS NOT NULL AND `last_login` <= NOW() - INTERVAL %d DAY", schema_config.char_db, charserv_config.clan_remove_inactive_days ) ){
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Sql_ShowDebug(sql_handle);
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}
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return 0;
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}
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//----------------------------------
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// Reading Lan Support configuration
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@ -2233,7 +2244,7 @@ bool char_checkdb(void){
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"`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,`hair_color`,`clothes_color`,`weapon`,"
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"`shield`,`head_top`,`head_mid`,`head_bottom`,`robe`,`last_map`,`last_x`,`last_y`,`save_map`,"
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"`save_x`,`save_y`,`partner_id`,`online`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,"
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"`moves`,`unban_time`,`font`,`sex`,`hotkey_rowshift`,`clan_id`"
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"`moves`,`unban_time`,`font`,`sex`,`hotkey_rowshift`,`clan_id`,`last_login`"
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" FROM `%s` LIMIT 1;", schema_config.char_db) ){
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Sql_ShowDebug(sql_handle);
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return false;
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@ -2686,6 +2697,8 @@ void char_set_defaults(){
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safestrncpy(charserv_config.default_map, "prontera", MAP_NAME_LENGTH);
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charserv_config.default_map_x = 156;
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charserv_config.default_map_y = 191;
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charserv_config.clan_remove_inactive_days = 14;
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}
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/**
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@ -2958,6 +2971,8 @@ bool char_config_read(const char* cfgName, bool normal){
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charserv_config.default_map_x = atoi(w2);
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} else if (strcmpi(w1, "default_map_y") == 0) {
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charserv_config.default_map_y = atoi(w2);
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} else if (strcmpi(w1, "clan_remove_inactive_days") == 0) {
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charserv_config.clan_remove_inactive_days = atoi(w2);
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} else if (strcmpi(w1, "import") == 0) {
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char_config_read(w2, normal);
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}
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@ -3128,6 +3143,10 @@ int do_init(int argc, char **argv)
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add_timer_func_list(char_online_data_cleanup, "online_data_cleanup");
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add_timer_interval(gettick() + 1000, char_online_data_cleanup, 0, 0, 600 * 1000);
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// periodically remove players that have not logged in for a long time from clans
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add_timer_func_list(char_clan_member_cleanup, "clan_member_cleanup");
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add_timer_interval(gettick() + 1000, char_clan_member_cleanup, 0, 0, 60 * 60 * 1000); // every 60 minutes
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//check db tables
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if(charserv_config.char_check_db && char_checkdb() == 0){
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ShowFatalError("char : A tables is missing in sql-server, please fix it, see (sql-files main.sql for structure) \n");
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@ -165,6 +165,8 @@ struct CharServ_Config {
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char default_map[MAP_NAME_LENGTH];
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unsigned short default_map_x;
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unsigned short default_map_y;
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int clan_remove_inactive_days;
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};
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extern struct CharServ_Config charserv_config;
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@ -10841,6 +10841,17 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty
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tick_time = tick;
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tick = tick_time + max(val4,0);
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break;
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case SC_SWORDCLAN:
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case SC_ARCWANDCLAN:
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case SC_GOLDENMACECLAN:
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case SC_CROSSBOWCLAN:
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case SC_JUMPINGCLAN:
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case SC_CLAN_INFO:
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// If the player still has a clan status, but was removed from his clan
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if( sd && sd->status.clan_id == 0 ){
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return 0;
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}
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break;
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}
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// Values that must be set regardless of flag&4 e.g. val_flag [Ind]
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