- Fixed bugreport:6887, a variable was not initialized;
- Make @addwarp <npc name> parameter mandatory as per requests; - Changed SCB_ALL to SCB_BASE on SC_INTRAVISION case, it should be enough. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16922 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -984,7 +984,7 @@
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1155: NPC moved.
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// @addwarp
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1156: Usage: @addwarp <mapname> <X> <Y> {<npc name>}
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1156: Usage: @addwarp <mapname> <X> <Y> <npc name>
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1157: Unknown map '%s'.
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1158: New warp NPC '%s' created.
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@ -190,17 +190,17 @@ Sets a mapflag for the current map (1 = On, 0 = Off).
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---------------------------------------
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@addwarp <map> <x> <y> {<npc name>}
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@addwarp <map> <x> <y> <npc name>
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Creates a warp portal on the character's current coordinates that lasts until the next reboot.
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If no name is specified, the server will automatically assign a name for the warp portal.
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The name will be displayed only once in the chat window.
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The name parameter is mandatory and if it already exists, the server will automagically assign a name,
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and it will be displayed only once in the chat window.
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Example:
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@addwarp prontera 50 50
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@addwarp prontera 50 50 my_warp_sample
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Output:
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New warp NPC 'warp_4_170_198' created.
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New warp NPC 'my_warp_sample' created.
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---------------------------------------
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@ -5267,8 +5267,8 @@ ACMD_FUNC(addwarp)
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nullpo_retr(-1, sd);
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memset(warpname, '\0', sizeof(warpname));
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if (!message || !*message || sscanf(message, "%31s %d %d %23[^\n]", mapname, &x, &y, warpname) < 3) {
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clif_displaymessage(fd, msg_txt(1156)); // Usage: @addwarp <mapname> <X> <Y> {<npc name>}
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if (!message || !*message || sscanf(message, "%31s %d %d %23[^\n]", mapname, &x, &y, warpname) < 4) {
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clif_displaymessage(fd, msg_txt(1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name>
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return -1;
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}
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@ -2021,14 +2021,11 @@ struct npc_data* npc_add_warp(char* name, short from_mapid, short from_x, short
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nd->bl.x = from_x;
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nd->bl.y = from_y;
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if (name)
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{
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safestrncpy(nd->exname, name, ARRAYLENGTH(nd->exname));
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if (npc_name2id(nd->exname) != NULL)
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flag = 1;
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}
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safestrncpy(nd->exname, name, ARRAYLENGTH(nd->exname));
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if (npc_name2id(nd->exname) != NULL)
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flag = 1;
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if (name[0] == '\0' || flag == 1)
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if (flag == 1)
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snprintf(nd->exname, ARRAYLENGTH(nd->exname), "warp_%d_%d_%d", from_mapid, from_x, from_y);
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for( i = 0; npc_name2id(nd->exname) != NULL; ++i )
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@ -4692,7 +4692,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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return skill_castend_damage_id (src, bl, skillid, skilllv, tick, flag);
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case MH_STEINWAND: {
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struct block_list *s_src = battle_get_master(src);
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short ret;
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short ret = 0;
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if(!skill_check_unit_range(src, src->x, src->y, skillid, skilllv)) //prevent reiteration
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ret = skill_castend_pos2(src,src->x,src->y,skillid,skilllv,tick,flag); //cast on homon
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if(s_src && !skill_check_unit_range(s_src, s_src->x, s_src->y, skillid, skilllv))
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@ -9419,7 +9419,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
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clif_status_load(bl, SI_ACTIVE_MONSTER_TRANSFORM, 0);
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break;
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case SC_INTRAVISION:
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calc_flag = SCB_ALL;/* required for overlapping */
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calc_flag = SCB_BASE;/* required for overlapping */
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break;
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}
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