Add debug logs for debugging client connections (#7701)

This commit is contained in:
Vincent Stumpf
2023-04-16 22:47:06 -07:00
committed by GitHub
parent 665eb969ed
commit 579dea8fad
3 changed files with 17 additions and 0 deletions

View File

@@ -816,6 +816,11 @@ void chclif_send_map_data( int fd, std::shared_ptr<struct mmo_charstatus> cd, ui
WFIFOW(fd,26) = ntows(htons(map_server[map_server_index].port)); // [!] LE byte order here [!]
#if PACKETVER >= 20170315
memset(WFIFOP(fd, 28), 0, 128); // Unknown
#endif
#ifdef DEBUG
ShowDebug("Sending the client (%d %d.%d.%d.%d) to map-server with ip %d.%d.%d.%d and port %hu\n",
cd->account_id, CONVIP(ipl), CONVIP((subnet_map_ip) ? subnet_map_ip : map_server[map_server_index].ip),
map_server[map_server_index].port);
#endif
WFIFOSET(fd,size);
}