* Fixed some typos to Kiel Hyre and Curse of Gaebolg quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10803 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
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@ -1,5 +1,7 @@
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Date Added
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======
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2004/06/22
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* Fixed some typos to Kiel Hyre and Curse of Gaebolg quest. [SinSloth]
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2007/06/21
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* Update to the eAAC Scripts (don't ask...) [eAAC]
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* Fixed a small bug in Dandelion's Request. [SinSloth]
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf (Script), DZeroX (Timer)
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//===== Current Version: =====================================
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//= 3.0
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//= 3.2b
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -64,6 +64,7 @@
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//= Added an 'end;' to the cookie basket. Kiel Hyre's final dialog will now delete all quest-related items.
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//= 3.1 Moved the "delitem" for all related quest items to the proper NPC. [L0ne_W0lf]
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//= 3.2 Fixed error with Allysia teling you to "Go away." maybe. [L0ne_W0lf]
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//= 3.2b Fixed some typos and grammar mistakes. [SinSloth]
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//============================================================
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//============================================================================
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// Kiel Hyre Quest/Robotic Lab Dungeon
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@ -292,7 +293,7 @@ yuno_in01,35,179,1 script Pub Master 46,4,4,{
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mes "would you like to have?";
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next;
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switch(select("Beer, please","A coctail, please","Soju, please.","You look worried, what's up?","Cancel")) {
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switch(select("Beer, please","A cocktail, please","Soju, please.","You look worried, what's up?","Cancel")) {
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case 1:
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mes "[Vandt]";
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@ -341,8 +342,8 @@ yuno_in01,35,179,1 script Pub Master 46,4,4,{
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mes "that I need to send to";
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mes "the Kiel Hyre Academy,";
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mes "but I can't find anyone";
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mes "that's avaliable for this";
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mes "kind of temporaty job.";
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mes "that's available for this";
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mes "kind of temporary job.";
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next;
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switch(select("I'm sorry to hear that","Do you want me to help you?")) {
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@ -513,7 +514,7 @@ yuno,217,114,4 script Little Kid 96,{
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mes "Listen, can you help me out?";
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next;
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mes "[Cezu]";
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mes "would you please go get";
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mes "Would you please go get";
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mes "some flour and eggs for me";
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mes "from the ^3355FFLighthalzen Windmill^000000";
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mes "Then, when you come back, I can";
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@ -621,7 +622,7 @@ lighthalzen,365,300,2 script Windmill Owner 46,{
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mes "that kid needs right";
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mes "here. There's eggs inside,";
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mes "so be really careful with it.";
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mes "it ready for you...";
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mes "It's ready for you...";
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next;
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mes "[Mills]";
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mes "Kid's one of my regular";
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@ -1323,7 +1324,7 @@ kh_school,179,39,1 script Cute Student 895,{
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mes "What's this,";
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mes "a letter for me?";
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next;
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mes "^3355FFElly opened the envelopre^000000";
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mes "^3355FFElly opened the envelope^000000";
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mes "^3355FFand started reading the letter^000000";
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next;
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mes "Dearest Elly";
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@ -1337,11 +1338,11 @@ kh_school,179,39,1 script Cute Student 895,{
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mes "trouble. Don't trust anyone";
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mes "at the Academy, Elly.";
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mes "I've left something for you";
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mes "In the Study.";
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mes "in the Study.";
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next;
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cutin "kh_elly03",2;
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mes "[Elly]";
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mes "What? oh no, it's been";
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mes "What? Oh no, it's been";
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mes "ten days since he wrote";
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mes "this letter! Ah, does this";
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mes "mean that he's in danger?!";
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@ -1829,7 +1830,7 @@ kh_school,175,175,0 script Cookie Basket 111,{
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case 1:
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mes ""+strcharinfo(0)+", help!";
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mes "There's this guy dressed in";
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mes "black who;s walking around,";
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mes "black who's walking around,";
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mes "and casting this weird spell!";
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mes "He's the one that's been making";
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mes "people cold and lifeless as";
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@ -2048,7 +2049,7 @@ yuno_fild02,93,210,3 script Cottage Keeper 85,{
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mes "area unless you're authorized.";
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next;
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switch(select("I have an apointment with Kiel Hyre.","Alright.")) {
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switch(select("I have an appointment with Kiel Hyre.","Alright.")) {
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case 1:
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mes "[Cottage Keeper]";
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@ -2064,7 +2065,7 @@ yuno_fild02,93,210,3 script Cottage Keeper 85,{
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mes "There must be some sort";
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mes "of mistake. Mister Hyre";
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mes "wouldn't have left if he";
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mes "was suposed to keep";
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mes "was supposed to keep";
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mes "an appointment...";
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set KielHyreQuest,14;
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close;
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@ -2108,11 +2109,11 @@ yuno_fild02,75,218,0 script Door::DoorKHQ1 111,{
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switch(select("Unlock","Cancel")) {
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case 1:
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mes "^3355FFYou unlock the door with the.^000000";
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mes "^3355FFkey that Elly gave you, and.^000000";
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mes "^3355FFas you push it open, a folded.^000000";
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mes "^3355FFnote dropped from the top of the.^000000";
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mes "^3355FFdoor. The following words.^000000";
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mes "^3355FFYou unlock the door with the^000000";
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mes "^3355FFkey that Elly gave you, and^000000";
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mes "^3355FFas you push it open, a folded^000000";
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mes "^3355FFnote dropped from the top of the^000000";
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mes "^3355FFdoor. The following words^000000";
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mes "^3355FFare written on this crude note.^000000";
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next;
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mes "6 Forward,";
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@ -2275,7 +2276,7 @@ OnTouch:
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}
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mes "^3355FFYou've found a letter^000000";
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mes "^3355FFon the floor. Naturally,^000000";
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mes "^3355FFyou pick i up, despite^000000";
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mes "^3355FFyou pick it up, despite^000000";
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mes "^3355FFthe fact that it's not^000000";
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mes "^3355FFaddressed to you.^000000";
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getitem 7490,1; //Letter to Elly
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@ -2302,8 +2303,8 @@ kh_vila,16,175,0 script Box::BoxKHQ1 111,{
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case 1:
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mes "^3355FF1,100 zeny seems kind";
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mes "^3355FFor expensive for Pet Food,";
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mes "^3355FFbut if it's better t han the";
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mes "^3355FFof expensive for Pet Food,";
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mes "^3355FFbut if it's better than the";
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mes "^3355FFnormal stuff, it might";
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mes "^3355FFbe worth a shot.";
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next;
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@ -2326,7 +2327,7 @@ kh_vila,16,175,0 script Box::BoxKHQ1 111,{
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case 2:
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mes "^3355FFThis vending machine^000000";
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mes "^3355FFseems really shady and^000000";
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mes "^3355FFsuspicious for some reason^000000";
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mes "^3355FFsuspicious for some reason.^000000";
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close;
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}
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@ -2382,7 +2383,7 @@ kh_vila,44,126,0 script Map 111,{
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mes "^3355FFbeen hidden underneath it.^000000";
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next;
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switch(select("ignore","Examine")) {
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switch(select("Ignore","Examine")) {
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case 1:
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mes "^3355FFWhatever might be^000000";
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@ -2563,7 +2564,7 @@ kh_vila,14,55,0 script Calabash 111,{
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mes "^3355FFWhat do you do?^000000";
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next;
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switch(select("Break Open Calabash","Look Inside Calabash","ignore")) {
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switch(select("Break Open Calabash","Look Inside Calabash","Ignore")) {
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case 1:
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mes "^3355FFYou can't break^000000";
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@ -2581,7 +2582,7 @@ kh_vila,14,55,0 script Calabash 111,{
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mes "^3355FFcalabash, and gently^000000";
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mes "^3355FFfeel around with your^000000";
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mes "^3355FFfingers until you retrieve^000000";
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mes "^3355FFan Old Bronze Key^000000";
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mes "^3355FFan Old Bronze Key.^000000";
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getitem 7329,1; //Old_Bronze_Key
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close;
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@ -2607,7 +2608,7 @@ kh_vila,14,55,0 script Calabash 111,{
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//----------------------------------------------------------------------------
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// Cottage interior, garden; Pool
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//----------------------------------------------------------------------------
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kh_vila,39,41,0 script pool 111,{
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kh_vila,39,41,0 script Pool 111,{
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if ((KHCottagePoem1 < 3) && (KielHyreQuest < 30)) {
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mes "^3355FFYou find a fancy pool^000000";
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mes "^3355FFfilled with fresh water.^000000";
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@ -2617,11 +2618,11 @@ kh_vila,39,41,0 script pool 111,{
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else if ((KHCottagePoem1 == 3) && (KielHyreQuest < 30)) {
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mes "^3355FFYou find a fancy pool^000000";
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mes "^3355FFfilled with fresh water.^000000";
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mes "^3355FFalong with a conscpicuous^000000";
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mes "^3355FFlion statue with two handles^000000";
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mes "^3355FFalong with a conspicuous^000000";
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mes "^3355FFlion statue with two handles.^000000";
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next;
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switch(select("Pull handles","cancel")) {
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switch(select("Pull Handles","Cancel")) {
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case 1:
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mes "Which handle would^000000";
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@ -2730,7 +2731,7 @@ OnTouch:
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mes "^3355FFFood and see what happens?^000000";
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next;
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switch(select("Give pet Food","It won't work!")) {
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switch(select("Give Pet Food","It won't work!")) {
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case 1:
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mes "^3355FFYou gingerly throw the^000000";
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@ -2760,7 +2761,7 @@ OnTouch:
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next;
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mes "^3355FFThe dog chases you^000000";
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mes "^3355FFdownstairs like the^000000";
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mes "^3355FFsuckah chump you are^000000";
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mes "^3355FFsuckah chump you are.^000000";
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close2;
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warp "kh_vila",126,70;
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end;
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@ -2796,7 +2797,7 @@ kh_vila,115,186,0 script Drawer::DrawerKHQ1 111,{
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close;
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}
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if ((countitem(7492) < 1) && (KielHyreQuest < 36)) {
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mes "^3355FFyou find an old drawer^000000";
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mes "^3355FFYou find an old drawer^000000";
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mes "^3355FFthat has been closed.^000000";
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mes "^3355FFIf you open it, then you^000000";
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mes "^3355FFmight find something^000000";
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@ -2847,7 +2848,7 @@ kh_vila,107,126,0 script Box::BoxKHQ2 111,{
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mes "^3355FFon the floor in which^000000";
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mes "^3355FFa smaller, locked box^000000";
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mes "^3355FFhas been placed inside.^000000";
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mes "^3355FFperhaps you can use your^000000";
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mes "^3355FFPerhaps you can use your^000000";
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mes "^3355FFOld Bronze Key to unlock it.^000000";
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next;
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@ -2918,7 +2919,7 @@ kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{
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mes "^3355FFshelf as you place the book back.^000000";
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next;
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switch(select("Examine The steel surface","Ignore")) {
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switch(select("Examine the steel surface","Ignore")) {
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case 1:
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mes "^3355FFYou remove more of the^000000";
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@ -2968,7 +2969,7 @@ kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{
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else if (countitem(7516) >= 1) {
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switch(select("Green keycard","Cottage Key")) {
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switch(select("Green Keycard","Cottage Key")) {
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case 1:
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set @KHFirstKeyhole,1;
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@ -2985,7 +2986,7 @@ kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{
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mes "^3355FFthe second keyhole?^000000";
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next;
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switch(select("Green keycard","Cottage Key")) {
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switch(select("Green Keycard","Cottage Key")) {
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case 1:
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set @KHSecondKeyhole,1;
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@ -3508,7 +3509,7 @@ kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 111,{
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mes "have to remember these";
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mes "numbers, okay? D-don't";
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mes "forget, they'll be important...";
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mes "^FF00004^000000, ^FF00007^000000, ^FF00002^000000, ^FF00009^000000, ^FF00006^000000, ^FF00001^000000. That's all...";
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mes "^FF00004^000000, ^FF00007^000000, ^FF00007^000000, ^FF00002^000000, ^FF00009^000000, ^FF00006^000000, ^FF00001^000000. That's all...";
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next;
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mes "^3355FF4772961^000000";
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mes "^3355FFWhat could^000000";
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@ -3564,7 +3565,7 @@ kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 111,{
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kh_dun01,235,48,0 script Heavy Door::HeavyDoorKHQ1 111,{
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if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) {
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mes "^3355FFThere is a large, heavy^000000";
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mes "^3355FFdoor infront of you^000000";
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mes "^3355FFdoor infront of you.^000000";
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next;
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switch(select("Open Door","Cancel")) {
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@ -3611,7 +3612,7 @@ kh_dun01,235,48,0 script Heavy Door::HeavyDoorKHQ1 111,{
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kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 111,{
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if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) {
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mes "^3355FFThere is a large, heavy^000000";
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mes "^3355FFdoor infront of you^000000";
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mes "^3355FFdoor infront of you.^000000";
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next;
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switch(select("Open Door","Cancel")) {
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@ -3662,13 +3663,13 @@ kh_school,119,149,4 script Beautiful lady::BeatifulLadyKHQ1 894,{
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mes "[Allysia]";
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mes "Hm? I don't think";
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mes "I know you. Kiel Hyre";
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mes "has only authroized Elly,";
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mes "has only authorized Elly,";
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mes "and a trusted friend that";
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mes "may be helping her, to";
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mes "be admitted to this area.";
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next;
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mes "[Allysia]";
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mes "I cannot see ^FF0000Elly^000000";
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mes "I cannot see ^FF0000Elly^000000.";
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mes "Has she been attacked as well?";
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mes "Are you ^FF0000Elly's friend^000000?";
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next;
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@ -3676,7 +3677,7 @@ kh_school,119,149,4 script Beautiful lady::BeatifulLadyKHQ1 894,{
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mes "I don't see Elly anywhere";
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mes "around here. I can only let";
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mes "you enter if you can identify";
|
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mes "youtself as Elly's friend.";
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mes "yourself as Elly's friend.";
|
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mes "Is there anything that you";
|
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mes "can present to me as proof?";
|
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next;
|
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@ -3690,6 +3691,7 @@ kh_school,119,149,4 script Beautiful lady::BeatifulLadyKHQ1 894,{
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break;
|
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|
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case 3:
|
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mes "[Allysia]";
|
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mes "Ah, isn't this the";
|
||||
mes "key that Kiel Hyre gave";
|
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mes "to Elly? Yes, I'm convinced";
|
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@ -3796,7 +3798,7 @@ kh_school,122,186,4 script Beautiful lady 894,{
|
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mes "are actually robots, not humans.";
|
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next;
|
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mes "[Allysia]";
|
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mes "The Kiel Hyre Foundations's";
|
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mes "The Kiel Hyre Foundation's";
|
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mes "ultimate goal is to develop";
|
||||
mes "superior robots that will help";
|
||||
mes "human society. As robots, we";
|
||||
@ -3870,8 +3872,8 @@ kh_school,122,186,4 script Beautiful lady 894,{
|
||||
mes "...Kiel Hyre's secret code";
|
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mes "confirmed. B_2_3 area.";
|
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mes "Vital signs are normal.";
|
||||
mes "Envelope recieved. Sending";
|
||||
mes "Modified Puppet Designs...";
|
||||
mes "Envelope received. Sending";
|
||||
mes "modified Puppet Designs...";
|
||||
next;
|
||||
mes "[Allysia]";
|
||||
mes "Alright, I've recieved";
|
||||
@ -3898,7 +3900,7 @@ kh_school,122,186,4 script Beautiful lady 894,{
|
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mes "Secondly, meet me at the Kiel";
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mes "Hyre Mansion in Lighthalzen.";
|
||||
mes "Present the Golden Key to";
|
||||
mes "be admitted to the premises";
|
||||
mes "be admitted to the premises.";
|
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delitem 7492,1; //Yellow_Keycard
|
||||
delitem 7495,1; //Blue_Keycard
|
||||
delitem 7496,1; //Red_Keycard
|
||||
@ -3909,7 +3911,7 @@ kh_school,122,186,4 script Beautiful lady 894,{
|
||||
mes "is sudden, and I'm not";
|
||||
mes "giving you a thorough";
|
||||
mes "explanation, but something";
|
||||
mes "horrible will happen if i don't";
|
||||
mes "horrible will happen if I don't";
|
||||
mes "hurry as quickly as possible.";
|
||||
close2;
|
||||
warp "yuno_fild08",73,172;
|
||||
@ -4017,7 +4019,7 @@ OnTouch:
|
||||
close;
|
||||
}
|
||||
|
||||
mes "^3355FFyou can faintly hear^000000";
|
||||
mes "^3355FFYou can faintly hear^000000";
|
||||
mes "^3355FFa voice from the other^000000";
|
||||
mes "^3355FFside of this door.^000000";
|
||||
next;
|
||||
@ -4170,7 +4172,7 @@ kh_mansion,78,55,5 script Steward::StewardKHQ1 109,{
|
||||
mes "[Steward]";
|
||||
mes "Ah, Master "+strcharinfo(0)+".";
|
||||
mes "I've been expecting your";
|
||||
mes "arival. Please, this way.";
|
||||
mes "arrival. Please, this way.";
|
||||
close2;
|
||||
warp "kh_mansion",21,14;
|
||||
end;
|
||||
@ -4195,7 +4197,7 @@ kh_mansion,78,55,5 script Steward::StewardKHQ1 109,{
|
||||
mes "[Steward]";
|
||||
mes "Ah, Master "+strcharinfo(0)+".";
|
||||
mes "It is a pleasure to";
|
||||
mes "recieve your company";
|
||||
mes "receive your company";
|
||||
mes "once again. Would you";
|
||||
mes "like to see my master?";
|
||||
next;
|
||||
@ -4225,7 +4227,7 @@ kh_mansion,78,55,5 script Steward::StewardKHQ1 109,{
|
||||
mes "[Steward]";
|
||||
mes "Ah, Master "+strcharinfo(0)+".";
|
||||
mes "It is a pleasure to";
|
||||
mes "recieve your company";
|
||||
mes "receive your company";
|
||||
mes "once again. Would you";
|
||||
mes "like to see my master, or...?";
|
||||
next;
|
||||
@ -4252,7 +4254,7 @@ kh_mansion,78,55,5 script Steward::StewardKHQ1 109,{
|
||||
next;
|
||||
mes "[Steward]";
|
||||
mes "I believe it should";
|
||||
mes "be save enough to let";
|
||||
mes "be safe enough to let";
|
||||
mes "you go see him now...";
|
||||
mes "Please, hurry this way.";
|
||||
close2;
|
||||
@ -4275,7 +4277,7 @@ kh_mansion,78,55,5 script Steward::StewardKHQ1 109,{
|
||||
kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
set @now_weight,MaxWeight-Weight;
|
||||
if (@now_weight < 2000) {
|
||||
mes "^3355FFJust as econd...";
|
||||
mes "^3355FFJust a second...";
|
||||
mes "You're carrying too";
|
||||
mes "many items with you";
|
||||
mes "right now, so you'll";
|
||||
@ -4380,6 +4382,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
}
|
||||
|
||||
if ((@KHQ1Read == 1) && (@KHQ2Read == 1) && (@KHQ3Read == 1)) {
|
||||
next;
|
||||
mes "[Kiel Hyre]";
|
||||
mes "If you don't have";
|
||||
mes "anymore questions for me,";
|
||||
@ -4400,6 +4403,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
}
|
||||
|
||||
else if (KielHyreQuest == 48) {
|
||||
mes "[Kiel Hyre]";
|
||||
mes "Ah, I almost forgot.";
|
||||
mes "Please, take this as";
|
||||
mes "a little reward for";
|
||||
@ -4521,7 +4525,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
mes "[Kiel Hyre]";
|
||||
mes "Hahahahahahaha!";
|
||||
mes "Oh, what an imagination~";
|
||||
mes "That's bery ridiculous...";
|
||||
mes "That's very ridiculous...";
|
||||
mes "Though, I admit, maybe";
|
||||
mes "I did design Allysia after";
|
||||
mes "seeing that woman long ago.";
|
||||
@ -4565,8 +4569,8 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
mes "You got me, you got me.";
|
||||
mes "I didn't want you to learn";
|
||||
mes "the truth. You are correct.";
|
||||
mes "I loved Alysia, and designed";
|
||||
mes "my robot to look jus tlike her.";
|
||||
mes "I loved Allysia, and designed";
|
||||
mes "my robot to look just like her.";
|
||||
next;
|
||||
mes "[Kiel Hyre]";
|
||||
mes "I could never forget her.";
|
||||
@ -4589,7 +4593,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
mes "evidence shows otherwise.";
|
||||
next;
|
||||
|
||||
switch(select("Reveal Portait of Rosimiers")) {
|
||||
switch(select("Reveal Portrait of Rosimiers")) {
|
||||
|
||||
case 1:
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
@ -4601,7 +4605,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
next;
|
||||
cutin "kh_Kyel03",2;
|
||||
mes "[Kiel Hyre]";
|
||||
mes "ASide from that";
|
||||
mes "Aside from that";
|
||||
mes "James Rosimier, you";
|
||||
mes "mean? No! I don't see";
|
||||
mes "anything wrong with";
|
||||
@ -4699,7 +4703,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
mes "According to this note,";
|
||||
mes "you told Allysia that you";
|
||||
mes "wanted to see her again";
|
||||
mes "at the place you first med.";
|
||||
mes "at the place you first met.";
|
||||
mes "I think you did see her again...";
|
||||
mes "on August 19th, the day she died!";
|
||||
next;
|
||||
@ -5092,7 +5096,7 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
|
||||
mes "be, I've got to stop him! Oh,";
|
||||
mes "and here, please take this";
|
||||
mes "with my thanks for all of";
|
||||
mes "your help, "+@KHTitle+". "+strcharinfo(0)+".";
|
||||
mes "your help, "+@KHTitle$+" "+strcharinfo(0)+".";
|
||||
getitem 616,1; //Old card Album
|
||||
delitem 7508,1; //Elisia's_Ring
|
||||
delitem 7487,1; //Culinary_Wine
|
||||
@ -5188,7 +5192,7 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
next;
|
||||
mes "[Allysia]";
|
||||
mes "My central processing unit,";
|
||||
mes "equivilent to your brain, is";
|
||||
mes "equivalent to your brain, is";
|
||||
mes "essentially a Memory Scroll";
|
||||
mes "based on the design of the";
|
||||
mes "Magic Spell Scrolls that you";
|
||||
@ -5201,6 +5205,7 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
mes "process a limited amount of";
|
||||
mes "data. Therefore, I can't express";
|
||||
mes "emotion similarly to a human.";
|
||||
next;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
@ -5234,7 +5239,7 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
mes "more powerful than ordinary";
|
||||
mes "Memory Scrolls, they were";
|
||||
mes "problematic and were prone";
|
||||
mes "to too many error problems";
|
||||
mes "to too many error problems.";
|
||||
next;
|
||||
mes "[Allysia]";
|
||||
mes "Second Generation robots";
|
||||
@ -5243,6 +5248,7 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
mes "production halted after six";
|
||||
mes "years because they were";
|
||||
mes "considered faulty.";
|
||||
next;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
@ -5283,6 +5289,7 @@ kh_mansion,18,30,4 script Allysia 894,{
|
||||
mes "robots can interact just like";
|
||||
mes "real humans is proof of our";
|
||||
mes "success in robotics.";
|
||||
next;
|
||||
break;
|
||||
|
||||
}
|
||||
@ -5318,8 +5325,8 @@ OnTouch:
|
||||
mes "^3355FFAs you walked out of^000000";
|
||||
mes "^3355FFthe mansion, something^000000";
|
||||
mes "^3355FFsmashed the top of your^000000";
|
||||
mes "^3355FFhead, and you instnatly^000000";
|
||||
mes "^3355FFlose consiousness...^000000";
|
||||
mes "^3355FFhead, and you instantly^000000";
|
||||
mes "^3355FFlose consciousness...^000000";
|
||||
close2;
|
||||
percentheal -99,0;
|
||||
warp "kh_mansion",30,75;
|
||||
@ -5340,7 +5347,7 @@ L_StartDialog:
|
||||
next;
|
||||
mes "[??????]";
|
||||
mes "Hm? Oh, you're awake";
|
||||
mes "earlier than I though.";
|
||||
mes "earlier than I thought.";
|
||||
mes "You must feel confused,";
|
||||
mes "but listen carefully. If you";
|
||||
mes "don't, then I can't guarantee";
|
||||
@ -5490,7 +5497,7 @@ L_StartDialog:
|
||||
mes "in our investigation.";
|
||||
next;
|
||||
|
||||
switch(select("OKay","......")) {
|
||||
switch(select("Okay","......")) {
|
||||
|
||||
case 1:
|
||||
L_Help:
|
||||
@ -5830,7 +5837,7 @@ yuno,250,132,2 script Old Lady 711,{
|
||||
mes "Oh, Allysia was such";
|
||||
mes "a beautiful girl. So many";
|
||||
mes "men wanted her, especially";
|
||||
mes "that dashing Games Rosimier.";
|
||||
mes "that dashing James Rosimier.";
|
||||
mes "I remember hearing that they";
|
||||
mes "were going to get married...";
|
||||
next;
|
||||
@ -5862,7 +5869,7 @@ yuno,250,132,2 script Old Lady 711,{
|
||||
mes "key to the Rosimier Mansion.";
|
||||
next;
|
||||
|
||||
switch(select("may I borrow the Master Key?")) {
|
||||
switch(select("May I borrow the Master Key?")) {
|
||||
|
||||
case 1:
|
||||
mes "[Old Lady]";
|
||||
@ -5936,8 +5943,8 @@ yuno,250,132,2 script Old Lady 711,{
|
||||
mes "Time went by, and he";
|
||||
mes "was forced to marry his";
|
||||
mes "fiancee. Allysia was pretty";
|
||||
mes "devistated. I think maybe";
|
||||
mes "that's wht she... you know...";
|
||||
mes "devastated. I think maybe";
|
||||
mes "that's what she... you know...";
|
||||
next;
|
||||
mes "[Old Lady]";
|
||||
mes "Listen, if you want to learn";
|
||||
@ -5975,7 +5982,14 @@ yuno,250,132,2 script Old Lady 711,{
|
||||
yuno,273,141,0 script Rosimmir_Entrance 45,2,2,{
|
||||
OnTouch:
|
||||
if (countitem(7498) < 1)
|
||||
warp "yuno",270,141;
|
||||
{
|
||||
mes "That mansion seems to have";
|
||||
mes "been destroyed by the time.";
|
||||
mes "However, the door looks like";
|
||||
mes "it'd be still operational if";
|
||||
mes "you had the right key.";
|
||||
close;
|
||||
}
|
||||
else
|
||||
warp "kh_rossi",20,92;
|
||||
end;
|
||||
@ -6096,10 +6110,10 @@ kh_rossi,144,287,0 script Desk::DeskKHQ2 111,{
|
||||
}
|
||||
|
||||
mes "^3355FFThe desk has^000000";
|
||||
mes "^3355FFthree drawers^000000";
|
||||
mes "^3355FFthree drawers.^000000";
|
||||
next;
|
||||
|
||||
switch(select("First Drawer","Second Drawer","Third Drawer","Cance;")) {
|
||||
switch(select("First Drawer","Second Drawer","Third Drawer","Cancel")) {
|
||||
|
||||
case 1:
|
||||
mes "^3355FFThe first drawer is locked.^000000";
|
||||
@ -6167,7 +6181,7 @@ kh_rossi,149,288,0 script Bookshelf::BookshelfKHQ2 111,{
|
||||
else {
|
||||
mes "^3355FFYou encounter a dusty ^000000";
|
||||
mes "^3355FFbookshelf filled with^000000";
|
||||
mes "^3355FFnumerous books. You^000000";
|
||||
mes "^3355FFnumerous books.^000000";
|
||||
close;
|
||||
}
|
||||
|
||||
@ -7054,7 +7068,9 @@ kh_kiehl02,50,52,4 script Kiehl#Original 902,{
|
||||
if ((KielHyreQuest < 94) || (KielHyreQuest >= 106)) {
|
||||
mes "[Kiehl]";
|
||||
mes ".........";
|
||||
close;
|
||||
close2;
|
||||
cutin "",255;
|
||||
end;
|
||||
}
|
||||
|
||||
if ((KielHyreQuest == 94) && (getvariableofnpc(.KHKilled,"KiehlRoom") < 5)) {
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= kobra_k88; L0ne_W0lf
|
||||
//===== Current Version: =====================================
|
||||
//= 1.7
|
||||
//= 1.7b
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -29,6 +29,7 @@
|
||||
//= 1.6 Added Gaebolg Family Curse quest. [L0ne_W0lf]
|
||||
//= 1.6a Fixed a couple spelling mistakes. [L0ne_W0lf]
|
||||
//= 1.7 Updated "Ph.D Quest" Dialogs. [Samuray22]
|
||||
//= 1.7b Fixed some minor typos. [SinSloth]
|
||||
//============================================================
|
||||
|
||||
// Prontera Culvert
|
||||
@ -798,7 +799,7 @@ yuno,311,195,3 script Historian#prt01 754,{
|
||||
mes "With the return of peace,";
|
||||
mes "the 7 warriors established";
|
||||
mes "the Rune-Midgarts Kingdom,";
|
||||
mes "choosing Tritram Gaebolg III";
|
||||
mes "choosing Tristram Gaebolg III";
|
||||
mes "as the kingdom's first ruler. ";
|
||||
next;
|
||||
mes "[Historian]";
|
||||
@ -962,7 +963,7 @@ morocc_in,45,126,3 script Historian#prt02 702,{
|
||||
mes "have to be so hot? This";
|
||||
mes "can't be good for my skin...";
|
||||
mes "Ooh, I wish I were back home";
|
||||
mes "in the Scwaltzvalt Republic~";
|
||||
mes "in the Schwaltzvalt Republic~";
|
||||
Emotion e_sob;
|
||||
next;
|
||||
mes "[Historian Rodafrian]";
|
||||
@ -1052,6 +1053,8 @@ morocc_in,45,126,3 script Historian#prt02 702,{
|
||||
mes "^FF0000*The eagle of the rainbow*^000000";
|
||||
mes "^FF0000*swallowed the serpent.*^000000";
|
||||
mes "......................";
|
||||
next;
|
||||
input .@answer$;
|
||||
if (.@answer$ == "Then the eagle built its nest.") {
|
||||
mes "[Historian Rodafrian]";
|
||||
mes "Really? That makes";
|
||||
@ -2315,7 +2318,7 @@ prt_church,185,106,3 script Father Bamph 60,{
|
||||
mes "Tristram would become the";
|
||||
mes "first king of the Rune-Midgarts";
|
||||
mes "Kingdom, but his family would";
|
||||
mes "suffer from the cursed placed";
|
||||
mes "suffer from the curse placed";
|
||||
mes "by Jormungand before its defeat. ";
|
||||
next;
|
||||
mes "[Father Bamph]";
|
||||
@ -2901,7 +2904,7 @@ prt_church,16,114,4 script Father Bamph#tomb 60,{
|
||||
if (prt_curse == 18) {
|
||||
mes "[Father Bamph]";
|
||||
mes "There are the bodies";
|
||||
mes "of the Gaeblog princes";
|
||||
mes "of the Gaebolg princes";
|
||||
mes "that were killed during";
|
||||
mes "the exorcism. Please take";
|
||||
mes "a look at the body to the left.";
|
||||
|
Loading…
x
Reference in New Issue
Block a user