Fixed skillname->ID DBMap storing skill integer value in void pointer.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15643 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
gepard1984 2012-03-01 21:27:57 +00:00
parent b4d04d7117
commit 57de7584e8

View File

@ -114,7 +114,7 @@ int skill_name2id(const char* name)
if( name == NULL ) if( name == NULL )
return 0; return 0;
return (int)strdb_get(skilldb_name2id, name); return *(int*)strdb_get(skilldb_name2id, name);
} }
/// Maps skill ids to skill db offsets. /// Maps skill ids to skill db offsets.
@ -15268,7 +15268,7 @@ void skill_cooldown_load(struct map_session_data * sd)
static bool skill_parse_row_skilldb(char* split[], int columns, int current) static bool skill_parse_row_skilldb(char* split[], int columns, int current)
{// id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description {// id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description
int id = atoi(split[0]); int id = atoi(split[0]);
int i; int i, *idp;
if( (id >= GD_SKILLRANGEMIN && id <= GD_SKILLRANGEMAX) if( (id >= GD_SKILLRANGEMIN && id <= GD_SKILLRANGEMAX)
|| (id >= HM_SKILLRANGEMIN && id <= HM_SKILLRANGEMAX) || (id >= HM_SKILLRANGEMIN && id <= HM_SKILLRANGEMAX)
|| (id >= MC_SKILLRANGEMIN && id <= MC_SKILLRANGEMAX) ) || (id >= MC_SKILLRANGEMIN && id <= MC_SKILLRANGEMAX) )
@ -15308,7 +15308,9 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current)
skill_split_atoi(split[14],skill_db[i].blewcount); skill_split_atoi(split[14],skill_db[i].blewcount);
safestrncpy(skill_db[i].name, trim(split[15]), sizeof(skill_db[i].name)); safestrncpy(skill_db[i].name, trim(split[15]), sizeof(skill_db[i].name));
safestrncpy(skill_db[i].desc, trim(split[16]), sizeof(skill_db[i].desc)); safestrncpy(skill_db[i].desc, trim(split[16]), sizeof(skill_db[i].desc));
strdb_put(skilldb_name2id, skill_db[i].name, (void*)id); CREATE(idp, int, 1);
*idp = id;
strdb_put(skilldb_name2id, skill_db[i].name, idp);
return true; return true;
} }
@ -15681,7 +15683,7 @@ void skill_reload (void)
*------------------------------------------*/ *------------------------------------------*/
int do_init_skill (void) int do_init_skill (void)
{ {
skilldb_name2id = strdb_alloc(DB_OPT_DUP_KEY, 0); skilldb_name2id = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, 0);
skill_readdb(); skill_readdb();
group_db = idb_alloc(DB_OPT_BASE); group_db = idb_alloc(DB_OPT_BASE);