- Corrected the Soul Drain formula, thanks to Haplo for pointing it out.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5932 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-04-06 17:38:17 +00:00
parent 443dbc36f2
commit 57ef599e9e
2 changed files with 3 additions and 1 deletions

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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/06
* Corrected the Soul Drain formula, thanks to Haplo for pointing it out.
[Skotlex]
* Addded missing aldeg_cas01 to NOWARP mapflags, thanks to Justin84 [Lupus]
- And we set lhz_dun03 nowarpto mapflag by default till check it on eRO/kRO
* Changed the random warping of mobs with no players from mob_spawn to

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@ -1867,7 +1867,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
{ //Soul Drain should only work on targetted spells [Skotlex]
if (pc_issit(sd)) pc_setstand(sd); //Character stuck in attacking animation while 'sitting' fix. [Skotlex]
clif_skill_nodamage(src,&md->bl,HW_SOULDRAIN,i,1);
sp += (status_get_lv(&md->bl))*(65+15*i)/100;
sp += (status_get_lv(&md->bl))*(95+15*i)/100;
}
sp += sd->sp_gain_value;
sp += sd->sp_gain_race[race];