- Corrected the Soul Drain formula, thanks to Haplo for pointing it out.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5932 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/04/06
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* Corrected the Soul Drain formula, thanks to Haplo for pointing it out.
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[Skotlex]
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* Addded missing aldeg_cas01 to NOWARP mapflags, thanks to Justin84 [Lupus]
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- And we set lhz_dun03 nowarpto mapflag by default till check it on eRO/kRO
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* Changed the random warping of mobs with no players from mob_spawn to
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@ -1867,7 +1867,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
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{ //Soul Drain should only work on targetted spells [Skotlex]
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if (pc_issit(sd)) pc_setstand(sd); //Character stuck in attacking animation while 'sitting' fix. [Skotlex]
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clif_skill_nodamage(src,&md->bl,HW_SOULDRAIN,i,1);
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sp += (status_get_lv(&md->bl))*(65+15*i)/100;
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sp += (status_get_lv(&md->bl))*(95+15*i)/100;
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}
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sp += sd->sp_gain_value;
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sp += sd->sp_gain_race[race];
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