Renamed struct 'skill' to 's_skill' to remove naming collisions.
Added defines for mercenary skill ranges. Added a mapping of mercenary skills to the skill db (700-799 atm). git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13012 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
@@ -886,7 +886,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
|
||||
char point_map[MAP_NAME_LENGTH_EXT];
|
||||
struct point tmp_point;
|
||||
struct item tmp_item;
|
||||
struct skill tmp_skill;
|
||||
struct s_skill tmp_skill;
|
||||
struct s_friend tmp_friend;
|
||||
#ifdef HOTKEY_SAVING
|
||||
struct hotkey tmp_hotkey;
|
||||
|
||||
Reference in New Issue
Block a user