Renamed struct 'skill' to 's_skill' to remove naming collisions.

Added defines for mercenary skill ranges.
Added a mapping of mercenary skills to the skill db (700-799 atm).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13012 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage
2008-07-29 08:19:07 +00:00
parent 6fd34c5052
commit 582c36c11e
7 changed files with 36 additions and 20 deletions

View File

@@ -886,7 +886,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
char point_map[MAP_NAME_LENGTH_EXT];
struct point tmp_point;
struct item tmp_item;
struct skill tmp_skill;
struct s_skill tmp_skill;
struct s_friend tmp_friend;
#ifdef HOTKEY_SAVING
struct hotkey tmp_hotkey;