more updates

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@590 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
amber 2004-12-17 04:42:48 +00:00
parent 069b3fcac9
commit 589f92ecd9
6 changed files with 49 additions and 3 deletions

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@ -1,5 +1,8 @@
Date Added
12/17
* Fixed skill #301 causing crashes [MouseJstr]
* Fixed documentation error on gm_skills_unconditionl [MouseJstr]
* added @grind test command.. only for testing [MouseJstr]
* Added clearweather to the atcommand configuration file. [nsstrunks]
12/16
* Added a fix for AFM loading, thanks to Pete [celest]

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@ -1,5 +1,6 @@
# $Id: Makefile 158 2004-10-01 03:45:15Z PoW $
# CC = /usr/local/bin/gcc -fbounds-checking -pipe
CC = gcc -pipe
PACKETDEF = -DPACKETVER=6 -DNEW_006b -DSO_REUSEPORT
#PACKETDEF = -DPACKETVER=5 -DNEW_006b

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@ -208,7 +208,8 @@ gm_all_skill_add_abra: no
// [GM] Can equip anything? (No or minimum GM level, can cause client errors.)
gm_all_equipment: no
// [GM] Raise skills unconditionally, that is, put points in to a skill not in thier jobs skill tree? (no or minimum gm level)
// [GM] Can use skills without meeting the required conditions (no
// blue gems? no problem
gm_skill_unconditional: no
// Can a normal player by-pass the skill tree? (Note 1)

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@ -233,6 +233,8 @@ ACMD_FUNC(marry); // by MouseJstr
ACMD_FUNC(divorce); // by MouseJstr
ACMD_FUNC(rings); // by MouseJstr
ACMD_FUNC(grind); // by MouseJstr
/*==========================================
*AtCommandInfo atcommand_info[]<EFBFBD>\¢ÌÌè`
*------------------------------------------
@ -483,6 +485,7 @@ static AtCommandInfo atcommand_info[] = {
{ AtCommand_Marry, "@marry", 40, atcommand_marry }, // [MouseJstr]
{ AtCommand_Divorce, "@divorce", 40, atcommand_divorce }, // [MouseJstr]
{ AtCommand_Rings, "@rings", 40, atcommand_rings }, // [MouseJstr]
{ AtCommand_Grind, "@grind", 40, atcommand_grind }, // [MouseJstr]
// add new commands before this line
{ AtCommand_Unknown, NULL, 1, NULL }
@ -2160,7 +2163,6 @@ int atcommand_alive(
return 0;
}
return -1;
}
/*==========================================
@ -7494,6 +7496,44 @@ atcommand_rings(const int fd, struct map_session_data* sd,
return 0;
}
/*==========================================
* @grind by [MouseJstr]
*------------------------------------------
*/
int
atcommand_grind(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
int skillnum;
int inf;
char target[255];
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if(sscanf(message, "%s", target) != 1) {
clif_displaymessage(fd, "Usage: @grind <target>");
return -1;
}
if((pl_sd=map_nick2sd(target)) == NULL)
return -1;
for (skillnum = 1; skillnum < 500; skillnum++) {
sd->status.sp = sd->status.max_sp;
atcommand_alive(fd, sd, command, message);
inf = skill_get_inf(skillnum);
if ((inf == 2) || (inf == 1))
skill_use_pos(sd, pl_sd->bl.x+5, pl_sd->bl.y+5, skillnum, 1);
else
skill_use_id(sd, pl_sd->bl.id, skillnum, 1);
}
return 0;
}
/*==========================================
* It is made to rain.
*------------------------------------------

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@ -216,6 +216,7 @@ enum AtCommandType {
AtCommand_Marry, // by MouseJstr
AtCommand_Divorce, // by MouseJstr
AtCommand_Rings, // by MouseJstr
AtCommand_Grind, // by MouseJstr
// end
AtCommand_Unknown,

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@ -5408,7 +5408,7 @@ int pc_damage(struct block_list *src,struct map_session_data *sd,int damage)
if (sd->sc_data) {
if (sd->sc_data[SC_ENDURE].timer == -1 && sd->sc_data[SC_BERSERK].timer == -1 && !sd->special_state.infinite_endure)
pc_stop_walking(sd,3);
else if(sd->sc_data[SC_ENDURE].timer != -1 && src->type==BL_MOB && (--sd->sc_data[SC_ENDURE].val2) <= 0)
else if(sd->sc_data[SC_ENDURE].timer != -1 && (src != NULL && src->type==BL_MOB) && (--sd->sc_data[SC_ENDURE].val2) <= 0)
skill_status_change_end(&sd->bl, SC_ENDURE, -1);
} else
pc_stop_walking(sd,3);