* Corrected script for some item #10 * add some items JRO costume Thanks to @Atemo
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@ -27737,3 +27737,123 @@ Body:
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Script: |
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bonus bSMatk,2;
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bonus bMatkRate,10;
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- Combos:
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- Combo:
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- aegis_28973 # 28973
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- Dark_Blindfold # 5104
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- Combo:
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- aegis_28973 # 28973
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- Dark_Blindfold # 18609
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Script: |
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bonus bVariableCastrate,-5;
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bonus2 bMagicAddRace,RC_All,5;
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- Combos:
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- Combo:
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- Magical_Cloth # 450132
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- Real_Ceila_Card # 4692
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Script: |
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bonus bMatkRate,5;
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bonus2 bIgnoreMdefRaceRate,RC_All,50;
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- Combos:
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- Combo:
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- aegis_311460 # 311460
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- Staremperor_Robe # 29658
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Script: |
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bonus2 bSkillAtk,"SJ_NEWMOONKICK",15;
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- Combos:
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- Combo:
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- aegis_311461 # 311461
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- Staremperor_Robe # 29658
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Script: |
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bonus2 bSkillAtk,"SJ_SOLARBURST",15;
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- Combos:
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- Combo:
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- aegis_311462 # 311462
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- Staremperor_Robe # 29658
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Script: |
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bonus2 bSPDrainRate,2,1;
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- Combos:
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- Combo:
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- aegis_311463 # 311463
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- Rebellion_Robe # 29667
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Script: |
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bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15;
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- Combos:
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- Combo:
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- aegis_311464 # 311464
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- Rebellion_Robe # 29667
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Script: |
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bonus2 bSkillAtk,"RL_R_TRIP",15;
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- Combos:
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- Combo:
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- aegis_311465 # 311465
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- Rebellion_Robe # 29667
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Script: |
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bonus bFixedCast,-500;
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- Combos:
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- Combo:
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- aegis_311466 # 311466
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- Soulreaper_Robe # 29654
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Script: |
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bonus2 bSkillUseSP,"SP_SPA",15;
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- Combos:
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- Combo:
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- aegis_311467 # 311467
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- Soulreaper_Robe # 29654
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Script: |
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bonus2 bSkillAtk,"SP_SWHOO",15;
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- Combos:
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- Combo:
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- aegis_311468 # 311468
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- Soulreaper_Robe # 29654
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Script: |
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bonus bFixedCast,-500;
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- Combos:
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- Combo:
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- aegis_311469 # 311469
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- Melee_Top # 310327
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- Combo:
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- aegis_311469 # 311469
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- Melee_Middle # 310328
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- Combo:
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- aegis_311469 # 311469
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- Melee_Bottom # 310329
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Script: |
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bonus bPAtk,1;
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bonus bPow,1;
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- Combos:
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- Combo:
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- aegis_311469 # 311469
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- aegis_311471 # 311471
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Script: |
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bonus bPAtk,5;
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bonus bPow,3;
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- Combos:
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- Combo:
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- aegis_311470 # 311470
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- Range_Top # 310325
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- Combo:
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- aegis_311470 # 311470
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- Range_Middle # 310330
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- Combo:
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- aegis_311470 # 311470
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- Range_Bottom # 310326
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Script: |
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bonus bPAtk,1;
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bonus bCon,1;
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- Combos:
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- Combo:
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- aegis_311470 # 311470
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- Con_Robe_D # 311355
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Script: |
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bonus bPAtk,5;
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bonus bCon,3;
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- Combos:
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- Combo:
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- 2020RTC_Imp_TW # 400082
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- 2021RTC_Headset_TW # 400164
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Script: |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP);
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bonus2 bSubRace,RC_Player_Human,1+2*(.@r/3);
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bonus2 bSubRace,RC_Player_Doram,1+2*(.@r/3);
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bonus bDelayrate,-1-.@r/3;
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@ -12472,8 +12472,8 @@ Body:
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bonus bHealPower,200;
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bonus2 bAddClass,Class_All,100;
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skill "WZ_STORMGUST",10;
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Skill "WZ_METEOR",10;
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Skill "WZ_VERMILION",10;
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skill "WZ_METEOR",10;
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skill "WZ_VERMILION",10;
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skill "GM_SANDMAN",1;
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bonus bVariableCastrate,-100;
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bonus bFixedCastrate,-100;
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@ -23845,7 +23845,6 @@ Body:
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Type: Armor
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Buy: 10
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Weight: 200
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MagicAttack: 5
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Defense: 50
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Slots: 1
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Jobs:
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@ -79704,7 +79703,6 @@ Body:
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Type: Armor
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Buy: 10
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Weight: 200
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MagicAttack: 20
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Slots: 1
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Locations:
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Head_Top: true
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@ -98192,7 +98190,6 @@ Body:
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Type: Armor
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Buy: 10
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Weight: 100
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MagicAttack: 10
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Slots: 1
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Locations:
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Garment: true
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@ -98201,6 +98198,7 @@ Body:
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Refineable: true
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View: 7
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Script: |
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bonus bMatk,10;
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bonus bInt,1;
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bonus bDex,1;
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- Id: 20726
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@ -106318,7 +106316,6 @@ Body:
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AegisName: S_Healing_Weapon
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Name: Healing Shadow Weapon
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Type: Shadowgear
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MagicAttack: 10
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Locations:
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Shadow_Weapon: true
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EquipLevelMin: 1
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@ -115217,7 +115214,6 @@ Body:
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AegisName: S_Booster_Earing
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Name: Booster Shadow Earring
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Type: ShadowGear
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MagicAttack: 15
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Locations:
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Shadow_Right_Accessory: true
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EquipLevelMin: 100
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@ -115230,6 +115226,7 @@ Body:
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NoMail: true
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NoAuction: true
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Script: |
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bonus bMatk,15;
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bonus bMaxHP,100;
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- Id: 24588
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AegisName: S_Booster_Pandent
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@ -117544,7 +117541,6 @@ Body:
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AegisName: S_AutoSpell_Shield
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Name: Auto Spell Shadow Shield
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Type: ShadowGear
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MagicAttack: 15
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Locations:
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Shadow_Shield: true
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Refineable: true
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@ -128201,6 +128197,22 @@ Body:
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if (readparam(bLuk)>=90)
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bonus bCritAtkRate,5;
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}
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- Id: 28948
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AegisName: Doram_Shield
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Name: Doram Shield
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Type: Armor
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Buy: 20
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Weight: 100
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Defense: 120
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Locations:
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Left_Hand: true
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ArmorLevel: 1
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EquipLevelMin: 1
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Refineable: true
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View: 1
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Script: |
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bonus bMdef,5;
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bonus2 bSubSize,Size_All,(getrefine() >= 8 ? 25 : 15);
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- Id: 28950
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AegisName: Variant_Shield
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Name: Abyss Shield
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@ -128359,6 +128371,28 @@ Body:
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bonus2 bSubEle,Ele_Wind,20;
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bonus2 bSubEle,Ele_Holy,20+(getskilllv("CR_TRUST")*2);
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bonus2 bSubEle,Ele_Ghost,20;
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- Id: 28973
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AegisName: aegis_28973
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Name: Themis Balance
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Type: Armor
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Weight: 300
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Defense: 90
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Slots: 1
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Locations:
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Left_Hand: true
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ArmorLevel: 1
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EquipLevelMin: 100
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Refineable: true
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View: 1
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Script: |
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.@r = getrefine();
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bonus bMdef,10;
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bonus bVariableCastrate,-5;
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bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/5;
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if (.@r>=9)
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bonus2 bMagicAtkEle,Ele_Holy,3*(getskilllv("AL_HEAL")/2);
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if (.@r>=11)
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bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-1000;
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- Id: 31027
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AegisName: C_Pretty_Bear
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Name: Costume Pretty Bear
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@ -139263,6 +139297,51 @@ Body:
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NoGuildStorage: true
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NoMail: true
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NoAuction: true
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- Id: 400077
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AegisName: Cat_Shampoo_Hat
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Name: Splish-splash Nyanpoo Hat
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Type: Armor
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View: 507
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Weight: 1000
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Buy: 20
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Defense: 18
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Locations:
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Head_Top: true
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ArmorLevel: 1
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EquipLevelMin: 100
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Refineable: true
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Script: |
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bonus bUnbreakableHelm;
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.@r = getrefine();
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bonus bMdef,15;
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bonus bMaxHPrate,20;
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bonus bMaxSPrate,20;
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if (getskilllv("SU_SPIRITOFSEA") >= 1)
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skill "AL_PNEUMA",1;
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if (getskilllv("SU_SHRIMPARTY") >= 5) {
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bonus bMaxHPrate,30;
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bonus bMaxSPrate,30;
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}
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if (getskilllv("SU_GROOMING") >= 5) {
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bonus2 bResEff,Eff_Confusion,10000;
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bonus2 bResEff,Eff_Silence,10000;
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}
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bonus bHealPower2,20*getskilllv("SU_PURRING");
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bonus bDef,50*.@r;
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if (.@r >= 7) {
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bonus bDelayrate,-10;
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bonus2 bVariableCastrate,"SU_STOOP",-50;
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bonus2 bVariableCastrate,"SU_LOPE",-50;
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bonus2 bSubClass,Class_Boss,10;
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}
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if (.@r >= 9) {
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bonus bDelayrate,-10;
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bonus2 bVariableCastrate,"SU_STOOP",-50;
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bonus2 bVariableCastrate,"SU_LOPE",-50;
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bonus2 bSubClass,Class_Boss,10;
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}
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if (.@r >= 10)
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autobonus3 "{ bonus bFlee2,100; }",1000,3000,"SU_TUNAPARTY";
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- Id: 400078
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AegisName: BioWeapon_Helm_RK
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Name: Goral Crown
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@ -139331,6 +139410,49 @@ Body:
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bonus2 bAddSize,Size_All,10;
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bonus2 bMagicAddSize,Size_All,10;
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}
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- Id: 400080
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AegisName: C_Kriemhild_Crown_TW
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Name: Costume Kriemhild Crown # !todo check english name
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Type: Armor
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Locations:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 1056
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- Id: 400081
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AegisName: C_2020RTC_Imp_TW
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Name: Costume 2020RTC Naughty Ghost # !todo check english name
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Type: Armor
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Locations:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 2009
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- Id: 400082
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AegisName: 2020RTC_Imp_TW
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Name: 2020RTC Naughty Ghost # !todo check english name
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Type: Armor
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View: 2009
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Weight: 100
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Slots: 1
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Locations:
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Head_Top: true
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ArmorLevel: 1
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EquipLevelMin: 100
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Refineable: true
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Script: |
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.@r = getrefine();
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bonus2 bSubRace,RC_DemiHuman,10;
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bonus2 bSubRace,RC_Player_Human,10;
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bonus2 bSubRace,RC_Player_Doram,10;
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bonus2 bAddEffWhenHit,Eff_Freeze,100;
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if (.@r>=9) {
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bonus bFixedCast,-100*.@r;
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bonus bAtkRate,2*.@r;
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bonus bMatkRate,2*.@r;
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bonus bLongAtkRate,2*.@r;
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bonus bHealPower2,3*.@r;
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bonus bCritAtkRate,5*.@r;
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bonus bCritical,3*.@r;
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}
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- Id: 400094
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AegisName: BioWeapon_Helm_WL
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Name: Jade Crown
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@ -139863,6 +139985,14 @@ Body:
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bonus bPow,2;
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}
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}
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- Id: 400136
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AegisName: C_Ancient_Gold_Deco_TW
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Name: Costume Ancient Gold Deco # !todo check english name
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Type: Armor
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Locations:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 739
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- Id: 400137
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AegisName: 1Para_Cap_A
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Name: Paradise Cap
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@ -140388,6 +140518,30 @@ Body:
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}
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autobonus "{ bonus bAtkEle,Ele_Fire; }",1,60000,BF_WEAPON;
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autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,20; }",1,60000,BF_MAGIC;
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- Id: 400157
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AegisName: C_Astrologer_T_Hat
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Name: Costume Astrologer T Hat # !todo check english name
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Type: Armor
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Locations:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 2125
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- Id: 400158
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AegisName: C_Demon_Crown
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Name: Costume Demon Crown
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Type: Armor
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Locations:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 2135
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- Id: 400159
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AegisName: C_Bridal_Heir_Band_TW
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Name: Costume Bridal Heir Band # !todo check english name
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Type: Armor
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Locations:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 167
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- Id: 400160
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AegisName: Wave_Noodle
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Name: Costume Wavy Noodles
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@ -140396,6 +140550,22 @@ Body:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 2138
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- Id: 400161
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AegisName: C_Hat_0f_King
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Name: Costume Hat 0f King # !todo check english name
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Type: Armor
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Locations:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 374
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- Id: 400162
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AegisName: C_Red_Navy_Hat
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Name: Costume Red Navy Hat # !todo check english name
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Type: Armor
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Locations:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 651
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- Id: 400163
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AegisName: C_Whale_Cap
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Name: Costume Whale Cap
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@ -140404,6 +140574,28 @@ Body:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 2140
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- Id: 400164
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AegisName: 2021RTC_Headset_TW
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Name: 2021RTC Headset # !todo check english name
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Type: Armor
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Weight: 100
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Locations:
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Head_Mid: true
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ArmorLevel: 1
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View: 2134
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Script: |
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bonus bFixedCast,-100;
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bonus bShortAtkRate,1;
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bonus bLongAtkRate,1;
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bonus2 bMagicAddEle,Ele_All,1;
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- Id: 400165
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AegisName: C_Green_Apple_Hat_J
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Name: Costume Green Apple Hat # !todo check english name
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Type: Armor
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Locations:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 821
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- Id: 400166
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AegisName: C_Egir_Helm
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Name: Costume Aegir Helm # !todo check english name
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@ -140412,6 +140604,62 @@ Body:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 870
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- Id: 400167
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AegisName: C_Mosquito_Coil
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Name: Costume Mosquito Coil # !todo check english name
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Type: Armor
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Locations:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 563
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- Id: 400168
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AegisName: C_Souvenirs_Of_Izlude
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Name: Costume Souvenirs Of Izlude # !todo check english name
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Type: Armor
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Locations:
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Costume_Head_Top: true
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ArmorLevel: 1
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View: 1377
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- Id: 400169
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AegisName: C_Fish_Pin
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Name: Costume Fish Pin # !todo check english name
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Type: Armor
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Locations:
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Costume_Head_Top: true
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||||
ArmorLevel: 1
|
||||
View: 669
|
||||
- Id: 400170
|
||||
AegisName: C_Jaty_C
|
||||
Name: Costume Jaty # !todo check english name
|
||||
Type: Armor
|
||||
Locations:
|
||||
Costume_Head_Top: true
|
||||
ArmorLevel: 1
|
||||
View: 686
|
||||
- Id: 400171
|
||||
AegisName: C_Angel_feather
|
||||
Name: Costume Angel feather # !todo check english name
|
||||
Type: Armor
|
||||
Locations:
|
||||
Costume_Garment: true
|
||||
ArmorLevel: 1
|
||||
View: 18
|
||||
- Id: 400172
|
||||
AegisName: C_Ati_Atihan_Hat_V
|
||||
Name: Costume Atihan Hat
|
||||
Type: Armor
|
||||
Locations:
|
||||
Costume_Head_Top: true
|
||||
ArmorLevel: 1
|
||||
View: 303
|
||||
- Id: 400173
|
||||
AegisName: C_Fancy_Phantom_Mask_V
|
||||
Name: Costume Fancy Phantom Mask (Middle)
|
||||
Type: Armor
|
||||
Locations:
|
||||
Costume_Head_Mid: true
|
||||
ArmorLevel: 1
|
||||
View: 710
|
||||
- Id: 400174
|
||||
AegisName: C_Weissbier_Hat
|
||||
Name: Costume Buyers Hat
|
||||
@ -140420,6 +140668,14 @@ Body:
|
||||
Costume_Head_Top: true
|
||||
ArmorLevel: 1
|
||||
View: 1079
|
||||
- Id: 400175
|
||||
AegisName: C_Campfire_Hat
|
||||
Name: Costume Camp Fire Cap
|
||||
Type: Armor
|
||||
Locations:
|
||||
Costume_Head_Top: true
|
||||
ArmorLevel: 1
|
||||
View: 416
|
||||
- Id: 400176
|
||||
AegisName: C_Fishbowl_Parfait_Hat
|
||||
Name: Costume Fishbowl Parfait Hat
|
||||
@ -142040,7 +142296,7 @@ Body:
|
||||
bonus bCon,2;
|
||||
bonus bVariableCastrate,-10;
|
||||
bonus2 bMagicAddRace,RC_Undead,10;
|
||||
autobonus "{ .@r = getrefine(); bonus bMatk,35*.@r; if (.@r>=10) { bonus bSmatk,20; }",1,7000,BF_MAGIC;
|
||||
autobonus "{ .@r = getrefine(); bonus bMatk,35*.@r; if (.@r>=10) { bonus bSmatk,20; } }",1,7000,BF_MAGIC;
|
||||
if (.@r>=7) {
|
||||
bonus2 bMagicAtkEle,Ele_All,15;
|
||||
if (.@r>=9) {
|
||||
@ -142368,6 +142624,14 @@ Body:
|
||||
Locations:
|
||||
Costume_Head_Mid: true
|
||||
ArmorLevel: 1
|
||||
- Id: 410011
|
||||
AegisName: C_Dark_Blindfold
|
||||
Name: Costume Dark Blinkers
|
||||
Type: Armor
|
||||
View: 187
|
||||
Locations:
|
||||
Costume_Head_Mid: true
|
||||
ArmorLevel: 1
|
||||
- Id: 410012
|
||||
AegisName: EXP_Processor
|
||||
Name: EXP Advisor
|
||||
@ -142764,6 +143028,14 @@ Body:
|
||||
hateffect HAT_EF_C_Released_Ground,true;
|
||||
UnEquipScript: |
|
||||
hateffect HAT_EF_C_Released_Ground,false;
|
||||
- Id: 410086
|
||||
AegisName: C_Melon_Headphone_J
|
||||
Name: Costume Melon Headphone # !todo check english name
|
||||
Type: Armor
|
||||
Locations:
|
||||
Costume_Head_Mid: true
|
||||
ArmorLevel: 1
|
||||
View: 2129
|
||||
- Id: 410087
|
||||
AegisName: C_Demons_Familiar_K
|
||||
Name: Costume Robotic Watcher
|
||||
@ -143160,6 +143432,32 @@ Body:
|
||||
Script: |
|
||||
bonus2 bMagicAtkEle,Ele_All,5;
|
||||
bonus5 bAutoSpell,"MG_SOULSTRIKE",10,100,BF_SHORT|BF_WEAPON,1;
|
||||
- Id: 420004
|
||||
AegisName: Nine_Tail_Fox_Hair
|
||||
Name: Nine Tail Fox Hair
|
||||
Type: Armor
|
||||
View: 1884
|
||||
Weight: 300
|
||||
Locations:
|
||||
Head_Low: true
|
||||
ArmorLevel: 1
|
||||
EquipLevelMin: 130
|
||||
Script: |
|
||||
bonus2 bAddRace,RC_Demon,20;
|
||||
bonus2 bMagicAddRace,RC_Demon,20;
|
||||
bonus2 bResEff,Eff_Blind,10000;
|
||||
- Id: 420005
|
||||
AegisName: Love_Feeling_TW
|
||||
Name: Feeling of Love
|
||||
Type: Armor
|
||||
View: 1717
|
||||
Weight: 300
|
||||
Locations:
|
||||
Head_Low: true
|
||||
ArmorLevel: 1
|
||||
EquipLevelMin: 1
|
||||
Script: |
|
||||
autobonus "{ bonus2 bHPRegenRate,400,1000; bonus2 bSPRegenRate,80,1000; }",10,10000,BF_MAGIC;
|
||||
- Id: 420006
|
||||
AegisName: aegis_420006
|
||||
Name: Collar of Slavery
|
||||
@ -143274,6 +143572,30 @@ Body:
|
||||
Costume_Head_Low: true
|
||||
ArmorLevel: 1
|
||||
View: 1403
|
||||
- Id: 420027
|
||||
AegisName: C_Fishbone_Hair
|
||||
Name: Costume Fishbone Hair
|
||||
Type: Armor
|
||||
Locations:
|
||||
Costume_Head_Low: true
|
||||
ArmorLevel: 1
|
||||
View: 2139
|
||||
- Id: 420028
|
||||
AegisName: Imperial_Glory
|
||||
Name: Imperial Glory
|
||||
Type: Armor
|
||||
View: 2056
|
||||
Buy: 20
|
||||
Weight: 300
|
||||
Defense: 70
|
||||
Locations:
|
||||
Head_Low: true
|
||||
ArmorLevel: 1
|
||||
EquipLevelMin: 70
|
||||
Script: |
|
||||
.@a = (readparam(bAgi)+readparam(bVit))/50;
|
||||
bonus bMdef,4*.@a;
|
||||
bonus bDelayrate,-3*.@a;
|
||||
- Id: 420029
|
||||
AegisName: C_Imperial_Glory
|
||||
Name: "Costume: Imperial Glory"
|
||||
@ -143556,6 +143878,14 @@ Body:
|
||||
NoGuildStorage: true
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
- Id: 420075
|
||||
AegisName: C_Floating_Gioia_J
|
||||
Name: Costume Floating Gioia # !todo check english name
|
||||
Type: Armor
|
||||
Locations:
|
||||
Costume_Head_Low: true
|
||||
ArmorLevel: 1
|
||||
View: 1730
|
||||
- Id: 420076
|
||||
AegisName: Vassalage_Necklace
|
||||
Name: Bondage Necklace
|
||||
@ -147881,7 +148211,6 @@ Body:
|
||||
Name: Automatic Armor Type B
|
||||
Type: Armor
|
||||
Weight: 1000
|
||||
MagicAttack: 125
|
||||
Defense: 135
|
||||
Slots: 1
|
||||
Locations:
|
||||
@ -147891,7 +148220,7 @@ Body:
|
||||
Refineable: true
|
||||
Script: |
|
||||
.@r = getrefine();
|
||||
bonus bMatk,10*(.@r/2);
|
||||
bonus bMatk,125+(10*(.@r/2));
|
||||
if (.@r>=7) {
|
||||
bonus bVariableCastrate,-15;
|
||||
}
|
||||
@ -147921,6 +148250,46 @@ Body:
|
||||
bonus bMaxHPrate,5;
|
||||
if (.@r>=11)
|
||||
bonus bVariableCastrate,-8;
|
||||
- Id: 450132
|
||||
AegisName: Magical_Cloth
|
||||
Name: Magical Cloth
|
||||
Type: Armor
|
||||
Buy: 200000
|
||||
Weight: 100
|
||||
Defense: 45
|
||||
Slots: 1
|
||||
Locations:
|
||||
Armor: true
|
||||
ArmorLevel: 1
|
||||
EquipLevelMin: 100
|
||||
Refineable: true
|
||||
Script: |
|
||||
.@r = getrefine();
|
||||
bonus2 bMagicAtkEle,Ele_Earth,5;
|
||||
bonus2 bMagicAtkEle,Ele_Water,5;
|
||||
bonus2 bMagicAtkEle,Ele_Wind,5;
|
||||
bonus2 bMagicAtkEle,Ele_Fire,5;
|
||||
if (.@r>=7) {
|
||||
bonus bAspdRate,10;
|
||||
bonus2 bMagicAtkEle,Ele_Earth,2;
|
||||
bonus2 bMagicAtkEle,Ele_Water,2;
|
||||
bonus2 bMagicAtkEle,Ele_Wind,2;
|
||||
bonus2 bMagicAtkEle,Ele_Fire,2;
|
||||
}
|
||||
if (.@r>=8) {
|
||||
bonus bUnbreakableArmor;
|
||||
bonus2 bMagicAtkEle,Ele_Earth,3;
|
||||
bonus2 bMagicAtkEle,Ele_Water,3;
|
||||
bonus2 bMagicAtkEle,Ele_Wind,3;
|
||||
bonus2 bMagicAtkEle,Ele_Fire,3;
|
||||
}
|
||||
if (.@r>=9) {
|
||||
bonus2 bMagicAtkEle,Ele_Earth,5;
|
||||
bonus2 bMagicAtkEle,Ele_Water,5;
|
||||
bonus2 bMagicAtkEle,Ele_Wind,5;
|
||||
bonus2 bMagicAtkEle,Ele_Fire,5;
|
||||
autobonus "{ bonus2 bSkillAtk,\"MG_FIREBOLT\",100; bonus2 bSkillAtk,\"MG_COLDBOLT\",100; bonus2 bSkillAtk,\"MG_LIGHTNINGBOLT\",100; bonus2 bSkillAtk,\"WZ_EARTHSPIKE\",100; }",2000,10000;
|
||||
}
|
||||
- Id: 450142
|
||||
AegisName: Orc_Load_Mail
|
||||
Name: Orc Lord Armor
|
||||
@ -148234,7 +148603,6 @@ Body:
|
||||
Name: Faint Star's Robe
|
||||
Type: Armor
|
||||
Weight: 500
|
||||
MagicAttack: 125
|
||||
Defense: 105
|
||||
Slots: 1
|
||||
Locations:
|
||||
@ -148244,7 +148612,7 @@ Body:
|
||||
Refineable: true
|
||||
Script: |
|
||||
.@r = getrefine();
|
||||
bonus bMatk,15*(.@r/2);
|
||||
bonus bMatk,125+(15*(.@r/2));
|
||||
if (.@r>=9) {
|
||||
bonus bVariableCastrate,-10;
|
||||
if (.@r>=11) {
|
||||
@ -148502,7 +148870,6 @@ Body:
|
||||
Name: Nebula Robe of Spell
|
||||
Type: Armor
|
||||
Weight: 500
|
||||
MagicAttack: 125
|
||||
Defense: 105
|
||||
Slots: 1
|
||||
Locations:
|
||||
@ -148522,7 +148889,7 @@ Body:
|
||||
.@g = getenchantgrade();
|
||||
.@r = getrefine();
|
||||
bonus bSpl,1;
|
||||
bonus bMatk,15*(.@r/2);
|
||||
bonus bMatk,125+(15*(.@r/2));
|
||||
if (.@r>=9) {
|
||||
bonus bMatkRate,5;
|
||||
if (.@r>=11) {
|
||||
@ -148554,7 +148921,6 @@ Body:
|
||||
Name: Nebula Robe of Wisdom
|
||||
Type: Armor
|
||||
Weight: 500
|
||||
MagicAttack: 125
|
||||
Defense: 105
|
||||
Slots: 1
|
||||
Locations:
|
||||
@ -148573,6 +148939,7 @@ Body:
|
||||
Script: |
|
||||
.@g = getenchantgrade();
|
||||
.@r = getrefine();
|
||||
bonus bMatk,125;
|
||||
bonus bWis,1;
|
||||
bonus bMaxSPrate,2*(.@r/2);
|
||||
bonus bHealPower,(.@r/2);
|
||||
@ -148602,6 +148969,48 @@ Body:
|
||||
}
|
||||
}
|
||||
}
|
||||
- Id: 450176
|
||||
AegisName: Supplement_Part_Wing
|
||||
Name: Powered Wing
|
||||
Type: Armor
|
||||
Buy: 20
|
||||
Weight: 100
|
||||
Defense: 12
|
||||
Locations:
|
||||
Garment: true
|
||||
ArmorLevel: 1
|
||||
EquipLevelMin: 100
|
||||
Refineable: true
|
||||
Script: |
|
||||
.@r = getrefine();
|
||||
.@a = getskilllv("NC_PILEBUNKER");
|
||||
bonus bMaxHPrate,3;
|
||||
bonus2 bSubEle,Ele_Fire,10;
|
||||
bonus2 bSubEle,Ele_Wind,10;
|
||||
bonus2 bSkillAtk,"NC_ARMSCANNON",25*.@a;
|
||||
bonus2 bSkillAtk,"NC_FLAMELAUNCHER",25*.@a;
|
||||
bonus2 bSkillAtk,"NC_COLDSLOWER",25*.@a;
|
||||
if (getskilllv("NC_ARMSCANNON") == 5)
|
||||
bonus bDelayrate,-20;
|
||||
if (getskilllv("NC_NEUTRALBARRIER") == 3) {
|
||||
bonus2 bSubClass,Class_Boss,5;
|
||||
bonus bHPGainValue,100;
|
||||
bonus bSPGainValue,10;
|
||||
}
|
||||
if (getskilllv("NC_RESEARCHFE") == 5)
|
||||
bonus bNoKnockback;
|
||||
if (.@r>=7) {
|
||||
bonus bMaxHPrate,5;
|
||||
bonus2 bSubEle,Ele_Fire,20;
|
||||
bonus2 bSubEle,Ele_Wind,20;
|
||||
bonus2 bAddClass,Class_Boss,10;
|
||||
}
|
||||
if (.@r>=9) {
|
||||
bonus bMaxHPrate,7;
|
||||
bonus2 bSubEle,Ele_Fire,20;
|
||||
bonus2 bSubEle,Ele_Wind,20;
|
||||
bonus2 bAddClass,Class_Boss,10;
|
||||
}
|
||||
- Id: 450177
|
||||
AegisName: Gray_W_Suits
|
||||
Name: Gray Wolf Suit
|
||||
@ -148625,7 +149034,6 @@ Body:
|
||||
Name: Gray Wolf Robe
|
||||
Type: Armor
|
||||
Weight: 1000
|
||||
MagicAttack: 130
|
||||
Defense: 160
|
||||
Slots: 1
|
||||
Locations:
|
||||
@ -148635,7 +149043,7 @@ Body:
|
||||
Refineable: true
|
||||
Script: |
|
||||
.@r = getrefine();
|
||||
bonus bMatk,15*(.@r/2);
|
||||
bonus bMatk,130+(15*(.@r/2));
|
||||
if (.@r>=7) {
|
||||
bonus bVariableCastrate,-15;
|
||||
}
|
||||
@ -148644,7 +149052,6 @@ Body:
|
||||
Name: Celine's Dress
|
||||
Type: Armor
|
||||
Weight: 500
|
||||
MagicAttack: 50
|
||||
Defense: 40
|
||||
Slots: 1
|
||||
Locations:
|
||||
@ -148654,6 +149061,7 @@ Body:
|
||||
Refineable: true
|
||||
Script: |
|
||||
.@r = getrefine();
|
||||
bonus bMatk,50;
|
||||
if (.@r>=7) {
|
||||
bonus bVariableCastrate,-10;
|
||||
if (.@r>=9) {
|
||||
@ -157055,6 +157463,28 @@ Body:
|
||||
}
|
||||
bonus bAtkRate,.@a;
|
||||
bonus bCritAtkRate,.@b;
|
||||
- Id: 490279
|
||||
AegisName: aegis_490279
|
||||
Name: Raphin P. Necklace
|
||||
Type: Armor
|
||||
Weight: 100
|
||||
Slots: 1
|
||||
Locations:
|
||||
Both_Accessory: true
|
||||
ArmorLevel: 1
|
||||
EquipLevelMin: 100
|
||||
Script: |
|
||||
.@a = readparam(bInt);
|
||||
.@p = getitempos();
|
||||
bonus bLongAtkRate,5;
|
||||
bonus2 bSkillAtk,"RA_AIMEDBOLT",3*getskilllv("RA_WUGSTRIKE");
|
||||
bonus bDelayrate,-.@a/12;
|
||||
if (.@a >= 125) {
|
||||
if (.@p == EQP_ACC_R)
|
||||
bonus bFixedCast,-500;
|
||||
if (.@p == EQP_ACC_L)
|
||||
bonus bBaseAtk,80;
|
||||
}
|
||||
- Id: 500000
|
||||
AegisName: IDTest_weapon
|
||||
Name: IDTest weapon
|
||||
|
@ -46581,6 +46581,19 @@ Body:
|
||||
bonus bDelayrate,-5;
|
||||
bonus bPAtk,1;
|
||||
bonus bSmatk,1;
|
||||
- Id: 300207
|
||||
AegisName: SLD_Shining_T_Bear_Card
|
||||
Name: Sealed Shiny Teddy Bear Card
|
||||
Type: Card
|
||||
Weight: 10
|
||||
Locations:
|
||||
Shoes: true
|
||||
Script: |
|
||||
.@r = getequiprefinerycnt(EQI_SHOES);
|
||||
bonus bUseSPrate,15;
|
||||
bonus2 bMagicAtkEle,Ele_Holy,2*.@r;
|
||||
if (.@r>=15)
|
||||
bonus2 bMagicAtkEle,Ele_Holy,7;
|
||||
- Id: 300209
|
||||
AegisName: aegis_300209
|
||||
Name: Sealed Nightmare Amon Ra Card
|
||||
|
@ -2276,7 +2276,7 @@ Body:
|
||||
specialeffect2 EF_MAGICALATTHIT;
|
||||
sc_start SC_INCCRI,300000,30;
|
||||
- Id: 9896
|
||||
AegisName: aegis_9896
|
||||
AegisName: DF_Power_Booster
|
||||
Name: "[Scroll] Power Booster"
|
||||
Type: Usable
|
||||
Buy: 2
|
||||
@ -2292,7 +2292,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1;
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
sc_start SC_LIMIT_POWER_BOOSTER,1800000,30;
|
||||
- Id: 9909
|
||||
AegisName: aegis_9909
|
||||
Name: "[Scroll] Ex Def Potion"
|
||||
@ -8408,7 +8409,7 @@ Body:
|
||||
Weight: 80
|
||||
Script: |
|
||||
specialeffect2 EF_STEAL;
|
||||
bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE;
|
||||
sc_start SC_ACARAJE,1200000,0;
|
||||
- Id: 12376
|
||||
AegisName: Mysterious_Can2
|
||||
Name: Mysterious Can2
|
||||
@ -8453,7 +8454,7 @@ Body:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
specialeffect2 EF_STEAL;
|
||||
bonus_script "{ bonus2 bAddClass,Class_All,3; bonus2 bMagicAddClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Ghost,3; }",1200;
|
||||
sc_start SC_POPECOOKIE,1200000,3;
|
||||
- Id: 12380
|
||||
AegisName: Desert_Wolf_Babe_Scroll
|
||||
Name: Job Change Flute
|
||||
@ -8819,7 +8820,7 @@ Body:
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_STEAL;
|
||||
bonus_script "{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_All,3; }",120,0,0,EFST_POPECOOKIE;
|
||||
sc_start SC_VITALIZE_POTION,120000,3;
|
||||
- Id: 12405
|
||||
AegisName: Underripe_Yggseed
|
||||
Name: Underripe Yggseed
|
||||
@ -8974,6 +8975,7 @@ Body:
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
specialeffect2 EF_BASH3D;
|
||||
sc_start SC_FULL_SWING_K,500000,50;
|
||||
- Id: 12419
|
||||
AegisName: Mana_Plus
|
||||
@ -8984,6 +8986,7 @@ Body:
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
specialeffect2 EF_BASH3D;
|
||||
sc_start SC_MANA_PLUS,500000,50;
|
||||
- Id: 12420
|
||||
AegisName: Stamina_Up_M
|
||||
@ -10001,6 +10004,9 @@ Body:
|
||||
Name: E Regeneration Potion
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Script: |
|
||||
specialeffect2 EF_LIGHTSPHERE;
|
||||
sc_start SC_INCHEALRATE,1800000,20;
|
||||
- Id: 12518
|
||||
AegisName: E_B_Mdef_Potion
|
||||
Name: E B Mdef Potion
|
||||
@ -10891,7 +10897,7 @@ Body:
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_HASTEUP;
|
||||
bonus_script "{ bonus bMatk,30; bonus bFixedCastrate,-70; bonus bNoCastCancel; bonus2 bSPLossRate,90,10000; }",60,0,0,EFST_MAGIC_CANDY;
|
||||
sc_start SC_MAGICCANDY,60000,0;
|
||||
- Id: 12597
|
||||
AegisName: Opor_Ayam
|
||||
Name: Opor Ayam
|
||||
@ -11710,7 +11716,7 @@ Body:
|
||||
Weight: 10
|
||||
Script: |
|
||||
specialeffect2 EF_MAGICALATTHIT;
|
||||
bonus_script "{ bonus bMatk,24; }",600,0,0,EFST_SKF_MATK;
|
||||
sc_start SC_SKF_MATK,600000,24;
|
||||
- Id: 12667
|
||||
AegisName: Thai_Perfume_ATK
|
||||
Name: Thai Perfume ATK
|
||||
@ -11719,7 +11725,7 @@ Body:
|
||||
Weight: 10
|
||||
Script: |
|
||||
specialeffect2 EF_MAGICALATTHIT;
|
||||
bonus_script "{ bonus bBaseAtk,24; }",600,0,0,EFST_SKF_ATK;
|
||||
sc_start SC_SKF_ATK,600000,24;
|
||||
- Id: 12668
|
||||
AegisName: Thai_Perfume_ASPD
|
||||
Name: Thai Perfume ASPD
|
||||
@ -11728,7 +11734,7 @@ Body:
|
||||
Weight: 10
|
||||
Script: |
|
||||
specialeffect2 EF_MAGICALATTHIT;
|
||||
bonus_script "{ bonus bAspdRate,3; }",600,0,0,EFST_SKF_ASPD;
|
||||
sc_start SC_SKF_ASPD,600000,3;
|
||||
- Id: 12669
|
||||
AegisName: Thai_Perfume_CAST
|
||||
Name: Thai Perfume CAST
|
||||
@ -11737,7 +11743,7 @@ Body:
|
||||
Weight: 10
|
||||
Script: |
|
||||
specialeffect2 EF_MAGICALATTHIT;
|
||||
bonus_script "{ bonus bVariableCastrate,-5; }",600,0,0,EFST_SKF_CAST;
|
||||
sc_start SC_SKF_CAST,600000,-5;
|
||||
- Id: 12670
|
||||
AegisName: Beast_Powder
|
||||
Name: Beast Powder
|
||||
@ -12939,8 +12945,7 @@ Body:
|
||||
Weight: 150
|
||||
Script: |
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
bonus_script "{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,-3; bonus bMaxSPrate,-3; }",600,0,0,EFST_GM_BATTLE;
|
||||
/* showscript */
|
||||
sc_start SC_COMBAT_PILL,600000,5;
|
||||
- Id: 12792
|
||||
AegisName: P_Combat_Pill
|
||||
Name: P Combat Pill
|
||||
@ -12949,7 +12954,7 @@ Body:
|
||||
Weight: 150
|
||||
Script: |
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
bonus_script "{ bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,-5; bonus bMaxSPrate,-5; }",600,0,0,EFST_GM_BATTLE;
|
||||
sc_start SC_COMBAT_PILL2,600000,10;
|
||||
- Id: 12793
|
||||
AegisName: Combat_Pill_Box10
|
||||
Name: Combat Pill Box10
|
||||
@ -12981,7 +12986,7 @@ Body:
|
||||
- Id: 12796
|
||||
AegisName: Red_Booster
|
||||
Name: Red Booster
|
||||
Type: Delayconsume
|
||||
Type: Usable
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Trade:
|
||||
@ -12993,10 +12998,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
itemskill "AC_CONCENTRATION",max(getskilllv("AC_CONCENTRATION"),3);
|
||||
/*bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus5 bAutoSpell,\"AC_CONCENTRATION\",max(getskilllv(\"AC_CONCENTRATION\"),3),10,BF_WEAPON|BF_MAGIC,0; }",600,1,1,EFST_2011RWC_SCROLL; TODO implement new staus*/
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
showscript "Oh My GOODNESS!!! I FEEL AWESOMELY STRONG!!! WOWOW";
|
||||
sc_start SC_2011RWC_SCROLL,600000,0;
|
||||
- Id: 12797
|
||||
AegisName: Wish_Maiden_Scroll
|
||||
Name: Wish Maiden Scroll
|
||||
@ -13097,6 +13100,9 @@ Body:
|
||||
NoGuildStorage: true
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_WIND;
|
||||
sc_start SC_MYSTICPOWDER,300000,0;
|
||||
- Id: 12806
|
||||
AegisName: Scaraba_Scroll
|
||||
Name: Scaraba Scroll
|
||||
@ -13685,7 +13691,7 @@ Body:
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_BASH3D;
|
||||
sc_start SC_2011RWC_SCROLL,1800000,10;
|
||||
sc_start SC_ALMIGHTY,1800000,10;
|
||||
- Id: 12884
|
||||
AegisName: Infinite_Concentration_Potion
|
||||
Name: Infinite Concentration Potion
|
||||
@ -32727,7 +32733,7 @@ Body:
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_HASTEUP;
|
||||
bonus_script "{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; bonus bNoWalkDelay; }",60,0,0,EFST_STEAMPACK;
|
||||
sc_start SC_SPARKCANDY,60000,0;
|
||||
- Id: 14587
|
||||
AegisName: Repair_Scroll_
|
||||
Name: Equipment Repair Spell Book
|
||||
@ -32952,7 +32958,7 @@ Body:
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_SPELLBREAKER;
|
||||
bonus_script "{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; }",1800,1,1,EFST_TARGET_ASPD;
|
||||
sc_start SC_MENTAL_POTION,1800000,10;
|
||||
- Id: 14601
|
||||
AegisName: Tyr's_Blessing
|
||||
Name: Tyr's Blessing
|
||||
@ -32967,7 +32973,10 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bBaseAtk,20; bonus bMatk,20; bonus bHit,30; bonus bFlee,30; }",300,3,1;
|
||||
sc_start SC_FLEEFOOD,300000,30;
|
||||
sc_start SC_HITFOOD,300000,30;
|
||||
sc_start SC_ATKPOTION,300000,20;
|
||||
sc_start SC_MATKPOTION,300000,20;
|
||||
- Id: 14602
|
||||
AegisName: TaogunkaS
|
||||
Name: Tao Gunka Scroll
|
||||
@ -33420,8 +33429,8 @@ Body:
|
||||
Buy: 20
|
||||
Weight: 10
|
||||
Script: |
|
||||
bonus_script "{ bonus bVit,10; bonus2 bSubEle,Ele_Fire,5; }",120;
|
||||
/*EFST_CUP_OF_BOZA 120000*/
|
||||
sc_start SC_Cup_Of_Boza,120000,0;
|
||||
/*aegis data 2 Minutes*/
|
||||
- Id: 14675
|
||||
AegisName: Shadow_Box_II
|
||||
Name: Shadow Box II
|
||||
@ -33928,7 +33937,7 @@ Body:
|
||||
- Id: 14766
|
||||
AegisName: Limited_Power_Booster
|
||||
Name: Limited Power Booster
|
||||
Type: Cash
|
||||
Type: Usable
|
||||
Buy: 10
|
||||
Weight: 10
|
||||
Trade:
|
||||
@ -33941,7 +33950,7 @@ Body:
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1,EFST_LIMIT_POWER_BOOSTER;
|
||||
sc_start SC_LIMIT_POWER_BOOSTER,1800000,30;
|
||||
- Id: 14805
|
||||
AegisName: July_Lucky_Scroll
|
||||
Name: Almighty Lucky Egg
|
||||
@ -34247,7 +34256,7 @@ Body:
|
||||
- Id: 14869
|
||||
AegisName: DF_Red_Booster
|
||||
Name: "[Scroll] Red Booster"
|
||||
Type: Delayconsume
|
||||
Type: Usable
|
||||
Buy: 2
|
||||
Weight: 10
|
||||
NoUse:
|
||||
@ -34261,8 +34270,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus5 bAutoSpell,\"AC_CONCENTRATION\",max(getskilllv(\"AC_CONCENTRATION\"),3),10,BF_WEAPON|BF_MAGIC,0; }",600,1,1,EFST_2011RWC_SCROLL;
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
sc_start SC_2011RWC_SCROLL,600000,0;
|
||||
showscript "Oh My GOODNESS!!! I FEEL AWESOMELY STRONG!!! WOWOW";
|
||||
- Id: 14875
|
||||
AegisName: DF_Med_Life_Potion
|
||||
@ -34296,7 +34305,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
sc_start SC_2011RWC_SCROLL,1800000,10;
|
||||
specialeffect2 EF_BASH3D;
|
||||
sc_start SC_ULTIMATECOOK,1800000,10;
|
||||
- Id: 14887
|
||||
AegisName: EF_UltimateCook
|
||||
Name: "[Not For Sale] Ultimate Cook"
|
||||
@ -34313,7 +34323,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
sc_start SC_2011RWC_SCROLL,1800000,10;
|
||||
specialeffect2 EF_BASH3D;
|
||||
sc_start SC_ULTIMATECOOK,1800000,10;
|
||||
- Id: 16131
|
||||
AegisName: Lady_Tanee_Doll_Box
|
||||
Name: Lady Tanee Doll Box
|
||||
@ -43048,8 +43059,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
getitem 23899,10;
|
||||
getitem 22902,1;
|
||||
bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800;
|
||||
- Id: 17568
|
||||
AegisName: Event_Almighty_Box_100_
|
||||
Name: Event Almighty Box(100)
|
||||
@ -43065,8 +43076,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
getitem 23899,100;
|
||||
getitem 22902,11;
|
||||
bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800;
|
||||
- Id: 17569
|
||||
AegisName: Dun_Voucher_Box1
|
||||
Name: Sky Fortress Ticket 1 Hour Box
|
||||
@ -44510,21 +44521,25 @@ Body:
|
||||
Script: |
|
||||
percentheal 20,0;
|
||||
- Id: 22658
|
||||
AegisName: Cow_Steamed_Ribs
|
||||
AegisName: BraisedShortRibs
|
||||
Name: Cow Steamed Ribs
|
||||
Type: Healing
|
||||
Buy: 20
|
||||
Weight: 100
|
||||
Script: |
|
||||
bonus_script "{ bonus bVariableCastrate,5; bonus bUseSPrate,-3; }",180;
|
||||
specialeffect2 EF_ENHANCE;
|
||||
sc_start SC_BEEF_RIB_STEW,180000,0;
|
||||
/*aegis data 3 Minutes*/
|
||||
- Id: 22659
|
||||
AegisName: Pig_Steamed_Ribs
|
||||
AegisName: BraisedSpareribs
|
||||
Name: Pig Steamed Ribs
|
||||
Type: Healing
|
||||
Buy: 20
|
||||
Weight: 100
|
||||
Script: |
|
||||
bonus_script "{ bonus bAspdRate,5; bonus bUseSPrate,-2; }",180;
|
||||
specialeffect2 EF_ENHANCE;
|
||||
sc_start SC_PORK_RIB_STEW,180000,0;
|
||||
/*aegis data 3 Minutes*/
|
||||
- Id: 22660
|
||||
AegisName: Sealed_Letter
|
||||
Name: Sealed Envelope
|
||||
@ -45463,7 +45478,8 @@ Body:
|
||||
NoGuildStorage: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",3600;
|
||||
specialeffect2 EF_BASH3D;
|
||||
sc_start SC_ALMIGHTY,3600000,10;
|
||||
sc_start SC_SPEEDUP0,600000,25;
|
||||
- Id: 22820
|
||||
AegisName: G_ASPD_Potion
|
||||
@ -45503,7 +45519,7 @@ Body:
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bAspdRate,5; bonus bVariableCastrate,-5; bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus5 bAutoSpell,\"AC_CONCENTRATION\",max(getskilllv(\"AC_CONCENTRATION\"),3),10,BF_WEAPON|BF_MAGIC,0; }",3600,1,1,EFST_2011RWC_SCROLL;
|
||||
sc_start SC_2011RWC_SCROLL,3600000,0;
|
||||
sc_start SC_SPEEDUP0,600000,25;
|
||||
- Id: 22822
|
||||
AegisName: Summer_Vacation_Costumes
|
||||
@ -46348,7 +46364,7 @@ Body:
|
||||
Script: |
|
||||
getgroupitem(IG_Enchant_Stone_Box8);
|
||||
- Id: 23012
|
||||
AegisName: S_Small_Mana_Potion
|
||||
AegisName: Comp_Small_Mana_Potion
|
||||
Name: "[Sale] Small Mana Potion"
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
@ -46361,8 +46377,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus_script "{ bonus2 bRegenPercentSP,5,5000; }",600,9;
|
||||
/* fix me: unknown flag and specialeffect ; disabled when LK_BERSERK */
|
||||
specialeffect2 EF_HEAL3;
|
||||
sc_start2 SC_S_MANAPOTION,600000,-5,5;
|
||||
- Id: 23016
|
||||
AegisName: Pieces_Of_Grudge
|
||||
Name: Cursed Fragment
|
||||
@ -46464,9 +46480,10 @@ Body:
|
||||
sc_end SC_ORCISH;
|
||||
sc_end SC_CHANGEUNDEAD;
|
||||
- Id: 23046
|
||||
AegisName: S_Mystic_Powder
|
||||
AegisName: Comp_Mystic_Powder
|
||||
Name: "[Sale] Mystic Powder"
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Trade:
|
||||
NoDrop: true
|
||||
NoTrade: true
|
||||
@ -46476,8 +46493,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bFlee,20; bonus bLuk,10; }",300,9;
|
||||
/* fix me: unknown flag and specialeffect */
|
||||
specialeffect2 EF_WIND;
|
||||
sc_start SC_MYSTICPOWDER,300000,0;
|
||||
- Id: 23047
|
||||
AegisName: S_Blessing_Tyr
|
||||
Name: "[Sale] Blessing of Tyr"
|
||||
@ -46497,7 +46514,7 @@ Body:
|
||||
sc_start SC_ATKPOTION,300000,20;
|
||||
sc_start SC_MATKPOTION,300000,20;
|
||||
- Id: 23048
|
||||
AegisName: S_Resilience_Potion
|
||||
AegisName: Comp_Regenerate_Potion
|
||||
Name: "[Sale] Resilience Enhancement Potion"
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
@ -46510,8 +46527,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus_script "bonus bAddItemHealRate,20;",1800,9;
|
||||
/* fix me: unknown flag and specialeffect */
|
||||
specialeffect2 EF_LIGHTSPHERE;
|
||||
sc_start SC_INCHEALRATE,1800000,20;
|
||||
- Id: 23049
|
||||
AegisName: Comp_Spark_Candy
|
||||
Name: "[Not For Sale] Sparkling Candy"
|
||||
@ -46530,7 +46547,7 @@ Body:
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_HASTEUP;
|
||||
bonus_script "{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; bonus bNoWalkDelay; }",60,0,0,EFST_STEAMPACK;
|
||||
sc_start SC_SPARKCANDY,60000,0;
|
||||
- Id: 23050
|
||||
AegisName: Comp_Magic_Candy
|
||||
Name: "[Not For Sale] Magic Candy"
|
||||
@ -46549,7 +46566,7 @@ Body:
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_HASTEUP;
|
||||
bonus_script "{ bonus bMatk,30; bonus bFixedCastrate,-70; bonus bNoCastCancel; bonus2 bSPLossRate,90,10000; }",60,0,0,EFST_MAGIC_CANDY;
|
||||
sc_start SC_MAGICCANDY,60000,0;
|
||||
- Id: 23058
|
||||
AegisName: Enchant_Stone_Box9
|
||||
Name: Costume Enchant Stone Box 9
|
||||
@ -47346,7 +47363,7 @@ Body:
|
||||
Script: |
|
||||
getgroupitem(IG_Enchant_Stone_Box12);
|
||||
- Id: 23307
|
||||
AegisName: S_Shining_Def_Scroll
|
||||
AegisName: Comp_M_DEFScroll
|
||||
Name: "[Sale] Shining Defense Scroll"
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
@ -47359,8 +47376,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bDef,500; bonus bMdef,200; }",600;
|
||||
/* fix me: unknown flag and specialeffect */
|
||||
specialeffect2 EF_HEAL3;
|
||||
sc_start SC_M_DEFSCROLL,600000,0;
|
||||
- Id: 23308
|
||||
AegisName: Booster_Amplifier
|
||||
Name: Booster Amplifier
|
||||
@ -47535,7 +47552,7 @@ Body:
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
bonus_script "{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bCritAtkRate,5; bonus bLongAtkRate,5; bonus bMatkRate,5; bonus bNoCastCancel; }",1800,1,1,EFST_INFINITY_DRINK;
|
||||
sc_start SC_INFINITY_DRINK,1800000,0;
|
||||
- Id: 23505
|
||||
AegisName: Yellow_Potion_B_20
|
||||
Name: "[Event] Crate of 20 Yellow Potions"
|
||||
@ -47781,7 +47798,8 @@ Body:
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800;
|
||||
specialeffect2 EF_BASH3D;
|
||||
sc_start SC_ALMIGHTY,1800000,10;
|
||||
- Id: 23605
|
||||
AegisName: Challenge_Drink
|
||||
Name: Challenger Drink
|
||||
@ -47790,7 +47808,8 @@ Body:
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1;
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
sc_start SC_LIMIT_POWER_BOOSTER,1800000,30;
|
||||
- Id: 23606
|
||||
AegisName: Power_Drink
|
||||
Name: Power Drink
|
||||
@ -47799,8 +47818,18 @@ Body:
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
/* Confirm probability */
|
||||
bonus_script "{ bonus bMaxHP,-10; bonus bMaxSP,-10; bonus bBaseAtk,30; bonus bMatk,30; bonus bVariableCastrate,-5; bonus3 bAutoSpell,\"AC_CONCENTRATION\",max(getskilllv(\"AC_CONCENTRATION\"),3),10; }",300;
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
sc_start SC_2011RWC_SCROLL,1800000,0;
|
||||
- Id: 23607
|
||||
AegisName: Unlimited_Drink
|
||||
Name: Unlimited Drink
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Flags:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
sc_start SC_INFINITY_DRINK,1800000,0;
|
||||
- Id: 23611
|
||||
AegisName: Mimir_Spring_Water
|
||||
Name: Mimir's Spring Water
|
||||
@ -47967,7 +47996,8 @@ Body:
|
||||
NoGuildStorage: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",1800;
|
||||
specialeffect2 EF_BASH3D;
|
||||
sc_start SC_ALMIGHTY,1800000,10;
|
||||
- Id: 23726
|
||||
AegisName: E_Challenge_Drink
|
||||
Name: "[Event] Challenger Drink"
|
||||
@ -47980,7 +48010,22 @@ Body:
|
||||
NoGuildStorage: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",1800,1,1;
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
sc_start SC_LIMIT_POWER_BOOSTER,1800000,30;
|
||||
- Id: 23727
|
||||
AegisName: E_Unlimited_Drink
|
||||
Name: "[Event] Unlimited Drink"
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Trade:
|
||||
NoDrop: true
|
||||
NoTrade: true
|
||||
NoCart: true
|
||||
NoGuildStorage: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
sc_start SC_INFINITY_DRINK,1800000,0;
|
||||
- Id: 23728
|
||||
AegisName: E_Power_Drink
|
||||
Name: "[Event] Power Drink"
|
||||
@ -47993,8 +48038,8 @@ Body:
|
||||
NoGuildStorage: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
/* Confirm probability */
|
||||
bonus_script "{ bonus bMaxHP,-10; bonus bMaxSP,-10; bonus bBaseAtk,30; bonus bMatk,30; bonus bVariableCastrate,-5; bonus3 bAutoSpell,\"AC_CONCENTRATION\",max(getskilllv(\"AC_CONCENTRATION\"),3),10; }",300;
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
sc_start SC_2011RWC_SCROLL,1800000,0;
|
||||
- Id: 23732
|
||||
AegisName: E_Mimir_Spring_W
|
||||
Name: "[Event] Mimir's Spring Water"
|
||||
@ -48728,6 +48773,22 @@ Body:
|
||||
Weight: 10
|
||||
Script: |
|
||||
laphine_synthesis();
|
||||
- Id: 23898
|
||||
AegisName: Comp_Power_Booster
|
||||
Name: "[Not For Sale] Power Booster"
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Trade:
|
||||
NoDrop: true
|
||||
NoTrade: true
|
||||
NoSell: true
|
||||
NoCart: true
|
||||
NoGuildStorage: true
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
sc_start SC_LIMIT_POWER_BOOSTER,1800000,30;
|
||||
- Id: 23899
|
||||
AegisName: Comp_Almighty
|
||||
Name: "[Not For Sale] Almighty"
|
||||
@ -48742,8 +48803,8 @@ Body:
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bAllStats,10; bonus bBaseAtk,30; bonus bMatk,30; }",3600;
|
||||
sc_start SC_SPEEDUP0,600000,25;
|
||||
specialeffect2 EF_BASH3D;
|
||||
sc_start SC_ALMIGHTY,1800000,10;
|
||||
- Id: 23919
|
||||
AegisName: K_Secret_Key
|
||||
Name: Kachua's Secret Key
|
||||
@ -48827,7 +48888,7 @@ Body:
|
||||
Sitting: true
|
||||
Script: |
|
||||
specialeffect2 EF_HEAL3;
|
||||
bonus_script "{ bonus bDef,500; bonus bMdef,200; }",3600,0,1,EFST_M_DEFSCROLL;
|
||||
sc_start SC_M_DEFSCROLL,3600000,0;
|
||||
sc_start SC_SPEEDUP0,600000,25;
|
||||
- Id: 100007
|
||||
AegisName: G_Limit_Power_Booster
|
||||
@ -48838,7 +48899,7 @@ Body:
|
||||
Sitting: true
|
||||
Script: |
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
bonus_script "{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHit,30; bonus bFlee,30; bonus bAspd,1; bonus bUseSPrate,-5; bonus bFixedCastrate,-30; }",3600,1,1,EFST_LIMIT_POWER_BOOSTER;
|
||||
sc_start SC_LIMIT_POWER_BOOSTER,3600000,30;
|
||||
sc_start SC_SPEEDUP0,600000,25;
|
||||
- Id: 100008
|
||||
AegisName: G_Infinity_Drink
|
||||
@ -48849,7 +48910,7 @@ Body:
|
||||
Sitting: true
|
||||
Script: |
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
bonus_script "{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bCritAtkRate,5; bonus bLongAtkRate,5; bonus bMatkRate,5; bonus bNoCastCancel; }",3600,1,1,EFST_INFINITY_DRINK;
|
||||
sc_start SC_INFINITY_DRINK,3600000,0;
|
||||
sc_start SC_SPEEDUP0,600000,25;
|
||||
- Id: 100009
|
||||
AegisName: Joy_Of_Victory
|
||||
@ -49867,7 +49928,10 @@ Body:
|
||||
NoUse:
|
||||
Sitting: true
|
||||
Script: |
|
||||
bonus_script "{ bonus bBaseAtk,20; bonus bMatk,20; bonus bHit,30; bonus bFlee,30; }",3600,3,1;
|
||||
sc_start SC_FLEEFOOD,3600000,30;
|
||||
sc_start SC_HITFOOD,3600000,30;
|
||||
sc_start SC_ATKPOTION,3600000,20;
|
||||
sc_start SC_MATKPOTION,3600000,20;
|
||||
sc_start SC_SPEEDUP0,600000,25;
|
||||
- Id: 100317
|
||||
AegisName: G_Mental_Potion
|
||||
@ -49878,7 +49942,7 @@ Body:
|
||||
Sitting: true
|
||||
Script: |
|
||||
specialeffect2 EF_SPELLBREAKER;
|
||||
bonus_script "{ bonus bUseSPrate,-10; bonus bMaxSPrate,10; }",3600,1,1,EFST_TARGET_ASPD;
|
||||
sc_start SC_MENTAL_POTION,3600000,10;
|
||||
sc_start SC_SPEEDUP0,600000,25;
|
||||
- Id: 100321
|
||||
AegisName: OS_Weapon_Refine_Cube
|
||||
@ -49933,6 +49997,21 @@ Body:
|
||||
Weight: 10
|
||||
Script: |
|
||||
laphine_synthesis();
|
||||
- Id: 100333
|
||||
AegisName: E_Infinity_Drink
|
||||
Name: "[Not For Sale] Infinity Drink"
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Trade:
|
||||
NoDrop: true
|
||||
NoTrade: true
|
||||
NoCart: true
|
||||
NoGuildStorage: true
|
||||
NoMail: true
|
||||
NoAuction: true
|
||||
Script: |
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
sc_start SC_INFINITY_DRINK,1800000,0;
|
||||
- Id: 100338
|
||||
AegisName: Booster_W_Up_1
|
||||
Name: Booster Weapon Phase 1 Upgrade Package
|
||||
@ -51284,12 +51363,13 @@ Body:
|
||||
Script: |
|
||||
item_reform();
|
||||
- Id: 101097
|
||||
AegisName: aegis_101097
|
||||
AegisName: DF_Infinity_Drink
|
||||
Name: "[Scroll] Unlimited Drink"
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Script: |
|
||||
bonus_script "{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bCritAtkRate,5; bonus bLongAtkRate,5; bonus2 bMagicAddEle,Ele_All,5; bonus bNoCastCancel;}",1800;
|
||||
specialeffect2 EF_POTION_BERSERK;
|
||||
sc_start SC_INFINITY_DRINK,1800000,0;
|
||||
- Id: 101103
|
||||
AegisName: Enchant_Stone_Box25
|
||||
Name: Costume Enchant Stone Box 25
|
||||
@ -52126,6 +52206,15 @@ Body:
|
||||
BuyingStore: true
|
||||
Script: |
|
||||
laphine_synthesis();
|
||||
- Id: 101675
|
||||
AegisName: aegis_101675
|
||||
Name: Costume Enchant Stone Box 28
|
||||
Type: Usable
|
||||
Weight: 10
|
||||
Flags:
|
||||
Container: true
|
||||
Script: |
|
||||
getgroupitem(IG_Enchant_Stone_Box28);
|
||||
- Id: 200055
|
||||
AegisName: C_Acid_B_50Box
|
||||
Name: Acid Bomb 50 Box
|
||||
|
@ -31125,25 +31125,143 @@ Body:
|
||||
List:
|
||||
- Item: Blacksmith_Blessing
|
||||
Amount: 2
|
||||
- Group: Bs_Item_M_S_53
|
||||
- Group: BS_ITEM_M_S_53
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Shadow_Refine_Hammer
|
||||
Amount: 2
|
||||
- Group: Bs_Item_M_S_54
|
||||
- Group: BS_ITEM_M_S_54
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Mightysoul_Essence
|
||||
- Group: Bs_Item_M_S_55
|
||||
- Group: BS_ITEM_M_S_55
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: M_Dimension_Essence
|
||||
- Group: Bs_Item_M_S_56
|
||||
- Group: BS_ITEM_M_S_56
|
||||
SubGroups:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Item: Enchant_Ticket
|
||||
Amount: 2
|
||||
- Group: ENCHANT_STONE_BOX28
|
||||
SubGroups:
|
||||
- SubGroup: 1
|
||||
List:
|
||||
- Item: M_PATKStone_Robe
|
||||
Rate: 10
|
||||
- Item: R_PATKStone_Robe
|
||||
Rate: 10
|
||||
- Item: POWStone_Robe_D
|
||||
Rate: 10
|
||||
- Item: ConStone_Robe_D
|
||||
Rate: 10
|
||||
- Item: Critical_Stone_Robe
|
||||
Rate: 20
|
||||
- Item: SPdrainStone_Robe_D
|
||||
Rate: 40
|
||||
- Item: SPdrainStone_Top
|
||||
Rate: 80
|
||||
- Item: CastStone_Robe
|
||||
Rate: 80
|
||||
- Item: ASPDStone_Top
|
||||
Rate: 150
|
||||
- Item: ASPDStone_Robe_D
|
||||
Rate: 80
|
||||
- Item: HPdrainStone_Robe_D
|
||||
Rate: 80
|
||||
- Item: GreenFloor_Bottom
|
||||
Rate: 160
|
||||
- Item: ExplodingEffect_Middle
|
||||
Rate: 160
|
||||
- Item: StarEmperorStone_Garment
|
||||
Rate: 80
|
||||
- Item: GunslingerStone_Robe
|
||||
Rate: 80
|
||||
- Item: SoulReaperStone_Robe
|
||||
Rate: 80
|
||||
- Item: StarStone_Top3
|
||||
Rate: 80
|
||||
- Item: StarStone_Middle3
|
||||
Rate: 80
|
||||
- Item: StarStone_Bottom3
|
||||
Rate: 80
|
||||
- Item: RebelStone_Top3
|
||||
Rate: 80
|
||||
- Item: RebelStone_Middle3
|
||||
Rate: 80
|
||||
- Item: RebelStone_Bottom3
|
||||
Rate: 80
|
||||
- Item: ReaperStone_Top3
|
||||
Rate: 80
|
||||
- Item: ReaperStone_Middle3
|
||||
Rate: 80
|
||||
- Item: ReaperStone_Bottom3
|
||||
Rate: 80
|
||||
- Item: aegis_100465
|
||||
Rate: 160
|
||||
- Item: aegis_100495
|
||||
Rate: 160
|
||||
- Item: Magic_Stone_Top
|
||||
Rate: 240
|
||||
- Item: Magic_Stone_Middle
|
||||
Rate: 240
|
||||
- Item: Magic_Stone_Bottom
|
||||
Rate: 240
|
||||
- Item: StarGladiatorStone_Top
|
||||
Rate: 150
|
||||
- Item: StarGladiatorStone_Middle
|
||||
Rate: 150
|
||||
- Item: StarGladiatorStone_Bottom
|
||||
Rate: 150
|
||||
- Item: GunslingerStone_Top
|
||||
Rate: 150
|
||||
- Item: GunslingerStone_Middle
|
||||
Rate: 150
|
||||
- Item: GunslingerStone_Bottom
|
||||
Rate: 150
|
||||
- Item: SoulLinkerStone_Top
|
||||
Rate: 150
|
||||
- Item: SoulLinkerStone_Middle
|
||||
Rate: 150
|
||||
- Item: SoulLinkerStone_Bottom
|
||||
Rate: 150
|
||||
- Item: Melee_Stone_Top
|
||||
Rate: 240
|
||||
- Item: Melee_Stone_Middle
|
||||
Rate: 240
|
||||
- Item: Melee_Stone_Bottom
|
||||
Rate: 240
|
||||
- Item: Range_Stone_Top
|
||||
Rate: 240
|
||||
- Item: Range_Stone
|
||||
Rate: 240
|
||||
- Item: Range_Stone_Bottom
|
||||
Rate: 240
|
||||
- Item: aegis_100496
|
||||
Rate: 360
|
||||
- Item: aegis_100497
|
||||
Rate: 360
|
||||
- Item: aegis_100498
|
||||
Rate: 360
|
||||
- Item: aegis_100499
|
||||
Rate: 360
|
||||
- Item: aegis_100500
|
||||
Rate: 360
|
||||
- Item: aegis_100501
|
||||
Rate: 360
|
||||
- Item: CastingStone_Top
|
||||
Rate: 360
|
||||
- Item: CastingStone_Middle
|
||||
Rate: 360
|
||||
- Item: CastingStone_Bottom
|
||||
Rate: 360
|
||||
- Item: Critical_Stone
|
||||
Rate: 360
|
||||
- Item: Critical_Stone_Top
|
||||
Rate: 360
|
||||
- Item: Critical_Stone_Bottom
|
||||
Rate: 360
|
||||
|
254
db/re/status.yml
254
db/re/status.yml
@ -2660,7 +2660,6 @@ Body:
|
||||
- Status: Inchealrate
|
||||
Icon: EFST_HEALPLUS
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
@ -6060,27 +6059,16 @@ Body:
|
||||
- Status: 2011rwc_Scroll
|
||||
Icon: EFST_2011RWC_SCROLL
|
||||
CalcFlags:
|
||||
Str: true
|
||||
Agi: true
|
||||
Vit: true
|
||||
Int: true
|
||||
Dex: true
|
||||
Luk: true
|
||||
Batk: true
|
||||
Matk: true
|
||||
Aspd: true
|
||||
MaxHp: true
|
||||
MaxSp: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
End:
|
||||
Food_Str_Cash: true
|
||||
Food_Agi_Cash: true
|
||||
Food_Vit_Cash: true
|
||||
Food_Int_Cash: true
|
||||
Food_Dex_Cash: true
|
||||
Food_Luk_Cash: true
|
||||
- Status: Jp_Event04
|
||||
Icon: EFST_JP_EVENT04
|
||||
Flags:
|
||||
@ -8176,3 +8164,239 @@ Body:
|
||||
NoClearbuff: true
|
||||
End:
|
||||
Sub_Weaponproperty: true
|
||||
- Status: Almighty
|
||||
Icon: EFST_ALMIGHTY
|
||||
CalcFlags:
|
||||
Str: true
|
||||
Agi: true
|
||||
Vit: true
|
||||
Int: true
|
||||
Dex: true
|
||||
Luk: true
|
||||
Batk: true
|
||||
Matk: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
End:
|
||||
Food_Str_Cash: true
|
||||
Food_Agi_Cash: true
|
||||
Food_Vit_Cash: true
|
||||
Food_Int_Cash: true
|
||||
Food_Dex_Cash: true
|
||||
Food_Luk_Cash: true
|
||||
UltimateCook: true
|
||||
- Status: UltimateCook
|
||||
Icon: EFST_ULTIMATECOOK
|
||||
CalcFlags:
|
||||
Str: true
|
||||
Agi: true
|
||||
Vit: true
|
||||
Int: true
|
||||
Dex: true
|
||||
Luk: true
|
||||
Batk: true
|
||||
Matk: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
End:
|
||||
Food_Str_Cash: true
|
||||
Food_Agi_Cash: true
|
||||
Food_Vit_Cash: true
|
||||
Food_Int_Cash: true
|
||||
Food_Dex_Cash: true
|
||||
Food_Luk_Cash: true
|
||||
Almighty: true
|
||||
- Status: M_DefScroll
|
||||
Icon: EFST_M_DEFSCROLL
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Mdef: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Infinity_Drink
|
||||
Icon: EFST_INFINITY_DRINK
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Mental_Potion
|
||||
Icon: EFST_TARGET_ASPD
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Limit_Power_Booster
|
||||
Icon: EFST_LIMIT_POWER_BOOSTER
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Combat_Pill
|
||||
Icon: EFST_GM_BATTLE
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Combat_Pill2
|
||||
Icon: EFST_GM_BATTLE2
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: MysticPowder
|
||||
Icon: EFST_MYSTICPOWDER
|
||||
CalcFlags:
|
||||
Luk: true
|
||||
Flee: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: SparkCandy
|
||||
Icon: EFST_STEAMPACK
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: MagicCandy
|
||||
Icon: EFST_MAGIC_CANDY
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Acaraje
|
||||
Icon: EFST_ACARAJE
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Aspd: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: PopeCookie
|
||||
Icon: EFST_POPECOOKIE
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Vitalize_Potion
|
||||
Icon: EFST_VITALIZE_POTION
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Cup_Of_Boza
|
||||
Icon: EFST_CUP_OF_BOZA
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: SKF_MATK
|
||||
Icon: EFST_SKF_MATK
|
||||
CalcFlags:
|
||||
Matk: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: SKF_ATK
|
||||
Icon: EFST_SKF_ATK
|
||||
CalcFlags:
|
||||
Batk: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: SKF_ASPD
|
||||
Icon: EFST_SKF_ASPD
|
||||
CalcFlags:
|
||||
Aspd: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: SKF_CAST
|
||||
Icon: EFST_SKF_CAST
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Beef_Rib_Stew
|
||||
Icon: EFST_BEEF_RIB_STEW
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Pork_Rib_Stew
|
||||
Icon: EFST_PORK_RIB_STEW
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
|
@ -1401,11 +1401,11 @@ mal_in01,20,107,3 script Lace La Zard#cos_ect 4_FROG,{
|
||||
25797, 29427, "Increases damage of Knuckle Arrow by 15%.", // SuraStone_Robe2 SuraStone_Robe2_
|
||||
25801, 29614, "Increases damage of Diamond Dust by 15%.", // SorcererStone_Robe2 SorcererStone_Robe2_
|
||||
25805, 29618, "Increases damage of Fatal Menace by 15%.", // ShadowchaserStone_Robe2 ShadowchaserStone_Robe2_
|
||||
25842, 29654, "Increases damage of Eswhoo by 20%.", // SoulReaperStone_Robe SoulReaperStone_Robe_
|
||||
25849, 29658, "Increases damage of Falling Star, Solar Burst and Full Moon Kick by 20%.", // StarEmperorStone_Garment StarEmperorStone_Garment_
|
||||
25842, 29654, "Increases damage of Eswhoo by 20%.", // SoulReaperStone_Robe Soulreaper_Robe
|
||||
25849, 29658, "Increases damage of Falling Star, Solar Burst and Full Moon Kick by 20%.", // StarEmperorStone_Garment Staremperor_Robe
|
||||
25853, 29662, "Increases damage of Swirling Petal by 25%.", // KagerouStone_Robe KagerouStone_Robe_
|
||||
25854, 29663, "Increases damage of Flaming Petals by 20%.", // OboroStone_Robe OboroStone_Robe_
|
||||
25858, 29667, "Increases damage of Hammer of God and Round Trip by 20%.", // GunslingerStone_Robe GunslingerStone_Robe_
|
||||
25858, 29667, "Increases damage of Hammer of God and Round Trip by 20%.", // GunslingerStone_Robe Rebellion_Robe
|
||||
25862, 29671, "Increases damage of Picky Peck and Catnip Meteor by 20%.", // DoramStone_Robe DoramStone_Robe_
|
||||
1000011, 310003, "Increases damage of Aimed Bolt by 15%.", // RangerStone_II_Garment Ranger_Robe2
|
||||
1000015, 310007, "Increases damage of Arms Cannon by 15%.", // MechanicStone_II_Garment Mechanic_Robe2
|
||||
|
@ -990,10 +990,11 @@ enum e_random_item_group {
|
||||
IG_4LV_10REFINE_WEAPON_9GU,
|
||||
IG_4LV_11REFINE_WEAPON_10G,
|
||||
IG_BS_ITEM_M_S_52,
|
||||
IG_Bs_Item_M_S_53,
|
||||
IG_Bs_Item_M_S_54,
|
||||
IG_Bs_Item_M_S_55,
|
||||
IG_Bs_Item_M_S_56,
|
||||
IG_BS_ITEM_M_S_53,
|
||||
IG_BS_ITEM_M_S_54,
|
||||
IG_BS_ITEM_M_S_55,
|
||||
IG_BS_ITEM_M_S_56,
|
||||
IG_ENCHANT_STONE_BOX28,
|
||||
|
||||
IG_MAX,
|
||||
};
|
||||
|
@ -10120,6 +10120,8 @@ int pc_itemheal(struct map_session_data *sd, t_itemid itemid, int hp, int sp)
|
||||
else if (itemid == ITEMID_COOKIE_BAT)
|
||||
bonus += sd->sc.data[SC_MTF_PUMPKIN]->val2;
|
||||
}
|
||||
if (sd->sc.data[SC_VITALIZE_POTION])
|
||||
bonus += bonus * 10 / 100;
|
||||
|
||||
tmp = hp * bonus / 100; // Overflow check
|
||||
if (bonus != 100 && tmp > hp)
|
||||
|
@ -1841,9 +1841,30 @@
|
||||
export_constant(SC_DEEP_POISONING_OPTION);
|
||||
export_constant(SC_POISON_SHIELD);
|
||||
export_constant(SC_POISON_SHIELD_OPTION);
|
||||
export_constant(SC_SUB_WEAPONPROPERTY);
|
||||
export_constant(SC_M_LIFEPOTION);
|
||||
export_constant(SC_S_MANAPOTION);
|
||||
export_constant(SC_SUB_WEAPONPROPERTY);
|
||||
export_constant(SC_ALMIGHTY);
|
||||
export_constant(SC_ULTIMATECOOK);
|
||||
export_constant(SC_M_DEFSCROLL);
|
||||
export_constant(SC_INFINITY_DRINK);
|
||||
export_constant(SC_MENTAL_POTION);
|
||||
export_constant(SC_LIMIT_POWER_BOOSTER);
|
||||
export_constant(SC_COMBAT_PILL);
|
||||
export_constant(SC_COMBAT_PILL2);
|
||||
export_constant(SC_MYSTICPOWDER);
|
||||
export_constant(SC_SPARKCANDY);
|
||||
export_constant(SC_MAGICCANDY);
|
||||
export_constant(SC_ACARAJE);
|
||||
export_constant(SC_POPECOOKIE);
|
||||
export_constant(SC_VITALIZE_POTION);
|
||||
export_constant(SC_CUP_OF_BOZA);
|
||||
export_constant(SC_SKF_MATK);
|
||||
export_constant(SC_SKF_ATK);
|
||||
export_constant(SC_SKF_ASPD);
|
||||
export_constant(SC_SKF_CAST);
|
||||
export_constant(SC_BEEF_RIB_STEW);
|
||||
export_constant(SC_PORK_RIB_STEW);
|
||||
|
||||
#ifdef RENEWAL
|
||||
export_constant(SC_EXTREMITYFIST2);
|
||||
@ -5756,10 +5777,11 @@
|
||||
export_constant(IG_4LV_10REFINE_WEAPON_9GU);
|
||||
export_constant(IG_4LV_11REFINE_WEAPON_10G);
|
||||
export_constant(IG_BS_ITEM_M_S_52);
|
||||
export_constant(IG_Bs_Item_M_S_53);
|
||||
export_constant(IG_Bs_Item_M_S_54);
|
||||
export_constant(IG_Bs_Item_M_S_55);
|
||||
export_constant(IG_Bs_Item_M_S_56);
|
||||
export_constant(IG_BS_ITEM_M_S_53);
|
||||
export_constant(IG_BS_ITEM_M_S_54);
|
||||
export_constant(IG_BS_ITEM_M_S_55);
|
||||
export_constant(IG_BS_ITEM_M_S_56);
|
||||
export_constant(IG_ENCHANT_STONE_BOX28);
|
||||
|
||||
/* unit stop walking */
|
||||
export_constant(USW_NONE);
|
||||
|
@ -693,6 +693,12 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, uint16 sk
|
||||
#ifdef RENEWAL
|
||||
if (tsc->data[SC_ASSUMPTIO])
|
||||
hp_bonus += tsc->data[SC_ASSUMPTIO]->val1 * 2;
|
||||
#endif
|
||||
if (tsc->data[SC_VITALIZE_POTION])
|
||||
#ifdef RENEWAL
|
||||
hp_bonus += 10;
|
||||
#else
|
||||
hp += hp * 10 / 100;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@ -2382,6 +2388,12 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1
|
||||
mob_class_change(dstmd,class_);
|
||||
}
|
||||
|
||||
if (sd && sc) {
|
||||
struct status_change_entry *sce;
|
||||
if ((sce = sc->data[SC_2011RWC_SCROLL]) && rnd() % 1000 <= 10)
|
||||
skill_castend_nodamage_id(src, src, AC_CONCENTRATION, max(3, pc_checkskill(sd,AC_CONCENTRATION)), tick, 0);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -18535,6 +18547,8 @@ int skill_castfix_sc(struct block_list *bl, double time, uint8 flag)
|
||||
time += sc->data[SC_PARALYSIS]->val3;
|
||||
if (sc->data[SC_IZAYOI])
|
||||
time -= time * 50 / 100;
|
||||
if (sc->data[SC_2011RWC_SCROLL])
|
||||
time -= time * 5 / 100;
|
||||
}
|
||||
if (sc->data[SC_SUFFRAGIUM]) {
|
||||
if(!(flag&2))
|
||||
@ -18678,6 +18692,8 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16
|
||||
fixed = 0;
|
||||
if (sc->data[SC_GLOOMYDAY])
|
||||
fixed += skill_lv * 500;
|
||||
if (sc->data[SC_2011RWC_SCROLL])
|
||||
VARCAST_REDUCTION(5);
|
||||
}
|
||||
if (sc && sc->data[SC_SECRAMENT] && skill_id == HW_MAGICPOWER && (flag&2)) // Sacrament lowers Mystical Amplification cast time
|
||||
fixcast_r = max(fixcast_r, sc->data[SC_SECRAMENT]->val2);
|
||||
|
@ -3038,6 +3038,14 @@ static int status_get_hpbonus(struct block_list *bl, enum e_status_bonus type) {
|
||||
bonus -= sc->data[SC_EQC]->val3;
|
||||
if(sc->data[SC_PACKING_ENVELOPE3])
|
||||
bonus += sc->data[SC_PACKING_ENVELOPE3]->val1;
|
||||
if(sc->data[SC_2011RWC_SCROLL])
|
||||
bonus -= 10;
|
||||
if(sc->data[SC_INFINITY_DRINK])
|
||||
bonus += 5;
|
||||
if(sc->data[SC_COMBAT_PILL])
|
||||
bonus -= 3;
|
||||
if(sc->data[SC_COMBAT_PILL2])
|
||||
bonus -= 5;
|
||||
}
|
||||
// Max rate reduce is -100%
|
||||
bonus = cap_value(bonus,-100,INT_MAX);
|
||||
@ -3176,6 +3184,16 @@ static int status_get_spbonus(struct block_list *bl, enum e_status_bonus type) {
|
||||
//Decreasing
|
||||
if (sc->data[SC_MELODYOFSINK])
|
||||
bonus -= sc->data[SC_MELODYOFSINK]->val3;
|
||||
if (sc->data[SC_2011RWC_SCROLL])
|
||||
bonus -= 10;
|
||||
if (sc->data[SC_INFINITY_DRINK])
|
||||
bonus += 5;
|
||||
if (sc->data[SC_MENTAL_POTION])
|
||||
bonus += sc->data[SC_MENTAL_POTION]->val1;
|
||||
if(sc->data[SC_COMBAT_PILL])
|
||||
bonus -= 3;
|
||||
if(sc->data[SC_COMBAT_PILL2])
|
||||
bonus -= 5;
|
||||
}
|
||||
// Max rate reduce is -100%
|
||||
bonus = cap_value(bonus,-100,INT_MAX);
|
||||
@ -4653,6 +4671,54 @@ int status_calc_pc_sub(struct map_session_data* sd, uint8 opt)
|
||||
sd->indexed_bonus.subele[ELE_POISON] += 100;
|
||||
sd->indexed_bonus.subele[ELE_HOLY] -= 30;
|
||||
}
|
||||
if (sc->data[SC_INFINITY_DRINK]) {
|
||||
sd->bonus.crit_atk_rate += 5;
|
||||
sd->bonus.long_attack_atk_rate += 5;
|
||||
sd->indexed_bonus.magic_atk_ele[ELE_ALL] += 5;
|
||||
sd->special_state.no_castcancel = 1;
|
||||
}
|
||||
if(sc->data[SC_MENTAL_POTION])
|
||||
sd->dsprate -= sc->data[SC_MENTAL_POTION]->val1;
|
||||
if (sc->data[SC_LIMIT_POWER_BOOSTER]) {
|
||||
pc_bonus(sd, SP_ATK_RATE, 1);
|
||||
pc_bonus(sd, SP_MATK_RATE, 1);
|
||||
sd->dsprate -= 5;
|
||||
sd->bonus.fixcastrate -= sc->data[SC_LIMIT_POWER_BOOSTER]->val1;
|
||||
}
|
||||
if (sc->data[SC_COMBAT_PILL]) {
|
||||
pc_bonus(sd, SP_ATK_RATE, sc->data[SC_COMBAT_PILL]->val1);
|
||||
pc_bonus(sd, SP_MATK_RATE, sc->data[SC_COMBAT_PILL]->val1);
|
||||
}
|
||||
if (sc->data[SC_COMBAT_PILL2]) {
|
||||
pc_bonus(sd, SP_ATK_RATE, sc->data[SC_COMBAT_PILL2]->val1);
|
||||
pc_bonus(sd, SP_MATK_RATE, sc->data[SC_COMBAT_PILL2]->val1);
|
||||
}
|
||||
if (sc->data[SC_SPARKCANDY])
|
||||
pc_bonus2(sd, SP_HP_LOSS_RATE, 100, 10000);
|
||||
if (sc->data[SC_MAGICCANDY]) {
|
||||
sd->bonus.fixcastrate -= 70;
|
||||
sd->special_state.no_castcancel = 1;
|
||||
pc_bonus2(sd, SP_SP_LOSS_RATE, 90, 10000);
|
||||
}
|
||||
if (sc->data[SC_POPECOOKIE]) {
|
||||
pc_bonus(sd, SP_ATK_RATE, sc->data[SC_POPECOOKIE]->val1);
|
||||
pc_bonus(sd, SP_MATK_RATE, sc->data[SC_POPECOOKIE]->val1);
|
||||
sd->indexed_bonus.subele[ELE_ALL] -= sc->data[SC_POPECOOKIE]->val1;
|
||||
}
|
||||
if (sc->data[SC_VITALIZE_POTION]) {
|
||||
pc_bonus(sd, SP_ATK_RATE, sc->data[SC_VITALIZE_POTION]->val1);
|
||||
pc_bonus(sd, SP_MATK_RATE, sc->data[SC_VITALIZE_POTION]->val1);
|
||||
}
|
||||
if (sc->data[SC_CUP_OF_BOZA])
|
||||
sd->indexed_bonus.subele[ELE_FIRE] -= 5;
|
||||
if (sc->data[SC_SKF_CAST])
|
||||
sd->bonus.varcastrate -= sc->data[SC_SKF_CAST]->val1;
|
||||
if (sc->data[SC_BEEF_RIB_STEW]) {
|
||||
sd->bonus.varcastrate -= 5;
|
||||
sd->dsprate -= 3;
|
||||
}
|
||||
if (sc->data[SC_PORK_RIB_STEW])
|
||||
sd->dsprate -= 2;
|
||||
}
|
||||
status_cpy(&sd->battle_status, base_status);
|
||||
|
||||
@ -6196,8 +6262,6 @@ static unsigned short status_calc_str(struct block_list *bl, struct status_chang
|
||||
str += sc->data[SC_SAVAGE_STEAK]->val1;
|
||||
if(sc->data[SC_INSPIRATION])
|
||||
str += sc->data[SC_INSPIRATION]->val3;
|
||||
if(sc->data[SC_2011RWC_SCROLL])
|
||||
str += sc->data[SC_2011RWC_SCROLL]->val1;
|
||||
if(sc->data[SC_STOMACHACHE])
|
||||
str -= sc->data[SC_STOMACHACHE]->val1;
|
||||
if(sc->data[SC_KYOUGAKU])
|
||||
@ -6218,6 +6282,10 @@ static unsigned short status_calc_str(struct block_list *bl, struct status_chang
|
||||
#endif
|
||||
if (sc->data[SC_UNIVERSESTANCE])
|
||||
str += sc->data[SC_UNIVERSESTANCE]->val2;
|
||||
if (sc->data[SC_ALMIGHTY])
|
||||
str += sc->data[SC_ALMIGHTY]->val1;
|
||||
if (sc->data[SC_ULTIMATECOOK])
|
||||
str += sc->data[SC_ULTIMATECOOK]->val1;
|
||||
|
||||
return (unsigned short)cap_value(str,0,USHRT_MAX);
|
||||
}
|
||||
@ -6256,8 +6324,6 @@ static unsigned short status_calc_agi(struct block_list *bl, struct status_chang
|
||||
agi += sc->data[SC_INCREASEAGI]->val2;
|
||||
if(sc->data[SC_INCREASING])
|
||||
agi += 4; // Added based on skill updates [Reddozen]
|
||||
if(sc->data[SC_2011RWC_SCROLL])
|
||||
agi += sc->data[SC_2011RWC_SCROLL]->val1;
|
||||
if(sc->data[SC_DECREASEAGI])
|
||||
agi -= sc->data[SC_DECREASEAGI]->val2;
|
||||
if(sc->data[SC_QUAGMIRE])
|
||||
@ -6300,6 +6366,10 @@ static unsigned short status_calc_agi(struct block_list *bl, struct status_chang
|
||||
#endif
|
||||
if (sc->data[SC_UNIVERSESTANCE])
|
||||
agi += sc->data[SC_UNIVERSESTANCE]->val2;
|
||||
if (sc->data[SC_ALMIGHTY])
|
||||
agi += sc->data[SC_ALMIGHTY]->val1;
|
||||
if (sc->data[SC_ULTIMATECOOK])
|
||||
agi += sc->data[SC_ULTIMATECOOK]->val1;
|
||||
|
||||
return (unsigned short)cap_value(agi,0,USHRT_MAX);
|
||||
}
|
||||
@ -6344,8 +6414,6 @@ static unsigned short status_calc_vit(struct block_list *bl, struct status_chang
|
||||
vit += sc->data[SC_MINOR_BBQ]->val1;
|
||||
if(sc->data[SC_INSPIRATION])
|
||||
vit += sc->data[SC_INSPIRATION]->val3;
|
||||
if(sc->data[SC_2011RWC_SCROLL])
|
||||
vit += sc->data[SC_2011RWC_SCROLL]->val1;
|
||||
if(sc->data[SC_STOMACHACHE])
|
||||
vit -= sc->data[SC_STOMACHACHE]->val1;
|
||||
if(sc->data[SC_KYOUGAKU])
|
||||
@ -6372,6 +6440,12 @@ static unsigned short status_calc_vit(struct block_list *bl, struct status_chang
|
||||
#endif
|
||||
if (sc->data[SC_UNIVERSESTANCE])
|
||||
vit += sc->data[SC_UNIVERSESTANCE]->val2;
|
||||
if (sc->data[SC_ALMIGHTY])
|
||||
vit += sc->data[SC_ALMIGHTY]->val1;
|
||||
if (sc->data[SC_ULTIMATECOOK])
|
||||
vit += sc->data[SC_ULTIMATECOOK]->val1;
|
||||
if (sc->data[SC_CUP_OF_BOZA])
|
||||
vit += 10;
|
||||
|
||||
return (unsigned short)cap_value(vit,0,USHRT_MAX);
|
||||
}
|
||||
@ -6416,8 +6490,6 @@ static unsigned short status_calc_int(struct block_list *bl, struct status_chang
|
||||
int_ += sc->data[SC_NEN]->val1;
|
||||
if(sc->data[SC_MARIONETTE])
|
||||
int_ -= ((sc->data[SC_MARIONETTE]->val4)>>16)&0xFF;
|
||||
if(sc->data[SC_2011RWC_SCROLL])
|
||||
int_ += sc->data[SC_2011RWC_SCROLL]->val1;
|
||||
if(sc->data[SC_MARIONETTE2])
|
||||
int_ += ((sc->data[SC_MARIONETTE2]->val4)>>16)&0xFF;
|
||||
if(sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_HIGH)
|
||||
@ -6459,6 +6531,10 @@ static unsigned short status_calc_int(struct block_list *bl, struct status_chang
|
||||
if (sc->data[SC_NIBELUNGEN] && sc->data[SC_NIBELUNGEN]->val2 == RINGNBL_ALLSTAT)
|
||||
int_ += 15;
|
||||
#endif
|
||||
if (sc->data[SC_ALMIGHTY])
|
||||
int_ += sc->data[SC_ALMIGHTY]->val1;
|
||||
if (sc->data[SC_ULTIMATECOOK])
|
||||
int_ += sc->data[SC_ULTIMATECOOK]->val1;
|
||||
|
||||
return (unsigned short)cap_value(int_,0,USHRT_MAX);
|
||||
}
|
||||
@ -6507,8 +6583,6 @@ static unsigned short status_calc_dex(struct block_list *bl, struct status_chang
|
||||
dex += 4; // Added based on skill updates [Reddozen]
|
||||
if(sc->data[SC_MARIONETTE])
|
||||
dex -= ((sc->data[SC_MARIONETTE]->val4)>>8)&0xFF;
|
||||
if(sc->data[SC_2011RWC_SCROLL])
|
||||
dex += sc->data[SC_2011RWC_SCROLL]->val1;
|
||||
if(sc->data[SC_MARIONETTE2])
|
||||
dex += ((sc->data[SC_MARIONETTE2]->val4)>>8)&0xFF;
|
||||
if(sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_HIGH)
|
||||
@ -6543,6 +6617,10 @@ static unsigned short status_calc_dex(struct block_list *bl, struct status_chang
|
||||
#endif
|
||||
if (sc->data[SC_UNIVERSESTANCE])
|
||||
dex += sc->data[SC_UNIVERSESTANCE]->val2;
|
||||
if (sc->data[SC_ALMIGHTY])
|
||||
dex += sc->data[SC_ALMIGHTY]->val1;
|
||||
if (sc->data[SC_ULTIMATECOOK])
|
||||
dex += sc->data[SC_ULTIMATECOOK]->val1;
|
||||
|
||||
return (unsigned short)cap_value(dex,0,USHRT_MAX);
|
||||
}
|
||||
@ -6591,8 +6669,6 @@ static unsigned short status_calc_luk(struct block_list *bl, struct status_chang
|
||||
luk -= sc->data[SC_STOMACHACHE]->val1;
|
||||
if(sc->data[SC_KYOUGAKU])
|
||||
luk -= sc->data[SC_KYOUGAKU]->val2;
|
||||
if(sc->data[SC_2011RWC_SCROLL])
|
||||
luk += sc->data[SC_2011RWC_SCROLL]->val1;
|
||||
if(sc->data[SC__STRIPACCESSORY] && bl->type != BL_PC)
|
||||
luk -= luk * sc->data[SC__STRIPACCESSORY]->val2 / 100;
|
||||
if(sc->data[SC_BANANA_BOMB])
|
||||
@ -6613,6 +6689,12 @@ static unsigned short status_calc_luk(struct block_list *bl, struct status_chang
|
||||
#endif
|
||||
if (sc->data[SC_UNIVERSESTANCE])
|
||||
luk += sc->data[SC_UNIVERSESTANCE]->val2;
|
||||
if (sc->data[SC_ALMIGHTY])
|
||||
luk += sc->data[SC_ALMIGHTY]->val1;
|
||||
if (sc->data[SC_ULTIMATECOOK])
|
||||
luk += sc->data[SC_ULTIMATECOOK]->val1;
|
||||
if (sc->data[SC_MYSTICPOWDER])
|
||||
luk += 10;
|
||||
|
||||
return (unsigned short)cap_value(luk,0,USHRT_MAX);
|
||||
}
|
||||
@ -6798,6 +6880,16 @@ static unsigned short status_calc_batk(struct block_list *bl, struct status_chan
|
||||
#endif
|
||||
if (sc->data[SC_SUNSTANCE])
|
||||
batk += batk * sc->data[SC_SUNSTANCE]->val2 / 100;
|
||||
if (sc->data[SC_ALMIGHTY])
|
||||
batk += 30;
|
||||
if (sc->data[SC_ULTIMATECOOK])
|
||||
batk += 30;
|
||||
if(sc->data[SC_LIMIT_POWER_BOOSTER])
|
||||
batk += sc->data[SC_LIMIT_POWER_BOOSTER]->val1;
|
||||
if(sc->data[SC_SPARKCANDY])
|
||||
batk += 20;
|
||||
if(sc->data[SC_SKF_ATK])
|
||||
batk += sc->data[SC_SKF_ATK]->val1;
|
||||
|
||||
return (unsigned short)cap_value(batk,0,USHRT_MAX);
|
||||
}
|
||||
@ -6973,6 +7065,16 @@ static unsigned short status_calc_ematk(struct block_list *bl, struct status_cha
|
||||
matk += sc->data[SC_INSPIRATION]->val2;
|
||||
if (sc->data[SC_PACKING_ENVELOPE2])
|
||||
matk += sc->data[SC_PACKING_ENVELOPE2]->val1;
|
||||
if(sc->data[SC_ALMIGHTY])
|
||||
matk += 30;
|
||||
if(sc->data[SC_ULTIMATECOOK])
|
||||
matk += 30;
|
||||
if (sc->data[SC_LIMIT_POWER_BOOSTER])
|
||||
matk += sc->data[SC_LIMIT_POWER_BOOSTER]->val1;
|
||||
if (sc->data[SC_MAGICCANDY])
|
||||
matk += 30;
|
||||
if (sc->data[SC_SKF_MATK])
|
||||
matk += sc->data[SC_SKF_MATK]->val1;
|
||||
|
||||
return (unsigned short)cap_value(matk,0,USHRT_MAX);
|
||||
}
|
||||
@ -7013,6 +7115,16 @@ static unsigned short status_calc_matk(struct block_list *bl, struct status_chan
|
||||
matk += sc->data[SC_MTF_MATK2]->val1;
|
||||
if (sc->data[SC_2011RWC_SCROLL])
|
||||
matk += 30;
|
||||
if (sc->data[SC_ALMIGHTY])
|
||||
matk += 30;
|
||||
if (sc->data[SC_ULTIMATECOOK])
|
||||
matk += 30;
|
||||
if (sc->data[SC_LIMIT_POWER_BOOSTER])
|
||||
matk += sc->data[SC_LIMIT_POWER_BOOSTER]->val1;
|
||||
if (sc->data[SC_MAGICCANDY])
|
||||
matk += 30;
|
||||
if (sc->data[SC_SKF_MATK])
|
||||
matk += sc->data[SC_SKF_MATK]->val1;
|
||||
#endif
|
||||
if (sc->data[SC_ZANGETSU])
|
||||
matk += sc->data[SC_ZANGETSU]->val3;
|
||||
@ -7036,8 +7148,6 @@ static unsigned short status_calc_matk(struct block_list *bl, struct status_chan
|
||||
matk += sc->data[SC_MOONLITSERENADE]->val3/100;
|
||||
if (sc->data[SC_MTF_MATK])
|
||||
matk += matk * sc->data[SC_MTF_MATK]->val1 / 100;
|
||||
if(sc->data[SC_2011RWC_SCROLL])
|
||||
matk += 30;
|
||||
if (sc->data[SC_SHRIMP])
|
||||
matk += matk * sc->data[SC_SHRIMP]->val2 / 100;
|
||||
if (sc->data[SC_VOLCANO])
|
||||
@ -7170,6 +7280,10 @@ static signed short status_calc_hit(struct block_list *bl, struct status_change
|
||||
hit += sc->data[SC_PACKING_ENVELOPE10]->val1;
|
||||
if (sc->data[SC_ABYSS_SLAYER])
|
||||
hit += sc->data[SC_ABYSS_SLAYER]->val3;
|
||||
if (sc->data[SC_LIMIT_POWER_BOOSTER])
|
||||
hit += sc->data[SC_LIMIT_POWER_BOOSTER]->val1;
|
||||
if (sc->data[SC_ACARAJE])
|
||||
hit += 5;
|
||||
|
||||
return (short)cap_value(hit,1,SHRT_MAX);
|
||||
}
|
||||
@ -7284,6 +7398,10 @@ static signed short status_calc_flee(struct block_list *bl, struct status_change
|
||||
flee += sc->data[SC_GROOMING]->val2;
|
||||
if (sc->data[SC_PACKING_ENVELOPE5])
|
||||
flee += sc->data[SC_PACKING_ENVELOPE5]->val1;
|
||||
if (sc->data[SC_LIMIT_POWER_BOOSTER])
|
||||
flee += sc->data[SC_LIMIT_POWER_BOOSTER]->val1;
|
||||
if (sc->data[SC_MYSTICPOWDER])
|
||||
flee += 20;
|
||||
|
||||
return (short)cap_value(flee,1,SHRT_MAX);
|
||||
}
|
||||
@ -7420,6 +7538,8 @@ static defType status_calc_def(struct block_list *bl, struct status_change *sc,
|
||||
def += sc->data[SC_GUARD_STANCE]->val2;
|
||||
if (sc->data[SC_ATTACK_STANCE])
|
||||
def -= sc->data[SC_ATTACK_STANCE]->val2;
|
||||
if (sc->data[SC_M_DEFSCROLL])
|
||||
def += 500;
|
||||
|
||||
return (defType)cap_value(def,DEFTYPE_MIN,DEFTYPE_MAX);
|
||||
}
|
||||
@ -7552,6 +7672,8 @@ static defType status_calc_mdef(struct block_list *bl, struct status_change *sc,
|
||||
mdef += sc->data[SC_PACKING_ENVELOPE8]->val1;
|
||||
if (sc->data[SC_CLIMAX_CRYIMP])
|
||||
mdef += 100;
|
||||
if (sc->data[SC_M_DEFSCROLL])
|
||||
mdef += 200;
|
||||
|
||||
return (defType)cap_value(mdef,DEFTYPE_MIN,DEFTYPE_MAX);
|
||||
}
|
||||
@ -7934,6 +8056,16 @@ static short status_calc_aspd(struct block_list *bl, struct status_change *sc, b
|
||||
bonus += 20;
|
||||
if (sc->data[SC_STARSTANCE])
|
||||
bonus += sc->data[SC_STARSTANCE]->val2;
|
||||
if( sc->data[SC_2011RWC_SCROLL] )
|
||||
bonus += 5;
|
||||
if( sc->data[SC_SPARKCANDY] )
|
||||
bonus += 25;
|
||||
if( sc->data[SC_ACARAJE] )
|
||||
bonus += 10;
|
||||
if( sc->data[SC_SKF_ASPD] )
|
||||
bonus += sc->data[SC_SKF_ASPD]->val1;
|
||||
if( sc->data[SC_PORK_RIB_STEW] )
|
||||
bonus += 5;
|
||||
|
||||
struct map_session_data* sd = BL_CAST(BL_PC, bl);
|
||||
uint8 skill_lv;
|
||||
@ -7980,6 +8112,8 @@ static short status_calc_fix_aspd(struct block_list *bl, struct status_change *s
|
||||
aspd -= sc->data[SC_PACKING_ENVELOPE6]->val1 * 10;
|
||||
if (sc->data[SC_SINCERE_FAITH])
|
||||
aspd -= 10 * sc->data[SC_SINCERE_FAITH]->val2;
|
||||
if( sc->data[SC_LIMIT_POWER_BOOSTER] )
|
||||
aspd -= 10;
|
||||
|
||||
return cap_value(aspd, 0, 2000); // Will be recap for proper bl anyway
|
||||
}
|
||||
@ -8131,6 +8265,16 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change *
|
||||
aspd_rate -= 100;
|
||||
if (sc->data[SC_STARSTANCE])
|
||||
aspd_rate -= 10 * sc->data[SC_STARSTANCE]->val2;
|
||||
if( sc->data[SC_2011RWC_SCROLL] )
|
||||
aspd_rate -= 50;
|
||||
if( sc->data[SC_SPARKCANDY] )
|
||||
aspd_rate -= 250;
|
||||
if( sc->data[SC_ACARAJE] )
|
||||
aspd_rate -= 100;
|
||||
if( sc->data[SC_SKF_ASPD] )
|
||||
aspd_rate -= sc->data[SC_SKF_ASPD]->val1 * 10;
|
||||
if( sc->data[SC_PORK_RIB_STEW] )
|
||||
aspd_rate -= 50;
|
||||
|
||||
return (short)cap_value(aspd_rate,0,SHRT_MAX);
|
||||
}
|
||||
@ -8157,7 +8301,7 @@ static unsigned short status_calc_dmotion(struct block_list *bl, struct status_c
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (sc && sc->count > 0 && (sc->data[SC_ENDURE] || sc->data[SC_RUN] || sc->data[SC_WUGDASH]))
|
||||
if (sc && sc->count > 0 && (sc->data[SC_ENDURE] || sc->data[SC_RUN] || sc->data[SC_WUGDASH] || sc->data[SC_SPARKCANDY]))
|
||||
return 0;
|
||||
|
||||
return (unsigned short)cap_value(dmotion,0,USHRT_MAX);
|
||||
@ -13691,7 +13835,7 @@ TIMER_FUNC(status_change_timer){
|
||||
if( --(sce->val4) >= 0 ) {
|
||||
// val1 < 0 = per max% | val1 > 0 = exact amount
|
||||
int hp = 0;
|
||||
if( status->hp < status->max_hp )
|
||||
if( status->hp < status->max_hp && !sc->data[SC_BERSERK] )
|
||||
hp = (sce->val1 < 0) ? (int)(status->max_hp * -1 * sce->val1 / 100.) : sce->val1;
|
||||
status_heal(bl, hp, 0, 2);
|
||||
sc_timer_next((sce->val2 * 1000) + tick);
|
||||
@ -13703,7 +13847,7 @@ TIMER_FUNC(status_change_timer){
|
||||
if( --(sce->val4) >= 0 ) {
|
||||
// val1 < 0 = per max% | val1 > 0 = exact amount
|
||||
int sp = 0;
|
||||
if( status->sp < status->max_sp )
|
||||
if( status->sp < status->max_sp && !sc->data[SC_BERSERK] )
|
||||
sp = (sce->val1 < 0) ? (int)(status->max_sp * -1 * sce->val1 / 100.) : sce->val1;
|
||||
status_heal(bl, 0, sp, 2);
|
||||
sc_timer_next((sce->val2 * 1000) + tick);
|
||||
|
@ -1226,11 +1226,33 @@ enum sc_type : int16 {
|
||||
SC_DEEP_POISONING_OPTION,
|
||||
SC_POISON_SHIELD,
|
||||
SC_POISON_SHIELD_OPTION,
|
||||
SC_M_LIFEPOTION,
|
||||
SC_S_MANAPOTION,
|
||||
|
||||
SC_SUB_WEAPONPROPERTY,
|
||||
|
||||
SC_M_LIFEPOTION,
|
||||
SC_S_MANAPOTION,
|
||||
SC_ALMIGHTY,
|
||||
SC_ULTIMATECOOK,
|
||||
SC_M_DEFSCROLL,
|
||||
SC_INFINITY_DRINK,
|
||||
SC_MENTAL_POTION,
|
||||
SC_LIMIT_POWER_BOOSTER,
|
||||
SC_COMBAT_PILL,
|
||||
SC_COMBAT_PILL2,
|
||||
SC_MYSTICPOWDER,
|
||||
SC_SPARKCANDY,
|
||||
SC_MAGICCANDY,
|
||||
SC_ACARAJE,
|
||||
SC_POPECOOKIE,
|
||||
SC_VITALIZE_POTION,
|
||||
SC_CUP_OF_BOZA,
|
||||
SC_SKF_MATK,
|
||||
SC_SKF_ATK,
|
||||
SC_SKF_ASPD,
|
||||
SC_SKF_CAST,
|
||||
SC_BEEF_RIB_STEW,
|
||||
SC_PORK_RIB_STEW,
|
||||
|
||||
#ifdef RENEWAL
|
||||
SC_EXTREMITYFIST2, //! NOTE: This SC should be right before SC_MAX, so it doesn't disturb if RENEWAL is disabled
|
||||
#endif
|
||||
|
Loading…
x
Reference in New Issue
Block a user