* Added a database iterator to db.c/db.h.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11701 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
FlavioJS 2007-11-09 20:59:20 +00:00
parent 0f3255eca8
commit 58aba77ff3
3 changed files with 444 additions and 1 deletions

View File

@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/11/09
* Added a database iterator to db.c/db.h. [FlavioJS]
2007/11/08
* Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include.
* Fixed gm_account_db not being deallocated in login-converter.c.

View File

@ -48,6 +48,7 @@
* - create a db that organizes itself by splaying
*
* HISTORY:
* 2007/11/09 - Added an iterator to the database.
* 2006/12/21 - Added 1-node cache to the database.
* 2.1 (Athena build #???#) - Portability fix
* - Fixed the portability of casting to union and added the functions
@ -189,6 +190,25 @@ typedef struct DBMap_impl {
unsigned global_lock : 1;
} DBMap_impl;
/**
* Complete iterator structure.
* @param vtable Interface of the iterator
* @param db Parent database
* @param ht_index Current index of the hashtable
* @param node Current node
* @private
* @see #DBIterator
* @see #DBMap_impl
* @see #DBNode
*/
typedef struct DBIterator_impl {
// Iterator interface
struct DBIterator vtable;
DBMap_impl* db;
int ht_index;
DBNode node;
} DBIterator_impl;
#if defined(DB_ENABLE_STATS)
/**
* Structure with what is counted when the database estatistics are enabled.
@ -233,6 +253,14 @@ static struct db_stats {
uint32 db_release_key;
uint32 db_release_data;
uint32 db_release_both;
uint32 dbit_first;
uint32 dbit_last;
uint32 dbit_next;
uint32 dbit_prev;
uint32 dbit_exists;
uint32 dbit_remove;
uint32 dbit_destroy;
uint32 db_iterator;
uint32 db_get;
uint32 db_getall;
uint32 db_vgetall;
@ -1039,7 +1067,16 @@ static void db_release_both(DBKey key, void *data, DBRelease which)
/*****************************************************************************\
* (4) Section with protected functions used in the interface of the *
* database. *
* database and interface of the iterator. *
* dbit_obj_first - Fetches the first entry from the database. *
* dbit_obj_last - Fetches the last entry from the database. *
* dbit_obj_next - Fetches the next entry from the database. *
* dbit_obj_prev - Fetches the previous entry from the database. *
* dbit_obj_exists - Returns true if the current entry exists. *
* dbit_obj_remove - Remove the current entry from the database. *
* dbit_obj_destroy - Destroys the iterator, unlocking the database and *
* freeing used memory. *
* db_obj_iterator - Return a new databse iterator. *
* db_obj_get - Get the data identified by the key. *
* db_obj_vgetall - Get the data of the matched entries. *
* db_obj_getall - Get the data of the matched entries. *
@ -1060,6 +1097,300 @@ static void db_release_both(DBKey key, void *data, DBRelease which)
* db_obj_options - Return the options of the database. *
\*****************************************************************************/
/**
* Fetches the first entry in the database.
* Returns the data of the entry.
* Puts the key in out_key, if out_key is not NULL.
* @param self Iterator
* @param out_key Key of the entry
* @return Data of the entry
* @protected
* @see DBIterator#first
*/
void* dbit_obj_first(DBIterator* self, DBKey* out_key)
{
DBIterator_impl* it = (DBIterator_impl*)self;
DB_COUNTSTAT(dbit_first);
// position before the first entry
it->ht_index = -1;
it->node = NULL;
// get next entry
return self->next(self, out_key);
}
/**
* Fetches the last entry in the database.
* Returns the data of the entry.
* Puts the key in out_key, if out_key is not NULL.
* @param self Iterator
* @param out_key Key of the entry
* @return Data of the entry
* @protected
* @see DBIterator#last
*/
void* dbit_obj_last(DBIterator* self, DBKey* out_key)
{
DBIterator_impl* it = (DBIterator_impl*)self;
DB_COUNTSTAT(dbit_last);
// position after the last entry
it->ht_index = HASH_SIZE;
it->node = NULL;
// get previous entry
return self->prev(self, out_key);
}
/**
* Fetches the next entry in the database.
* Returns the data of the entry.
* Puts the key in out_key, if out_key is not NULL.
* @param self Iterator
* @param out_key Key of the entry
* @return Data of the entry
* @protected
* @see DBIterator#next
*/
void* dbit_obj_next(DBIterator* self, DBKey* out_key)
{
DBIterator_impl* it = (DBIterator_impl*)self;
DBNode node;
DBNode parent;
struct dbn fake;
DB_COUNTSTAT(dbit_next);
if( it->ht_index < 0 )
{// get first node
it->ht_index = 0;
it->node = NULL;
}
node = it->node;
memset(&fake, 0, sizeof(fake));
for( ; it->ht_index < HASH_SIZE; ++(it->ht_index) )
{
// Iterate in the order: left tree, current node, right tree
if( node == NULL )
{// prepare initial node of this hash
node = it->db->ht[it->ht_index];
if( node == NULL )
continue;// next hash
fake.right = node;
node = &fake;
}
while( node )
{// next node
if( node->right )
{// continue in the right subtree
node = node->right;
while( node->left )
node = node->left;// get leftmost node
}
else
{// continue to the next parent (recursive)
parent = node->parent;
while( parent )
{
if( parent->right != node )
break;
node = parent;
parent = node->parent;
}
if( parent == NULL )
{// next hash
node = NULL;
break;
}
node = parent;
}
if( !node->deleted )
{// found next entry
it->node = node;
if( out_key )
memcpy(out_key, &node->key, sizeof(DBKey));
return node->data;
}
}
}
it->node = NULL;
return NULL;// not found
}
/**
* Fetches the previous entry in the database.
* Returns the data of the entry.
* Puts the key in out_key, if out_key is not NULL.
* @param self Iterator
* @param out_key Key of the entry
* @return Data of the entry
* @protected
* @see DBIterator#prev
*/
void* dbit_obj_prev(DBIterator* self, DBKey* out_key)
{
DBIterator_impl* it = (DBIterator_impl*)self;
DBNode node;
DBNode parent;
struct dbn fake;
DB_COUNTSTAT(dbit_prev);
if( it->ht_index >= HASH_SIZE )
{// get last node
it->ht_index = HASH_SIZE-1;
it->node = NULL;
}
node = it->node;
memset(&fake, 0, sizeof(fake));
for( ; it->ht_index >= 0; --(it->ht_index) )
{
// Iterate in the order: right tree, current node, left tree
if( node == NULL )
{// prepare initial node of this hash
node = it->db->ht[it->ht_index];
if( node == NULL )
continue;// next hash
fake.left = node;
node = &fake;
}
while( node )
{// next node
if( node->left )
{// continue in the left subtree
node = node->left;
while( node->right )
node = node->right;// get rightmost node
}
else
{// continue to the next parent (recursive)
parent = node->parent;
while( parent )
{
if( parent->left != node )
break;
node = parent;
parent = node->parent;
}
if( parent == NULL )
{// next hash
node = NULL;
break;
}
node = parent;
}
if( !node->deleted )
{// found next entry
it->node = node;
if( out_key )
memcpy(out_key, &node->key, sizeof(DBKey));
return node->data;
}
}
}
it->node = NULL;
return NULL;// not found
}
/**
* Returns true if the fetched entry exists.
* The databases entries might have NULL data, so use this to to test if
* the iterator is done.
* @param self Iterator
* @return true is the entry exists
* @protected
* @see DBIterator#exists
*/
bool dbit_obj_exists(DBIterator* self)
{
DBIterator_impl* it = (DBIterator_impl*)self;
DB_COUNTSTAT(dbit_exists);
return (it->node && !it->node->deleted);
}
/**
* Removes the current entry from the database.
* NOTE: {@link DBIterator#exists} will return false until another entry
* is fethed
* Returns the data of the entry.
* @param self Iterator
* @return The data of the entry or NULL if not found
* @protected
* @see DBMap#remove
* @see DBIterator#remove
*/
void* dbit_obj_remove(DBIterator* self)
{
DBIterator_impl* it = (DBIterator_impl*)self;
DBNode node;
void* data = NULL;
DB_COUNTSTAT(dbit_remove);
node = it->node;
if( node && !node->deleted )
{
DBMap_impl* db = it->db;
if( db->cache == node )
db->cache = NULL;
data = node->data;
db->release(node->key, node->data, DB_RELEASE_DATA);
db_free_add(db, node, &db->ht[it->ht_index]);
}
return data;
}
/**
* Destroys this iterator and unlocks the database.
* @param self Iterator
* @protected
*/
void dbit_obj_destroy(DBIterator* self)
{
DBIterator_impl* it = (DBIterator_impl*)self;
DB_COUNTSTAT(dbit_destroy);
// unlock the database
db_free_unlock(it->db);
// free iterator
aFree(self);
}
/**
* Returns a new iterator for this database.
* The iterator keeps the database locked until it is destroyed.
* The database will keep functioning normally but will only free internal
* memory when unlocked, so destroy the iterator as soon as possible.
* @param self Database
* @return New iterator
* @protected
*/
static DBIterator* db_obj_iterator(DBMap* self)
{
DBMap_impl* db = (DBMap_impl*)self;
DBIterator_impl* it;
DB_COUNTSTAT(db_iterator);
CREATE(it, struct DBIterator_impl, 1);
/* Interface of the iterator **/
it->vtable.first = dbit_obj_first;
it->vtable.last = dbit_obj_last;
it->vtable.next = dbit_obj_next;
it->vtable.prev = dbit_obj_prev;
it->vtable.exists = dbit_obj_exists;
it->vtable.remove = dbit_obj_remove;
it->vtable.destroy = dbit_obj_destroy;
/* Initial state (before the first entry) */
it->db = db;
it->ht_index = -1;
it->node = NULL;
/* Lock the database */
db_free_lock(db);
return &it->vtable;
}
/**
* Get the data of the entry identifid by the key.
* @param self Interface of the database
@ -1981,6 +2312,7 @@ DBMap* db_alloc(const char *file, int line, DBType type, DBOptions options, unsi
options = db_fix_options(type, options);
/* Interface of the database */
db->vtable.iterator = db_obj_iterator;
db->vtable.get = db_obj_get;
db->vtable.getall = db_obj_getall;
db->vtable.vgetall = db_obj_vgetall;
@ -2119,6 +2451,10 @@ void db_final(void)
"db_string_hash %10u, db_istring_hash %10u,\n"
"db_release_nothing %10u, db_release_key %10u,\n"
"db_release_data %10u, db_release_both %10u,\n"
"dbit_first %10u, dbit_last %10u,\n"
"dbit_next %10u, dbit_prev %10u,\n"
"dbit_exists %10u, dbit_remove %10u,\n"
"dbit_destroy %10u, db_iterator %10u,\n"
"db_get %10u,\n"
"db_getall %10u, db_vgetall %10u,\n"
"db_ensure %10u, db_vensure %10u,\n"
@ -2145,6 +2481,10 @@ void db_final(void)
stats.db_string_hash, stats.db_istring_hash,
stats.db_release_nothing, stats.db_release_key,
stats.db_release_data, stats.db_release_both,
stats.dbit_first, stats.dbit_last,
stats.dbit_next, stats.dbit_prev,
stats.dbit_exists, stats.dbit_remove,
stats.dbit_destroy, stats.db_iterator,
stats.db_get,
stats.db_getall, stats.db_vgetall,
stats.db_ensure, stats.db_vensure,

View File

@ -21,6 +21,7 @@
* - see what functions need or should be added to the database interface *
* *
* HISTORY: *
* 2007/11/09 - Added an iterator to the database.
* 2.1 (Athena build #???#) - Portability fix *
* - Fixed the portability of casting to union and added the functions *
* {@link DBMap#ensure(DBMap,DBKey,DBCreateData,...)} and *
@ -56,6 +57,7 @@
* DBComparator - Format of the comparators used by the databases. *
* DBHasher - Format of the hashers used by the databases. *
* DBReleaser - Format of the releasers used by the databases. *
* DBIterator - Database iterator. *
* DBMap - Database interface. *
\*****************************************************************************/
@ -246,10 +248,98 @@ typedef void (*DBReleaser)(DBKey key, void* data, DBRelease which);
typedef struct DBIterator DBIterator;
typedef struct DBMap DBMap;
/**
* Database iterator.
* Supports forward iteration, backward iteration and removing entries from the database.
* The iterator is initially positioned before the first entry of the database.
* While the iterator exists the database is locked internally, so invoke
* {@link DBIterator#destroy} as soon as possible.
* @public
* @see #DBMap
*/
struct DBIterator
{
/**
* Fetches the first entry in the database.
* Returns the data of the entry.
* Puts the key in out_key, if out_key is not NULL.
* @param self Iterator
* @param out_key Key of the entry
* @return Data of the entry
* @protected
*/
void* (*first)(DBIterator* self, DBKey* out_key);
/**
* Fetches the last entry in the database.
* Returns the data of the entry.
* Puts the key in out_key, if out_key is not NULL.
* @param self Iterator
* @param out_key Key of the entry
* @return Data of the entry
* @protected
*/
void* (*last)(DBIterator* self, DBKey* out_key);
/**
* Fetches the next entry in the database.
* Returns the data of the entry.
* Puts the key in out_key, if out_key is not NULL.
* @param self Iterator
* @param out_key Key of the entry
* @return Data of the entry
* @protected
*/
void* (*next)(DBIterator* self, DBKey* out_key);
/**
* Fetches the previous entry in the database.
* Returns the data of the entry.
* Puts the key in out_key, if out_key is not NULL.
* @param self Iterator
* @param out_key Key of the entry
* @return Data of the entry
* @protected
*/
void* (*prev)(DBIterator* self, DBKey* out_key);
/**
* Returns true if the fetched entry exists.
* The databases entries might have NULL data, so use this to to test if
* the iterator is done.
* @param self Iterator
* @return true is the entry exists
* @protected
*/
bool (*exists)(DBIterator* self);
/**
* Removes the current entry from the database.
* NOTE: {@link DBIterator#exists} will return false until another entry
* is fethed
* Returns the data of the entry.
* @param self Iterator
* @return The data of the entry or NULL if not found
* @protected
* @see DBMap#remove
*/
void* (*remove)(DBIterator* self);
/**
* Destroys this iterator and unlocks the database.
* @param self Iterator
* @protected
*/
void (*destroy)(DBIterator* self);
};
/**
* Public interface of a database. Only contains funtions.
* All the functions take the interface as the first argument.
@ -258,6 +348,17 @@ typedef struct DBMap DBMap;
*/
struct DBMap {
/**
* Returns a new iterator for this database.
* The iterator keeps the database locked until it is destroyed.
* The database will keep functioning normally but will only free internal
* memory when unlocked, so destroy the iterator as soon as possible.
* @param self Database
* @return New iterator
* @protected
*/
DBIterator* (*iterator)(DBMap* self);
/**
* Get the data of the entry identifid by the key.
* @param self Database