Applied new npctalk syntax to the existing scripts

This commit is contained in:
Atemo 2016-08-31 19:12:12 +02:00
parent 55b30623fc
commit 58c0920e5d
2 changed files with 14 additions and 14 deletions

View File

@ -515,23 +515,23 @@ OnTimer4225000:
end;
OnTimer4227000:
unittalk getnpcid(0,"Blacksmith Cano#tegod01"), "Cano: Oh... no! What are you going to do to me?!";
npctalk "Cano: Oh... no! What are you going to do to me?!", "Blacksmith Cano#tegod01";
end;
OnTimer4230000:
unittalk getnpcid(0,"#end_aira_alde01"), "Aira: Mm? Hey Cano. You're going home.";
npctalk "Aira: Mm? Hey Cano. You're going home.", "#end_aira_alde01";
end;
OnTimer4233000:
unittalk getnpcid(0,"#end_kuluna_alde01"), "Kuluna: Yup~ You have to fix my broken wand and make powerful weapons for me once you get back!";
npctalk "Kuluna: Yup~ You have to fix my broken wand and make powerful weapons for me once you get back!", "#end_kuluna_alde01";
end;
OnTimer4236000:
unittalk getnpcid(0,"#end_ezella_alde01"), "Ezella: Try to run away again. You'll be sorry, understand?";
npctalk "Ezella: Try to run away again. You'll be sorry, understand?", "#end_ezella_alde01";
end;
OnTimer4237000:
unittalk getnpcid(0,"#end_nasarin_alde01"), "Nasarin: ... Just take him. Why are you guys talking to him so much?";
npctalk "Nasarin: ... Just take him. Why are you guys talking to him so much?", "#end_nasarin_alde01";
end;
OnTimer4240000:
unittalk getnpcid(0,"#end_aira_alde01"), "Aira: You're right! Alright then!";
unittalk getnpcid(0,"Blacksmith Cano#tegod01"), "Cano: Oh... No... Noooo!!!!!";
npctalk "Aira: You're right! Alright then!", "#end_aira_alde01";
npctalk "Cano: Oh... No... Noooo!!!!!", "Blacksmith Cano#tegod01";
end;
OnTimer4243000:

View File

@ -516,23 +516,23 @@ OnTimer4225000:
end;
OnTimer4227000:
unittalk getnpcid(0,"Blacksmith Kai#tegod01"), "Kai: Oh... no! What are you going to do to me?!";
npctalk "Kai: Oh... no! What are you going to do to me?!", "Blacksmith Kai#tegod01";
end;
OnTimer4230000:
unittalk getnpcid(0,"#end_aira_prt01"), "Aira: Mm? Hey Kai. You're going home.";
npctalk "Aira: Mm? Hey Kai. You're going home.", "#end_aira_prt01";
end;
OnTimer4233000:
unittalk getnpcid(0,"#end_kuluna_prt01"), "Kuluna: Yup~ You have to fix my broken wand and make powerful weapons for me once you get back!";
npctalk "Kuluna: Yup~ You have to fix my broken wand and make powerful weapons for me once you get back!", "#end_kuluna_prt01";
end;
OnTimer4236000:
unittalk getnpcid(0,"#end_ezella_prt01"), "Ezella: Try to run away again. You'll be sorry, understand?";
npctalk "Ezella: Try to run away again. You'll be sorry, understand?", "#end_ezella_prt01";
end;
OnTimer4237000:
unittalk getnpcid(0,"#end_nasarin_prt01"), "Nasarin: ... Just take him. Why are you guys talking to him so much?";
npctalk "Nasarin: ... Just take him. Why are you guys talking to him so much?", "#end_nasarin_prt01";
end;
OnTimer4240000:
unittalk getnpcid(0,"#end_aira_prt01"), "Aira: You're right! Alright then!";
unittalk getnpcid(0,"Blacksmith Kai#tegod01"), "Kai: Oh... No... Noooo!!!!";
npctalk "Aira: You're right! Alright then!", "#end_aira_prt01";
npctalk "Kai: Oh... No... Noooo!!!!!", "Blacksmith Kai#tegod01";
end;
OnTimer4243000: