Initial release of Devil Tower memorial (#2555)

Initial release of Devil Tower memorial (walkthrough conversion)
* TO DO:
** implement Dancingblade, Pulsestrike2 and adjust ice mine skills
** correct progressbar behaviour

Thanks to all the contributors !
Special thanks to Divine Pride !
This commit is contained in:
Atemo
2018-10-16 17:20:34 +02:00
committed by GitHub
parent b38b56f4d0
commit 58c520eb07
18 changed files with 2296 additions and 18 deletions

View File

@@ -53,7 +53,7 @@
#define MAX_BANK_ZENY SINT32_MAX ///Max zeny in Bank
#define MAX_FAME 1000000000 ///Max fame points
#define MAX_CART 100 ///Maximum item in cart
#define MAX_SKILL 1200 ///Maximum skill can be hold by Player, Homunculus, & Mercenary (skill list) AND skill_db limit
#define MAX_SKILL 1201 ///Maximum skill can be hold by Player, Homunculus, & Mercenary (skill list) AND skill_db limit
#define DEFAULT_WALK_SPEED 150 ///Default walk speed
#define MIN_WALK_SPEED 20 ///Min walk speed
#define MAX_WALK_SPEED 1000 ///Max walk speed
@@ -140,7 +140,7 @@
//Mercenary System
#define MC_SKILLBASE 8201
#define MAX_MERCSKILL 40
#define MAX_MERCSKILL 41
//Elemental System
#define MAX_ELEMENTALSKILL 42