- Moved char server's mercenary code to a different file (int_mercenary.*)

- New Sql Patch for create mercenary_owner DB.
- Removed mer_id from char_db.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13166 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
zephyrus 2008-09-01 00:03:10 +00:00
parent 6a1de57730
commit 5954733c85
15 changed files with 362 additions and 170 deletions

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@ -28,6 +28,8 @@ ALTER TABLE `login` ENGINE = InnoDB;
ALTER TABLE `mail` ENGINE = InnoDB;
ALTER TABLE `mapreg` ENGINE = InnoDB;
ALTER TABLE `memo` ENGINE = InnoDB;
ALTER TABLE `mercenary` ENGINE = InnoDB;
ALTER TABLE `mercenary_owner` ENGINE = InnoDB;
#ALTER TABLE `mob_db` ENGINE = InnoDB;
#ALTER TABLE `mob_db2` ENGINE = InnoDB;
ALTER TABLE `party` ENGINE = InnoDB;

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@ -28,6 +28,8 @@ ALTER TABLE `login` ENGINE = MyISAM;
ALTER TABLE `mail` ENGINE = MyISAM;
ALTER TABLE `mapreg` ENGINE = MyISAM;
ALTER TABLE `memo` ENGINE = MyISAM;
ALTER TABLE `mercenary` ENGINE = MyISAM;
ALTER TABLE `mercenary_owner` ENGINE = MyISAM;
#ALTER TABLE `mob_db` ENGINE = MyISAM;
#ALTER TABLE `mob_db2` ENGINE = MyISAM;
ALTER TABLE `party` ENGINE = MyISAM;

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@ -497,6 +497,22 @@ CREATE TABLE IF NOT EXISTS `mercenary` (
PRIMARY KEY (`mer_id`)
) ENGINE=MyISAM;
--
-- Table structure for table `mercenary_owner`
--
CREATE TABLE IF NOT EXISTS `mercenary_owner` (
`char_id` int(11) NOT NULL,
`merc_id` int(11) NOT NULL default '0',
`arch_calls` int(11) NOT NULL default '0',
`arch_faith` int(11) NOT NULL default '0',
`spear_calls` int(11) NOT NULL default '0',
`spear_faith` int(11) NOT NULL default '0',
`sword_calls` int(11) NOT NULL default '0',
`sword_faith` int(11) NOT NULL default '0',
PRIMARY KEY (`char_id`)
) ENGINE=MyISAM;
--
-- Table structure for table `party`
--

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@ -0,0 +1,21 @@
-- Removes mer_id from Char DB
ALTER TABLE `char` DROP COLUMN `mer_id`;
-- Clean mercenary DB
TRUNCATE TABLE `mercenary`;
-- Table structure for table `mercenary_owner`
CREATE TABLE IF NOT EXISTS `mercenary_owner` (
`char_id` int(11) NOT NULL,
`merc_id` int(11) NOT NULL default '0',
`arch_calls` int(11) NOT NULL default '0',
`arch_faith` int(11) NOT NULL default '0',
`spear_calls` int(11) NOT NULL default '0',
`spear_faith` int(11) NOT NULL default '0',
`sword_calls` int(11) NOT NULL default '0',
`sword_faith` int(11) NOT NULL default '0',
PRIMARY KEY (`char_id`)
) ENGINE=MyISAM;

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@ -14,8 +14,8 @@ COMMON_SQL_OBJ = ../common/obj_sql/sql.o
COMMON_H = ../common/sql.h
CHAR_OBJ = obj_sql/char.o obj_sql/inter.o obj_sql/int_party.o obj_sql/int_guild.o \
obj_sql/int_storage.o obj_sql/int_pet.o obj_sql/int_homun.o obj_sql/int_mail.o obj_sql/int_auction.o obj_sql/int_quest.o
CHAR_H = char.h inter.h int_party.h int_guild.h int_storage.h int_pet.h int_homun.h int_mail.h int_auction.h int_quest.h
obj_sql/int_storage.o obj_sql/int_pet.o obj_sql/int_homun.o obj_sql/int_mail.o obj_sql/int_auction.o obj_sql/int_quest.o obj_sql/int_mercenary.o
CHAR_H = char.h inter.h int_party.h int_guild.h int_storage.h int_pet.h int_homun.h int_mail.h int_auction.h int_quest.h int_mercenary.h
HAVE_MYSQL=@HAVE_MYSQL@
ifeq ($(HAVE_MYSQL),yes)

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@ -16,6 +16,7 @@
#include "inter.h"
#include "int_guild.h"
#include "int_homun.h"
#include "int_mercenary.h"
#include "int_party.h"
#include "int_storage.h"
#include "char.h"
@ -463,7 +464,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
(p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
(p->option != cp->option) ||
(p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
(p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) || (p->mer_id != cp->mer_id) ||
(p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
(p->shield != cp->shield) || (p->head_top != cp->head_top) ||
(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom)
)
@ -472,7 +473,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
"`base_exp`='%u', `job_exp`='%u', `zeny`='%d',"
"`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
"`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
"`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`mer_id`='%d',"
"`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',"
"`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
"`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d'"
" WHERE `account_id`='%d' AND `char_id` = '%d'",
@ -480,7 +481,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
p->base_exp, p->job_exp, p->zeny,
p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->mer_id,
p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id,
p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y,
@ -518,6 +519,15 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
strcat(save_status, " status2");
}
/* Mercenary Owner */
if( (p->mer_id != cp->mer_id) ||
(p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) ||
(p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
(p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
{
mercenary_owner_tosql(char_id, p);
}
//memo points
if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) )
{
@ -908,7 +918,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
"`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
"`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`mer_id`,`hair`,"
"`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`hair`,"
"`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
"`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`"
" FROM `%s` WHERE `char_id`=? LIMIT 1", char_db)
@ -943,26 +953,25 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_INT, &p->mer_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->weapon, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->shield, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->head_top, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_INT, &p->partner_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_INT, &p->father, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_INT, &p->mother, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->child, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_INT, &p->fame, 0, NULL, NULL) )
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p->hair, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->weapon, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->shield, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->head_top, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_INT, &p->partner_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_INT, &p->father, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_INT, &p->mother, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_INT, &p->child, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->fame, 0, NULL, NULL) )
{
SqlStmt_ShowDebug(stmt);
SqlStmt_Free(stmt);
@ -1113,6 +1122,10 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
}
strcat(t_msg, " hotkeys");
/* Mercenary Owner DataBase */
mercenary_owner_fromsql(char_id, p);
#endif
if (save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly!
@ -1364,6 +1377,7 @@ int delete_char_sql(int char_id)
/* remove mercenary */
if( mer_id )
mapif_mercenary_delete(mer_id);
mercenary_owner_delete(char_id);
/* delete char's friends list */
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", friend_db, char_id) )

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@ -292,132 +292,6 @@ static void mapif_parse_homunculus_rename(int fd, int account_id, int char_id, c
mapif_homunculus_renamed(fd, account_id, char_id, result, name);
}
/*==========================================
* Mercenary's System
*------------------------------------------*/
bool mapif_mercenary_save(struct s_mercenary* merc)
{
bool flag = true;
if( merc->mercenary_id == 0 )
{ // Create new DB entry
if( SQL_ERROR == Sql_Query(sql_handle,
"INSERT INTO `mercenary` (`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time`) VALUES ('%d','%d','%d','%d','%u','%u')",
merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time) )
{
Sql_ShowDebug(sql_handle);
flag = false;
}
else
merc->mercenary_id = (int)Sql_LastInsertId(sql_handle);
}
else if( SQL_ERROR == Sql_Query(sql_handle,
"UPDATE `mercenary` SET `char_id` = '%d', `class` = '%d', `hp` = '%d', `sp` = '%d', `kill_counter` = '%u', `life_time` = '%u' WHERE `mer_id` = '%d'",
merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time, merc->mercenary_id) )
{ // Update DB entry
Sql_ShowDebug(sql_handle);
flag = false;
}
return flag;
}
bool mapif_mercenary_load(int merc_id, int char_id, struct s_mercenary *merc)
{
char* data;
memset(merc, 0, sizeof(struct s_mercenary));
merc->mercenary_id = merc_id;
merc->char_id = char_id;
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `class`, `hp`, `sp`, `kill_counter`, `life_time` FROM `mercenary` WHERE `mer_id` = '%d' AND `char_id` = '%d'", merc_id, char_id) )
{
Sql_ShowDebug(sql_handle);
return false;
}
if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
{
Sql_FreeResult(sql_handle);
return false;
}
Sql_GetData(sql_handle, 0, &data, NULL); merc->class_ = atoi(data);
Sql_GetData(sql_handle, 1, &data, NULL); merc->hp = atoi(data);
Sql_GetData(sql_handle, 2, &data, NULL); merc->sp = atoi(data);
Sql_GetData(sql_handle, 3, &data, NULL); merc->kill_count = atoi(data);
Sql_GetData(sql_handle, 4, &data, NULL); merc->life_time = atoi(data);
Sql_FreeResult(sql_handle);
if( save_log )
ShowInfo("Mercenary loaded (%d - %d).\n", merc->mercenary_id, merc->char_id);
return true;
}
bool mapif_mercenary_delete(int merc_id)
{
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary` WHERE `mer_id` = '%d'", merc_id) )
{
Sql_ShowDebug(sql_handle);
return false;
}
return true;
}
static void mapif_mercenary_send(int fd, struct s_mercenary *merc, unsigned char flag)
{
int size = sizeof(struct s_mercenary) + 5;
WFIFOHEAD(fd,size);
WFIFOW(fd,0) = 0x3870;
WFIFOW(fd,2) = size;
WFIFOB(fd,4) = flag;
memcpy(WFIFOP(fd,5),merc,sizeof(struct s_mercenary));
WFIFOSET(fd,size);
}
static void mapif_parse_mercenary_create(int fd, struct s_mercenary* merc)
{
bool result = mapif_mercenary_save(merc);
mapif_mercenary_send(fd, merc, result);
}
static void mapif_parse_mercenary_load(int fd, int merc_id, int char_id)
{
struct s_mercenary merc;
bool result = mapif_mercenary_load(merc_id, char_id, &merc);
mapif_mercenary_send(fd, &merc, result);
}
static void mapif_mercenary_deleted(int fd, unsigned char flag)
{
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x3871;
WFIFOB(fd,2) = flag;
WFIFOSET(fd,3);
}
static void mapif_parse_mercenary_delete(int fd, int merc_id)
{
bool result = mapif_mercenary_delete(merc_id);
mapif_mercenary_deleted(fd, result);
}
static void mapif_mercenary_saved(int fd, unsigned char flag)
{
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x3872;
WFIFOB(fd,2) = flag;
WFIFOSET(fd,3);
}
static void mapif_parse_mercenary_save(int fd, struct s_mercenary* merc)
{
bool result = mapif_mercenary_save(merc);
mapif_mercenary_saved(fd, result);
}
/*==========================================
* Inter Packets
*------------------------------------------*/
@ -427,19 +301,13 @@ int inter_homunculus_parse_frommap(int fd)
switch( cmd )
{
// Homunculus Packets
case 0x3090: mapif_parse_homunculus_create(fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break;
case 0x3091: mapif_parse_homunculus_load (fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break;
case 0x3092: mapif_parse_homunculus_save (fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break;
case 0x3093: mapif_parse_homunculus_delete(fd, (int)RFIFOL(fd,2)); break;
case 0x3094: mapif_parse_homunculus_rename(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6), (char*)RFIFOP(fd,10)); break;
// Mercenary Packets
case 0x3070: mapif_parse_mercenary_create(fd, (struct s_mercenary*)RFIFOP(fd,4)); break;
case 0x3071: mapif_parse_mercenary_load(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break;
case 0x3072: mapif_parse_mercenary_delete(fd, (int)RFIFOL(fd,2)); break;
case 0x3073: mapif_parse_mercenary_save(fd, (struct s_mercenary*)RFIFOP(fd,4)); break;
default:
return 0;
case 0x3090: mapif_parse_homunculus_create(fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break;
case 0x3091: mapif_parse_homunculus_load (fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break;
case 0x3092: mapif_parse_homunculus_save (fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break;
case 0x3093: mapif_parse_homunculus_delete(fd, (int)RFIFOL(fd,2)); break;
case 0x3094: mapif_parse_homunculus_rename(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6), (char*)RFIFOP(fd,10)); break;
default:
return 0;
}
return 1;
}

View File

@ -5,7 +5,6 @@
#define _INT_HOMUN_SQL_H_
struct s_homunculus;
struct s_mercenary;
int inter_homunculus_sql_init(void);
void inter_homunculus_sql_final(void);
@ -16,6 +15,4 @@ bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd);
bool mapif_homunculus_delete(int homun_id);
bool mapif_homunculus_rename(char *name);
bool mapif_mercenary_delete(int merc_id);
#endif /* _INT_HOMUN_SQL_H_ */

View File

@ -0,0 +1,218 @@
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#include "../common/mmo.h"
#include "../common/malloc.h"
#include "../common/strlib.h"
#include "../common/showmsg.h"
#include "../common/socket.h"
#include "../common/utils.h"
#include "../common/sql.h"
#include "char.h"
#include "inter.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status)
{
char* data;
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith` FROM `mercenary_owner` WHERE `char_id` = '%d'", char_id) )
{
Sql_ShowDebug(sql_handle);
return false;
}
if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
{
Sql_FreeResult(sql_handle);
return false;
}
Sql_GetData(sql_handle, 0, &data, NULL); status->mer_id = atoi(data);
Sql_GetData(sql_handle, 1, &data, NULL); status->arch_calls = atoi(data);
Sql_GetData(sql_handle, 2, &data, NULL); status->arch_faith = atoi(data);
Sql_GetData(sql_handle, 3, &data, NULL); status->spear_calls = atoi(data);
Sql_GetData(sql_handle, 4, &data, NULL); status->spear_faith = atoi(data);
Sql_GetData(sql_handle, 5, &data, NULL); status->sword_calls = atoi(data);
Sql_GetData(sql_handle, 6, &data, NULL); status->sword_faith = atoi(data);
Sql_FreeResult(sql_handle);
return true;
}
bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status)
{
if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `mercenary_owner` (`char_id`, `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith`) VALUES ('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
char_id, status->mer_id, status->arch_calls, status->arch_faith, status->spear_calls, status->spear_faith, status->sword_calls, status->sword_faith) )
{
Sql_ShowDebug(sql_handle);
return false;
}
return true;
}
bool mercenary_owner_delete(int char_id)
{
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary_owner` WHERE `char_id` = '%d'", char_id) )
{
Sql_ShowDebug(sql_handle);
return false;
}
return true;
}
bool mapif_mercenary_save(struct s_mercenary* merc)
{
bool flag = true;
if( merc->mercenary_id == 0 )
{ // Create new DB entry
if( SQL_ERROR == Sql_Query(sql_handle,
"INSERT INTO `mercenary` (`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time`) VALUES ('%d','%d','%d','%d','%u','%u')",
merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time) )
{
Sql_ShowDebug(sql_handle);
flag = false;
}
else
merc->mercenary_id = (int)Sql_LastInsertId(sql_handle);
}
else if( SQL_ERROR == Sql_Query(sql_handle,
"UPDATE `mercenary` SET `char_id` = '%d', `class` = '%d', `hp` = '%d', `sp` = '%d', `kill_counter` = '%u', `life_time` = '%u' WHERE `mer_id` = '%d'",
merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time, merc->mercenary_id) )
{ // Update DB entry
Sql_ShowDebug(sql_handle);
flag = false;
}
return flag;
}
bool mapif_mercenary_load(int merc_id, int char_id, struct s_mercenary *merc)
{
char* data;
memset(merc, 0, sizeof(struct s_mercenary));
merc->mercenary_id = merc_id;
merc->char_id = char_id;
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `class`, `hp`, `sp`, `kill_counter`, `life_time` FROM `mercenary` WHERE `mer_id` = '%d' AND `char_id` = '%d'", merc_id, char_id) )
{
Sql_ShowDebug(sql_handle);
return false;
}
if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
{
Sql_FreeResult(sql_handle);
return false;
}
Sql_GetData(sql_handle, 0, &data, NULL); merc->class_ = atoi(data);
Sql_GetData(sql_handle, 1, &data, NULL); merc->hp = atoi(data);
Sql_GetData(sql_handle, 2, &data, NULL); merc->sp = atoi(data);
Sql_GetData(sql_handle, 3, &data, NULL); merc->kill_count = atoi(data);
Sql_GetData(sql_handle, 4, &data, NULL); merc->life_time = atoi(data);
Sql_FreeResult(sql_handle);
if( save_log )
ShowInfo("Mercenary loaded (%d - %d).\n", merc->mercenary_id, merc->char_id);
return true;
}
bool mapif_mercenary_delete(int merc_id)
{
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary` WHERE `mer_id` = '%d'", merc_id) )
{
Sql_ShowDebug(sql_handle);
return false;
}
return true;
}
static void mapif_mercenary_send(int fd, struct s_mercenary *merc, unsigned char flag)
{
int size = sizeof(struct s_mercenary) + 5;
WFIFOHEAD(fd,size);
WFIFOW(fd,0) = 0x3870;
WFIFOW(fd,2) = size;
WFIFOB(fd,4) = flag;
memcpy(WFIFOP(fd,5),merc,sizeof(struct s_mercenary));
WFIFOSET(fd,size);
}
static void mapif_parse_mercenary_create(int fd, struct s_mercenary* merc)
{
bool result = mapif_mercenary_save(merc);
mapif_mercenary_send(fd, merc, result);
}
static void mapif_parse_mercenary_load(int fd, int merc_id, int char_id)
{
struct s_mercenary merc;
bool result = mapif_mercenary_load(merc_id, char_id, &merc);
mapif_mercenary_send(fd, &merc, result);
}
static void mapif_mercenary_deleted(int fd, unsigned char flag)
{
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x3871;
WFIFOB(fd,2) = flag;
WFIFOSET(fd,3);
}
static void mapif_parse_mercenary_delete(int fd, int merc_id)
{
bool result = mapif_mercenary_delete(merc_id);
mapif_mercenary_deleted(fd, result);
}
static void mapif_mercenary_saved(int fd, unsigned char flag)
{
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x3872;
WFIFOB(fd,2) = flag;
WFIFOSET(fd,3);
}
static void mapif_parse_mercenary_save(int fd, struct s_mercenary* merc)
{
bool result = mapif_mercenary_save(merc);
mapif_mercenary_saved(fd, result);
}
int inter_mercenary_sql_init(void)
{
return 0;
}
void inter_mercenary_sql_final(void)
{
return;
}
/*==========================================
* Inter Packets
*------------------------------------------*/
int inter_mercenary_parse_frommap(int fd)
{
unsigned short cmd = RFIFOW(fd,0);
switch( cmd )
{
case 0x3070: mapif_parse_mercenary_create(fd, (struct s_mercenary*)RFIFOP(fd,4)); break;
case 0x3071: mapif_parse_mercenary_load(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break;
case 0x3072: mapif_parse_mercenary_delete(fd, (int)RFIFOL(fd,2)); break;
case 0x3073: mapif_parse_mercenary_save(fd, (struct s_mercenary*)RFIFOP(fd,4)); break;
default:
return 0;
}
return 1;
}

View File

@ -0,0 +1,20 @@
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef _INT_MERCENARY_SQL_H_
#define _INT_MERCENARY_SQL_H_
struct s_mercenary;
int inter_mercenary_sql_init(void);
void inter_mercenary_sql_final(void);
int inter_mercenary_parse_frommap(int fd);
// Mercenary Owner Database
bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status);
bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status);
bool mercenary_owner_delete(int char_id);
bool mapif_mercenary_delete(int merc_id);
#endif /* _INT_MERCENARY_SQL_H_ */

View File

@ -15,6 +15,7 @@
#include "int_storage.h"
#include "int_pet.h"
#include "int_homun.h"
#include "int_mercenary.h"
#include "int_mail.h"
#include "int_auction.h"
#include "int_quest.h"
@ -296,7 +297,8 @@ int inter_init_sql(const char *file)
inter_storage_sql_init();
inter_party_sql_init();
inter_pet_sql_init();
inter_homunculus_sql_init(); // albator
inter_homunculus_sql_init();
inter_mercenary_sql_init();
inter_accreg_sql_init();
inter_mail_sql_init();
inter_auction_sql_init();
@ -315,7 +317,8 @@ void inter_final(void)
inter_storage_sql_final();
inter_party_sql_final();
inter_pet_sql_final();
inter_homunculus_sql_final(); //[orn]
inter_homunculus_sql_final();
inter_mercenary_sql_final();
inter_mail_sql_final();
inter_auction_sql_final();
@ -719,6 +722,7 @@ int inter_parse_frommap(int fd)
|| inter_storage_parse_frommap(fd)
|| inter_pet_parse_frommap(fd)
|| inter_homunculus_parse_frommap(fd)
|| inter_mercenary_parse_frommap(fd)
|| inter_mail_parse_frommap(fd)
|| inter_auction_parse_frommap(fd)
|| inter_quest_parse_frommap(fd)

View File

@ -219,6 +219,14 @@ SOURCE=..\src\char_sql\int_homun.h
# End Source File
# Begin Source File
SOURCE=..\src\char_sql\int_mercenary.c
# End Source File
# Begin Source File
SOURCE=..\src\char_sql\int_mercenary.h
# End Source File
# Begin Source File
SOURCE=..\src\char_sql\int_mail.c
# End Source File
# Begin Source File

View File

@ -173,6 +173,12 @@
<File
RelativePath="..\src\char_sql\int_mail.h">
</File>
<File
RelativePath="..\src\char_sql\int_mercenary.c">
</File>
<File
RelativePath="..\src\char_sql\int_mercenary.h">
</File>
<File
RelativePath="..\src\char_sql\int_party.c">
</File>

View File

@ -370,6 +370,14 @@
RelativePath="..\src\char_sql\int_mail.h"
>
</File>
<File
RelativePath="..\src\char_sql\int_mercenary.c"
>
</File>
<File
RelativePath="..\src\char_sql\int_mercenary.h"
>
</File>
<File
RelativePath="..\src\char_sql\int_party.c"
>

View File

@ -375,6 +375,14 @@
RelativePath="..\src\char_sql\int_mail.h"
>
</File>
<File
RelativePath="..\src\char_sql\int_mercenary.c"
>
</File>
<File
RelativePath="..\src\char_sql\int_mercenary.h"
>
</File>
<File
RelativePath="..\src\char_sql\int_party.c"
>