added Moscovia dungeons NPC from jA
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12895 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,5 +1,7 @@
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Date Added
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======
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2008/06/30
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* Added from jA Pre-quest dungeon entrances $ephiroth [Lupus]
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2008/06/23
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* Fixed an incorrect weight check in power arena (bugreport:1716) [SketchyPhoenix]
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2008/06/17
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148
npc/quests/quests_moscovia.txt
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148
npc/quests/quests_moscovia.txt
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//===== eAthena Script =======================================
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//= Moscovia Town script
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//===== By: ==================================================
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//= $ephiroth
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//===== Current Version: =====================================
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//= 1.0
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//===== Compatible With: =====================================
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//= Any eAthena Version
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//===== Description: =========================================
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//= Moscovia Town Npcs
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//===== Additional Comments: =================================
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//= 1.0 $ephiroth (from jA) Pre-quest dungeon entrances
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//============================================================
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//============================================================
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//= NPC Moscovia Dungeon
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//============================================================
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mosk_dun01,207,276,0 script Stone#mosk1 111,{
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mes "^009900-Square-shaped rocks on the surface";
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mes "are engraved on the characters.-^000000";
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next;
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mes "^3333FF~The person who advances, instead of being hurt.";
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mes "As for the person who receives courage, returns how long,";
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mes "it probably is safe.";
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mes "As for the person who has rash courage advancing.";
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mes "That's not good to be back.~^000000";
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next;
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if (select("Forward:Return") == 1) {
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mes "-Chose to go-";
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close2;
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warp "mosk_dun02",165,30;
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end;
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}
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mes "-Chose to return-";
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close;
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}
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mosk_dun02,168,28,0 script Stone#mosk2 111,{
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mes "^009900-Square-shaped rocks on the surface";
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mes "are engraved on the characters.-^000000";
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next;
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mes "^3333FF~The person who advances, instead of being hurt.";
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mes "Courage is received.";
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mes "As for the person who returns how long.";
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mes "it probably is safe.";
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mes "As for the person who is courage advancing,";
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mes "That's not good to be back.~^000000";
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next;
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if (select("Forward:Return") == 1) {
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mes "-Chose to go-";
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close2;
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warp "mosk_dun01",201,269;
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end;
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}
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mes "-Chose to return-";
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close;
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}
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mosk_dun02,268,117,0 script Stone#mosk3 111,{
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mes "^009900-Square-shaped rocks on the surface";
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mes "are engraved on the characters.-^000000";
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next;
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mes "^3333FF~The person who advances, instead of dying.";
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mes "Reputation is received.";
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mes "The person who returns obtains courage, but";
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mes "it probably will get injured.";
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mes "As for the person who has rash courage advancing.";
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mes "That's not good to be back.~^000000";
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next;
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if (select("Forward:Return") == 1) {
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mes "-Chose to go-";
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close2;
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warp "mosk_dun03",32,135;
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end;
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}
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mes "-Chose to return-";
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close;
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}
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mosk_dun03,27,131,0 script Stone#mosk4 111,{
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mes "^009900-Square-shaped rocks on the surface";
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mes "are engraved on the characters.-^000000";
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next;
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mes "^3333FF~The person who remains, instead of being hurt.";
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mes "Reputation is received.";
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mes "As for the person who returns getting large injured,";
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mes "Courage probably will be learned.";
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mes "by the return of courage.";
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mes "As for the person who is courage the return.~^000000";
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next;
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if (select("Forward:Return") == 1) {
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mes "-Fear, chose to return-";
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close2;
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warp "mosk_dun02",262,118;
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end;
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}
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mes "-Chose to return-";
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close;
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}
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mosk_dun01,264,191,0 script Stone#mosk5 111,{
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mes "^009900-Square-shaped rocks on the surface";
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mes "are engraved on the characters.-^000000";
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next;
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mes "^3333FF~The person who advances, instead of dying.";
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mes "Reputation is received.";
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mes "As for the person who returns how long,";
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mes "It probably is safe.";
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mes "As for the person who does not fear death advancing,";
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mes "That's not good to be back.~^000000";
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next;
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if (select("Forward:Return") == 1) {
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mes "–Chose to go-";
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close2;
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warp "mosk_dun03",117,36;
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end;
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}
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mes "-Chose to return-";
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close;
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}
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mosk_dun03,119,46,0 script Stone#mosk6 111,{
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mes "^009900-Square-shaped rocks on the surface";
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mes "are engraved on the characters.-^000000";
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next;
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mes "^3333FF~The person who remains, instead of dying.";
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mes "Reputation is received.";
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mes "As for the person who returns how long,";
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mes "It probably is safe.";
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mes "As for the person who does not fear death the return,";
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mes "is not a good forward.~^000000";
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next;
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if (select("Forward:Return") == 1) {
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mes "-Fear, chose to return-";
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close2;
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warp "mosk_dun01",257,190;
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end;
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}
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mes "-Chose to return-";
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close;
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}
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@ -77,6 +77,7 @@ npc: npc/quests/quests_lighthalzen.txt
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npc: npc/quests/quests_louyang.txt
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npc: npc/quests/quests_lutie.txt
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npc: npc/quests/quests_morocc.txt
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//npc: npc/quests/quests_moscovia.txt
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npc: npc/quests/quests_niflheim.txt
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npc: npc/quests/quests_payon.txt
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npc: npc/quests/quests_prontera.txt
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