git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8774 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
3d19bd2c4e
commit
59e3616a92
@ -32,6 +32,8 @@ Playtester
|
|||||||
|
|
||||||
Date Added
|
Date Added
|
||||||
======
|
======
|
||||||
|
09/16
|
||||||
|
* fixed apple dice game in Airship, fixed missing } in Einbech quests [Lupus]
|
||||||
09/15
|
09/15
|
||||||
* Ein.Town Pollution fix [Lupus]
|
* Ein.Town Pollution fix [Lupus]
|
||||||
09/14
|
09/14
|
||||||
@ -41,7 +43,7 @@ Date Added
|
|||||||
thanks to cbmaster & $ephiroth
|
thanks to cbmaster & $ephiroth
|
||||||
- Fixed Guild Defence / Economy underflow, thanks to kyoki
|
- Fixed Guild Defence / Economy underflow, thanks to kyoki
|
||||||
- Zoc's fix to keep number of unopened boxes on reboot
|
- Zoc's fix to keep number of unopened boxes on reboot
|
||||||
- Now each castle spawns 1st/2nd Treasuer Box type as 50%/50% w/o random
|
- Now each castle spawns 1st/2nd Treasure Box type as 50%/50% w/o random
|
||||||
- Fixed Momotaro Quest, thanks to .~Abism0~.
|
- Fixed Momotaro Quest, thanks to .~Abism0~.
|
||||||
09/11
|
09/11
|
||||||
* Moved custom Umbalian quests to custom folder [Lupus]
|
* Moved custom Umbalian quests to custom folder [Lupus]
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= MasterOfMuppets
|
//= MasterOfMuppets
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 0.5a
|
//= 0.5b
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= eAthena SVN 3422+(Requires jA Script System)
|
//= eAthena SVN 3422+(Requires jA Script System)
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
@ -17,7 +17,7 @@
|
|||||||
//= 0.3 Implemented some more NPCs [MasterOfMuppets]
|
//= 0.3 Implemented some more NPCs [MasterOfMuppets]
|
||||||
//= 0.4 Implemented two mini games scripted by Dj-Yhn [MasterOfMuppets]
|
//= 0.4 Implemented two mini games scripted by Dj-Yhn [MasterOfMuppets]
|
||||||
//= 0.5 Removed Duplicates [Silent]
|
//= 0.5 Removed Duplicates [Silent]
|
||||||
//= 0.5aFixed a typo [Evera]
|
//= 0.5aFixed a typo [Evera] 0.5b Fixed appledice bugs [Lupus]
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
//============================================================
|
//============================================================
|
||||||
@ -912,6 +912,7 @@ function script applegamble {
|
|||||||
mes "returned to you. Fair, right?";
|
mes "returned to you. Fair, right?";
|
||||||
close;
|
close;
|
||||||
case 1:
|
case 1:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
mes "["+getarg(0)+"]";
|
mes "["+getarg(0)+"]";
|
||||||
mes "Ooh, so you'll play with";
|
mes "Ooh, so you'll play with";
|
||||||
@ -936,8 +937,7 @@ L_Input:
|
|||||||
mes "betting ^FF0000"+@amount+"^000000 Apples.";
|
mes "betting ^FF0000"+@amount+"^000000 Apples.";
|
||||||
mes "Is that right?";
|
mes "Is that right?";
|
||||||
next;
|
next;
|
||||||
switch(select("Yes:No")) {
|
if(select("Yes:No")==2){
|
||||||
case 2:
|
|
||||||
mes "["+getarg(0)+"]";
|
mes "["+getarg(0)+"]";
|
||||||
mes "Mm, made a mistake?";
|
mes "Mm, made a mistake?";
|
||||||
mes "Alright, please enter the";
|
mes "Alright, please enter the";
|
||||||
@ -945,7 +945,6 @@ L_Input:
|
|||||||
mes "wish to place in this bet";
|
mes "wish to place in this bet";
|
||||||
next;
|
next;
|
||||||
goto L_Input;
|
goto L_Input;
|
||||||
case 1:
|
|
||||||
}
|
}
|
||||||
if(countitem(512)<@amount){
|
if(countitem(512)<@amount){
|
||||||
//more apples then in inventory
|
//more apples then in inventory
|
||||||
@ -974,6 +973,7 @@ L_Input:
|
|||||||
mes strcharinfo(0)+".";
|
mes strcharinfo(0)+".";
|
||||||
next;
|
next;
|
||||||
menu "Roll Dice.",-;
|
menu "Roll Dice.",-;
|
||||||
|
|
||||||
mes "^0000FF*Rolling and rumbling*";
|
mes "^0000FF*Rolling and rumbling*";
|
||||||
set @player1,rand(1,6);
|
set @player1,rand(1,6);
|
||||||
set @player2,rand(1,6);
|
set @player2,rand(1,6);
|
||||||
@ -1008,8 +1008,7 @@ L_Input:
|
|||||||
mes "of your dice total more than 12.";
|
mes "of your dice total more than 12.";
|
||||||
}
|
}
|
||||||
next;
|
next;
|
||||||
switch(select("Roll another die.:Don't Roll.")) {
|
if(select("Roll another dice.:Don't Roll.")==2){
|
||||||
case 2:
|
|
||||||
mes "["+getarg(0)+"]";
|
mes "["+getarg(0)+"]";
|
||||||
mes "Not gonna roll, huh?";
|
mes "Not gonna roll, huh?";
|
||||||
if(@tablesub == @playersub) {
|
if(@tablesub == @playersub) {
|
||||||
@ -1029,8 +1028,7 @@ L_Input:
|
|||||||
next;
|
next;
|
||||||
goto L_Table3;
|
goto L_Table3;
|
||||||
} else if(@tablesub > @playersub) {
|
} else if(@tablesub > @playersub) {
|
||||||
//you have a lower sub total then table, and do not roll 3th
|
//you have a lower sub total then table, and do not roll 3th -Improvised-
|
||||||
//-Improvised-
|
|
||||||
mes "["+getarg(0)+"]";
|
mes "["+getarg(0)+"]";
|
||||||
mes "Not gonna roll, huh?";
|
mes "Not gonna roll, huh?";
|
||||||
mes "Well, then I'm not";
|
mes "Well, then I'm not";
|
||||||
@ -1043,15 +1041,14 @@ L_Input:
|
|||||||
mes "I'm sorry, but you lose";
|
mes "I'm sorry, but you lose";
|
||||||
mes "this game, "+strcharinfo(0)+". Better";
|
mes "this game, "+strcharinfo(0)+". Better";
|
||||||
mes "luck next time.";
|
mes "luck next time.";
|
||||||
|
}
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
case 1:
|
|
||||||
mes "^0000FF*Rolling and rumbling*";
|
mes "^0000FF*Rolling and rumbling*";
|
||||||
set @player3,rand(1,6);
|
set @player3,rand(1,6);
|
||||||
set @playersub,@playersub+@player3;
|
set @playersub,@playersub+@player3;
|
||||||
if(@playersub > 12) {
|
if(@playersub > 12) {
|
||||||
//player bust
|
//player bust --Improvised--
|
||||||
//--Improvised--
|
|
||||||
next;
|
next;
|
||||||
mes "["+getarg(0)+"]";
|
mes "["+getarg(0)+"]";
|
||||||
mes "Oh my... You rolled a ^FF000"+@player3+"^000000,";
|
mes "Oh my... You rolled a ^FF000"+@player3+"^000000,";
|
||||||
|
@ -900,6 +900,7 @@ L_Apples:
|
|||||||
else
|
else
|
||||||
set @man,@man+1;
|
set @man,@man+1;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
mes "[Kaci]";
|
mes "[Kaci]";
|
||||||
mes "Oooh...";
|
mes "Oooh...";
|
||||||
mes "I got a total of ^FF0000"+@kaci+"^000000,";
|
mes "I got a total of ^FF0000"+@kaci+"^000000,";
|
||||||
|
Loading…
x
Reference in New Issue
Block a user