Complete recheck of item_db, item_trade, item_combo_db and pet_db (Renewal only)

* Added more Combo Sets
* Added Quest of Clan System item
* Correcting wrong Vellum Combo Set
* Completed the item script for Halloween candies
* Updated item scripts to reflect the last state in kRO
* Removed multiple getrefine()'s so the getrefine() will be called only once in an item script
* Complete one by one item script and specification data (atk, def, weight, etc) recheck in the kRO patches throughout the period of 2 years! \o/

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
This commit is contained in:
nanakiwurtz 2015-03-17 09:43:03 +07:00
parent 46f010cb28
commit 5a0f8dc12a
4 changed files with 574 additions and 494 deletions

View File

@ -41,7 +41,7 @@
1629:5045,{ bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R); }
1631:2129,{ bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; }
1636:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; }
1646:2161,{ .@i = getequiprefinerycnt(EQI_HAND_L)*4; bonus2 bVariableCastrate,"WZ_STORMGUST",-.@i; bonus2 bVariableCastrate,"WL_FROSTMISTY",-.@i; bonus2 bVariableCastrate,"WL_JACKFROST",-.@i; }
1646:2161,{ .@r = getequiprefinerycnt(EQI_HAND_L)*4; bonus2 bVariableCastrate,"WZ_STORMGUST",-.@r; bonus2 bVariableCastrate,"WL_FROSTMISTY",-.@r; bonus2 bVariableCastrate,"WL_JACKFROST",-.@r; }
1657:2471:2569:15029,{ bonus bHealPower,25; bonus2 bSkillUseSP,"AL_HEAL",-20; bonus2 bSkillCooldown,"AB_SECRAMENT",-2000; bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-2000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-2000; }
1660:2471:2569:15029,{ bonus bHealPower,45; bonus2 bSkillUseSP,"AL_HEAL",-50; bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,100; bonus2 bSkillCooldown,"AB_CLEARANCE",-3000; bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; }
1668:15089,{ bonus bDelayrate,-10; }
@ -59,8 +59,8 @@
1734:1753,{ bonus bLongAtkRate,50; }
1741:2748,{ bonus bBaseAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; }
1746:1773,{ bonus bLongAtkRate,50; }
1775:18114,{ bonus bLongAtkRate,40; }
1776:18114,{ bonus bLongAtkRate,70; }
1775:18114,{ bonus bLongAtkRate,70; }
1776:18114,{ bonus bLongAtkRate,40; }
1990:2989,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",200; }
2001:2677,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }
2001:2711,{ bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }
@ -144,10 +144,12 @@
2425:2529,{ bonus bFlee,10; }
2425:2530,{ bonus bFlee,10; }
2425:2551,{ bonus bFlee,10; }
2425:15058,{ bonus bAgi,2; bonus bFlee,5; }
2433:2537,{ bonus bMaxHPRate,6; }
2434:2529,{ bonus bFlee,10; }
2434:2530,{ bonus bFlee,10; }
2434:2551,{ bonus bFlee,10; }
2434:15058,{ bonus bAgi,2; bonus bFlee,5; }
2441:2546,{ bonus bFlee,5; }
2472:2570:15030:16013,{ bonus2 bAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bSkillAtk,"AB_ADORAMUS",200; bonus2 bSkillUseSP,"AB_ADORAMUS",-30; }
2472:2570:15030:16018,{ bonus2 bAddRace,RC_Undead,30; bonus2 bMagicAddRace,RC_Undead,30; bonus2 bSkillAtk,"AB_ADORAMUS",200; bonus2 bSkillUseSP,"AB_ADORAMUS",-30; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus2 bVariableCastrate,"PR_TURNUNDEAD",-50; bonus2 bVariableCastrate,"PR_MAGNUS",-50; bonus2 bVariableCastrate,"AB_JUDEX",-50; bonus2 bVariableCastrate,"AB_ADORAMUS",-50; }
@ -208,7 +210,7 @@
2733:2774,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; }
2747:13061,{ bonus bHit,5; bonus bMatk,5; bonus2 bSkillUseSP,"SC_ENERVATION",20; bonus2 bSkillUseSP,"SC_GROOMY",20; }
2751:2888,{ bonus bAspdRate,3; bonus bVariableCastrate,-3; }
2777:2778:5479,{ bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; }
2777:2778:5479,{ bonus bMaxHP,10*getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxSP,2*getequiprefinerycnt(EQI_ACC_L); bonus bNoCastCancel,1; bonus bCastrate,15; }
2777:2825:5479,{ bonus bMaxHP,BaseLevel*10; bonus bMaxSP,BaseLevel*2; bonus bHealPower,10; }
2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
@ -217,7 +219,7 @@
2826:2827:5577,{ autobonus "{ bonus bAspdRate,2; }",50,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bMaxHP,BaseLevel*15; bonus bMaxSP,(BaseLevel*12)/10; bonus2 bAddClass,Class_All,3; }
2855:5360,{ bonus bCritAtkRate,10; if( getequiprefinerycnt(EQI_HEAD_TOP)>5 ) bonus bCritical,50; }
2957:2958,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; }
2959:18756,{ .@i = 3+(3*getequiprefinerycnt(EQI_HEAD_TOP)); autobonus "{ /* Active_Montransform ATROCE, SetDisappearSPAmount COMBIITEM_Shiba_Set 1 5 */ bonus bBaseAtk,30; }",.@i,5000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; autobonus2 "{ /* Active_Montransform ATROCE, SetDisappearSPAmount COMBIITEM_Shiba_Set 1 5 */ bonus bBaseAtk,30; }",.@i,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
2959:18756,{ .@r = 3+(3*getequiprefinerycnt(EQI_HEAD_TOP)); autobonus "{ /* Active_Montransform ATROCE, SetDisappearSPAmount COMBIITEM_Shiba_Set 1 5 */ bonus bBaseAtk,30; }",.@r,5000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; autobonus2 "{ /* Active_Montransform ATROCE, SetDisappearSPAmount COMBIITEM_Shiba_Set 1 5 */ bonus bBaseAtk,30; }",.@r,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
2966:2967:13092,{ bonus bBaseAtk,-(getequiprefinerycnt(EQI_HAND_R)*10); }
2966:2967:16026,{ bonus bBaseAtk,-(getequiprefinerycnt(EQI_HAND_R)*5); }
2966:2967:18821,{ bonus2 bAddClass,Class_All, -(getequiprefinerycnt(EQI_HEAD_TOP)/2); }
@ -308,12 +310,15 @@
//5206:5768,{ bonus bDex,1; if(getequiprefinerycnt(EQI_HEAD_TOP) > 4) bonus bDelayRate,4-getequiprefinerycnt(EQI_HEAD_TOP); }
5358:5653,{ bonus bAgi,1; bonus bFlee,3; }
//5359:5657,{ bonus bLongAtkRate,getequiprefinerycnt(EQI_HEAD_TOP); }
5391:5766,{ bonus bMaxHP,100; .@r = getrefine(); if(.@r>=7) bonus bMaxHP,100; if(.@r>=9) bonus bMaxHP,200; }
5401:5653,{ bonus bInt,1; bonus bMatkRate,2; }
5403:18529,{ bonus3 bAutoSpell,"BS_GREED",1,50; }
//5470:5653,{ bonus bDex,1; bonus bLongAtkRate,3; }
5475:18656,{ bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddMonsterDropItem,529,400; bonus2 bAddMonsterDropItem,530,400; bonus2 bAddMonsterDropItem,538,400; bonus2 bAddMonsterDropItem,12192,400;}
5498:5521,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if(.@r>=7) bonus bCritAtkRate,10; if(.@r>=9) bonus bAspd,1; }
5548:5766,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bBaseAtk,(.@r>10?10:.@r); bonus bMatk,(.@r>10?10:.@r); }
//9024:18832,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,(GetPetRelationship >= 3)?15:10; }
13027:15044,{ .@i = getequiprefinerycnt(EQI_ARMOR)?getequiprefinerycnt(EQI_ARMOR):1; bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@i; bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50*.@i; bonus3 bAddMonsterDropItem,929,RC_Player,70*.@i; bonus3 bAddMonsterDropItem,970,RC_Player,50*.@i; bonus3 bAddMonsterDropItem,929,RC_Brute,70*.@i; bonus3 bAddMonsterDropItem,970,RC_Brute,50*.@i; }
13027:15044,{ .@r = getequiprefinerycnt(EQI_ARMOR)?getequiprefinerycnt(EQI_ARMOR):1; bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@r; bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Player,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Player,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Brute,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Brute,50*.@r; }
13034:13035,{ bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
15041:18659,{ bonus bInt,3; bonus bStr,3; bonus bMdef,10; bonus bDefEle,Ele_Fire; bonus2 bAddEle,Ele_Earth,10; }
15068:20710,{ bonus bAgi,5; bonus bFlee,10; }
@ -330,17 +335,17 @@
19026:20756,{ set .@c, getequiprefinerycnt(EQI_GARMENT); bonus2 bSPGainRace,RC_Fish,10; bonus3 bAddMonsterDropItem,551,RC_Fish,(5+.@c); bonus2 bAddItemHealRate,551,5; bonus bHPrecovRate,(5+.@c); }
19026:22059,{ bonus2 bCriticalAddRace,RC_Fish,(10+getequiprefinerycnt(EQI_SHOES)); }
19026:20756:22059:15138,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bExpAddRace,RC_Fish,20; bonus2 bMagicAddRace,RC_Fish,50; bonus2 bSubEle,Ele_Water,50; }
19038:19039,{ .@i = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HEAD_MID); if((.@i==7)||(.@i==8)){ bonus bCritical,12; bonus bHit,12; } if(.@i>=9){ bonus bMaxHP,1200; bonus bMaxSP,120; } }
19038:19039,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HEAD_MID); if((.@r==7)||(.@r==8)){ bonus bCritical,12; bonus bHit,12; } if(.@r>=9){ bonus bMaxHP,1200; bonus bMaxSP,120; } }
20135:20136,{ bonus bAllStats,12; }
20756:19026,{ bonus2 bSPGainRace,RC_Fish,10; bonus bHPrecovRate,(getequiprefinerycnt(EQI_GARMENT)*5); bonus3 bAddMonsterDropItem,551,RC_Fish,(1+getequiprefinerycnt(EQI_GARMENT)); bonus2 bAddItemHealRate,551,5; }
22059:19026,{ bonus2 bCriticalAddRace,RC_Fish,(10+getequiprefinerycnt(EQI_SHOES)); }
24012:24013:24014:24015:24016:24017,{ bonus bAllStats,9; }
24018:24019:24020,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bAtkRate,1; } }
24021:24022:24023,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bMatkRate,1; } }
24025:24028,{ .@i = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bMaxHP,.@i; bonus bMaxSP,.@i; if(.@i >= 15) { bonus bMaxHPrate,1; } }
24026:24027,{ .@i = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus bDef,.@i; if(.@i >= 15) { bonus2 bSubEle,0,1; } }
24029:24031,{ .@i = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bBaseAtk,.@i; if(.@i >= 15) { bonus bLongAtkRate,1; } }
24030:24032,{ .@i = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bCritical,.@i; bonus bBaseAtk,.@i; if(.@i >= 15) { bonus bCritAtkRate,1; } }
24025:24028,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bMaxHP,.@r; bonus bMaxSP,.@r; if(.@r >= 15) { bonus bMaxHPrate,1; } }
24026:24027,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus bDef,.@r; if(.@r >= 15) { bonus2 bSubEle,0,1; } }
24029:24031,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bBaseAtk,.@r; if(.@r >= 15) { bonus bLongAtkRate,1; } }
24030:24032,{ .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bCritical,.@r; bonus bBaseAtk,.@r; if(.@r >= 15) { bonus bCritAtkRate,1; } }
24034:24040,{ bonus bLuk,1; }
24035:24041,{ bonus bStr,1; }
24036:24042,{ bonus bInt,1; }
@ -363,7 +368,7 @@
24074:24077,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; }
24078:24079:24080,{ bonus3 bSPDrainRate,10,1+(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)/10),0; }
24081:24082:24083,{ bonus3 bHPDrainRateRace,11,40,2+(getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)/5); }
24084:24085:24086:24087:24088:24089,{ bonus bAllStats,1; .@i = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@i >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,100-.@i; }
24084:24085:24086:24087:24088:24089,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,100-.@r; }
24090:24091:24092,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Stone,100; }
24090:24093:24094,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Sleep,100; }
24090:24095:24096,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Silence,100; }
@ -372,7 +377,8 @@
24090:24102:24103,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Bleeding,100; }
24090:24104:24105:24106,{ bonus bDef,4; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 30) bonus2 bResEff,Eff_Stun,100; }
24090:24107:24108,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Curse,100; }
24109:24110,{ bonus bFixedCastrate,-(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)); }
24109:24110,{ bonus bNoCastCancel2,1; bonus bVariableCastrate,40-(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)); }
//The above should be 24109:24110/*:Caster Shadow Pendant*/,{ bonus bFixedCastrate,-(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R)); }
24111:24112:24113,{ bonus bNoCastCancel,1; bonus bUseSPrate,40-getequiprefinerycnt(EQI_SHADOW_SHIELD)-getequiprefinerycnt(EQI_SHADOW_ARMOR)-getequiprefinerycnt(EQI_SHADOW_SHOES); }
24150:24151,{ bonus bAtkRate,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bNoSizeFix,1; }
24152:24153,{ bonus bAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon,1; }

File diff suppressed because it is too large Load Diff

View File

@ -563,8 +563,8 @@
1703,507,100 // Bow
2794,507,100 // Magic Stone Ring
2795,499,100 // Green Apple Ring
2796,507,100 // Rocks
2797,507,100 // Rocks
2796,507,100 // Magical_Stone
2797,507,100 // Magical_Stone_
2798,499,100 // Will Of Exhausted Angel
6121,507,100 // Makeover Brush
6122,507,100 // Paint Brush
@ -875,28 +875,28 @@
12936,473,100 // Muramasa Box
12937,473,100 // Excalibur Box
12938,473,100 // Combat Knife Box
12939,473,100 // Dagger of Counter Box
12939,475,100 // Dagger of Counter Box
12940,473,100 // Kaiser Knuckle Box
12941,473,100 // Poll Axe Box
12941,475,100 // Poll Axe Box
12942,473,100 // Mighty Staff Box
12943,473,100 // Light Epsilon Box
12943,475,100 // Light Epsilon Box
12944,473,100 // Ballista Box
12945,473,100 // Sage's Diary Box
12946,473,100 // Asura Box
12947,473,100 // Apple of Archer Box
12948,473,100 // Bunny Band Box
12945,475,100 // Sage's Diary Box
12946,475,100 // Asura Box
12947,475,100 // Apple of Archer Box
12948,475,100 // Bunny Band Box
12949,473,100 // Sakkat Box
12950,473,100 // Grand Circlet Box
12951,473,100 // Elven Ears Box
12952,473,100 // Steel Flower Box
12953,473,100 // Critical Ring Box
12954,473,100 // Earring Box
12955,473,100 // Ring Box
12956,473,100 // Necklace Box
12957,473,100 // Glove Box
12958,473,100 // Brooch Box
12959,473,100 // Rosary Box
12960,473,100 // Safety Ring Box
12951,475,100 // Elven Ears Box
12952,475,100 // Steel Flower Box
12953,475,100 // Critical Ring Box
12954,475,100 // Earring Box
12955,475,100 // Ring Box
12956,475,100 // Necklace Box
12957,475,100 // Glove Box
12958,475,100 // Brooch Box
12959,475,100 // Rosary Box
12960,475,100 // Safety Ring Box
12961,473,100 // Vesper Core 01 Box
12962,473,100 // Vesper Core 02 Box
12963,473,100 // Vesper Core 03 Box
@ -2317,6 +2317,60 @@
17429,475,100 //11_Anniversary_Shadow_Box
17430,475,100 //11_Anniversary_Shadow_Package
// kRO 2013-09-06
7037,475,100 //Trade_Coupon
7763,475,100 //Sticky_Herb
7764,475,100 //High_Strength_Adhesive
7765,475,100 //Yaga_Secret_Medicine
11013,475,100 //Expedition_Report_Vol1
11014,475,100 //Expedition_Report_Vol2
11015,475,100 //Expedition_Report_Vol3
11016,475,100 //Expedition_Report_Vol4
//14470,475,100 //(Not Exist Yet)
//14471,475,100 //(Not Exist Yet)
//14472,475,100 //(Not Exist Yet)
//14473,475,100 //(Not Exist Yet)
//14474,475,100 //(Not Exist Yet)
//14475,475,100 //(Not Exist Yet)
//14476,475,100 //(Not Exist Yet)
//14477,475,100 //(Not Exist Yet)
//14478,475,100 //(Not Exist Yet)
//14479,475,100 //(Not Exist Yet)
//14480,475,100 //(Not Exist Yet)
//14481,475,100 //(Not Exist Yet)
//14482,475,100 //(Not Exist Yet)
//14483,475,100 //(Not Exist Yet)
//14484,475,100 //(Not Exist Yet)
17252,475,100 //RWC_2012_Set_Box
18505,475,100 //Umbala_Spirit
// kRO 2013-09-11
1174,475,100 //Executioner_C
1374,475,100 //Tomahawk_C
1534,475,100 //Spanner_C
1729,475,100 //Bow_Of_Rudra_C
5254,475,100 //Deviling_Hat
5279,475,100 //Drooping_Kitty_C
5280,475,100 //Magestic_Goat_C
6036,475,100 //Invite_To_Meeting
6038,475,100 //Neat_Report
6039,475,100 //Piece_Of_Fish
6040,475,100 //Some_Of_Report
6043,475,100 //Letter_From_Lugen
6044,475,100 //Letter_From_Otto
6048,475,100 //Unidentified_Mineral
6049,475,100 //Marlin
7059,475,100 //Cargo_Free_Ticket
7060,475,100 //Warp_Free_Ticket
7061,475,100 //Cart_Free_Ticket
// kRO 2013-09-13
1243,475,100 //Novice_Knife
2112,475,100 //Novice_Guard
2352,475,100 //Novice_Plate
2414,475,100 //Novice_Boots
2510,475,100 //Novice_Hood
// kRO 2013-09-25
14704,475,100 //Gemstone_Shadow_Box
14705,475,100 //Sealed_Fallen_Bishop_Hibram_Scroll
@ -2624,6 +2678,8 @@
671,475,100 //Gold_Coin
// kRO 2014-10-22
6847,475,100 //Very_Small_Box
6848,475,100 //Light_Box
14765,475,100 //Limited_Edition_JOB_Battle_Manual
17520,475,100 //Limited_Edition_Manual_Box

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@ -78,8 +78,8 @@
1148,MEDUSA,Medusa,12368,9050,10032,6108,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus bVit,1; bonus2 bResEff,Eff_Stone,500; }
1179,WHISPER,Whisper,12363,9045,10027,6100,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus bFlee,7; bonus bDef,-3; }
1299,GOBLIN_LEADER,Goblin Leader,12364,9046,10028,6104,80,60,10,100,250,20,50,150,0,0,300,300,800,{},{ bonus2 bAddRace,RC_DemiHuman,3; }
1370,SUCCUBUS,Succubus,12373,9055,10037,6113,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bHpDrainRate,50,5; }
1374,INCUBUS,Incubus,12370,9052,10034,6110,80,60,10,100,250,20,50,150,0,0,300,300,800,{},{ bonus bMaxSPRate,3; }
1370,SUCCUBUS,Succubus,12373,9055,10037,6113,80,60,10,100,250,20,200,150,0,0,300,300,800,{ /*bonus3 bHPDrainRate,10,5,0;*/ },{ /*bonus3 bHPDrainRate,30,5,0;*/ bonus bMaxHPrate,1; }
1374,INCUBUS,Incubus,12370,9052,10034,6110,80,60,10,100,250,20,50,150,0,0,300,300,800,{ bonus bMaxSPRate,3; bonus3 bSPDrainRate,10,1,0; },{ bonus bMaxSPRate,5; bonus3 bSPDrainRate,30,1,0; }
1379,NIGHTMARE_TERROR,Nightmare Terror,12372,9054,10036,6112,80,60,10,100,250,20,200,150,0,0,300,300,800,{},{ bonus2 bResEff,Eff_Sleep,10000; }
1401,SHINOBI,Shinobi,12362,9044,10026,6099,80,60,20,100,250,20,500,150,0,0,300,300,800,{},{ bonus bAgi,2; }
1404,MIYABI_NINGYO,Miyabi Doll,12366,9048,10030,6106,80,60,15,100,250,20,200,150,0,0,300,300,800,{},{ bonus bInt,1; bonus bCastrate,-3; }