- Fixed wrong variable used in quest_ayothaya. bugreport:5129

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15280 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
masao87 2011-12-25 22:22:16 +00:00
parent d04a0271b6
commit 5a563ac566
2 changed files with 17 additions and 17 deletions

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@ -1,17 +1,17 @@
//===== eAthena Script =======================================
//===== rAthena Script =======================================
// Eden Group Quests - Service NPCs
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena 1.0
//= Any rAthena SVN
//===== Description: =========================================
//= [AEGIS Conversion]
//= Paradise Group storage access.
//= Paradise Group storage access.
//===== Additional Comments: =================================
//= 1.0 First Version.
//= 1.1 Replaced 2nd NPC with duplicate function.
//= 1.1 Replaced 2nd NPC with duplicate function. [Masao]
//============================================================
moc_para01,173,120,0 script Goods Cabinet#01::goodsc 111,{

View File

@ -2929,15 +2929,15 @@ OnTouch:
mes "As you kids say,";
mes "^990000Let's get eXtreme!^000000";
next;
set user_score,0;
set pc_score,0;
set @user_score,0;
set @pc_score,0;
mes "[Mr. Jun]";
mes "Rock!";
mes "Paper!";
mes "Scissors!";
next;
while(1) {
if (.@pc_score == 5 || .@user_score == 3) {
if (@pc_score == 5 || @user_score == 3) {
break;
}
else {
@ -2958,7 +2958,7 @@ OnTouch:
else if (.@jun_mark == 2) {
emotion e_rock;
emotion e_scissors,1;
set .@pc_score,.@pc_score + 1;
set @pc_score,@pc_score + 1;
mes "[Mr. Jun]";
mes "Yes...!";
mes "Oh my God, yes!";
@ -2967,8 +2967,8 @@ OnTouch:
else {
emotion e_paper;
emotion e_scissors,1;
set .@pc_score,.@pc_score + 1;
set .@user_score,.@user_score + 1;
set @pc_score,@pc_score + 1;
set @user_score,@user_score + 1;
mes "[Mr. Jun]";
mes "What...?";
mes "I don't believe it!";
@ -2980,8 +2980,8 @@ OnTouch:
if (.@jun_mark == 1) {
emotion e_scissors;
emotion e_rock,1;
set .@pc_score,.@pc_score + 1;
set .@user_score,.@user_score + 1;
set @pc_score,@pc_score + 1;
set @user_score,@user_score + 1;
mes "[Mr. Jun]";
mes "No...!";
mes "Sacrilege!";
@ -3001,7 +3001,7 @@ OnTouch:
else {
emotion e_paper;
emotion e_rock,1;
set .@pc_score,.@pc_score + 1;
set @pc_score,@pc_score + 1;
mes "[Mr. Jun]";
mes "Bwahahaha!";
mes "You lose, kid!";
@ -3012,7 +3012,7 @@ OnTouch:
if (.@jun_mark == 1) {
emotion e_scissors;
emotion e_paper,1;
set .@pc_score,.@pc_score + 1;
set @pc_score,@pc_score + 1;
mes "[Mr. Jun]";
mes "Heh heh~";
mes "Young fool!";
@ -3021,8 +3021,8 @@ OnTouch:
else if (.@jun_mark == 2) {
emotion e_rock;
emotion e_paper,1;
set .@user_score,.@user_score + 1;
set .@pc_score,.@pc_score + 1;
set @user_score,@user_score + 1;
set @pc_score,@pc_score + 1;
mes "[Mr. Jun]";
mes "Noooo...!";
mes "This cannot be!";
@ -3043,7 +3043,7 @@ OnTouch:
}
}
}
if (.@user_score == 3) {
if (@user_score == 3) {
emotion e_pif;
mes "[Mr. Jun]";
mes "You... won.";