Correct Fatal enchantment item script. Fixes #1307

This commit is contained in:
Jittapan Pluemsumran 2016-05-26 11:51:14 +07:00
parent 32c829debe
commit 5ac2292cc3
2 changed files with 8 additions and 8 deletions

View File

@ -3000,10 +3000,10 @@
4860,Evasion3,Flee+3,6,20,,10,,,,,,,,,,,,,{ bonus bFlee,3; },{},{}
4861,MHP1,MaxHP+1%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,1; },{},{}
4862,MHP2,MaxHP+2%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,2; },{},{}
4863,Fatal1Lv,Fatal Lv1,6,10,,,,,,,,,,,,,,,{ bonus bCriticalRate,4; bonus bCritical,1; },{},{}
4864,Fatal2Lv,Fatal Lv2,6,10,,,,,,,,,,,,,,,{ bonus bCriticalRate,6; bonus bCritical,2; },{},{}
4865,Fatal3Lv,Fatal Lv3,6,10,,,,,,,,,,,,,,,{ bonus bCriticalRate,8; bonus bCritical,3; },{},{}
4866,Fatal4Lv,Fatal Lv4,6,10,,,,,,,,,,,,,,,{ bonus bCriticalRate,10; bonus bCritical,4; },{},{}
4863,Fatal1Lv,Fatal Lv1,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,4; bonus bCritical,1; },{},{}
4864,Fatal2Lv,Fatal Lv2,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,6; bonus bCritical,2; },{},{}
4865,Fatal3Lv,Fatal Lv3,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,8; bonus bCritical,3; },{},{}
4866,Fatal4Lv,Fatal Lv4,6,10,,,,,,,,,,,,,,,{ bonus bCritAtkRate,10; bonus bCritical,4; },{},{}
4867,MHP3,MaxHP+3%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,3; },{},{}
4868,MHP4,MaxHP+4%,6,20,,10,,,,,,,,,,,,,{ bonus bMaxHPrate,4; },{},{}
4869,DelayafterAttack1Lv,DelayAfterAttack Lv1,6,10,,,,,,,,,,,,,,,{ bonus bAspdRate,4; bonus bDelayrate,-4; },{},{}

View File

@ -3032,10 +3032,10 @@ REPLACE INTO `item_db_re` VALUES (4859,'Evasion1','Flee+1',6,20,NULL,10,NULL,NUL
REPLACE INTO `item_db_re` VALUES (4860,'Evasion3','Flee+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4861,'MHP1','MaxHP+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4862,'MHP2','MaxHP+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4863,'Fatal1Lv','Fatal Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCriticalRate,4; bonus bCritical,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4864,'Fatal2Lv','Fatal Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCriticalRate,6; bonus bCritical,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4865,'Fatal3Lv','Fatal Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCriticalRate,8; bonus bCritical,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4866,'Fatal4Lv','Fatal Lv4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCriticalRate,10; bonus bCritical,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4863,'Fatal1Lv','Fatal Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,4; bonus bCritical,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4864,'Fatal2Lv','Fatal Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,6; bonus bCritical,2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4865,'Fatal3Lv','Fatal Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,8; bonus bCritical,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4866,'Fatal4Lv','Fatal Lv4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus bCritical,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4867,'MHP3','MaxHP+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4868,'MHP4','MaxHP+4%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4869,'DelayafterAttack1Lv','DelayAfterAttack Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,4; bonus bDelayrate,-4;',NULL,NULL);